root/fs/ceph/snap.c
// SPDX-License-Identifier: GPL-2.0
#include <linux/ceph/ceph_debug.h>

#include <linux/fs.h>
#include <linux/sort.h>
#include <linux/slab.h>
#include <linux/iversion.h>
#include "super.h"
#include "mds_client.h"
#include <linux/ceph/decode.h>

/* unused map expires after 5 minutes */
#define CEPH_SNAPID_MAP_TIMEOUT (5 * 60 * HZ)

/*
 * Snapshots in ceph are driven in large part by cooperation from the
 * client.  In contrast to local file systems or file servers that
 * implement snapshots at a single point in the system, ceph's
 * distributed access to storage requires clients to help decide
 * whether a write logically occurs before or after a recently created
 * snapshot.
 *
 * This provides a perfect instantanous client-wide snapshot.  Between
 * clients, however, snapshots may appear to be applied at slightly
 * different points in time, depending on delays in delivering the
 * snapshot notification.
 *
 * Snapshots are _not_ file system-wide.  Instead, each snapshot
 * applies to the subdirectory nested beneath some directory.  This
 * effectively divides the hierarchy into multiple "realms," where all
 * of the files contained by each realm share the same set of
 * snapshots.  An individual realm's snap set contains snapshots
 * explicitly created on that realm, as well as any snaps in its
 * parent's snap set _after_ the point at which the parent became it's
 * parent (due to, say, a rename).  Similarly, snaps from prior parents
 * during the time intervals during which they were the parent are included.
 *
 * The client is spared most of this detail, fortunately... it must only
 * maintains a hierarchy of realms reflecting the current parent/child
 * realm relationship, and for each realm has an explicit list of snaps
 * inherited from prior parents.
 *
 * A snap_realm struct is maintained for realms containing every inode
 * with an open cap in the system.  (The needed snap realm information is
 * provided by the MDS whenever a cap is issued, i.e., on open.)  A 'seq'
 * version number is used to ensure that as realm parameters change (new
 * snapshot, new parent, etc.) the client's realm hierarchy is updated.
 *
 * The realm hierarchy drives the generation of a 'snap context' for each
 * realm, which simply lists the resulting set of snaps for the realm.  This
 * is attached to any writes sent to OSDs.
 */
/*
 * Unfortunately error handling is a bit mixed here.  If we get a snap
 * update, but don't have enough memory to update our realm hierarchy,
 * it's not clear what we can do about it (besides complaining to the
 * console).
 */


/*
 * increase ref count for the realm
 *
 * caller must hold snap_rwsem.
 */
void ceph_get_snap_realm(struct ceph_mds_client *mdsc,
                         struct ceph_snap_realm *realm)
{
        lockdep_assert_held(&mdsc->snap_rwsem);

        /*
         * The 0->1 and 1->0 transitions must take the snap_empty_lock
         * atomically with the refcount change. Go ahead and bump the
         * nref here, unless it's 0, in which case we take the spinlock
         * and then do the increment and remove it from the list.
         */
        if (atomic_inc_not_zero(&realm->nref))
                return;

        spin_lock(&mdsc->snap_empty_lock);
        if (atomic_inc_return(&realm->nref) == 1)
                list_del_init(&realm->empty_item);
        spin_unlock(&mdsc->snap_empty_lock);
}

static void __insert_snap_realm(struct rb_root *root,
                                struct ceph_snap_realm *new)
{
        struct rb_node **p = &root->rb_node;
        struct rb_node *parent = NULL;
        struct ceph_snap_realm *r = NULL;

        while (*p) {
                parent = *p;
                r = rb_entry(parent, struct ceph_snap_realm, node);
                if (new->ino < r->ino)
                        p = &(*p)->rb_left;
                else if (new->ino > r->ino)
                        p = &(*p)->rb_right;
                else
                        BUG();
        }

        rb_link_node(&new->node, parent, p);
        rb_insert_color(&new->node, root);
}

/*
 * create and get the realm rooted at @ino and bump its ref count.
 *
 * caller must hold snap_rwsem for write.
 */
static struct ceph_snap_realm *ceph_create_snap_realm(
        struct ceph_mds_client *mdsc,
        u64 ino)
{
        struct ceph_snap_realm *realm;

        lockdep_assert_held_write(&mdsc->snap_rwsem);

        realm = kzalloc_obj(*realm, GFP_NOFS);
        if (!realm)
                return ERR_PTR(-ENOMEM);

        /* Do not release the global dummy snaprealm until unmouting */
        if (ino == CEPH_INO_GLOBAL_SNAPREALM)
                atomic_set(&realm->nref, 2);
        else
                atomic_set(&realm->nref, 1);
        realm->ino = ino;
        INIT_LIST_HEAD(&realm->children);
        INIT_LIST_HEAD(&realm->child_item);
        INIT_LIST_HEAD(&realm->empty_item);
        INIT_LIST_HEAD(&realm->dirty_item);
        INIT_LIST_HEAD(&realm->rebuild_item);
        INIT_LIST_HEAD(&realm->inodes_with_caps);
        spin_lock_init(&realm->inodes_with_caps_lock);
        __insert_snap_realm(&mdsc->snap_realms, realm);
        mdsc->num_snap_realms++;

        doutc(mdsc->fsc->client, "%llx %p\n", realm->ino, realm);
        return realm;
}

/*
 * lookup the realm rooted at @ino.
 *
 * caller must hold snap_rwsem.
 */
static struct ceph_snap_realm *__lookup_snap_realm(struct ceph_mds_client *mdsc,
                                                   u64 ino)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct rb_node *n = mdsc->snap_realms.rb_node;
        struct ceph_snap_realm *r;

        lockdep_assert_held(&mdsc->snap_rwsem);

        while (n) {
                r = rb_entry(n, struct ceph_snap_realm, node);
                if (ino < r->ino)
                        n = n->rb_left;
                else if (ino > r->ino)
                        n = n->rb_right;
                else {
                        doutc(cl, "%llx %p\n", r->ino, r);
                        return r;
                }
        }
        return NULL;
}

struct ceph_snap_realm *ceph_lookup_snap_realm(struct ceph_mds_client *mdsc,
                                               u64 ino)
{
        struct ceph_snap_realm *r;
        r = __lookup_snap_realm(mdsc, ino);
        if (r)
                ceph_get_snap_realm(mdsc, r);
        return r;
}

static void __put_snap_realm(struct ceph_mds_client *mdsc,
                             struct ceph_snap_realm *realm);

