AE_ALREADY_EXISTS
return AE_ALREADY_EXISTS;
if (status == AE_ALREADY_EXISTS) {
if (status == AE_ALREADY_EXISTS) {
&& status == AE_ALREADY_EXISTS) {
if (status != AE_ALREADY_EXISTS) {
if (status == AE_ALREADY_EXISTS) {
status = AE_ALREADY_EXISTS;
case AE_ALREADY_EXISTS:
return_ACPI_STATUS(AE_ALREADY_EXISTS);
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
if ((status == AE_ALREADY_EXISTS) &&
(status == AE_ALREADY_EXISTS) &&
status = AE_ALREADY_EXISTS;
return (AE_ALREADY_EXISTS);
status = AE_ALREADY_EXISTS;
if (status != AE_ALREADY_EXISTS) {
&& ((status == AE_ALREADY_EXISTS)
|| status == AE_ALREADY_EXISTS
if ((status == AE_ALREADY_EXISTS) &&
return_ACPI_STATUS(AE_ALREADY_EXISTS);
status = AE_ALREADY_EXISTS;
case AE_ALREADY_EXISTS:
return_ACPI_STATUS(AE_ALREADY_EXISTS);
return (AE_ALREADY_EXISTS);
status = AE_ALREADY_EXISTS;
status = AE_ALREADY_EXISTS;
acpi_status status = AE_ALREADY_EXISTS;
if (ACPI_FAILURE(status) && status != AE_ALREADY_EXISTS) {
return AE_ALREADY_EXISTS;
return AE_ALREADY_EXISTS;
if (status == AE_ALREADY_EXISTS) {
if (status == AE_ALREADY_EXISTS) {