root/usr/src/lib/libinetutil/common/tq.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

#include <stdlib.h>
#include <limits.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/sysmacros.h>
#include <sys/stropts.h>        /* INFTIM */

#include <libinetutil.h>
#include "libinetutil_impl.h"

static iu_timer_node_t  *pending_delete_chain = NULL;

static void             destroy_timer(iu_tq_t *, iu_timer_node_t *);
static iu_timer_id_t    get_timer_id(iu_tq_t *);
static void             release_timer_id(iu_tq_t *, iu_timer_id_t);

/*
 * iu_tq_create(): creates, initializes and returns a timer queue for use
 *
 *   input: void
 *  output: iu_tq_t *: the new timer queue
 */

iu_tq_t *
iu_tq_create(void)
{
        return (calloc(1, sizeof (iu_tq_t)));
}

/*
 * iu_tq_destroy(): destroys an existing timer queue
 *
 *   input: iu_tq_t *: the timer queue to destroy
 *  output: void
 */

void
iu_tq_destroy(iu_tq_t *tq)
{
        iu_timer_node_t *node, *next_node;

        for (node = tq->iutq_head; node != NULL; node = next_node) {
                next_node = node->iutn_next;
                destroy_timer(tq, node);
        }

        free(tq);
}

/*
 * insert_timer(): inserts a timer node into a tq's timer list
 *
 *   input: iu_tq_t *: the timer queue
 *          iu_timer_node_t *: the timer node to insert into the list
 *          uint64_t: the number of milliseconds before this timer fires
 *  output: void
 */

static void
insert_timer(iu_tq_t *tq, iu_timer_node_t *node, uint64_t msec)
{
        iu_timer_node_t *after = NULL;

        /*
         * find the node to insert this new node "after".  we do this
         * instead of the more intuitive "insert before" because with
         * the insert before approach, a null `before' node pointer
         * is overloaded in meaning (it could be null because there
         * are no items in the list, or it could be null because this
         * is the last item on the list, which are very different cases).
         */

        node->iutn_abs_timeout = gethrtime() + MSEC2NSEC(msec);

        if (tq->iutq_head != NULL &&
            tq->iutq_head->iutn_abs_timeout < node->iutn_abs_timeout)
                for (after = tq->iutq_head; after->iutn_next != NULL;
                    after = after->iutn_next)
                        if (after->iutn_next->iutn_abs_timeout >
                            node->iutn_abs_timeout)
                                break;

        node->iutn_next = after ? after->iutn_next : tq->iutq_head;
        node->iutn_prev = after;
        if (after == NULL)
                tq->iutq_head = node;
        else
                after->iutn_next = node;

        if (node->iutn_next != NULL)
                node->iutn_next->iutn_prev = node;
}

/*
 * remove_timer(): removes a timer node from the tq's timer list
 *
 *   input: iu_tq_t *: the timer queue
 *          iu_timer_node_t *: the timer node to remove from the list
 *  output: void
 */

static void
remove_timer(iu_tq_t *tq, iu_timer_node_t *node)
{
        if (node->iutn_next != NULL)
                node->iutn_next->iutn_prev = node->iutn_prev;
        if (node->iutn_prev != NULL)
                node->iutn_prev->iutn_next = node->iutn_next;
        else
                tq->iutq_head = node->iutn_next;
}

/*
 * destroy_timer(): destroy a timer node
 *
 *  input: iu_tq_t *: the timer queue the timer node is associated with
 *         iu_timer_node_t *: the node to free
 * output: void
 */

static void
destroy_timer(iu_tq_t *tq, iu_timer_node_t *node)
{
        release_timer_id(tq, node->iutn_timer_id);

        /*
         * if we're in expire, don't delete the node yet, since it may
         * still be referencing it (through the expire_next pointers)
         */

        if (tq->iutq_in_expire) {
                node->iutn_pending_delete++;
                node->iutn_next = pending_delete_chain;
                pending_delete_chain = node;
        } else
                free(node);