/*
 * called with snap_rwsem (write)
 */
static void __destroy_snap_realm(struct ceph_mds_client *mdsc,
                                 struct ceph_snap_realm *realm)
{
        struct ceph_client *cl = mdsc->fsc->client;
        lockdep_assert_held_write(&mdsc->snap_rwsem);

        doutc(cl, "%p %llx\n", realm, realm->ino);

        rb_erase(&realm->node, &mdsc->snap_realms);
        mdsc->num_snap_realms--;

        if (realm->parent) {
                list_del_init(&realm->child_item);
                __put_snap_realm(mdsc, realm->parent);
        }

        kfree(realm->prior_parent_snaps);
        kfree(realm->snaps);
        ceph_put_snap_context(realm->cached_context);
        kfree(realm);
}

/*
 * caller holds snap_rwsem (write)
 */
static void __put_snap_realm(struct ceph_mds_client *mdsc,
                             struct ceph_snap_realm *realm)
{
        lockdep_assert_held_write(&mdsc->snap_rwsem);

        /*
         * We do not require the snap_empty_lock here, as any caller that
         * increments the value must hold the snap_rwsem.
         */
        if (atomic_dec_and_test(&realm->nref))
                __destroy_snap_realm(mdsc, realm);
}

/*
 * See comments in ceph_get_snap_realm. Caller needn't hold any locks.
 */
void ceph_put_snap_realm(struct ceph_mds_client *mdsc,
                         struct ceph_snap_realm *realm)
{
        if (!atomic_dec_and_lock(&realm->nref, &mdsc->snap_empty_lock))
                return;

        if (down_write_trylock(&mdsc->snap_rwsem)) {
                spin_unlock(&mdsc->snap_empty_lock);
                __destroy_snap_realm(mdsc, realm);
                up_write(&mdsc->snap_rwsem);
        } else {
                list_add(&realm->empty_item, &mdsc->snap_empty);
                spin_unlock(&mdsc->snap_empty_lock);
        }
}

/*
 * Clean up any realms whose ref counts have dropped to zero.  Note
 * that this does not include realms who were created but not yet
 * used.
 *
 * Called under snap_rwsem (write)
 */
static void __cleanup_empty_realms(struct ceph_mds_client *mdsc)
{
        struct ceph_snap_realm *realm;

        lockdep_assert_held_write(&mdsc->snap_rwsem);

        spin_lock(&mdsc->snap_empty_lock);
        while (!list_empty(&mdsc->snap_empty)) {
                realm = list_first_entry(&mdsc->snap_empty,
                                   struct ceph_snap_realm, empty_item);
                list_del(&realm->empty_item);
                spin_unlock(&mdsc->snap_empty_lock);
                __destroy_snap_realm(mdsc, realm);
                spin_lock(&mdsc->snap_empty_lock);
        }
        spin_unlock(&mdsc->snap_empty_lock);
}

void ceph_cleanup_global_and_empty_realms(struct ceph_mds_client *mdsc)
{
        struct ceph_snap_realm *global_realm;

        down_write(&mdsc->snap_rwsem);
        global_realm = __lookup_snap_realm(mdsc, CEPH_INO_GLOBAL_SNAPREALM);
        if (global_realm)
                ceph_put_snap_realm(mdsc, global_realm);
        __cleanup_empty_realms(mdsc);
        up_write(&mdsc->snap_rwsem);
}

/*
 * adjust the parent realm of a given @realm.  adjust child list, and parent
 * pointers, and ref counts appropriately.
 *
 * return true if parent was changed, 0 if unchanged, <0 on error.
 *
 * caller must hold snap_rwsem for write.
 */
static int adjust_snap_realm_parent(struct ceph_mds_client *mdsc,
                                    struct ceph_snap_realm *realm,
                                    u64 parentino)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_snap_realm *parent;

        lockdep_assert_held_write(&mdsc->snap_rwsem);

        if (realm->parent_ino == parentino)
                return 0;

        parent = ceph_lookup_snap_realm(mdsc, parentino);
        if (!parent) {
                parent = ceph_create_snap_realm(mdsc, parentino);
                if (IS_ERR(parent))
                        return PTR_ERR(parent);
        }
        doutc(cl, "%llx %p: %llx %p -> %llx %p\n", realm->ino, realm,
              realm->parent_ino, realm->parent, parentino, parent);
        if (realm->parent) {
                list_del_init(&realm->child_item);
                ceph_put_snap_realm(mdsc, realm->parent);
        }
        realm->parent_ino = parentino;
        realm->parent = parent;
        list_add(&realm->child_item, &parent->children);
        return 1;
}


static int cmpu64_rev(const void *a, const void *b)
{
        if (*(u64 *)a < *(u64 *)b)
                return 1;
        if (*(u64 *)a > *(u64 *)b)
                return -1;
        return 0;
}


/*
 * build the snap context for a given realm.
 */
static int build_snap_context(struct ceph_mds_client *mdsc,
                              struct ceph_snap_realm *realm,
                              struct list_head *realm_queue,
                              struct list_head *dirty_realms)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_snap_realm *parent = realm->parent;
        struct ceph_snap_context *snapc;
        int err = 0;
        u32 num = realm->num_prior_parent_snaps + realm->num_snaps;

        /*
         * build parent context, if it hasn't been built.
         * conservatively estimate that all parent snaps might be
         * included by us.
         */
        if (parent) {
                if (!parent->cached_context) {
                        /* add to the queue head */
                        list_add(&parent->rebuild_item, realm_queue);
                        return 1;
                }
                num += parent->cached_context->num_snaps;
        }

