gl_print_raw_string
waserr = gl_print_raw_string(gl, 1, s, -1);
waserr = waserr || gl_print_raw_string(gl, 1, "\n\r", -1);
waserr = waserr || gl_print_raw_string(gl, buffered, "\n", 1);
waserr = waserr || gl_print_raw_string(gl, buffered, "\r", 1);
waserr = gl_print_raw_string(gl, 1, string, -1);
return gl_print_raw_string(tputs_gl, 1, &ch, 1);
(void) gl_print_raw_string(tputs_gl, 1, &ch, 1);
if(gl_print_raw_string(gl, 1, string, -1))
static int gl_print_raw_string(GetLine *gl, int buffered,