root/usr/src/uts/common/io/audio/ac97/ac97.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright (C) 4Front Technologies 1996-2008.
 *
 * Copyright 2010 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

#include <sys/types.h>
#include <sys/list.h>
#include <sys/sysmacros.h>
#include <sys/ddi.h>
#include <sys/sunddi.h>
#include <sys/audio/audio_driver.h>
#include <sys/audio/ac97.h>
#include <sys/note.h>
#include "ac97_impl.h"

/*
 * This is the initial value for many controls. This is
 * a 75% level.
 */
#define INIT_VAL_MAIN   75
#define INIT_VAL_ST     ((75 << 8) | 75)
#define INIT_VAL_MN     75
#define INIT_IGAIN_ST   ((50 << 8) | 50)
#define INIT_IGAIN_MN   50

/*
 * In AC'97 v2.3, the registers are carved up as follows:
 *
 * Audio Base Registers:        0x00 - 0x26
 * Audio Extended Registers:    0x28 - 0x3A
 * Modem Extended Registers:    0x3C - 0x58
 * Vendor Reserved Registers:   0x5A - 0x5F
 * Page Registers:              0x60 - 0x6F
 * Vendor Reserved Registers:   0x70 - 0x7A
 * Vendor ID Registers:         0x7C - 0x7F
 *
 * We only need to shadow the normal audio registers by default.
 * TBD: Handling of codec-specific registers in vendor reserved space.
 * We cannot necessarily meaningfully shadow them.
 */
#define LAST_SHADOW_REG 0x3A
#define NUM_SHADOW      ((LAST_SHADOW_REG / sizeof (uint16_t)) + 1)
#define SHADOW(ac, reg) ((ac)->shadow[((reg) / sizeof (uint16_t))])

/*
 * Record source selection.
 */
#define INPUT_MIC               0
#define INPUT_CD                1
#define INPUT_VIDEO             2
#define INPUT_AUXIN             3
#define INPUT_LINEIN            4
#define INPUT_STEREOMIX         5
#define INPUT_MONOMIX           6
#define INPUT_PHONE             7

static const char *ac_insrcs[] = {
        AUDIO_PORT_MIC,
        AUDIO_PORT_CD,
        AUDIO_PORT_VIDEO,
        AUDIO_PORT_AUX1IN,
        AUDIO_PORT_LINEIN,
        AUDIO_PORT_STEREOMIX,
        AUDIO_PORT_MONOMIX,
        AUDIO_PORT_PHONE,
        NULL,
};

/*
 * Per audio device state structure
 */
struct ac97 {
        dev_info_t      *dip;   /* DDI device instance */
        audio_dev_t     *d;
        void            *private;  /* drivers devc */
        ac97_rd_t       rd;     /* drivers port read routine */
        ac97_wr_t       wr;     /* drivers port write routine */
        char            name[128]; /* driver instance name */
        uint8_t         nchan;

        uint16_t        shadow[NUM_SHADOW];

        uint32_t        flags;
#define AC97_FLAG_AMPLIFIER     (1 << 0)        /* ext. amp on by default */
#define AC97_FLAG_MICBOOST      (1 << 1)        /* micboost on by default */
#define AC97_FLAG_SPEAKER       (1 << 2)        /* mono out on by default */

#define AC97_FLAG_AUX_HP        (1 << 4)        /* possible uses for AUX_OUT */
#define AC97_FLAG_AUX_4CH       (1 << 5)
#define AC97_FLAG_AUX_LVL       (1 << 6)
#define AC97_FLAG_SPEAKER_OK    (1 << 7)        /* expose mono out */
#define AC97_FLAG_NO_HEADPHONE  (1 << 8)        /* do not expose headphone */
#define AC97_FLAG_NO_CDROM      (1 << 9)        /* do not expose CDROM */
#define AC97_FLAG_NO_PHONE      (1 << 10)       /* do not expose phone in */
#define AC97_FLAG_NO_VIDEO      (1 << 11)       /* do not expose video in */
#define AC97_FLAG_NO_AUXIN      (1 << 12)       /* do not expose aux in */
#define AC97_FLAG_NO_AUXOUT     (1 << 13)       /* do not expose aux out */
#define AC97_FLAG_NO_LINEIN     (1 << 14)       /* do not expose linein */
#define AC97_FLAG_NO_MIC        (1 << 15)       /* do not expose mic */

        uint32_t        vid;                    /* Vendor ID for CODEC */
        uint16_t        caps;

        void            (*codec_init)(ac97_t *);
        void            (*codec_reset)(ac97_t *);

        list_t          ctrls;

        uint64_t        inputs;

};

struct modlmisc ac97_modlmisc = {
        &mod_miscops,
        "Audio Codec '97 Support"
};

struct modlinkage ac97_modlinkage = {
        MODREV_1,
        { &ac97_modlmisc, NULL }
};

int
_init(void)
{
        return (mod_install(&ac97_modlinkage));
}

int
_fini(void)
{
        return (mod_install(&ac97_modlinkage));
}

int
_info(struct modinfo *modinfop)
{
        return (mod_info(&ac97_modlinkage, modinfop));
}


#if 0
/*
 * The following table, and the code to scale it, works in percentages.
 * This may be convenient for humans, but it would be faster if the table
 * entries were rescaled to 256.  (Division by 100 is painful.  Divison by
 * 256 is trivial.)
 */
static const char ac97_val_cvt[101] = {
        0, 0, 3, 7, 10, 13, 16, 19,
        21, 23, 26, 28, 30, 32, 34, 35,
        37, 39, 40, 42, 43, 45, 46, 47,
        49, 50, 51, 52, 53, 55, 56, 57,
        58, 59, 60, 61, 62, 63, 64, 65,
        65, 66, 67, 68, 69, 70, 70, 71,
        72, 73, 73, 74, 75, 75, 76, 77,
        77, 78, 79, 79, 80, 81, 81, 82,
        82, 83, 84, 84, 85, 85, 86, 86,
        87, 87, 88, 88, 89, 89, 90, 90,
        91, 91, 92, 92, 93, 93, 94, 94,
        95, 95, 96, 96, 96, 97, 97, 98,
        98, 98, 99, 99, 100
};
#endif

/*
 * This code has three main functions. All related to converting
 * a standard controls value to hardware specific values. All
 * Standard passed in values are 0-100 as in percent.
 *
 * First it takes a value passed in as volume or gain and
 * converts to attenuation or gain correspondingly. Since this is
 * what the hardware needs.
 *
 * Second it adjusts the value passed in to compensate for the none
 * linear nature of human hearing, sound loudness, sensitivity. It
 * converts the linear value to a logarithmic value. This gives users
 * the perception that the controls are linear.
 *
 * Third it converts the value to the number of bits that a hardware
 * register needs to be.
 *
 * On input the following are supplied:
 * left           - The gain or volume in percent for left channel.
 * right          - The gain or volume in percent for right channel.
 * bits           - The number of bits the hardware needs. If this value
 *                  is negetive then right and left are gain else they
 *                  are volume.
 *
 * On return the following is returned:
 *
 * bit: 15             8 7             0
 *     ----------------------------------
 *     | left channel   | right channel |
 *     ----------------------------------
 *      ( each channel is "bits" wide )
 */
uint16_t
ac_val_scale(int left, int right, int bits)
{
        ASSERT(left <= 100);
        ASSERT(right <= 100);

        if (bits < 0) {         /* This is gain not ATTN */
                left = 100 - left;
                right = 100 - right;
                bits = -bits;
        }