        /* do i actually need to update?  not if my context seq
           matches realm seq, and my parents' does to.  (this works
           because we rebuild_snap_realms() works _downward_ in
           hierarchy after each update.) */
        if (realm->cached_context &&
            realm->cached_context->seq == realm->seq &&
            (!parent ||
             realm->cached_context->seq >= parent->cached_context->seq)) {
                doutc(cl, "%llx %p: %p seq %lld (%u snaps) (unchanged)\n",
                      realm->ino, realm, realm->cached_context,
                      realm->cached_context->seq,
                      (unsigned int)realm->cached_context->num_snaps);
                return 0;
        }

        /* alloc new snap context */
        err = -ENOMEM;
        if ((size_t)num > (SIZE_MAX - sizeof(*snapc)) / sizeof(u64))
                goto fail;
        snapc = ceph_create_snap_context(num, GFP_NOFS);
        if (!snapc)
                goto fail;

        /* build (reverse sorted) snap vector */
        num = 0;
        snapc->seq = realm->seq;
        if (parent) {
                u32 i;

                /* include any of parent's snaps occurring _after_ my
                   parent became my parent */
                for (i = 0; i < parent->cached_context->num_snaps; i++)
                        if (parent->cached_context->snaps[i] >=
                            realm->parent_since)
                                snapc->snaps[num++] =
                                        parent->cached_context->snaps[i];
                if (parent->cached_context->seq > snapc->seq)
                        snapc->seq = parent->cached_context->seq;
        }
        memcpy(snapc->snaps + num, realm->snaps,
               sizeof(u64)*realm->num_snaps);
        num += realm->num_snaps;
        memcpy(snapc->snaps + num, realm->prior_parent_snaps,
               sizeof(u64)*realm->num_prior_parent_snaps);
        num += realm->num_prior_parent_snaps;

        sort(snapc->snaps, num, sizeof(u64), cmpu64_rev, NULL);
        snapc->num_snaps = num;
        doutc(cl, "%llx %p: %p seq %lld (%u snaps)\n", realm->ino, realm,
              snapc, snapc->seq, (unsigned int) snapc->num_snaps);

        ceph_put_snap_context(realm->cached_context);
        realm->cached_context = snapc;
        /* queue realm for cap_snap creation */
        list_add_tail(&realm->dirty_item, dirty_realms);
        return 0;

fail:
        /*
         * if we fail, clear old (incorrect) cached_context... hopefully
         * we'll have better luck building it later
         */
        if (realm->cached_context) {
                ceph_put_snap_context(realm->cached_context);
                realm->cached_context = NULL;
        }
        pr_err_client(cl, "%llx %p fail %d\n", realm->ino, realm, err);
        return err;
}

/*
 * rebuild snap context for the given realm and all of its children.
 */
static void rebuild_snap_realms(struct ceph_mds_client *mdsc,
                                struct ceph_snap_realm *realm,
                                struct list_head *dirty_realms)
{
        struct ceph_client *cl = mdsc->fsc->client;
        LIST_HEAD(realm_queue);
        int last = 0;
        bool skip = false;

        list_add_tail(&realm->rebuild_item, &realm_queue);

        while (!list_empty(&realm_queue)) {
                struct ceph_snap_realm *_realm, *child;

                _realm = list_first_entry(&realm_queue,
                                          struct ceph_snap_realm,
                                          rebuild_item);

                /*
                 * If the last building failed dues to memory
                 * issue, just empty the realm_queue and return
                 * to avoid infinite loop.
                 */
                if (last < 0) {
                        list_del_init(&_realm->rebuild_item);
                        continue;
                }

                last = build_snap_context(mdsc, _realm, &realm_queue,
                                          dirty_realms);
                doutc(cl, "%llx %p, %s\n", realm->ino, realm,
                      last > 0 ? "is deferred" : !last ? "succeeded" : "failed");

                /* is any child in the list ? */
                list_for_each_entry(child, &_realm->children, child_item) {
                        if (!list_empty(&child->rebuild_item)) {
                                skip = true;
                                break;
                        }
                }

                if (!skip) {
                        list_for_each_entry(child, &_realm->children, child_item)
                                list_add_tail(&child->rebuild_item, &realm_queue);
                }

                /* last == 1 means need to build parent first */
                if (last <= 0)
                        list_del_init(&_realm->rebuild_item);
        }
}


/*
 * helper to allocate and decode an array of snapids.  free prior
 * instance, if any.
 */
static int dup_array(u64 **dst, __le64 *src, u32 num)
{
        u32 i;

        kfree(*dst);
        if (num) {
                *dst = kcalloc(num, sizeof(u64), GFP_NOFS);
                if (!*dst)
                        return -ENOMEM;
                for (i = 0; i < num; i++)
                        (*dst)[i] = get_unaligned_le64(src + i);
        } else {
                *dst = NULL;
        }
        return 0;
}

static bool has_new_snaps(struct ceph_snap_context *o,
                          struct ceph_snap_context *n)
{
        if (n->num_snaps == 0)
                return false;
        /* snaps are in descending order */
        return n->snaps[0] > o->seq;
}

/*
 * When a snapshot is applied, the size/mtime inode metadata is queued
 * in a ceph_cap_snap (one for each snapshot) until writeback
 * completes and the metadata can be flushed back to the MDS.
 *
 * However, if a (sync) write is currently in-progress when we apply
 * the snapshot, we have to wait until the write succeeds or fails
 * (and a final size/mtime is known).  In this case the
 * cap_snap->writing = 1, and is said to be "pending."  When the write
 * finishes, we __ceph_finish_cap_snap().
 *
 * Caller must hold snap_rwsem for read (i.e., the realm topology won't
 * change).
 */
static void ceph_queue_cap_snap(struct ceph_inode_info *ci,
                                struct ceph_cap_snap **pcapsnap)
{
        struct inode *inode = &ci->netfs.inode;
        struct ceph_client *cl = ceph_inode_to_client(inode);
        struct ceph_snap_context *old_snapc, *new_snapc;
        struct ceph_cap_snap *capsnap = *pcapsnap;
        struct ceph_buffer *old_blob = NULL;
        int used, dirty;

        spin_lock(&ci->i_ceph_lock);
        used = __ceph_caps_used(ci);
        dirty = __ceph_caps_dirty(ci);

        old_snapc = ci->i_head_snapc;
        new_snapc = ci->i_snap_realm->cached_context;

