#ifndef _STP_STATER_H__
#define _STP_STATER_H__
#define BEGIN 9999
#define STP_DBG 1
typedef struct state_mach_t {
struct state_mach_t* next;
char* name;
#ifdef STP_DBG
char debug;
unsigned int ignoreHop2State;
#endif
Bool changeState;
unsigned int State;
void (* concreteEnterState) (struct state_mach_t * );
Bool (* concreteCheckCondition) (struct state_mach_t * );
char* (* concreteGetStatName) (int);
union {
struct stpm_t* stpm;
struct port_t* port;
void * owner;
} owner;
} STATE_MACH_T;
#define STP_STATE_MACH_IN_LIST(WHAT) \
{ \
STATE_MACH_T* abstr; \
\
abstr = STP_state_mach_create (STP_##WHAT##_enter_state, \
STP_##WHAT##_check_conditions, \
STP_##WHAT##_get_state_name, \
this, \
#WHAT); \
abstr->next = this->machines; \
this->machines = abstr; \
this->WHAT = abstr; \
}
STATE_MACH_T *
STP_state_mach_create (void (* concreteEnterState) (STATE_MACH_T*),
Bool (* concreteCheckCondition) (STATE_MACH_T*),
char * (* concreteGetStatName) (int),
void* owner, char* name);
void
STP_state_mach_delete (STATE_MACH_T* this);
Bool
STP_check_condition (STATE_MACH_T* this);
Bool
STP_change_state (STATE_MACH_T* this);
Bool
STP_hop_2_state (STATE_MACH_T* this, unsigned int new_state);
#endif