#if 0
        /*
         * 4Front's code used a table to smooth the transitions
         * somewhat.  Without this change, the volume levels adjusted
         * near the top of the table seem to have less effect.  Its
         * hard to notice a volume change from 100 to 95, without the
         * val_cvt table, for example.  However, the scaling has an
         * ugly side effect, which is at the default volumes (75%), we
         * wind up having the level set too high for some
         * codec/amplifier combinations.
         *
         * Legacy Sun code didn't have this table, and some
         * qualitative testing shows that it isn't really necessary.
         */
        left = 100 - ac97_val_cvt[left];
        right = 100 - ac97_val_cvt[right];
#else
        left = 100 - left;
        right = 100 - right;
#endif
        return (((left * ((1 << bits) - 1) / 100) << 8) |
            (right * ((1 << bits) - 1) / 100));
}

uint16_t
ac_mono_scale(int val, int bits)
{
        ASSERT(val <= 100);

        if (bits < 0) {         /* This is gain not ATTN */
                bits = -bits;
        } else {
                val = 100 - val;        /* convert to attenuation */
        }
        return (val * ((1 << bits) - 1) / 100);
}

audio_dev_t *
ac_get_dev(ac97_t *ac)
{
        return (ac->d);
}

int
ac_get_prop(ac97_t *ac, char *prop, int defval)
{
        int     rv;

        rv = ddi_prop_get_int(DDI_DEV_T_ANY, ac->dip, DDI_PROP_DONTPASS,
            prop, defval);
        return (rv);
}

/*
 * This calls the Hardware drivers access write routine
 * to write to a device register.
 */
#define WR(r, v)        (ac)->wr((ac)->private, (r), (v))
#define RD(r)           (ac)->rd((ac)->private, (r))

/*
 * Probe routines for optional controls
 *
 * These routines each probe one aspect of hardware
 * for controls presents.
 * If the control is present these routines should
 * return none zero.
 */

/*
 * Is the named register implemented?  This routine saves and
 * restores the original value, and relies on the fact that the
 * registers (if implemented) will have at least one bit that acts
 * as a mute (0x8000, 0x8080), so we can probe "silently".
 *
 * The probe logic is suggested by the AC'97 2.3 spec.  (Unimplemented
 * registers are required to return zero to facilitate this sort of
 * detection.)
 */
static int
ac_probe_reg(ac97_t *ac, uint8_t reg)
{
        uint16_t        val;
        int             rv = 0;

        /* get the original value */
        val = RD(reg);
        WR(reg, 0xffff);
        if (RD(reg) != 0) {
                rv = 1;
        }
        /* restore the original value */
        WR(reg, val);
        return (rv);
}

/*
 * Does this device have bass/treble controls?
 */
static int
ac_probe_tone(ac97_t *ac)
{
        /* Bass/Treble contols  present */
        if (ac->caps & RR_BASS_TREBLE)
                return (1);
        else
                return (0);
}

/*
 * If there is a loudness switch?
 */
static int
ac_probe_loud(ac97_t *ac)
{
        /* loudness contol present */
        if (ac->caps & RR_LOUDNESS_SUPPORT)
                return (1);
        else
                return (0);
}

/*
 * Does this device have a mono-mic input volume control?
 */
static int
ac_probe_mmic(ac97_t *ac)
{
        /* mono mic present */
        if (ac->caps & RR_DEDICATED_MIC)
                return (1);
        else
                return (0);
}

/*
 * Does this device have a simulated stereo switch?
 */
static int
ac_probe_stsim(ac97_t *ac)
{
        /* simulated stereocontol present */
        if (ac->caps & RR_PSEUDO_STEREO)
                return (1);
        else
                return (0);
}

/*
 * Does this device have a PC beeper input volume control?
 */
static int
ac_probe_pcbeep(ac97_t *ac)
{
        return (ac_probe_reg(ac, AC97_PC_BEEP_REGISTER));
}

/*
 * Does this device have AUX output port volume control?
 */
static int
ac_probe_rear(ac97_t *ac)
{
        if (ac->flags & AC97_FLAG_AUX_4CH)
                return (1);
        else
                return (0);

}

/*
 * Does this device have a mic?
 */
static int
ac_probe_mic(ac97_t *ac)
{
        if ((!(ac->flags & AC97_FLAG_NO_MIC)) &&
            (ac_probe_reg(ac, AC97_MIC_VOLUME_REGISTER))) {
                ac->inputs |= (1U << INPUT_MIC);
                return (1);
        }
        return (0);
}

/*
 * If this device has an AUX output port is it used for headphones?
 */
static int
ac_probe_headphone(ac97_t *ac)
{
        /* headphone control present */
        if ((ac->flags & AC97_FLAG_AUX_HP) &&
            !(ac->flags & AC97_FLAG_NO_HEADPHONE)) {
                return (1);
        }
        return (0);
}

/*
 * Does this device have AUX output port volume control?
 */
static int
ac_probe_auxout(ac97_t *ac)
{
        /* ALT PCM control present */
        if ((ac->flags & AC97_FLAG_AUX_LVL) &&
            !(ac->flags & AC97_FLAG_NO_AUXOUT)) {
                return (1);
        }
        return (0);
}

/*
 * Does this device have an AUX input port volume control?
 */
static int
ac_probe_auxin(ac97_t *ac)
{
        if ((!(ac->flags & AC97_FLAG_NO_AUXIN)) &&
            (ac_probe_reg(ac, AC97_AUX_VOLUME_REGISTER))) {
                ac->inputs |= (1U << INPUT_AUXIN);
                return (1);
        }
        return (0);
}

/*
 * Does this device have a phone input port with a volume control?
 */
static int
ac_probe_phone(ac97_t *ac)
{
        if ((!(ac->flags & AC97_FLAG_NO_PHONE)) &&
            (ac_probe_reg(ac, AC97_PHONE_VOLUME_REGISTER))) {
                ac->inputs |= (1U << INPUT_PHONE);
                return (1);
        }
        return (0);
}

/*
 * Does this device have a mono output port with volume control?
 */
static int
ac_probe_mono(ac97_t *ac)
{
        if (!(ac->flags & AC97_FLAG_SPEAKER_OK)) {
                return (0);
        }
        if (ac_probe_reg(ac, AC97_MONO_MASTER_VOLUME_REGISTER)) {
                return (1);
        }
        return (0);
}

/*
 * Does this device have a line input port with volume control?
 */
static int
ac_probe_linein(ac97_t *ac)
{
        if ((!(ac->flags & AC97_FLAG_NO_LINEIN)) &&
            (ac_probe_reg(ac, AC97_LINE_IN_VOLUME_REGISTER))) {
                ac->inputs |= (1U << INPUT_LINEIN);
                return (1);
        }
        return (0);
}

/*
 * Does this device have a cdrom input port with volume control?
 */
static int
ac_probe_cdrom(ac97_t *ac)
{
        if ((!(ac->flags & AC97_FLAG_NO_CDROM)) &&
            (ac_probe_reg(ac, AC97_CD_VOLUME_REGISTER))) {
                ac->inputs |= (1U << INPUT_CD);
                return (1);
        }
        return (0);
}

/*
 * Does this device have a video input port with volume control?
 */
static int
ac_probe_video(ac97_t *ac)
{
        if ((!(ac->flags & AC97_FLAG_NO_VIDEO)) &&
            (ac_probe_reg(ac, AC97_VIDEO_VOLUME_REGISTER))) {
                ac->inputs |= (1U << INPUT_VIDEO);
                return (1);
        }
        return (0);
}

/*
 * Does this device have a 3D sound enhancement?
 */
static int
ac_probe_3d(ac97_t *ac)
{
        /* 3D control present */
        if (ac->caps & RR_3D_STEREO_ENHANCE_MASK)
                return (1);
        else
                return (0);
}

static int
ac_probe_3d_impl(ac97_t *ac, uint16_t mask)
{
        int     rv = 0;
        uint16_t val;

        if ((ac->caps & RR_3D_STEREO_ENHANCE_MASK) == 0)
                return (0);

        /* get the original value */
        val = RD(AC97_THREE_D_CONTROL_REGISTER);
        WR(AC97_THREE_D_CONTROL_REGISTER, mask);
        if ((RD(AC97_THREE_D_CONTROL_REGISTER) & mask) != 0) {
                rv = 1;
        }
        /* restore the original value */
        WR(AC97_THREE_D_CONTROL_REGISTER, val);
        return (rv);
}

static int
ac_probe_3d_depth(ac97_t *ac)
{
        return (ac_probe_3d_impl(ac, TDCR_DEPTH_MASK));
}

static int
ac_probe_3d_center(ac97_t *ac)
{
        return (ac_probe_3d_impl(ac, TDCR_CENTER_MASK));
}

/*
 * Does this device have a center output port with volume control?
 */
static int
ac_probe_center(ac97_t *ac)
{
        uint16_t val;

        val = RD(AC97_EXTENDED_AUDIO_REGISTER);

