root/src/apps/icon-o-matic/generic/property/view/specific_properties/FloatValueView.cpp
/*
 * Copyright 2006, Haiku.
 * Distributed under the terms of the MIT License.
 *
 * Authors:
 *              Stephan Aßmus <superstippi@gmx.de>
 */

#include "FloatValueView.h"

#include <stdio.h>

#include "NummericalTextView.h"

// constructor
FloatValueView::FloatValueView(FloatProperty* property)
        : TextInputValueView(),
          fProperty(property)
{
        BRect b = Bounds();
        fTextView = new NummericalTextView(b, "nummerical input", b,
                                                                           B_FOLLOW_LEFT | B_FOLLOW_TOP,
                                                                           B_WILL_DRAW);

        AddChild(fTextView);
        fTextView->SetFloatMode(true);

        if (fProperty)
                fTextView->SetValue(fProperty->Value());
}

// destructor
FloatValueView::~FloatValueView()
{
}

// TextView
InputTextView*
FloatValueView::TextView() const
{
        return fTextView;
}

// ValueChanged
void
FloatValueView::ValueChanged()
{
        if (fProperty) {
                fProperty->SetValue(fTextView->FloatValue());
                fTextView->SetValue(fProperty->Value());
                TextInputValueView::ValueChanged();
        }
}

// AdoptProperty
bool
FloatValueView::AdoptProperty(Property* property)
{
        FloatProperty* p = dynamic_cast<FloatProperty*>(property);
        if (p) {
                if (fTextView->FloatValue() != p->Value())
                        fTextView->SetValue(p->Value());
                fProperty = p;
                return true;
        }
        return false;
}

// GetProperty
Property*
FloatValueView::GetProperty() const
{
        return fProperty;
}