root/usr/src/lib/libgss/g_acquire_cred_with_pw.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright 2005 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

/*
 *  glue routine for gss_acquire_cred
 */

#include <mechglueP.h>
#include <gssapi/gssapi_ext.h>
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#include <string.h>
#include <errno.h>
#include <time.h>
/* local functions */
static gss_OID_set create_actual_mechs(const gss_OID, int);

static gss_OID_set
create_actual_mechs(mechs_array, count)
        const gss_OID   mechs_array;
        int count;
{
        gss_OID_set     actual_mechs;
        int             i;
        OM_uint32       minor;

        actual_mechs = (gss_OID_set) malloc(sizeof (gss_OID_set_desc));
        if (!actual_mechs)
                return (NULL);

        actual_mechs->elements = (gss_OID)
                malloc(sizeof (gss_OID_desc) * count);
        if (!actual_mechs->elements) {
                free(actual_mechs);
                return (NULL);
        }

        actual_mechs->count = 0;

        for (i = 0; i < count; i++) {
                actual_mechs->elements[i].elements = (void *)
                        malloc(mechs_array[i].length);
                if (actual_mechs->elements[i].elements == NULL) {
                        (void) gss_release_oid_set(&minor, &actual_mechs);
                        return (NULL);
                }
                g_OID_copy(&actual_mechs->elements[i], &mechs_array[i]);
                actual_mechs->count++;
        }

        return (actual_mechs);
}


OM_uint32
gss_acquire_cred_with_password(minor_status,
                        desired_name,
                        password,
                        time_req,
                        desired_mechs,
                        cred_usage,
                        output_cred_handle,
                        actual_mechs,
                        time_rec)

OM_uint32 *             minor_status;
const gss_name_t        desired_name;
const gss_buffer_t      password;
OM_uint32               time_req;
const gss_OID_set       desired_mechs;
int                     cred_usage;
gss_cred_id_t           *output_cred_handle;
gss_OID_set *           actual_mechs;
OM_uint32 *             time_rec;

{
        OM_uint32 major = GSS_S_FAILURE;
        OM_uint32 initTimeOut, acceptTimeOut, outTime = GSS_C_INDEFINITE;
        gss_OID_set_desc default_OID_set;
        gss_OID_set mechs;
        gss_OID_desc default_OID;
        gss_mechanism mech;
        int i;
        gss_union_cred_t creds;

        /* start by checking parameters */
        if (minor_status == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);
        *minor_status = 0;

        if (desired_name == GSS_C_NO_NAME)
                return (GSS_S_BAD_NAME);

        if (output_cred_handle == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE | GSS_S_NO_CRED);

        *output_cred_handle = GSS_C_NO_CREDENTIAL;

        /* Set output parameters to NULL for now */
        if (actual_mechs != NULL)
                *actual_mechs = GSS_C_NULL_OID_SET;

        if (time_rec)
                *time_rec = 0;

        /*
         * if desired_mechs equals GSS_C_NULL_OID_SET, then pick an
         * appropriate default.  We use the first mechanism in the
         * mechansim list as the default. This set is created with
         * statics thus needs not be freed
         */
        if (desired_mechs == GSS_C_NULL_OID_SET) {
                mech = __gss_get_mechanism(GSS_C_NULL_OID);
                if (mech == NULL)
                        return (GSS_S_BAD_MECH);

                mechs = &default_OID_set;
                default_OID_set.count = 1;
                default_OID_set.elements = &default_OID;
                default_OID.length = mech->mech_type.length;
                default_OID.elements = mech->mech_type.elements;
        } else
                mechs = desired_mechs;

        if (mechs->count == 0)
                return (GSS_S_BAD_MECH);

        /* allocate the output credential structure */
        creds = (gss_union_cred_t)malloc(sizeof (gss_union_cred_desc));
        if (creds == NULL)
                return (GSS_S_FAILURE);

        /* initialize to 0s */
        (void) memset(creds, 0, sizeof (gss_union_cred_desc));

        /* for each requested mech attempt to obtain a credential */
        for (i = 0; i < mechs->count; i++) {
                major = gss_add_cred_with_password(minor_status,
                                (gss_cred_id_t)creds,
                                desired_name,
                                &mechs->elements[i],
                                password,
                                cred_usage, time_req, time_req, NULL,
                                NULL, &initTimeOut, &acceptTimeOut);
                if (major == GSS_S_COMPLETE) {
                        /* update the credential's time */
                        if (cred_usage == GSS_C_ACCEPT) {
                                if (outTime > acceptTimeOut)
                                        outTime = acceptTimeOut;
                        } else if (cred_usage == GSS_C_INITIATE) {
                                if (outTime > initTimeOut)
                                        outTime = initTimeOut;
                        } else {
                                /*
                                 * time_rec is the lesser of the
                                 * init/accept times
                                 */
                                if (initTimeOut > acceptTimeOut)
                                        outTime = (outTime > acceptTimeOut) ?
                                                acceptTimeOut : outTime;
                                else
                                        outTime = (outTime > initTimeOut) ?
                                                initTimeOut : outTime;
                        }
                }
        } /* for */