        /* center volume present */
        if (val & EAR_CDAC)
                return (1);
        else
                return (0);
}

/*
 * Does this device have a LFE (Sub-woofer) output port with
 * a volume control?
 */
static int
ac_probe_lfe(ac97_t *ac)
{
        uint16_t val;

        val = RD(AC97_EXTENDED_AUDIO_REGISTER);

        /* We have LFE control */
        if (val & EAR_LDAC)
                return (1);
        else
                return (0);

}

/*
 * Are we a multichannel codec?
 */
static int
ac_probe_front(ac97_t *ac)
{
        uint16_t val;

        val = RD(AC97_EXTENDED_AUDIO_REGISTER);

        /* Are any of the Surround, Center, or LFE dacs present? */
        if (val & (EAR_SDAC | EAR_CDAC | EAR_LDAC))
                return (1);
        else
                return (0);
}

static int
ac_probe_lineout(ac97_t *ac)
{
        /* if not multichannel, then use "lineout" instead of "front" label */
        return (!ac_probe_front(ac));
}

static const char *ac_mics[] = {
        AUDIO_PORT_MIC1,
        AUDIO_PORT_MIC2,
        NULL,
};

static const char *ac_monos[] = {
        AUDIO_PORT_MONOMIX,
        AUDIO_PORT_MIC,
        NULL
};

/*
 * This calls the Hardware drivers access write routine
 * to write to a device register.
 */
void
ac_wr(ac97_t *ac, uint8_t reg, uint16_t val)
{
        if ((reg < LAST_SHADOW_REG) && (reg > 0)) {
                SHADOW(ac, reg) = val;
        }

        ac->wr(ac->private, reg, val);
}

/*
 * This obtains the shadowed value of a register.  If the register is
 * out of range, zero is returned.
 *
 * To read a hardware register, use the RD() macro above.
 */
uint16_t
ac_rd(ac97_t *ac, uint8_t reg)
{
        if ((reg < LAST_SHADOW_REG) && (reg > 0)) {
                return (SHADOW(ac, reg));
        }
        return (ac->rd(ac->private, reg));
}

/*
 * This calls the hardware driver's access read/write routine
 * to set bits in a device register.
 */
void
ac_set(ac97_t *ac, uint8_t reg, uint16_t val)
{
        ac_wr(ac, reg, ac->rd(ac->private, reg) | val);
}

/*
 * This calls the hardware driver's access read/write routine
 * to clear bits in a device register.
 */
void
ac_clr(ac97_t *ac, uint8_t reg, uint16_t val)
{
        ac_wr(ac, reg, ac->rd(ac->private, reg) & ~val);
}

/*
 * Look for a control attached to this device based
 * on its control number.
 *
 * If this control number is found the per controls state
 * structure is returned.
 */
ac97_ctrl_t *
ac97_control_find(ac97_t *ac, const char *name)
{
        ac97_ctrl_t *ctrl;
        list_t *l = &ac->ctrls;

        /* Validate that ctrlnum is real and usable */
        for (ctrl = list_head(l); ctrl; ctrl = list_next(l, ctrl)) {
                if (strcmp(ctrl->actrl_name, name) == 0) {
                        return (ctrl);
                }
        }
        return (NULL);
}

/*
 * This will update all the codec registers from the shadow table.
 */
static void
ac_restore(ac97_t *ac)
{
        /*
         * If we are restoring previous settings, just reload from the
         * shadowed settings.
         */
        for (int i = 2; i < LAST_SHADOW_REG; i += sizeof (uint16_t)) {
                ac->wr(ac->private, i, SHADOW(ac, i));
        }
}

/*
 * This will update all the hardware controls to the initial values at
 * start of day.
 */
static void
ac_init_values(ac97_t *ac)
{
        ac97_ctrl_t     *ctrl;

        for (ctrl = list_head(&ac->ctrls); ctrl;
            ctrl = list_next(&ac->ctrls, ctrl)) {
                ctrl->actrl_value = ctrl->actrl_initval;
                ctrl->actrl_write_fn(ctrl, ctrl->actrl_initval);
        }
}

/*
 * Select the input source for recording. This is the set routine
 * for the control AUDIO_CONTROL_INPUTS.
 */
static void
ac_insrc_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac97_t          *ac = ctrl->actrl_ac97;
        uint16_t        set_val;

        set_val = ddi_ffs(value & 0xffff);
        if ((set_val > 0) && (set_val <= 8)) {
                set_val--;
                ac_wr(ac, AC97_RECORD_SELECT_CTRL_REGISTER,
                    set_val | (set_val << 8));
        }
}

static void
ac_gpr_toggle(ac97_ctrl_t *ctrl, int bit, uint64_t onoff)
{
        ac97_t                  *ac = ctrl->actrl_ac97;
        uint16_t                v;

        v = SHADOW(ac, AC97_GENERAL_PURPOSE_REGISTER);
        if (onoff) {
                v |= bit;
        } else {
                v &= ~bit;
        }
        ac_wr(ac, AC97_GENERAL_PURPOSE_REGISTER, v);
}

static void
ac_3donoff_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_gpr_toggle(ctrl, GPR_3D_STEREO_ENHANCE, value);
}

static void
ac_loudness_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_gpr_toggle(ctrl, GPR_BASS_BOOST, value);
}

static void
ac_loopback_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_gpr_toggle(ctrl, GPR_LPBK, value);
}

/*
 * This will set simulated stereo control to on or off.
 */
static void
ac_stsim_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_gpr_toggle(ctrl, GPR_ST, value);
}

/*
 * This will set mic select control to mic1=0 or mic2=1.
 */
static void
ac_selmic_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_gpr_toggle(ctrl, GPR_MS_MIC2, value & 2);
}

/*
 * This will set mono source select control to mix=0 or mic=1.
 */
static void
ac_monosrc_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_gpr_toggle(ctrl, GPR_MONO_MIC_IN, value & 2);
}

static void
ac_stereo_set(ac97_ctrl_t *ctrl, uint64_t value, uint8_t reg)
{
        ac97_t                  *ac = ctrl->actrl_ac97;
        uint8_t                 left, right;
        uint16_t                mute;

        left = (value >> 8) & 0xff;
        right = value & 0xff;
        mute = value ? 0 : ctrl->actrl_muteable;

        ac_wr(ac, reg, ac_val_scale(left, right, ctrl->actrl_bits) | mute);
}

static void
ac_mono_set(ac97_ctrl_t *ctrl, uint64_t value, uint8_t reg, int shift)
{
        ac97_t                  *ac = ctrl->actrl_ac97;
        uint8_t                 val;
        uint16_t                mute, v;
        uint16_t                mask;

        val = value & 0xff;
        mute = val ? 0 : ctrl->actrl_muteable;

        mask = ctrl->actrl_muteable |
            (((1 << ABS(ctrl->actrl_bits)) - 1) << shift);

        v = SHADOW(ac, reg);
        v &= ~mask;     /* clear all of our bits, preserve others */

        /* now set the mute bit, and volume bits */
        v |= mute;
        v |= (ac_mono_scale(val, ctrl->actrl_bits) << shift);

        ac_wr(ac, reg, v);
}

static void
ac97_master_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        value = value | (value << 8);
        ac_stereo_set(ctrl, value, AC97_PCM_OUT_VOLUME_REGISTER);
}

static void
ac97_lineout_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_MASTER_VOLUME_REGISTER);
}

static void
ac97_surround_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_EXTENDED_LRS_VOLUME_REGISTER);
}

static void
ac97_aux1out_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_HEADPHONE_VOLUME_REGISTER);
}

static void
ac97_headphone_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_HEADPHONE_VOLUME_REGISTER);
}

static void
ac_cd_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_CD_VOLUME_REGISTER);
}

static void
ac_video_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_VIDEO_VOLUME_REGISTER);
}

static void
ac_auxin_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_AUX_VOLUME_REGISTER);
}

static void
ac_linein_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_LINE_IN_VOLUME_REGISTER);
}

