root/usr/src/lib/libgss/g_inquire_names.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved.
 */

/*
 *  glue routine for gss_inquire_context
 */

#include <mechglueP.h>
#include "gssapiP_generic.h"

#define MAX_MECH_OID_PAIRS 32

/* Last argument new for V2 */
OM_uint32
gss_inquire_names_for_mech(minor_status, mechanism, name_types)

OM_uint32 *             minor_status;
const gss_OID           mechanism;
gss_OID_set *           name_types;

{
        OM_uint32               status;
        gss_mechanism           mech;

        /* Initialize outputs. */

        if (minor_status != NULL)
                *minor_status = 0;

        if (name_types != NULL)
                *name_types = GSS_C_NO_OID_SET;

        /* Validate arguments. */

        if (minor_status == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        if (name_types == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        /*
         * select the approprate underlying mechanism routine and
         * call it.
         */

        mech = __gss_get_mechanism(mechanism);

        if (mech) {

                if (mech->gss_inquire_names_for_mech) {
                        status = mech->gss_inquire_names_for_mech(
                                        mech->context,
                                        minor_status,
                                        mechanism,
                                        name_types);
                        if (status != GSS_S_COMPLETE)
                                map_error(minor_status, mech);
                } else
                        status = GSS_S_UNAVAILABLE;

                return (status);
        }

        return (GSS_S_BAD_MECH);
}

static OM_uint32 val_inq_mechs4name_args(
        OM_uint32 *minor_status,
        const gss_name_t input_name,
        gss_OID_set *mech_set)
{

        /* Initialize outputs. */
        if (minor_status != NULL)
                *minor_status = 0;

        if (mech_set != NULL)
                *mech_set = GSS_C_NO_OID_SET;

        /* Validate arguments. */

        if (minor_status == NULL)
                return (GSS_S_CALL_INACCESSIBLE_WRITE);

        if (input_name == GSS_C_NO_NAME)
                return (GSS_S_BAD_NAME);

        return (GSS_S_COMPLETE);
}

OM_uint32
gss_inquire_mechs_for_name(minor_status, input_name, mech_set)

OM_uint32 *             minor_status;
const gss_name_t        input_name;
gss_OID_set *           mech_set;

{
        OM_uint32               status;
        static char             *mech_list[MAX_MECH_OID_PAIRS+1];
        gss_OID_set             mech_name_types;
        int                     present;
        char                    *mechanism;
        gss_OID                 mechOid;
        gss_OID                 name_type;
        gss_buffer_desc         name_buffer;
        int                     i;

        status = val_inq_mechs4name_args(minor_status, input_name, mech_set);
        if (status != GSS_S_COMPLETE)
                return (status);

        status = gss_create_empty_oid_set(minor_status, mech_set);
        if (status != GSS_S_COMPLETE)
                return (status);
        *mech_list = NULL;
        status = __gss_get_mechanisms(mech_list, MAX_MECH_OID_PAIRS+1);
        if (status != GSS_S_COMPLETE)
                return (status);
        for (i = 0; i < MAX_MECH_OID_PAIRS && mech_list[i] != NULL; i++) {
                mechanism = mech_list[i];
                if (__gss_mech_to_oid(mechanism, &mechOid) == GSS_S_COMPLETE) {
                        status = gss_inquire_names_for_mech(
                                        minor_status,
                                        mechOid,
                                        &mech_name_types);
                        if (status == GSS_S_COMPLETE) {
                                status = gss_display_name(minor_status,
                                                        input_name,
                                                        &name_buffer,
                                                        &name_type);

                                (void) gss_release_buffer(NULL, &name_buffer);

                                if (status == GSS_S_COMPLETE && name_type) {
                                        status = gss_test_oid_set_member(
                                                        minor_status,
                                                        name_type,
                                                        mech_name_types,
                                                        &present);
                                        if (status == GSS_S_COMPLETE &&
                                                present) {
                                                status = gss_add_oid_set_member(
                                                        minor_status,
                                                        mechOid,
                                                        mech_set);
                                                if (status != GSS_S_COMPLETE) {
                                                (void) gss_release_oid_set(
                                                            minor_status,
                                                            &mech_name_types);
                                                (void) gss_release_oid_set(
                                                            minor_status,
                                                            mech_set);
                                                        return (status);
                                                }
                                        }
                                }
                                (void) gss_release_oid_set(
                                        minor_status,
                                        &mech_name_types);
                        }
                } else {
                        (void) gss_release_oid_set(
                                minor_status,
                                mech_set);
                        return (GSS_S_FAILURE);
                }
        }
        return (GSS_S_COMPLETE);
}