        /*
         * If there is a write in progress, treat that as a dirty Fw,
         * even though it hasn't completed yet; by the time we finish
         * up this capsnap it will be.
         */
        if (used & CEPH_CAP_FILE_WR)
                dirty |= CEPH_CAP_FILE_WR;

        if (__ceph_have_pending_cap_snap(ci)) {
                /* there is no point in queuing multiple "pending" cap_snaps,
                   as no new writes are allowed to start when pending, so any
                   writes in progress now were started before the previous
                   cap_snap.  lucky us. */
                doutc(cl, "%p %llx.%llx already pending\n", inode,
                      ceph_vinop(inode));
                goto update_snapc;
        }
        if (ci->i_wrbuffer_ref_head == 0 &&
            !(dirty & (CEPH_CAP_ANY_EXCL|CEPH_CAP_FILE_WR))) {
                doutc(cl, "%p %llx.%llx nothing dirty|writing\n", inode,
                      ceph_vinop(inode));
                goto update_snapc;
        }

        BUG_ON(!old_snapc);

        /*
         * There is no need to send FLUSHSNAP message to MDS if there is
         * no new snapshot. But when there is dirty pages or on-going
         * writes, we still need to create cap_snap. cap_snap is needed
         * by the write path and page writeback path.
         *
         * also see ceph_try_drop_cap_snap()
         */
        if (has_new_snaps(old_snapc, new_snapc)) {
                if (dirty & (CEPH_CAP_ANY_EXCL|CEPH_CAP_FILE_WR))
                        capsnap->need_flush = true;
        } else {
                if (!(used & CEPH_CAP_FILE_WR) &&
                    ci->i_wrbuffer_ref_head == 0) {
                        doutc(cl, "%p %llx.%llx no new_snap|dirty_page|writing\n",
                              inode, ceph_vinop(inode));
                        goto update_snapc;
                }
        }

        doutc(cl, "%p %llx.%llx cap_snap %p queuing under %p %s %s\n",
              inode, ceph_vinop(inode), capsnap, old_snapc,
              ceph_cap_string(dirty), capsnap->need_flush ? "" : "no_flush");
        ihold(inode);

        capsnap->follows = old_snapc->seq;
        capsnap->issued = __ceph_caps_issued(ci, NULL);
        capsnap->dirty = dirty;

        capsnap->mode = inode->i_mode;
        capsnap->uid = inode->i_uid;
        capsnap->gid = inode->i_gid;

        if (dirty & CEPH_CAP_XATTR_EXCL) {
                old_blob = __ceph_build_xattrs_blob(ci);
                capsnap->xattr_blob =
                        ceph_buffer_get(ci->i_xattrs.blob);
                capsnap->xattr_version = ci->i_xattrs.version;
        } else {
                capsnap->xattr_blob = NULL;
                capsnap->xattr_version = 0;
        }

        capsnap->inline_data = ci->i_inline_version != CEPH_INLINE_NONE;

        /* dirty page count moved from _head to this cap_snap;
           all subsequent writes page dirties occur _after_ this
           snapshot. */
        capsnap->dirty_pages = ci->i_wrbuffer_ref_head;
        ci->i_wrbuffer_ref_head = 0;
        capsnap->context = old_snapc;
        list_add_tail(&capsnap->ci_item, &ci->i_cap_snaps);

        if (used & CEPH_CAP_FILE_WR) {
                doutc(cl, "%p %llx.%llx cap_snap %p snapc %p seq %llu used WR,"
                      " now pending\n", inode, ceph_vinop(inode), capsnap,
                      old_snapc, old_snapc->seq);
                capsnap->writing = 1;
        } else {
                /* note mtime, size NOW. */
                __ceph_finish_cap_snap(ci, capsnap);
        }
        *pcapsnap = NULL;
        old_snapc = NULL;

update_snapc:
        if (ci->i_wrbuffer_ref_head == 0 &&
            ci->i_wr_ref == 0 &&
            ci->i_dirty_caps == 0 &&
            ci->i_flushing_caps == 0) {
                ci->i_head_snapc = NULL;
        } else {
                ci->i_head_snapc = ceph_get_snap_context(new_snapc);
                doutc(cl, " new snapc is %p\n", new_snapc);
        }
        spin_unlock(&ci->i_ceph_lock);

        ceph_buffer_put(old_blob);
        ceph_put_snap_context(old_snapc);
}

/*
 * Finalize the size, mtime for a cap_snap.. that is, settle on final values
 * to be used for the snapshot, to be flushed back to the mds.
 *
 * If capsnap can now be flushed, add to snap_flush list, and return 1.
 *
 * Caller must hold i_ceph_lock.
 */
int __ceph_finish_cap_snap(struct ceph_inode_info *ci,
                            struct ceph_cap_snap *capsnap)
{
        struct inode *inode = &ci->netfs.inode;
        struct ceph_mds_client *mdsc = ceph_sb_to_mdsc(inode->i_sb);
        struct ceph_client *cl = mdsc->fsc->client;

        BUG_ON(capsnap->writing);
        capsnap->size = i_size_read(inode);
        capsnap->mtime = inode_get_mtime(inode);
        capsnap->atime = inode_get_atime(inode);
        capsnap->ctime = inode_get_ctime(inode);
        capsnap->btime = ci->i_btime;
        capsnap->change_attr = inode_peek_iversion_raw(inode);
        capsnap->time_warp_seq = ci->i_time_warp_seq;
        capsnap->truncate_size = ci->i_truncate_size;
        capsnap->truncate_seq = ci->i_truncate_seq;
        if (capsnap->dirty_pages) {
                doutc(cl, "%p %llx.%llx cap_snap %p snapc %p %llu %s "
                      "s=%llu still has %d dirty pages\n", inode,
                      ceph_vinop(inode), capsnap, capsnap->context,
                      capsnap->context->seq,
                      ceph_cap_string(capsnap->dirty),
                      capsnap->size, capsnap->dirty_pages);
                return 0;
        }