/*
 * This will set mono mic gain control.
 */
static void
ac_monomic_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_RECORD_GAIN_MIC_REGISTER, 0);
}

static void
ac_phone_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_PHONE_VOLUME_REGISTER, 0);
}

static void
ac_mic_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_MIC_VOLUME_REGISTER, 0);
}

static void
ac_speaker_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_MONO_MASTER_VOLUME_REGISTER, 0);
}

static void
ac_pcbeep_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_PC_BEEP_REGISTER, 1);
}

static void
ac_recgain_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_stereo_set(ctrl, value, AC97_RECORD_GAIN_REGISTER);
}

static void
ac_center_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_EXTENDED_C_LFE_VOLUME_REGISTER, 0);
}

static void
ac_lfe_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_EXTENDED_C_LFE_VOLUME_REGISTER, 8);
}

static void
ac_bass_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_MASTER_TONE_CONTROL_REGISTER, 8);
}

static void
ac_treble_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac_mono_set(ctrl, value, AC97_MASTER_TONE_CONTROL_REGISTER, 0);
}

static void
ac_3ddepth_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        /*
         * XXX: This is all wrong... 3D depth/center cannot necessarily
         * be scaled, because the technology in use may vary.  We
         * need more information about each of the options available
         * to do the right thing.
         */
        ac_mono_set(ctrl, value, AC97_THREE_D_CONTROL_REGISTER, 0);
}

static void
ac_3dcent_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        /*
         * XXX: This is all wrong... 3D depth/center cannot necessarily
         * be scaled, because the technology in use may vary.  We
         * need more information about each of the options available
         * to do the right thing.
         */
        ac_mono_set(ctrl, value, AC97_THREE_D_CONTROL_REGISTER, 8);
}

static void
ac97_micboost_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        ac97_t          *ac = ctrl->actrl_ac97;
        uint16_t        v;

        v = SHADOW(ac, AC97_MIC_VOLUME_REGISTER);
        if (value) {
                v |= MICVR_20dB_BOOST;
        } else {
                v &= ~MICVR_20dB_BOOST;
        }
        ac_wr(ac, AC97_MIC_VOLUME_REGISTER, v);
}

/*
 * This will return the stored value for any control that has been set.
 * Note this does not return the actual hardware value from a port. But
 * instead returns the cached value from the last write to the hardware
 * port.
 *
 * arg            - This control structure for this control.
 * value          - This is a pointer to the location to put the
 *                  controls value.
 *
 * On success zero is returned.
 */
int
ac97_control_get(ac97_ctrl_t *ctrl, uint64_t *value)
{
        *value = ctrl->actrl_value;

        return (0);
}

int
ac97_control_set(ac97_ctrl_t *ctrl, uint64_t value)
{
        uint8_t                 v1, v2;

        /* a bit of quick checking */
        switch (ctrl->actrl_type) {
        case AUDIO_CTRL_TYPE_STEREO:
                v1 = (value >> 8) & 0xff;
                v2 = value & 0xff;
                if ((v1 < ctrl->actrl_minval) || (v1 > ctrl->actrl_maxval) ||
                    (v2 < ctrl->actrl_minval) || (v2 > ctrl->actrl_maxval) ||
                    (value > 0xffff)) {
                        return (EINVAL);
                }
                break;

        case AUDIO_CTRL_TYPE_ENUM:
                if ((value & ~ctrl->actrl_minval) !=
                    (ctrl->actrl_maxval & ~ctrl->actrl_minval)) {
                        return (EINVAL);
                }
                break;

        case AUDIO_CTRL_TYPE_MONO:
        case AUDIO_CTRL_TYPE_BOOLEAN:
                if ((value < ctrl->actrl_minval) ||
                    (value > ctrl->actrl_maxval)) {
                        return (EINVAL);
                }
                break;
        }

        ctrl->actrl_value = value;
        ctrl->actrl_write_fn(ctrl, value);

        return (0);
}

static int
ac_get_value(void *arg, uint64_t *value)
{
        return (ac97_control_get(arg, value));
}

static int
ac_set_value(void *arg, uint64_t value)
{
        return (ac97_control_set(arg, value));
}

/*
 * Reset the analog codec hardware
 *
 * Reset all analog AC97 hardware, input ADC's, output DAC's and MIXER.
 * Wait a resonable amount of time for hardware to become ready.
 */
static void
ac_analog_reset(ac97_t *ac)
{
        uint16_t        tmp;
        int             wait = 1000; /* delay for up to 1s */

        /* Clear stale data and resync register accesses */
        tmp = RD(AC97_POWERDOWN_CTRL_STAT_REGISTER);

        /* reset the codec */
        WR(AC97_RESET_REGISTER, 0);
        tmp = RD(AC97_RESET_REGISTER);

        /* power up */
        WR(AC97_POWERDOWN_CTRL_STAT_REGISTER, 0);

        /* Wait for ADC/DAC/MIXER to become ready */
        while (wait--) {
                /* 1 msec delay */
                drv_usecwait(1000);

                /* If all ready - end delay */
                tmp = RD(AC97_POWERDOWN_CTRL_STAT_REGISTER);
                SHADOW(ac, AC97_POWERDOWN_CTRL_STAT_REGISTER) = tmp;
                if ((tmp & PCSR_POWERD_UP) == PCSR_POWERD_UP) {
                        return;
                }
        }

        audio_dev_warn(ac->d, "AC'97 analog power up timed out");
}

/*
 * This is the internal hardware reset routine.
 * It has no locking and we must be locked before it is
 * called!
 *
 * This will reset and re-initialize the device.
 * It has two modes of operation that affect how it handles
 * all controls.
 *
 * It re-initializes the device and reloads values with
 * last updated versions.
 */
static void
ac_hw_reset(ac97_t *ac)
{
        /*
         * Fully Power up the device
         */
        if (ac->flags & AC97_FLAG_AMPLIFIER) {
                /* power up - external amp powerd up */
                ac_wr(ac, AC97_POWERDOWN_CTRL_STAT_REGISTER, 0);
        } else {
                /* power up - external amp powered down */
                ac_wr(ac, AC97_POWERDOWN_CTRL_STAT_REGISTER, PCSR_EAPD);
        }

        ac_wr(ac, AC97_GENERAL_PURPOSE_REGISTER, 0);

        switch (ac->vid) {
        case AC97_CODEC_STAC9708:
#if 0
                /* non-inverted phase */
                /* ac_rd(ac, AC97_VENDOR_REGISTER_11) & ~0x8); */
#endif
                WR(AC97_VENDOR_REGISTER_11, 8);
                break;

        case AC97_CODEC_AD1886:
                /* jack sense */
                WR(AC97_VENDOR_REGISTER_13,
                    (RD(AC97_VENDOR_REGISTER_13) & ~0xEF) | 0x10);
                break;

        case AC97_CODEC_AD1888:
                WR(AC97_VENDOR_REGISTER_15, 0xC420);
#if 0
                /* GED: This looks fishy to me, so I'm nuking it for now */
                /* headphone/aux volume (?) */
                ac_wr(ac, AC97_HEADPHONE_VOLUME_REGISTER,  0x0808);
#endif
                break;

        case AC97_CODEC_AD1980:
#if 0
                /* set jacksense to mute line if headphone is plugged */
                WR(AC97_VENDOR_REGISTER_13,
                    (RD(AC97_VENDOR_REGISTER_13) & ~0xe00) | 0x400);
#endif
                WR(AC97_VENDOR_REGISTER_15, 0xC420);
                break;

        case AC97_CODEC_AD1985:
                WR(AC97_VENDOR_REGISTER_15, 0xC420);
                break;

        case AC97_CODEC_WM9704:
                /* enable I2S */
                WR(AC97_VENDOR_REGISTER_01, RD(AC97_VENDOR_REGISTER_01) | 0x80);
                break;

        case AC97_CODEC_VT1612A:
        case AC97_CODEC_VT1617A:
        case AC97_CODEC_VT1616:
                /* Turn on Center, Surround, and LFE DACs */
                ac_clr(ac, AC97_EXTENDED_AUDIO_STAT_CTRL_REGISTER,
                    EASCR_PRI | EASCR_PRJ | EASCR_PRK);
                WR(AC97_VENDOR_REGISTER_01, 0x0230);
                break;

        case AC97_CODEC_YMF753:
                /* set TX8 + 3AWE */
                WR(AC97_VENDOR_REGISTER_07, RD(AC97_VENDOR_REGISTER_07) | 0x9);
                break;

        default:
                break;
        }

        /* call codec specific reset hook */
        if (ac->codec_reset != NULL) {
                ac->codec_reset(ac);
        }