}

/*
 * iu_schedule_timer(): creates and inserts a timer in the tq's timer list
 *
 *   input: iu_tq_t *: the timer queue
 *          uint32_t: the number of seconds before this timer fires
 *          iu_tq_callback_t *: the function to call when the timer fires
 *          void *: an argument to pass to the called back function
 *  output: iu_timer_id_t: the new timer's timer id on success, -1 on failure
 */

iu_timer_id_t
iu_schedule_timer(iu_tq_t *tq, uint32_t sec, iu_tq_callback_t *callback,
    void *arg)
{
        return (iu_schedule_timer_ms(tq, sec * MILLISEC, callback, arg));
}

/*
 * iu_schedule_ms_timer(): creates and inserts a timer in the tq's timer list,
 *                         using millisecond granularity
 *
 *   input: iu_tq_t *: the timer queue
 *          uint64_t: the number of milliseconds before this timer fires
 *          iu_tq_callback_t *: the function to call when the timer fires
 *          void *: an argument to pass to the called back function
 *  output: iu_timer_id_t: the new timer's timer id on success, -1 on failure
 */
iu_timer_id_t
iu_schedule_timer_ms(iu_tq_t *tq, uint64_t ms, iu_tq_callback_t *callback,
    void *arg)
{
        iu_timer_node_t *node = calloc(1, sizeof (iu_timer_node_t));

        if (node == NULL)
                return (-1);

        node->iutn_callback     = callback;
        node->iutn_arg  = arg;
        node->iutn_timer_id     = get_timer_id(tq);
        if (node->iutn_timer_id == -1) {
                free(node);
                return (-1);
        }

        insert_timer(tq, node, ms);

        return (node->iutn_timer_id);
}

/*
 * iu_cancel_timer(): cancels a pending timer from a timer queue's timer list
 *
 *   input: iu_tq_t *: the timer queue
 *          iu_timer_id_t: the timer id returned from iu_schedule_timer
 *          void **: if non-NULL, a place to return the argument passed to
 *                   iu_schedule_timer
 *  output: int: 1 on success, 0 on failure
 */

int
iu_cancel_timer(iu_tq_t *tq, iu_timer_id_t timer_id, void **arg)
{
        iu_timer_node_t *node;

        if (timer_id == -1)
                return (0);

        for (node = tq->iutq_head; node != NULL; node = node->iutn_next) {
                if (node->iutn_timer_id == timer_id) {
                        if (arg != NULL)
                                *arg = node->iutn_arg;
                        remove_timer(tq, node);
                        destroy_timer(tq, node);
                        return (1);
                }
        }
        return (0);
}

/*
 * iu_adjust_timer(): adjusts the fire time of a timer in the tq's timer list
 *
 *   input: iu_tq_t *: the timer queue
 *          iu_timer_id_t: the timer id returned from iu_schedule_timer
 *          uint32_t: the number of seconds before this timer fires
 *  output: int: 1 on success, 0 on failure
 */

int
iu_adjust_timer(iu_tq_t *tq, iu_timer_id_t timer_id, uint32_t sec)
{
        iu_timer_node_t *node;

        if (timer_id == -1)
                return (0);

        for (node = tq->iutq_head; node != NULL; node = node->iutn_next) {
                if (node->iutn_timer_id == timer_id) {
                        remove_timer(tq, node);
                        insert_timer(tq, node, sec * MILLISEC);
                        return (1);
                }
        }
        return (0);
}

/*
 * iu_earliest_timer(): returns the time until the next timer fires on a tq
 *
 *   input: iu_tq_t *: the timer queue
 *  output: int: the number of milliseconds until the next timer (up to
 *          a maximum value of INT_MAX), or INFTIM if no timers are pending.
 */

int
iu_earliest_timer(iu_tq_t *tq)
{
        unsigned long long      timeout_interval;
        hrtime_t                current_time = gethrtime();

        if (tq->iutq_head == NULL)
                return (INFTIM);

        /*
         * event might've already happened if we haven't gotten a chance to
         * run in a while; return zero and pretend it just expired.
         */

        if (tq->iutq_head->iutn_abs_timeout <= current_time)
                return (0);