        /*
         * Defer flushing the capsnap if the dirty buffer not flushed yet.
         * And trigger to flush the buffer immediately.
         */
        if (ci->i_wrbuffer_ref) {
                doutc(cl, "%p %llx.%llx cap_snap %p snapc %p %llu %s "
                      "s=%llu used WRBUFFER, delaying\n", inode,
                      ceph_vinop(inode), capsnap, capsnap->context,
                      capsnap->context->seq, ceph_cap_string(capsnap->dirty),
                      capsnap->size);
                ceph_queue_writeback(inode);
                return 0;
        }

        ci->i_ceph_flags |= CEPH_I_FLUSH_SNAPS;
        doutc(cl, "%p %llx.%llx cap_snap %p snapc %p %llu %s s=%llu\n",
              inode, ceph_vinop(inode), capsnap, capsnap->context,
              capsnap->context->seq, ceph_cap_string(capsnap->dirty),
              capsnap->size);

        spin_lock(&mdsc->snap_flush_lock);
        if (list_empty(&ci->i_snap_flush_item)) {
                ihold(inode);
                list_add_tail(&ci->i_snap_flush_item, &mdsc->snap_flush_list);
        }
        spin_unlock(&mdsc->snap_flush_lock);
        return 1;  /* caller may want to ceph_flush_snaps */
}

/*
 * Queue cap_snaps for snap writeback for this realm and its children.
 * Called under snap_rwsem, so realm topology won't change.
 */
static void queue_realm_cap_snaps(struct ceph_mds_client *mdsc,
                                  struct ceph_snap_realm *realm)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_inode_info *ci;
        struct inode *lastinode = NULL;
        struct ceph_cap_snap *capsnap = NULL;

        doutc(cl, "%p %llx inode\n", realm, realm->ino);

        spin_lock(&realm->inodes_with_caps_lock);
        list_for_each_entry(ci, &realm->inodes_with_caps, i_snap_realm_item) {
                struct inode *inode = igrab(&ci->netfs.inode);
                if (!inode)
                        continue;
                spin_unlock(&realm->inodes_with_caps_lock);
                iput(lastinode);
                lastinode = inode;

                /*
                 * Allocate the capsnap memory outside of ceph_queue_cap_snap()
                 * to reduce very possible but unnecessary frequently memory
                 * allocate/free in this loop.
                 */
                if (!capsnap) {
                        capsnap = kmem_cache_zalloc(ceph_cap_snap_cachep, GFP_NOFS);
                        if (!capsnap) {
                                pr_err_client(cl,
                                        "ENOMEM allocating ceph_cap_snap on %p\n",
                                        inode);
                                return;
                        }
                }
                capsnap->cap_flush.is_capsnap = true;
                refcount_set(&capsnap->nref, 1);
                INIT_LIST_HEAD(&capsnap->cap_flush.i_list);
                INIT_LIST_HEAD(&capsnap->cap_flush.g_list);
                INIT_LIST_HEAD(&capsnap->ci_item);

                ceph_queue_cap_snap(ci, &capsnap);
                spin_lock(&realm->inodes_with_caps_lock);
        }
        spin_unlock(&realm->inodes_with_caps_lock);
        iput(lastinode);

        if (capsnap)
                kmem_cache_free(ceph_cap_snap_cachep, capsnap);
        doutc(cl, "%p %llx done\n", realm, realm->ino);
}

/*
 * Parse and apply a snapblob "snap trace" from the MDS.  This specifies
 * the snap realm parameters from a given realm and all of its ancestors,
 * up to the root.
 *
 * Caller must hold snap_rwsem for write.
 */
int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
                           void *p, void *e, bool deletion,
                           struct ceph_snap_realm **realm_ret)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_mds_snap_realm *ri;    /* encoded */
        __le64 *snaps;                     /* encoded */
        __le64 *prior_parent_snaps;        /* encoded */
        struct ceph_snap_realm *realm;
        struct ceph_snap_realm *first_realm = NULL;
        struct ceph_snap_realm *realm_to_rebuild = NULL;
        struct ceph_client *client = mdsc->fsc->client;
        int rebuild_snapcs;
        int err = -ENOMEM;
        int ret;
        LIST_HEAD(dirty_realms);

        lockdep_assert_held_write(&mdsc->snap_rwsem);

        doutc(cl, "deletion=%d\n", deletion);
more:
        realm = NULL;
        rebuild_snapcs = 0;
        ceph_decode_need(&p, e, sizeof(*ri), bad);
        ri = p;
        p += sizeof(*ri);
        ceph_decode_need(&p, e, sizeof(u64)*(le32_to_cpu(ri->num_snaps) +
                            le32_to_cpu(ri->num_prior_parent_snaps)), bad);
        snaps = p;
        p += sizeof(u64) * le32_to_cpu(ri->num_snaps);
        prior_parent_snaps = p;
        p += sizeof(u64) * le32_to_cpu(ri->num_prior_parent_snaps);

        realm = ceph_lookup_snap_realm(mdsc, le64_to_cpu(ri->ino));
        if (!realm) {
                realm = ceph_create_snap_realm(mdsc, le64_to_cpu(ri->ino));
                if (IS_ERR(realm)) {
                        err = PTR_ERR(realm);
                        goto fail;
                }
        }