        /* Turn off variable sampling rate support */
        ac_clr(ac, AC97_EXTENDED_AUDIO_STAT_CTRL_REGISTER, EASCR_VRA);
}

/*
 * This will reset and re-initialize the device.  It is still incumbent
 * on the caller (or the audio framework) to replay control settings!
 */
void
ac97_reset(ac97_t *ac)
{
        ac_analog_reset(ac);
        ac_hw_reset(ac);
        ac_restore(ac);
}

/*
 * Return the number of channels supported by this codec.
 */
int
ac97_num_channels(ac97_t *ac)
{
        return (ac->nchan);
}

/*
 * Register a control -- if it fails, it will generate a message to
 * syslog, but the driver muddles on.  (Failure to register a control
 * should never occur, but is generally benign if it happens.)
 */
void
ac97_control_register(ac97_ctrl_t *ctrl)
{
        ac97_t  *ac = ctrl->actrl_ac97;
        ASSERT(ac->d != NULL);

        ctrl->actrl_suppress = B_FALSE;

        /* Register control with framework */
        ctrl->actrl_ctrl = audio_dev_add_control(ac->d, &ctrl->actrl_desc,
            ac_get_value, ac_set_value, ctrl);
        if (ctrl->actrl_ctrl == NULL) {
                audio_dev_warn(ac->d, "AC97 %s alloc failed",
                    ctrl->actrl_name);
        }
}

void
ac97_control_unregister(ac97_ctrl_t *ctrl)
{
        ctrl->actrl_suppress = B_TRUE;

        if (ctrl->actrl_ctrl != NULL) {
                audio_dev_del_control(ctrl->actrl_ctrl);
                ctrl->actrl_ctrl = NULL;
        }
}

const char *
ac97_control_name(ac97_ctrl_t *ctrl)
{
        return (ctrl->actrl_name);
}

const audio_ctrl_desc_t *
ac97_control_desc(ac97_ctrl_t *ctrl)
{
        return (&ctrl->actrl_desc);
}

void
ac97_register_controls(ac97_t *ac)
{
        ac97_ctrl_t     *ctrl;

        for (ctrl = list_head(&ac->ctrls); ctrl;
            ctrl = list_next(&ac->ctrls, ctrl)) {
                if (ctrl->actrl_suppress)
                        continue;
                ac97_control_register(ctrl);
        }
}

void
ac97_walk_controls(ac97_t *ac, ac97_ctrl_walk_t walker, void *arg)
{
        ac97_ctrl_t     *ctrl;

        for (ctrl = list_head(&ac->ctrls); ctrl;
            ctrl = list_next(&ac->ctrls, ctrl)) {
                if (!(*walker)(ctrl, arg)) {
                        break;
                }
        }
}

void
ac_add_control(ac97_t *ac, ac97_ctrl_probe_t *cpt)
{
        ac97_ctrl_t             *ctrl;
        boolean_t               is_new;

        ASSERT(ac);
        ASSERT(ac->d);

        ctrl = ac97_control_find(ac, cpt->cp_name);
        if (ctrl != NULL) {
                is_new = B_FALSE;
        } else {
                ctrl = kmem_zalloc(sizeof (ac97_ctrl_t), KM_SLEEP);
                is_new = B_TRUE;
        }
        ctrl->actrl_ac97 = ac;
        ctrl->actrl_minval = cpt->cp_minval;
        ctrl->actrl_maxval = cpt->cp_maxval;
        ctrl->actrl_type = cpt->cp_type;
        ctrl->actrl_name = cpt->cp_name;
        ctrl->actrl_flags = cpt->cp_flags;
        if (cpt->cp_enum) {
                for (int e = 0; e < 64; e++) {
                        if (cpt->cp_enum[e] == NULL)
                                break;
                        ctrl->actrl_enum[e] = cpt->cp_enum[e];
                }
        }

        /*
         * Warning for extended controls this field gets changed
         * by audio_dev_add_control() to be a unique value.
         */
        ctrl->actrl_initval = cpt->cp_initval;
        ctrl->actrl_muteable = cpt->cp_muteable;
        ctrl->actrl_write_fn = cpt->cp_write_fn;
        ctrl->actrl_bits = cpt->cp_bits;

        /*
         * Not that it can not be referenced until it is in the
         * list. So again by adding to the list last we avoid the need
         * for locks.
         */
        if (is_new)
                list_insert_tail(&ac->ctrls, ctrl);
}

/*
 * De-Register and free up a control
 */
void
ac97_control_remove(ac97_ctrl_t *ctrl)
{
        ac97_t  *ac = ctrl->actrl_ac97;

        list_remove(&ac->ctrls, ctrl);

        if (ctrl->actrl_ctrl != NULL)
                audio_dev_del_control(ctrl->actrl_ctrl);
        kmem_free(ctrl, sizeof (ac97_ctrl_t));
}

/*
 * This is the master list of all controls known and handled by
 * the AC97 framework. This is the list used to probe, allocate
 * and configure controls. If a control is not in this list it
 * will not be handled. If a control is in this list but does not
 * have a probe routine then it will always be included. If a
 * control in list has a probe routine then it must return true
 * for that control to be included.
 */

#define MONCTL  (AC97_FLAGS | AUDIO_CTRL_FLAG_MONITOR)
#define PLAYCTL (AC97_FLAGS | AUDIO_CTRL_FLAG_PLAY)
#define RECCTL  (AC97_FLAGS | AUDIO_CTRL_FLAG_REC)
#define T3DCTL  (AC97_FLAGS | AUDIO_CTRL_FLAG_3D)
#define TONECTL (AC97_FLAGS | AUDIO_CTRL_FLAG_TONE)
#define MAINVOL (PLAYCTL | AUDIO_CTRL_FLAG_MAINVOL)
#define PCMVOL  (PLAYCTL | AUDIO_CTRL_FLAG_PCMVOL)
#define RECVOL  (RECCTL | AUDIO_CTRL_FLAG_RECVOL)
#define MONVOL  (MONCTL | AUDIO_CTRL_FLAG_MONVOL)

ac97_ctrl_probe_t       ctrl_probe_tbl[] = {

        /* Master PCM Volume */
        {AUDIO_CTRL_ID_VOLUME, INIT_VAL_MAIN, 0, 100, AUDIO_CTRL_TYPE_MONO,
        PCMVOL, PCMOVR_MUTE, ac97_master_set, NULL, 5},

        /* LINE out volume */
        {AUDIO_CTRL_ID_LINEOUT, INIT_VAL_ST, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MAINVOL, 0x8080, ac97_lineout_set, ac_probe_lineout, 6},

        /* Front volume */
        {AUDIO_CTRL_ID_FRONT, INIT_VAL_ST, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MAINVOL, 0x8080, ac97_lineout_set, ac_probe_front, 6},

        /* 4CH out volume (has one of three possible uses, first use) */
        {AUDIO_CTRL_ID_SURROUND, INIT_VAL_ST, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MAINVOL, 0x8080, ac97_surround_set, ac_probe_rear, 6},

        /* ALT out volume (has one of three possible uses, second use) */
        {AUDIO_CTRL_ID_HEADPHONE, INIT_VAL_ST, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MAINVOL, 0x8080, ac97_headphone_set, ac_probe_headphone, 6},

        /* ALT out volume (has one of three possible uses, third use) */
        {AUDIO_CTRL_ID_AUX1OUT, INIT_VAL_ST, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MAINVOL, 0x8080, ac97_aux1out_set, ac_probe_auxout, 6},

        /* center out volume */
        {AUDIO_CTRL_ID_CENTER, INIT_VAL_MN, 0, 100, AUDIO_CTRL_TYPE_MONO,
        MAINVOL, EXLFEVR_CENTER_MUTE, ac_center_set, ac_probe_center, 6},

