root/fs/ntfs3/lib/decompress_common.h
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * decompress_common.h - Code shared by the XPRESS and LZX decompressors
 *
 * Copyright (C) 2015 Eric Biggers
 */

#ifndef _LINUX_NTFS3_LIB_DECOMPRESS_COMMON_H
#define _LINUX_NTFS3_LIB_DECOMPRESS_COMMON_H

#include <linux/string.h>
#include <linux/compiler.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/unaligned.h>


/* "Force inline" macro (not required, but helpful for performance)  */
#define forceinline __always_inline

/* Enable whole-word match copying on selected architectures  */
#if defined(__i386__) || defined(__x86_64__) || defined(__ARM_FEATURE_UNALIGNED)
#  define FAST_UNALIGNED_ACCESS
#endif

/* Size of a machine word  */
#define WORDBYTES (sizeof(size_t))

static forceinline void
copy_unaligned_word(const void *src, void *dst)
{
        put_unaligned(get_unaligned((const size_t *)src), (size_t *)dst);
}


/* Generate a "word" with platform-dependent size whose bytes all contain the
 * value 'b'.
 */
static forceinline size_t repeat_byte(u8 b)
{
        size_t v;

        v = b;
        v |= v << 8;
        v |= v << 16;
        v |= v << ((WORDBYTES == 8) ? 32 : 0);
        return v;
}

/* Structure that encapsulates a block of in-memory data being interpreted as a
 * stream of bits, optionally with interwoven literal bytes.  Bits are assumed
 * to be stored in little endian 16-bit coding units, with the bits ordered high
 * to low.
 */
struct input_bitstream {

        /* Bits that have been read from the input buffer.  The bits are
         * left-justified; the next bit is always bit 31.
         */
        u32 bitbuf;

        /* Number of bits currently held in @bitbuf.  */
        u32 bitsleft;

        /* Pointer to the next byte to be retrieved from the input buffer.  */
        const u8 *next;

        /* Pointer to just past the end of the input buffer.  */
        const u8 *end;
};

/* Initialize a bitstream to read from the specified input buffer.  */
static forceinline void init_input_bitstream(struct input_bitstream *is,
                                             const void *buffer, u32 size)
{
        is->bitbuf = 0;
        is->bitsleft = 0;
        is->next = buffer;
        is->end = is->next + size;
}

/* Ensure the bit buffer variable for the bitstream contains at least @num_bits
 * bits.  Following this, bitstream_peek_bits() and/or bitstream_remove_bits()
 * may be called on the bitstream to peek or remove up to @num_bits bits.  Note
 * that @num_bits must be <= 16.
 */
static forceinline void bitstream_ensure_bits(struct input_bitstream *is,
                                              u32 num_bits)
{
        if (is->bitsleft < num_bits) {
                if (is->end - is->next >= 2) {
                        is->bitbuf |= (u32)get_unaligned_le16(is->next)
                                        << (16 - is->bitsleft);
                        is->next += 2;
                }
                is->bitsleft += 16;
        }
}

/* Return the next @num_bits bits from the bitstream, without removing them.
 * There must be at least @num_bits remaining in the buffer variable, from a
 * previous call to bitstream_ensure_bits().
 */
static forceinline u32
bitstream_peek_bits(const struct input_bitstream *is, const u32 num_bits)
{
        return (is->bitbuf >> 1) >> (sizeof(is->bitbuf) * 8 - num_bits - 1);
}

/* Remove @num_bits from the bitstream.  There must be at least @num_bits
 * remaining in the buffer variable, from a previous call to
 * bitstream_ensure_bits().
 */
static forceinline void
bitstream_remove_bits(struct input_bitstream *is, u32 num_bits)
{
        is->bitbuf <<= num_bits;
        is->bitsleft -= num_bits;
}

/* Remove and return @num_bits bits from the bitstream.  There must be at least
 * @num_bits remaining in the buffer variable, from a previous call to
 * bitstream_ensure_bits().
 */
static forceinline u32
bitstream_pop_bits(struct input_bitstream *is, u32 num_bits)
{
        u32 bits = bitstream_peek_bits(is, num_bits);

        bitstream_remove_bits(is, num_bits);
        return bits;
}

/* Read and return the next @num_bits bits from the bitstream.  */
static forceinline u32
bitstream_read_bits(struct input_bitstream *is, u32 num_bits)
{
        bitstream_ensure_bits(is, num_bits);
        return bitstream_pop_bits(is, num_bits);
}

/* Read and return the next literal byte embedded in the bitstream.  */
static forceinline u8
bitstream_read_byte(struct input_bitstream *is)
{
        if (unlikely(is->end == is->next))
                return 0;
        return *is->next++;
}

/* Read and return the next 16-bit integer embedded in the bitstream.  */
static forceinline u16
bitstream_read_u16(struct input_bitstream *is)
{
        u16 v;

        if (unlikely(is->end - is->next < 2))
                return 0;
        v = get_unaligned_le16(is->next);
        is->next += 2;
        return v;
}

/* Read and return the next 32-bit integer embedded in the bitstream.  */
static forceinline u32
bitstream_read_u32(struct input_bitstream *is)
{
        u32 v;

        if (unlikely(is->end - is->next < 4))
                return 0;
        v = get_unaligned_le32(is->next);
        is->next += 4;
        return v;
}