        /* ensure that we have at least one credential element */
        if (creds->count < 1) {
                free(creds);
                return (major);
        }

        /*
         * fill in output parameters
         * setup the actual mechs output parameter
         */
        if (actual_mechs != NULL) {
                if ((*actual_mechs = create_actual_mechs(creds->mechs_array,
                                        creds->count)) == NULL) {
                        (void) gss_release_cred(minor_status,
                                (gss_cred_id_t *)&creds);
                        *minor_status = 0;
                        return (GSS_S_FAILURE);
                }
        }

        if (time_rec)
                *time_rec = outTime;


        *output_cred_handle = (gss_cred_id_t)creds;
        return (GSS_S_COMPLETE);
}

/* V2 INTERFACE */
OM_uint32
gss_add_cred_with_password(minor_status, input_cred_handle,
                        desired_name, desired_mech, password,
                        cred_usage, initiator_time_req,
                        acceptor_time_req, output_cred_handle,
                        actual_mechs, initiator_time_rec,
                        acceptor_time_rec)
        OM_uint32               *minor_status;
        const gss_cred_id_t     input_cred_handle;
        const gss_name_t        desired_name;
        const gss_OID           desired_mech;
        const gss_buffer_t      password;
        gss_cred_usage_t        cred_usage;
        OM_uint32               initiator_time_req;
        OM_uint32               acceptor_time_req;
        gss_cred_id_t           *output_cred_handle;
        gss_OID_set             *actual_mechs;
        OM_uint32               *initiator_time_rec;
        OM_uint32               *acceptor_time_rec;
{
        OM_uint32               status, time_req, time_rec, temp_minor_status;
        gss_mechanism           mech;
        gss_mechanism_ext       mech_ext;
        gss_union_name_t        union_name = NULL;
        gss_union_cred_t        union_cred, new_union_cred;
        gss_name_t              internal_name = GSS_C_NO_NAME;
        gss_name_t              allocated_name = GSS_C_NO_NAME;
        gss_cred_id_t           cred = NULL;
        gss_OID                 new_mechs_array = NULL;
        gss_cred_id_t           *new_cred_array = NULL;

        /* check input parameters */
        if (minor_status == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);
        *minor_status = 0;

        if (input_cred_handle == GSS_C_NO_CREDENTIAL &&
                output_cred_handle == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE | GSS_S_NO_CRED);

        if (desired_name == GSS_C_NO_NAME)
                return (GSS_S_BAD_NAME);
        union_name = (gss_union_name_t)desired_name;

        if (output_cred_handle != NULL)
                *output_cred_handle = GSS_C_NO_CREDENTIAL;

        if (actual_mechs != NULL)
                *actual_mechs = NULL;

        if (acceptor_time_rec != NULL)
                *acceptor_time_rec = 0;

        if (initiator_time_rec != NULL)
                *initiator_time_rec = 0;

        if ((mech = __gss_get_mechanism(desired_mech)) == NULL)
                return (GSS_S_BAD_MECH);

        if ((mech_ext = __gss_get_mechanism_ext(desired_mech)) == NULL ||
            mech_ext->gss_acquire_cred_with_password == NULL)
                return (GSS_S_UNAVAILABLE);

        if (input_cred_handle == GSS_C_NO_CREDENTIAL) {
                union_cred = malloc(sizeof (gss_union_cred_desc));
                if (union_cred == NULL)
                        return (GSS_S_FAILURE);

                (void) memset(union_cred, 0, sizeof (gss_union_cred_desc));

        } else {
                union_cred = (gss_union_cred_t)input_cred_handle;
                if (__gss_get_mechanism_cred(union_cred, desired_mech) !=
                        GSS_C_NO_CREDENTIAL)
                        return (GSS_S_DUPLICATE_ELEMENT);
        }