        /* LFE out volume (sub-woofer) */
        {AUDIO_CTRL_ID_LFE, INIT_VAL_MN, 0, 100, AUDIO_CTRL_TYPE_MONO,
        MAINVOL, EXLFEVR_LFE_MUTE, ac_lfe_set, ac_probe_lfe, 6},

        /* MONO out volume */
        {AUDIO_CTRL_ID_SPEAKER, INIT_VAL_MN, 0, 100, AUDIO_CTRL_TYPE_MONO,
        MAINVOL, MMVR_MUTE, ac_speaker_set, ac_probe_mono, 6},

        /* Record in GAIN */
        {AUDIO_CTRL_ID_RECGAIN, INIT_IGAIN_ST, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        RECVOL, RGR_MUTE, ac_recgain_set, NULL, -4},

        /* MIC in volume */
        {AUDIO_CTRL_ID_MIC, 0, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MONVOL, MICVR_MUTE, ac_mic_set, ac_probe_mic, 5},

        /* LINE in volume */
        {AUDIO_CTRL_ID_LINEIN, 0, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MONVOL, LIVR_MUTE, ac_linein_set, ac_probe_linein, 5},

        /* CD in volume */
        {AUDIO_CTRL_ID_CD, 0, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MONVOL, CDVR_MUTE, ac_cd_set, ac_probe_cdrom, 5},

        /* VIDEO in volume */
        {AUDIO_CTRL_ID_VIDEO, 0, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MONVOL, VIDVR_MUTE, ac_video_set, ac_probe_video, 5},

        /* AUX in volume */
        {AUDIO_CTRL_ID_AUX1IN, 0, 0, 100, AUDIO_CTRL_TYPE_STEREO,
        MONVOL, AUXVR_MUTE, ac_auxin_set, ac_probe_auxin, 5},

        /* PHONE in volume */
        {AUDIO_CTRL_ID_PHONE, 0, 0, 100, AUDIO_CTRL_TYPE_MONO,
        MONVOL, PVR_MUTE, ac_phone_set, ac_probe_phone, 5},

        /* PC BEEPER in volume (motherboard speaker pins) */
        {AUDIO_CTRL_ID_BEEP, INIT_VAL_MN, 0, 100, AUDIO_CTRL_TYPE_MONO,
        AC97_RW, PCBR_MUTE, ac_pcbeep_set, ac_probe_pcbeep, 4},

        /* BASS out level (note, zero is hardware bypass) */
        {AUDIO_CTRL_ID_BASS, 0, 0, 100, AUDIO_CTRL_TYPE_MONO,
        TONECTL, 0, ac_bass_set, ac_probe_tone, 4},

        /* TREBLE out level (note, zero is hardware bypass) */
        {AUDIO_CTRL_ID_TREBLE, 0, 0, 100, AUDIO_CTRL_TYPE_MONO,
        TONECTL, 0, ac_treble_set, ac_probe_tone, 4},

        /* Loudness on/off switch */
        {AUDIO_CTRL_ID_LOUDNESS, 0, 0, 1, AUDIO_CTRL_TYPE_BOOLEAN,
        TONECTL, 0, ac_loudness_set, ac_probe_loud, 0},

        /* 3D depth out level */
        {AUDIO_CTRL_ID_3DDEPTH, 0, 0, 100, AUDIO_CTRL_TYPE_MONO,
        T3DCTL, 0, ac_3ddepth_set, ac_probe_3d_depth, 4},

        /* 3D center out level */
        {AUDIO_CTRL_ID_3DCENT, 0, 0, 100, AUDIO_CTRL_TYPE_MONO,
        T3DCTL, 0, ac_3dcent_set, ac_probe_3d_center, 4},

        /* 3D enhance on/off switch */
        {AUDIO_CTRL_ID_3DENHANCE, 0, 0, 1, AUDIO_CTRL_TYPE_BOOLEAN,
        T3DCTL, 0, ac_3donoff_set, ac_probe_3d, 0},

        /* MIC BOOST switch */
        {AUDIO_CTRL_ID_MICBOOST, 0, 0, 1, AUDIO_CTRL_TYPE_BOOLEAN,
        RECCTL, 0, ac97_micboost_set, ac_probe_mic, 0},

        /* Loopback on/off switch */
        {AUDIO_CTRL_ID_LOOPBACK, 0, 0, 1, AUDIO_CTRL_TYPE_BOOLEAN,
        AC97_RW, 0, ac_loopback_set, NULL, 0},

        /*
         * The following selectors *must* come after the others, as they rely
         * on the probe results of other controls.
         */
        /* record src select  (only one port at a time) */
        {AUDIO_CTRL_ID_RECSRC, (1U << INPUT_MIC), 0, 0, AUDIO_CTRL_TYPE_ENUM,
        RECCTL, 0, ac_insrc_set, NULL, 0, ac_insrcs},

        /* Start of non-standard private controls */

        /* Simulated stereo on/off switch */
        {AUDIO_CTRL_ID_STEREOSIM, 0, 0, 1, AUDIO_CTRL_TYPE_BOOLEAN,
        AC97_RW, 0, ac_stsim_set, ac_probe_stsim, 0},

        /* mono MIC GAIN */
        {AUDIO_CTRL_ID_MICGAIN, INIT_IGAIN_MN, 0, 100, AUDIO_CTRL_TYPE_MONO,
        RECCTL, RGMR_MUTE, ac_monomic_set, ac_probe_mmic, -4},

        /* MIC select switch 0=mic1 1=mic2 */
        {AUDIO_CTRL_ID_MICSRC, 1, 3, 3, AUDIO_CTRL_TYPE_ENUM,
        RECCTL, 0, ac_selmic_set, ac_probe_mic, 0, ac_mics},

        /* MONO out src select 0=mix 1=mic */
        {AUDIO_CTRL_ID_SPKSRC, 1, 3, 3, AUDIO_CTRL_TYPE_ENUM,
        AC97_RW, 0, ac_monosrc_set, ac_probe_mono, 0, ac_monos},

        {NULL}
};

/*
 * Probe all possible controls and register existing
 * ones and set initial values
 *
 * Returns zero on success
 */
static void
ac_probeinit_ctrls(ac97_t *ac, int vol_bits, int enh_bits)
{
        ac97_ctrl_probe_t       *cpt;
        ac97_ctrl_probe_t       my_cpt;

        ASSERT(ac);

        /*
         * Set some ports which are always present.
         */
        ac->inputs = (1U << INPUT_STEREOMIX) | (1U << INPUT_MONOMIX);
        for (cpt = &ctrl_probe_tbl[0]; cpt->cp_name != NULL; cpt++) {
                bcopy(cpt, &my_cpt, sizeof (my_cpt));

                if (strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_RECSRC) == 0) {
                        my_cpt.cp_minval |= ac->inputs;
                        my_cpt.cp_maxval |= ac->inputs;
                }

                if (strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_MICBOOST) == 0) {
                        if (ac->flags & AC97_FLAG_MICBOOST)
                                my_cpt.cp_initval = 1;
                }

                if ((strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_FRONT) == 0) ||
                    (strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_HEADPHONE) == 0) ||
                    (strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_SURROUND) == 0) ||
                    (strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_SPEAKER) == 0)) {
                        my_cpt.cp_bits = vol_bits;
                }

                if ((strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_3DDEPTH) == 0) ||
                    (strcmp(my_cpt.cp_name, AUDIO_CTRL_ID_3DCENT) == 0)) {
                        my_cpt.cp_bits = enh_bits;
                }

                if (!my_cpt.cp_probe || my_cpt.cp_probe(ac)) {
                        ac_add_control(ac, &my_cpt);
                }
        }

        if (ac->codec_init != NULL) {
                ac->codec_init(ac);
        }
}

/*
 * Allocate an AC97 instance for use by a hardware driver.
 *
 * returns an allocated and initialize ac97 structure.
 */
ac97_t *
ac97_alloc(dev_info_t *dip, ac97_rd_t rd, ac97_wr_t wr, void *priv)
{
        ac97_t  *ac;

        ac = kmem_zalloc(sizeof (ac97_t), KM_SLEEP);
        ac->dip = dip;
        ac->rd = rd;
        ac->wr = wr;
        ac->private = priv;

        list_create(&ac->ctrls, sizeof (struct ac97_ctrl),
            offsetof(struct ac97_ctrl, actrl_linkage));