/* Read into @dst_buffer an array of literal bytes embedded in the bitstream.
 * Return either a pointer to the byte past the last written, or NULL if the
 * read overflows the input buffer.
 */
static forceinline void *bitstream_read_bytes(struct input_bitstream *is,
                                              void *dst_buffer, size_t count)
{
        if ((size_t)(is->end - is->next) < count)
                return NULL;
        memcpy(dst_buffer, is->next, count);
        is->next += count;
        return (u8 *)dst_buffer + count;
}

/* Align the input bitstream on a coding-unit boundary.  */
static forceinline void bitstream_align(struct input_bitstream *is)
{
        is->bitsleft = 0;
        is->bitbuf = 0;
}

extern int make_huffman_decode_table(u16 decode_table[], const u32 num_syms,
                                     const u32 num_bits, const u8 lens[],
                                     const u32 max_codeword_len,
                                     u16 working_space[]);


/* Reads and returns the next Huffman-encoded symbol from a bitstream.  If the
 * input data is exhausted, the Huffman symbol is decoded as if the missing bits
 * are all zeroes.
 */
static forceinline u32 read_huffsym(struct input_bitstream *istream,
                                         const u16 decode_table[],
                                         u32 table_bits,
                                         u32 max_codeword_len)
{
        u32 entry;
        u32 key_bits;

        bitstream_ensure_bits(istream, max_codeword_len);

        /* Index the decode table by the next table_bits bits of the input.  */
        key_bits = bitstream_peek_bits(istream, table_bits);
        entry = decode_table[key_bits];
        if (entry < 0xC000) {
                /* Fast case: The decode table directly provided the
                 * symbol and codeword length.  The low 11 bits are the
                 * symbol, and the high 5 bits are the codeword length.
                 */
                bitstream_remove_bits(istream, entry >> 11);
                return entry & 0x7FF;
        }
        /* Slow case: The codeword for the symbol is longer than
         * table_bits, so the symbol does not have an entry
         * directly in the first (1 << table_bits) entries of the
         * decode table.  Traverse the appropriate binary tree
         * bit-by-bit to decode the symbol.
         */
        bitstream_remove_bits(istream, table_bits);
        do {
                key_bits = (entry & 0x3FFF) + bitstream_pop_bits(istream, 1);
        } while ((entry = decode_table[key_bits]) >= 0xC000);
        return entry;
}

/*
 * Copy an LZ77 match at (dst - offset) to dst.
 *
 * The length and offset must be already validated --- that is, (dst - offset)
 * can't underrun the output buffer, and (dst + length) can't overrun the output
 * buffer.  Also, the length cannot be 0.
 *
 * @bufend points to the byte past the end of the output buffer.  This function
 * won't write any data beyond this position.
 *
 * Returns dst + length.
 */
static forceinline u8 *lz_copy(u8 *dst, u32 length, u32 offset, const u8 *bufend,
                               u32 min_length)
{
        const u8 *src = dst - offset;

        /*
         * Try to copy one machine word at a time.  On i386 and x86_64 this is
         * faster than copying one byte at a time, unless the data is
         * near-random and all the matches have very short lengths.  Note that
         * since this requires unaligned memory accesses, it won't necessarily
         * be faster on every architecture.
         *
         * Also note that we might copy more than the length of the match.  For
         * example, if a word is 8 bytes and the match is of length 5, then
         * we'll simply copy 8 bytes.  This is okay as long as we don't write
         * beyond the end of the output buffer, hence the check for (bufend -
         * end >= WORDBYTES - 1).
         */
#ifdef FAST_UNALIGNED_ACCESS
        u8 * const end = dst + length;

        if (bufend - end >= (ptrdiff_t)(WORDBYTES - 1)) {

                if (offset >= WORDBYTES) {
                        /* The source and destination words don't overlap.  */

                        /* To improve branch prediction, one iteration of this
                         * loop is unrolled.  Most matches are short and will
                         * fail the first check.  But if that check passes, then
                         * it becomes increasing likely that the match is long
                         * and we'll need to continue copying.
                         */

                        copy_unaligned_word(src, dst);
                        src += WORDBYTES;
                        dst += WORDBYTES;

                        if (dst < end) {
                                do {
                                        copy_unaligned_word(src, dst);
                                        src += WORDBYTES;
                                        dst += WORDBYTES;
                                } while (dst < end);
                        }
                        return end;
                } else if (offset == 1) {

                        /* Offset 1 matches are equivalent to run-length
                         * encoding of the previous byte.  This case is common
                         * if the data contains many repeated bytes.
                         */
                        size_t v = repeat_byte(*(dst - 1));

                        do {
                                put_unaligned(v, (size_t *)dst);
                                src += WORDBYTES;
                                dst += WORDBYTES;
                        } while (dst < end);
                        return end;
                }
                /*
                 * We don't bother with special cases for other 'offset <
                 * WORDBYTES', which are usually rarer than 'offset == 1'.  Extra
                 * checks will just slow things down.  Actually, it's possible
                 * to handle all the 'offset < WORDBYTES' cases using the same
                 * code, but it still becomes more complicated doesn't seem any
                 * faster overall; it definitely slows down the more common
                 * 'offset == 1' case.
                 */
        }
#endif /* FAST_UNALIGNED_ACCESS */

        /* Fall back to a bytewise copy.  */

        if (min_length >= 2) {
                *dst++ = *src++;
                length--;
        }
        if (min_length >= 3) {
                *dst++ = *src++;
                length--;
        }
        do {
                *dst++ = *src++;
        } while (--length);

        return dst;
}

#endif /* _LINUX_NTFS3_LIB_DECOMPRESS_COMMON_H */