        /*
         * since the timers are ordered in absolute time-to-fire, just
         * subtract from the head of the list.
         */

        timeout_interval =
            (tq->iutq_head->iutn_abs_timeout - current_time) / 1000000;

        return (MIN(timeout_interval, INT_MAX));
}

/*
 * iu_expire_timers(): expires all pending timers on a given timer queue
 *
 *   input: iu_tq_t *: the timer queue
 *  output: int: the number of timers expired
 */

int
iu_expire_timers(iu_tq_t *tq)
{
        iu_timer_node_t *node, *next_node;
        int             n_expired = 0;
        hrtime_t        current_time = gethrtime();

        /*
         * in_expire is in the iu_tq_t instead of being passed through as
         * an argument to remove_timer() below since the callback
         * function may call iu_cancel_timer() itself as well.
         */

        tq->iutq_in_expire++;

        /*
         * this function builds another linked list of timer nodes
         * through `expire_next' because the normal linked list
         * may be changed as a result of callbacks canceling and
         * scheduling timeouts, and thus can't be trusted.
         */

        for (node = tq->iutq_head; node != NULL; node = node->iutn_next)
                node->iutn_expire_next = node->iutn_next;

        for (node = tq->iutq_head; node != NULL;
            node = node->iutn_expire_next) {

                /*
                 * If the timeout is within 1 millisec of current time,
                 * consider it as expired already.  We do this because
                 * iu_earliest_timer() only has millisec granularity.
                 * So we should also use millisec grandularity in
                 * comparing timeout values.
                 */
                if (node->iutn_abs_timeout - current_time > 1000000)
                        break;

                /*
                 * fringe condition: two timers fire at the "same
                 * time" (i.e., they're both scheduled called back in
                 * this loop) and one cancels the other.  in this
                 * case, the timer which has already been "cancelled"
                 * should not be called back.
                 */

                if (node->iutn_pending_delete)
                        continue;

                /*
                 * we remove the timer before calling back the callback
                 * so that a callback which accidentally tries to cancel
                 * itself (through whatever means) doesn't succeed.
                 */

                n_expired++;
                remove_timer(tq, node);
                destroy_timer(tq, node);
                node->iutn_callback(tq, node->iutn_arg);
        }

        tq->iutq_in_expire--;

        /*
         * any cancels that took place whilst we were expiring timeouts
         * ended up on the `pending_delete_chain'.  delete them now
         * that it's safe.
         */

        for (node = pending_delete_chain; node != NULL; node = next_node) {
                next_node = node->iutn_next;
                free(node);
        }
        pending_delete_chain = NULL;

        return (n_expired);
}

/*
 * get_timer_id(): allocates a timer id from the pool
 *
 *   input: iu_tq_t *: the timer queue
 *  output: iu_timer_id_t: the allocated timer id, or -1 if none available
 */

static iu_timer_id_t
get_timer_id(iu_tq_t *tq)
{
        unsigned int    map_index;
        unsigned char   map_bit;
        boolean_t       have_wrapped = B_FALSE;

        for (; ; tq->iutq_next_timer_id++) {

                if (tq->iutq_next_timer_id >= IU_TIMER_ID_MAX) {
                        if (have_wrapped)
                                return (-1);

                        have_wrapped = B_TRUE;
                        tq->iutq_next_timer_id = 0;
                }

                map_index = tq->iutq_next_timer_id / CHAR_BIT;
                map_bit   = tq->iutq_next_timer_id % CHAR_BIT;

                if ((tq->iutq_timer_id_map[map_index] & (1 << map_bit)) == 0)
                        break;
        }

        tq->iutq_timer_id_map[map_index] |= (1 << map_bit);
        return (tq->iutq_next_timer_id++);
}

/*
 * release_timer_id(): releases a timer id back into the pool
 *
 *   input: iu_tq_t *: the timer queue
 *          iu_timer_id_t: the timer id to release
 *  output: void
 */

static void
release_timer_id(iu_tq_t *tq, iu_timer_id_t timer_id)
{
        unsigned int    map_index = timer_id / CHAR_BIT;
        unsigned char   map_bit   = timer_id % CHAR_BIT;

        tq->iutq_timer_id_map[map_index] &= ~(1 << map_bit);
}