#define PROP_FLAG(prop, flag, def)                                  \
        if (ddi_prop_get_int(DDI_DEV_T_ANY, dip, DDI_PROP_DONTPASS, \
            (prop), (def))) {                                       \
                ac->flags |= (flag);                                \
        } else {                                                    \
                ac->flags &= ~(flag);                               \
        }

        /*
         * Engage the external amplifier by default, suppress with
         * a property of the form "ac97-amplifier=0".
         */
        PROP_FLAG(AC97_PROP_AMPLIFIER, AC97_FLAG_AMPLIFIER, 1);

        /*
         * We cannot necessarily know if the headphone jack is present
         * or not.  There's a technique to probe the codec for
         * headphone support, but many vendors seem to simply hang the
         * headphone jack on the line out circuit, and have some kind
         * of jack sense detection to enable or disable it by default.
         * None of this is visible in the AC'97 registers.
         *
         * We cannot do much about it, but what we can do is offer users
         * a way to suppress the option for a headphone port.  Users and
         * administrators can then set a flag in the driver.conf to suppress
         * the option from display.
         *
         * It turns out that this problem exists for other signals as
         * well.
         */
        PROP_FLAG(AC97_PROP_NO_HEADPHONE, AC97_FLAG_NO_HEADPHONE, 0);
        PROP_FLAG(AC97_PROP_NO_AUXOUT, AC97_FLAG_NO_AUXOUT, 0);
        PROP_FLAG(AC97_PROP_NO_CDROM, AC97_FLAG_NO_CDROM, 0);
        PROP_FLAG(AC97_PROP_NO_AUXIN, AC97_FLAG_NO_AUXIN, 0);
        PROP_FLAG(AC97_PROP_NO_VIDEO, AC97_FLAG_NO_VIDEO, 0);
        PROP_FLAG(AC97_PROP_NO_LINEIN, AC97_FLAG_NO_LINEIN, 0);
        PROP_FLAG(AC97_PROP_NO_MIC, AC97_FLAG_NO_MIC, 0);

        /*
         * Most SPARC systems use the AC97 monoaural output for the
         * built-in speaker.  On these systems, we want to expose and
         * enable the built-in speaker by default.
         *
         * On most x86 systems, the mono output is not connected to
         * anything -- the AC'97 spec makes it pretty clear that the
         * output was actually intended for use with speaker phones.
         * So on those systems, we really don't want to activate the
         * speaker -- we don't even want to expose it's presence
         * normally.
         *
         * However, there could be an exception to the rule here.  To
         * facilitate this, we allow for the presence of the property
         * to indicate that the speaker should be exposed.  Whether it
         * is enabled by default or not depends on the value of the
         * property.  (Generally on SPARC, we enable by default.  On
         * other systems we do not.)
         */
#ifdef  __sparc
        ac->flags |= AC97_FLAG_SPEAKER_OK;
        PROP_FLAG(AC97_PROP_SPEAKER, AC97_FLAG_SPEAKER, 1);
#else
        if (ddi_prop_exists(DDI_DEV_T_ANY, dip, DDI_PROP_DONTPASS,
            AC97_PROP_SPEAKER)) {
                ac->flags |= AC97_FLAG_SPEAKER_OK;
                PROP_FLAG(AC97_PROP_SPEAKER, AC97_FLAG_SPEAKER, 0);
        }
#endif

        /*
         * Enable microphone boost (20dB normally) by default?
         */
        PROP_FLAG(AC97_PROP_MICBOOST, AC97_FLAG_MICBOOST, 0);

        return (ac);
}
/*
 * Allocate an AC97 instance for use by a hardware driver.
 *
 * returns an allocated and initialize ac97 structure.
 */
ac97_t *
ac97_allocate(audio_dev_t *adev, dev_info_t *dip, ac97_rd_t rd, ac97_wr_t wr,
    void *priv)
{
        ac97_t *ac;

        ac = ac97_alloc(dip, rd, wr, priv);
        if (ac != NULL) {
                ac->d = adev;
        }
        return (ac);
}

/*
 * Free an AC97 instance.
 */
void
ac97_free(ac97_t *ac)
{
        ac97_ctrl_t *ctrl;

        /* Clear out any controls that are still attached */
        while ((ctrl = list_head(&ac->ctrls)) != NULL) {
                ac97_control_remove(ctrl);
        }

        list_destroy(&ac->ctrls);
        kmem_free(ac, sizeof (ac97_t));
}

static struct vendor {
        unsigned        id;
        const char      *name;
} vendors[] = {
        { AC97_VENDOR_ADS,      "Analog Devices" },
        { AC97_VENDOR_AKM,      "Asahi Kasei" },
        { AC97_VENDOR_ALC,      "Realtek" },
        { AC97_VENDOR_ALG,      "Avance Logic" },
        { AC97_VENDOR_CMI,      "C-Media" },
        { AC97_VENDOR_CRY,      "Cirrus Logic" },
        { AC97_VENDOR_CXT,      "Conexant" },
        { AC97_VENDOR_EMC,      "eMicro" },
        { AC97_VENDOR_ESS,      "ESS Technology" },
        { AC97_VENDOR_EV,       "Ectiva" },
        { AC97_VENDOR_HRS,      "Intersil" },
        { AC97_VENDOR_ICE,      "ICEnsemble" },
        { AC97_VENDOR_ITE,      "ITE, Inc." },
        { AC97_VENDOR_NSC,      "National Semiconductor" },
        { AC97_VENDOR_PSC,      "Philips Semiconductor" },
        { AC97_VENDOR_SIL,      "Silicon Laboratories" },
        { AC97_VENDOR_ST,       "SigmaTel" },
        { AC97_VENDOR_TRA,      "TriTech", },
        { AC97_VENDOR_TXN,      "Texas Instruments", },
        { AC97_VENDOR_VIA,      "VIA Technologies" },
        { AC97_VENDOR_WML,      "Wolfson" },
        { AC97_VENDOR_YMH,      "Yamaha" },
        { 0, NULL },
};