        /* May need to create an MN */
        if (union_name->mech_type &&
                g_OID_equal(union_name->mech_type,
                                &mech->mech_type))
                internal_name = union_name->mech_name;
        else {
                if (__gss_import_internal_name(minor_status,
                        &mech->mech_type, union_name,
                        &allocated_name) != GSS_S_COMPLETE)
                        return (GSS_S_BAD_NAME);
                internal_name = allocated_name;
        }

        if (cred_usage == GSS_C_ACCEPT)
                time_req = acceptor_time_req;
        else if (cred_usage == GSS_C_INITIATE)
                time_req = initiator_time_req;
        else if (cred_usage == GSS_C_BOTH)
                time_req = (acceptor_time_req > initiator_time_req) ?
                        acceptor_time_req : initiator_time_req;

        status = mech_ext->gss_acquire_cred_with_password(mech->context,
                        minor_status, internal_name, password, time_req,
                        GSS_C_NULL_OID_SET, cred_usage, &cred, NULL,
                        &time_rec);

        if (status != GSS_S_COMPLETE)
                goto errout;

        /* May need to set credential auxinfo strucutre */
        if (union_cred->auxinfo.creation_time == 0) {
                union_cred->auxinfo.creation_time = time(NULL);
                union_cred->auxinfo.time_rec = time_rec;
                union_cred->auxinfo.cred_usage = cred_usage;

                if ((status = mech->gss_display_name(mech->context,
                                &temp_minor_status, internal_name,
                                &union_cred->auxinfo.name,
                                &union_cred->auxinfo.name_type)) !=
                        GSS_S_COMPLETE)
                        goto errout;
        }

        /* Now add the new credential elements */
        new_mechs_array = (gss_OID)
                malloc(sizeof (gss_OID_desc) * (union_cred->count+1));

        new_cred_array = (gss_cred_id_t *)
                malloc(sizeof (gss_cred_id_t) * (union_cred->count+1));

        if (!new_mechs_array || !new_cred_array) {
                status = GSS_S_FAILURE;
                goto errout;
        }

        if (acceptor_time_rec)
                if (cred_usage == GSS_C_ACCEPT || cred_usage == GSS_C_BOTH)
                        *acceptor_time_rec = time_rec;
        if (initiator_time_rec)
                if (cred_usage == GSS_C_INITIATE || cred_usage == GSS_C_BOTH)
                        *initiator_time_rec = time_rec;

        /*
         * OK, expand the mechanism array and the credential array
         */
        (void) memcpy(new_mechs_array, union_cred->mechs_array,
                sizeof (gss_OID_desc) * union_cred->count);
        (void) memcpy(new_cred_array, union_cred->cred_array,
                sizeof (gss_cred_id_t) * union_cred->count);

        new_cred_array[union_cred->count] = cred;
        if ((new_mechs_array[union_cred->count].elements =
                        malloc(mech->mech_type.length)) == NULL)
                goto errout;

        g_OID_copy(&new_mechs_array[union_cred->count],
                        &mech->mech_type);

        if (actual_mechs) {
                *actual_mechs = create_actual_mechs(new_mechs_array,
                                        union_cred->count + 1);
                if (*actual_mechs == NULL) {
                        free(new_mechs_array[union_cred->count].elements);
                        goto errout;
                }
        }

        if (output_cred_handle == NULL) {
                free(union_cred->mechs_array);
                free(union_cred->cred_array);
                new_union_cred = union_cred;
        } else {
                new_union_cred = malloc(sizeof (gss_union_cred_desc));
                if (new_union_cred == NULL) {
                        free(new_mechs_array[union_cred->count].elements);
                        goto errout;
                }
                *new_union_cred = *union_cred;
                *output_cred_handle = (gss_cred_id_t)new_union_cred;
        }

        new_union_cred->mechs_array = new_mechs_array;
        new_union_cred->cred_array = new_cred_array;
        new_union_cred->count++;

        /* We're done with the internal name. Free it if we allocated it. */

        if (allocated_name)
                (void) __gss_release_internal_name(&temp_minor_status,
                                        &mech->mech_type,
                                        &allocated_name);

        return (GSS_S_COMPLETE);

errout:
        if (new_mechs_array)
                free(new_mechs_array);
        if (new_cred_array)
                free(new_cred_array);

        if (cred != NULL && mech->gss_release_cred)
                mech->gss_release_cred(mech->context,
                                &temp_minor_status, &cred);

        if (allocated_name)
                (void) __gss_release_internal_name(&temp_minor_status,
                                        &mech->mech_type,
                                        &allocated_name);

        if (input_cred_handle == GSS_C_NO_CREDENTIAL && union_cred) {
                if (union_cred->auxinfo.name.value)
                        free(union_cred->auxinfo.name.value);
                free(union_cred);
        }

        return (status);
}