        /* ensure the parent is correct */
        err = adjust_snap_realm_parent(mdsc, realm, le64_to_cpu(ri->parent));
        if (err < 0)
                goto fail;
        rebuild_snapcs += err;

        if (le64_to_cpu(ri->seq) > realm->seq) {
                doutc(cl, "updating %llx %p %lld -> %lld\n", realm->ino,
                      realm, realm->seq, le64_to_cpu(ri->seq));
                /* update realm parameters, snap lists */
                realm->seq = le64_to_cpu(ri->seq);
                realm->created = le64_to_cpu(ri->created);
                realm->parent_since = le64_to_cpu(ri->parent_since);

                realm->num_snaps = le32_to_cpu(ri->num_snaps);
                err = dup_array(&realm->snaps, snaps, realm->num_snaps);
                if (err < 0)
                        goto fail;

                realm->num_prior_parent_snaps =
                        le32_to_cpu(ri->num_prior_parent_snaps);
                err = dup_array(&realm->prior_parent_snaps, prior_parent_snaps,
                                realm->num_prior_parent_snaps);
                if (err < 0)
                        goto fail;

                if (realm->seq > mdsc->last_snap_seq)
                        mdsc->last_snap_seq = realm->seq;

                rebuild_snapcs = 1;
        } else if (!realm->cached_context) {
                doutc(cl, "%llx %p seq %lld new\n", realm->ino, realm,
                      realm->seq);
                rebuild_snapcs = 1;
        } else {
                doutc(cl, "%llx %p seq %lld unchanged\n", realm->ino, realm,
                      realm->seq);
        }

        doutc(cl, "done with %llx %p, rebuild_snapcs=%d, %p %p\n", realm->ino,
              realm, rebuild_snapcs, p, e);

        /*
         * this will always track the uppest parent realm from which
         * we need to rebuild the snapshot contexts _downward_ in
         * hierarchy.
         */
        if (rebuild_snapcs)
                realm_to_rebuild = realm;

        /* rebuild_snapcs when we reach the _end_ (root) of the trace */
        if (realm_to_rebuild && p >= e)
                rebuild_snap_realms(mdsc, realm_to_rebuild, &dirty_realms);

        if (!first_realm)
                first_realm = realm;
        else
                ceph_put_snap_realm(mdsc, realm);

        if (p < e)
                goto more;

        /*
         * queue cap snaps _after_ we've built the new snap contexts,
         * so that i_head_snapc can be set appropriately.
         */
        while (!list_empty(&dirty_realms)) {
                realm = list_first_entry(&dirty_realms, struct ceph_snap_realm,
                                         dirty_item);
                list_del_init(&realm->dirty_item);
                queue_realm_cap_snaps(mdsc, realm);
        }

        if (realm_ret)
                *realm_ret = first_realm;
        else
                ceph_put_snap_realm(mdsc, first_realm);

        __cleanup_empty_realms(mdsc);
        return 0;

bad:
        err = -EIO;
fail:
        if (realm && !IS_ERR(realm))
                ceph_put_snap_realm(mdsc, realm);
        if (first_realm)
                ceph_put_snap_realm(mdsc, first_realm);
        pr_err_client(cl, "error %d\n", err);

        /*
         * When receiving a corrupted snap trace we don't know what
         * exactly has happened in MDS side. And we shouldn't continue
         * writing to OSD, which may corrupt the snapshot contents.
         *
         * Just try to blocklist this kclient and then this kclient
         * must be remounted to continue after the corrupted metadata
         * fixed in the MDS side.
         */
        WRITE_ONCE(mdsc->fsc->mount_state, CEPH_MOUNT_FENCE_IO);
        ret = ceph_monc_blocklist_add(&client->monc, &client->msgr.inst.addr);
        if (ret)
                pr_err_client(cl, "failed to blocklist %s: %d\n",
                              ceph_pr_addr(&client->msgr.inst.addr), ret);

        WARN(1, "[client.%lld] %s %s%sdo remount to continue%s",
             client->monc.auth->global_id, __func__,
             ret ? "" : ceph_pr_addr(&client->msgr.inst.addr),
             ret ? "" : " was blocklisted, ",
             err == -EIO ? " after corrupted snaptrace is fixed" : "");

        return err;
}


/*
 * Send any cap_snaps that are queued for flush.  Try to carry
 * s_mutex across multiple snap flushes to avoid locking overhead.
 *
 * Caller holds no locks.
 */
static void flush_snaps(struct ceph_mds_client *mdsc)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_inode_info *ci;
        struct inode *inode;
        struct ceph_mds_session *session = NULL;

        doutc(cl, "begin\n");
        spin_lock(&mdsc->snap_flush_lock);
        while (!list_empty(&mdsc->snap_flush_list)) {
                ci = list_first_entry(&mdsc->snap_flush_list,
                                struct ceph_inode_info, i_snap_flush_item);
                inode = &ci->netfs.inode;
                ihold(inode);
                spin_unlock(&mdsc->snap_flush_lock);
                ceph_flush_snaps(ci, &session);
                iput(inode);
                spin_lock(&mdsc->snap_flush_lock);
        }
        spin_unlock(&mdsc->snap_flush_lock);

        ceph_put_mds_session(session);
        doutc(cl, "done\n");
}

/**
 * ceph_change_snap_realm - change the snap_realm for an inode
 * @inode: inode to move to new snap realm
 * @realm: new realm to move inode into (may be NULL)
 *
 * Detach an inode from its old snaprealm (if any) and attach it to
 * the new snaprealm (if any). The old snap realm reference held by
 * the inode is put. If realm is non-NULL, then the caller's reference
 * to it is taken over by the inode.
 */
void ceph_change_snap_realm(struct inode *inode, struct ceph_snap_realm *realm)
{
        struct ceph_inode_info *ci = ceph_inode(inode);
        struct ceph_mds_client *mdsc = ceph_inode_to_fs_client(inode)->mdsc;
        struct ceph_snap_realm *oldrealm = ci->i_snap_realm;

        lockdep_assert_held(&ci->i_ceph_lock);

        if (oldrealm) {
                spin_lock(&oldrealm->inodes_with_caps_lock);
                list_del_init(&ci->i_snap_realm_item);
                if (oldrealm->ino == ci->i_vino.ino)
                        oldrealm->inode = NULL;
                spin_unlock(&oldrealm->inodes_with_caps_lock);
                ceph_put_snap_realm(mdsc, oldrealm);
        }

        ci->i_snap_realm = realm;

        if (realm) {
                spin_lock(&realm->inodes_with_caps_lock);
                list_add(&ci->i_snap_realm_item, &realm->inodes_with_caps);
                if (realm->ino == ci->i_vino.ino)
                        realm->inode = inode;
                spin_unlock(&realm->inodes_with_caps_lock);
        }
}