static struct codec {
        unsigned        id;
        const char      *name;
        int             enh_bits;
        void            (*init)(ac97_t *ac);
        void            (*reset)(ac97_t *ac);
} codecs[] = {
        { AC97_CODEC_AK4540,    "AK4540" },
        { AC97_CODEC_STAC9700,  "STAC9700" },
        { AC97_CODEC_STAC9701,  "STAC9701" },
        { AC97_CODEC_STAC9701_2,        "STAC9701" },
        { AC97_CODEC_STAC9704,  "STAC9704" },
        { AC97_CODEC_STAC9705,  "STAC9705" },
        { AC97_CODEC_STAC9721,  "STAC9721" },
        { AC97_CODEC_STAC9708,  "STAC9708", 2 },
        { AC97_CODEC_STAC9744,  "STAC9744" },
        { AC97_CODEC_STAC9750,  "STAC9750", 3 },
        { AC97_CODEC_STAC9752,  "STAC9752", 3 },
        { AC97_CODEC_STAC9756,  "STAC9756", 3 },
        { AC97_CODEC_STAC9758,  "STAC9758", 3 },
        { AC97_CODEC_STAC9766,  "STAC9766", 3 },
        { AC97_CODEC_TR28028,   "TR28028" },
        { AC97_CODEC_TR28028_2, "TR28028" },
        { AC97_CODEC_TR28023,   "TR28023" },
        { AC97_CODEC_TR28023_2, "TR28023" },
        { AC97_CODEC_EM28028,   "EM28028" },
        { AC97_CODEC_CX20468,   "CX20468" },
        { AC97_CODEC_CX20468_2, "CX20468" },
        { AC97_CODEC_CX20468_21,        "CX20468-21" },
        { AC97_CODEC_CS4297,    "CS4297" },
        { AC97_CODEC_CS4297A,   "CS4297A" },
        { AC97_CODEC_CS4294,    "CS4294" },
        { AC97_CODEC_CS4299,    "CS4299" },
        { AC97_CODEC_CS4202,    "CS4202" },
        { AC97_CODEC_CS4205,    "CS4205" },
        { AC97_CODEC_AD1819B,   "AD1819B" },
        { AC97_CODEC_AD1881,    "AD1881" },
        { AC97_CODEC_AD1881A,   "AD1881A" },
        { AC97_CODEC_AD1885,    "AD1885" },
        { AC97_CODEC_AD1886,    "AD1886" },
        { AC97_CODEC_AD1887,    "AD1887" },
        { AC97_CODEC_AD1888,    "AD1888" },
        { AC97_CODEC_AD1980,    "AD1980" },
        { AC97_CODEC_AD1981,    "AD1981" },     /* no data sheet */
        { AC97_CODEC_AD1981A,   "AD1981A", 0, ad1981a_init },
        { AC97_CODEC_AD1981B,   "AD1981B", 0, ad1981b_init },
        { AC97_CODEC_AD1985,    "AD1985" },
        { AC97_CODEC_WM9701A,   "WM9701A" },
        { AC97_CODEC_WM9703,    "WM9703" },
        { AC97_CODEC_WM9704,    "WM9704" },
        { AC97_CODEC_ES1921,    "ES1921" },
        { AC97_CODEC_ICE1232,   "ICE1232/VT1611A" },
        { AC97_CODEC_LM4550,    "LM4550" },
        { AC97_CODEC_VT1612A,   "VT1612A" },
        { AC97_CODEC_VT1616,    "VT1616" },
        { AC97_CODEC_VT1616A,   "VT1616A" },
        { AC97_CODEC_VT1617A,   "VT1617A" },
        { AC97_CODEC_VT1618,    "VT1618" },
        { AC97_CODEC_ALC100,    "ALC100", 2 },
        { AC97_CODEC_ALC200P,   "ALC200P", 2 },
        { AC97_CODEC_ALC202,    "ALC202", 2 },
        { AC97_CODEC_ALC203,    "ALC203", 2 },
        { AC97_CODEC_ALC250,    "ALC250", 2 },
        { AC97_CODEC_ALC250_2,  "ALC250", 2 },
        { AC97_CODEC_ALC650,    "ALC650", 2, alc650_init },
        { AC97_CODEC_ALC655,    "ALC655", 2, alc650_init },
        { AC97_CODEC_ALC658,    "ALC658", 2, alc650_init },
        { AC97_CODEC_ALC850,    "ALC850", 2, alc850_init },
        { AC97_CODEC_EV1938,    "EV1938" },
        { AC97_CODEC_CMI9738,   "CMI9738", 0, cmi9738_init },
        { AC97_CODEC_CMI9739,   "CMI9739", 0, cmi9739_init },
        { AC97_CODEC_CMI9780,   "CMI9780" },
        { AC97_CODEC_CMI9761,   "CMI9761A", 0, cmi9761_init },
        { AC97_CODEC_CMI9761_2, "CMI9761B", 0, cmi9761_init },
        { AC97_CODEC_CMI9761_3, "CMI9761A+", 0, cmi9761_init },
        { AC97_CODEC_YMF743,    "YMF743" },
        { AC97_CODEC_YMF753,    "YMF753" },
        { 0, NULL }
};

void
ac97_probe_controls(ac97_t *ac)
{
        uint32_t                vid1, vid2;
        uint16_t                ear;
        const char              *name = NULL;
        const char              *vendor = NULL;
        int                     enh_bits;
        int                     vol_bits;
        uint32_t                flags;
        char                    nmbuf[128];
        char                    buf[128];

        /* This is only valid when used with new style ac97_allocate(). */
        ASSERT(ac->d);

        ac_analog_reset(ac);

        vid1 = RD(AC97_VENDOR_ID1_REGISTER);
        vid2 = RD(AC97_VENDOR_ID2_REGISTER);

        if (vid1 == 0xffff) {
                audio_dev_warn(ac->d, "AC'97 codec unresponsive");
                return;
        }

        ac->vid = (vid1 << 16) | vid2;

        /*
         * Find out kind of codec we have and set any special case
         * settings needed.
         */
        for (int i = 0; codecs[i].id; i++) {
                if (ac->vid == codecs[i].id) {
                        name = codecs[i].name;
                        enh_bits = codecs[i].enh_bits;
                        ac->codec_init = codecs[i].init;
                        break;
                }
        }
        for (int i = 0; vendors[i].id; i++) {
                if ((ac->vid & 0xffffff00) == vendors[i].id) {
                        vendor = vendors[i].name;
                        break;
                }
        }
        if (name == NULL) {
                (void) snprintf(nmbuf, sizeof (nmbuf), "0x%04x%04x",
                    vid1, vid2);
                name = nmbuf;
        }
        if (vendor == NULL) {
                vendor = "Unknown";
        }

        /*
         * Populate the initial shadow table.
         */
        for (int i = 0; i < LAST_SHADOW_REG; i += sizeof (uint16_t)) {
                SHADOW(ac, i) = RD(i);
        }

        ac->caps = RD(AC97_RESET_REGISTER);

        enh_bits = 4;
        vol_bits = 6;
        flags = 0;

        /* detect the bit width of the master volume controls */
        WR(AC97_MASTER_VOLUME_REGISTER, 0x20);
        if ((RD(AC97_MASTER_VOLUME_REGISTER) & 0x1f) == 0x1f) {
                vol_bits = 5;
        }

        /*
         * AC'97 2.3 spec indicates three possible uses for AUX_OUT
         * (aka LNLVL_OUT aka HP_OUT).  We have to figure out which one
         * is in use.
         */
        if (ac->caps & RR_HEADPHONE_SUPPORT) {
                /* it looks like it is probably headphones */
                if (ac_probe_reg(ac, AC97_HEADPHONE_VOLUME_REGISTER)) {
                        /* it is implemented */
                        ac->flags |= AC97_FLAG_AUX_HP;
                }
        }

        /* Read EAR just once. */
        ear = RD(AC97_EXTENDED_AUDIO_REGISTER);

        /*
         * If not a headphone, is it 4CH_OUT (surround?)
         */
        if ((!(ac->flags & AC97_FLAG_AUX_HP)) && (ear & EAR_SDAC)) {
                if (ac_probe_reg(ac, AC97_EXTENDED_LRS_VOLUME_REGISTER)) {
                        ac->flags |= AC97_FLAG_AUX_4CH;
                }
        }

        /*
         * If neither, then maybe its an auxiliary line level output?
         */
        if (!(ac->flags & (AC97_FLAG_AUX_HP | AC97_FLAG_AUX_4CH))) {
                if (ac_probe_reg(ac, AC97_HEADPHONE_VOLUME_REGISTER)) {
                        ac->flags |= AC97_FLAG_AUX_LVL;
                }
        }

        /*
         * How many channels?
         */
        ac->nchan = 2;
        if (ear & EAR_SDAC) {
                ac->nchan += 2;
        }
        if (ear & EAR_CDAC) {
                ac->nchan++;
        }
        if (ear & EAR_LDAC) {
                ac->nchan++;
        }

        ac->flags |= flags;
        (void) snprintf(ac->name, sizeof (ac->name), "%s %s", vendor, name);

        (void) snprintf(buf, sizeof (buf), "AC'97 codec: %s", ac->name);
        audio_dev_add_info(ac->d, buf);

        cmn_err(CE_CONT,
            "?%s#%d: AC'97 codec id %s (%x, %d channels, caps %x)\n",
            ddi_driver_name(ac->dip), ddi_get_instance(ac->dip),
            ac->name, ac->vid, ac->nchan, ac->caps);

        /*
         * Probe and register all known controls with framework
         */
        ac_probeinit_ctrls(ac, vol_bits, enh_bits);

        ac_hw_reset(ac);
        ac_init_values(ac);
}

/*
 * Init the actual hardware related to a previously allocated instance
 * of an AC97 device.  This is a legacy function and should not be
 * used in new code.
 *
 * Return zero on success.
 */
int
ac97_init(ac97_t *ac, struct audio_dev *d)
{
        /* Make sure we aren't using this with new style ac97_allocate(). */
        ASSERT(ac->d == NULL);

        /* Save audio framework instance structure */
        ac->d = d;

        ac97_probe_controls(ac);
        ac97_register_controls(ac);

        return (0);
}