/*
 * Handle a snap notification from the MDS.
 *
 * This can take two basic forms: the simplest is just a snap creation
 * or deletion notification on an existing realm.  This should update the
 * realm and its children.
 *
 * The more difficult case is realm creation, due to snap creation at a
 * new point in the file hierarchy, or due to a rename that moves a file or
 * directory into another realm.
 */
void ceph_handle_snap(struct ceph_mds_client *mdsc,
                      struct ceph_mds_session *session,
                      struct ceph_msg *msg)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct super_block *sb = mdsc->fsc->sb;
        int mds = session->s_mds;
        u64 split;
        int op;
        int trace_len;
        struct ceph_snap_realm *realm = NULL;
        void *p = msg->front.iov_base;
        void *e = p + msg->front.iov_len;
        struct ceph_mds_snap_head *h;
        int num_split_inos, num_split_realms;
        __le64 *split_inos = NULL, *split_realms = NULL;
        int i;
        int locked_rwsem = 0;
        bool close_sessions = false;

        if (!ceph_inc_mds_stopping_blocker(mdsc, session))
                return;

        /* decode */
        if (msg->front.iov_len < sizeof(*h))
                goto bad;
        h = p;
        op = le32_to_cpu(h->op);
        split = le64_to_cpu(h->split);   /* non-zero if we are splitting an
                                          * existing realm */
        num_split_inos = le32_to_cpu(h->num_split_inos);
        num_split_realms = le32_to_cpu(h->num_split_realms);
        trace_len = le32_to_cpu(h->trace_len);
        p += sizeof(*h);

        doutc(cl, "from mds%d op %s split %llx tracelen %d\n", mds,
              ceph_snap_op_name(op), split, trace_len);

        down_write(&mdsc->snap_rwsem);
        locked_rwsem = 1;

        if (op == CEPH_SNAP_OP_SPLIT) {
                struct ceph_mds_snap_realm *ri;

                /*
                 * A "split" breaks part of an existing realm off into
                 * a new realm.  The MDS provides a list of inodes
                 * (with caps) and child realms that belong to the new
                 * child.
                 */
                split_inos = p;
                p += sizeof(u64) * num_split_inos;
                split_realms = p;
                p += sizeof(u64) * num_split_realms;
                ceph_decode_need(&p, e, sizeof(*ri), bad);
                /* we will peek at realm info here, but will _not_
                 * advance p, as the realm update will occur below in
                 * ceph_update_snap_trace. */
                ri = p;

                realm = ceph_lookup_snap_realm(mdsc, split);
                if (!realm) {
                        realm = ceph_create_snap_realm(mdsc, split);
                        if (IS_ERR(realm))
                                goto out;
                }

                doutc(cl, "splitting snap_realm %llx %p\n", realm->ino, realm);
                for (i = 0; i < num_split_inos; i++) {
                        struct ceph_vino vino = {
                                .ino = le64_to_cpu(split_inos[i]),
                                .snap = CEPH_NOSNAP,
                        };
                        struct inode *inode = ceph_find_inode(sb, vino);
                        struct ceph_inode_info *ci;

                        if (!inode)
                                continue;
                        ci = ceph_inode(inode);

                        spin_lock(&ci->i_ceph_lock);
                        if (!ci->i_snap_realm)
                                goto skip_inode;
                        /*
                         * If this inode belongs to a realm that was
                         * created after our new realm, we experienced
                         * a race (due to another split notifications
                         * arriving from a different MDS).  So skip
                         * this inode.
                         */
                        if (ci->i_snap_realm->created >
                            le64_to_cpu(ri->created)) {
                                doutc(cl, " leaving %p %llx.%llx in newer realm %llx %p\n",
                                      inode, ceph_vinop(inode), ci->i_snap_realm->ino,
                                      ci->i_snap_realm);
                                goto skip_inode;
                        }
                        doutc(cl, " will move %p %llx.%llx to split realm %llx %p\n",
                              inode, ceph_vinop(inode), realm->ino, realm);

                        ceph_get_snap_realm(mdsc, realm);
                        ceph_change_snap_realm(inode, realm);
                        spin_unlock(&ci->i_ceph_lock);
                        iput(inode);
                        continue;

skip_inode:
                        spin_unlock(&ci->i_ceph_lock);
                        iput(inode);
                }

                /* we may have taken some of the old realm's children. */
                for (i = 0; i < num_split_realms; i++) {
                        struct ceph_snap_realm *child =
                                __lookup_snap_realm(mdsc,
                                           le64_to_cpu(split_realms[i]));
                        if (!child)
                                continue;
                        adjust_snap_realm_parent(mdsc, child, realm->ino);
                }
        } else {
                /*
                 * In the non-split case both 'num_split_inos' and
                 * 'num_split_realms' should be 0, making this a no-op.
                 * However the MDS happens to populate 'split_realms' list
                 * in one of the UPDATE op cases by mistake.
                 *
                 * Skip both lists just in case to ensure that 'p' is
                 * positioned at the start of realm info, as expected by
                 * ceph_update_snap_trace().
                 */
                p += sizeof(u64) * num_split_inos;
                p += sizeof(u64) * num_split_realms;
        }

        /*
         * update using the provided snap trace. if we are deleting a
         * snap, we can avoid queueing cap_snaps.
         */
        if (ceph_update_snap_trace(mdsc, p, e,
                                   op == CEPH_SNAP_OP_DESTROY,
                                   NULL)) {
                close_sessions = true;
                goto bad;
        }

        if (op == CEPH_SNAP_OP_SPLIT)
                /* we took a reference when we created the realm, above */
                ceph_put_snap_realm(mdsc, realm);

        __cleanup_empty_realms(mdsc);

        up_write(&mdsc->snap_rwsem);

        flush_snaps(mdsc);
        ceph_dec_mds_stopping_blocker(mdsc);
        return;

bad:
        pr_err_client(cl, "corrupt snap message from mds%d\n", mds);
        ceph_msg_dump(msg);
out:
        if (locked_rwsem)
                up_write(&mdsc->snap_rwsem);

        ceph_dec_mds_stopping_blocker(mdsc);

        if (close_sessions)
                ceph_mdsc_close_sessions(mdsc);
        return;
}

struct ceph_snapid_map* ceph_get_snapid_map(struct ceph_mds_client *mdsc,
                                            u64 snap)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_snapid_map *sm, *exist;
        struct rb_node **p, *parent;
        int ret;

        exist = NULL;
        spin_lock(&mdsc->snapid_map_lock);
        p = &mdsc->snapid_map_tree.rb_node;
        while (*p) {
                exist = rb_entry(*p, struct ceph_snapid_map, node);
                if (snap > exist->snap) {
                        p = &(*p)->rb_left;
                } else if (snap < exist->snap) {
                        p = &(*p)->rb_right;
                } else {
                        if (atomic_inc_return(&exist->ref) == 1)
                                list_del_init(&exist->lru);
                        break;
                }
                exist = NULL;
        }
        spin_unlock(&mdsc->snapid_map_lock);
        if (exist) {
                doutc(cl, "found snapid map %llx -> %x\n", exist->snap,
                      exist->dev);
                return exist;
        }

        sm = kmalloc_obj(*sm, GFP_NOFS);
        if (!sm)
                return NULL;

        ret = get_anon_bdev(&sm->dev);
        if (ret < 0) {
                kfree(sm);
                return NULL;
        }

        INIT_LIST_HEAD(&sm->lru);
        atomic_set(&sm->ref, 1);
        sm->snap = snap;

        exist = NULL;
        parent = NULL;
        p = &mdsc->snapid_map_tree.rb_node;
        spin_lock(&mdsc->snapid_map_lock);
        while (*p) {
                parent = *p;
                exist = rb_entry(*p, struct ceph_snapid_map, node);
                if (snap > exist->snap)
                        p = &(*p)->rb_left;
                else if (snap < exist->snap)
                        p = &(*p)->rb_right;
                else
                        break;
                exist = NULL;
        }
        if (exist) {
                if (atomic_inc_return(&exist->ref) == 1)
                        list_del_init(&exist->lru);
        } else {
                rb_link_node(&sm->node, parent, p);
                rb_insert_color(&sm->node, &mdsc->snapid_map_tree);
        }
        spin_unlock(&mdsc->snapid_map_lock);
        if (exist) {
                free_anon_bdev(sm->dev);
                kfree(sm);
                doutc(cl, "found snapid map %llx -> %x\n", exist->snap,
                      exist->dev);
                return exist;
        }

        doutc(cl, "create snapid map %llx -> %x\n", sm->snap, sm->dev);
        return sm;
}

void ceph_put_snapid_map(struct ceph_mds_client* mdsc,
                         struct ceph_snapid_map *sm)
{
        if (!sm)
                return;
        if (atomic_dec_and_lock(&sm->ref, &mdsc->snapid_map_lock)) {
                if (!RB_EMPTY_NODE(&sm->node)) {
                        sm->last_used = jiffies;
                        list_add_tail(&sm->lru, &mdsc->snapid_map_lru);
                        spin_unlock(&mdsc->snapid_map_lock);
                } else {
                        /* already cleaned up by
                         * ceph_cleanup_snapid_map() */
                        spin_unlock(&mdsc->snapid_map_lock);
                        kfree(sm);
                }
        }
}

void ceph_trim_snapid_map(struct ceph_mds_client *mdsc)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_snapid_map *sm;
        unsigned long now;
        LIST_HEAD(to_free);

        spin_lock(&mdsc->snapid_map_lock);
        now = jiffies;

        while (!list_empty(&mdsc->snapid_map_lru)) {
                sm = list_first_entry(&mdsc->snapid_map_lru,
                                      struct ceph_snapid_map, lru);
                if (time_after(sm->last_used + CEPH_SNAPID_MAP_TIMEOUT, now))
                        break;

                rb_erase(&sm->node, &mdsc->snapid_map_tree);
                list_move(&sm->lru, &to_free);
        }
        spin_unlock(&mdsc->snapid_map_lock);

        while (!list_empty(&to_free)) {
                sm = list_first_entry(&to_free, struct ceph_snapid_map, lru);
                list_del(&sm->lru);
                doutc(cl, "trim snapid map %llx -> %x\n", sm->snap, sm->dev);
                free_anon_bdev(sm->dev);
                kfree(sm);
        }
}

void ceph_cleanup_snapid_map(struct ceph_mds_client *mdsc)
{
        struct ceph_client *cl = mdsc->fsc->client;
        struct ceph_snapid_map *sm;
        struct rb_node *p;
        LIST_HEAD(to_free);

        spin_lock(&mdsc->snapid_map_lock);
        while ((p = rb_first(&mdsc->snapid_map_tree))) {
                sm = rb_entry(p, struct ceph_snapid_map, node);
                rb_erase(p, &mdsc->snapid_map_tree);
                RB_CLEAR_NODE(p);
                list_move(&sm->lru, &to_free);
        }
        spin_unlock(&mdsc->snapid_map_lock);

        while (!list_empty(&to_free)) {
                sm = list_first_entry(&to_free, struct ceph_snapid_map, lru);
                list_del(&sm->lru);
                free_anon_bdev(sm->dev);
                if (WARN_ON_ONCE(atomic_read(&sm->ref))) {
                        pr_err_client(cl, "snapid map %llx -> %x still in use\n",
                                      sm->snap, sm->dev);
                }
                kfree(sm);
        }
}