#ifndef _CONFIG_HAIKU_VERSION_H
#define _CONFIG_HAIKU_VERSION_H
#include <config/HaikuConfig.h>
#define B_BEOS_VERSION_4 0x0400
#define B_BEOS_VERSION_4_5 0x0450
#define B_BEOS_VERSION_5 0x0500
#define B_BEOS_VERSION B_BEOS_VERSION_5
#define B_BEOS_VERSION_MAUI B_BEOS_VERSION_5
#define B_HAIKU_VERSION_BEOS 0x00000001
#define B_HAIKU_VERSION_BONE 0x00000002
#define B_HAIKU_VERSION_DANO 0x00000003
#define B_HAIKU_VERSION_1_ALPHA_1 0x00000100
#define B_HAIKU_VERSION_1_PRE_ALPHA_2 0x00000101
#define B_HAIKU_VERSION_1_ALPHA_2 0x00000200
#define B_HAIKU_VERSION_1_PRE_ALPHA_3 0x00000201
#define B_HAIKU_VERSION_1_ALPHA_3 0x00000300
#define B_HAIKU_VERSION_1_PRE_ALPHA_4 0x00000301
#define B_HAIKU_VERSION_1_ALPHA_4 0x00000400
#define B_HAIKU_VERSION_1_PRE_BETA_1 0x00000401
#define B_HAIKU_VERSION_1_BETA_1 0x00000500
#define B_HAIKU_VERSION_1_PRE_BETA_2 0x00000501
#define B_HAIKU_VERSION_1_BETA_2 0x00000600
#define B_HAIKU_VERSION_1_PRE_BETA_3 0x00000601
#define B_HAIKU_VERSION_1_BETA_3 0x00000700
#define B_HAIKU_VERSION_1_PRE_BETA_4 0x00000701
#define B_HAIKU_VERSION_1_BETA_4 0x00000800
#define B_HAIKU_VERSION_1_PRE_BETA_5 0x00000801
#define B_HAIKU_VERSION_1_BETA_5 0x00000900
#define B_HAIKU_VERSION_1_PRE_BETA_6 0x00000901
#define B_HAIKU_VERSION_1_BETA_6 0x00000a00
#define B_HAIKU_VERSION_1_PRE_BETA_7 0x00000a01
#define B_HAIKU_VERSION_1 0x00010000
#define B_HAIKU_VERSION B_HAIKU_VERSION_1_PRE_BETA_7
#define B_HAIKU_ABI_MAJOR 0xffff0000
#define B_HAIKU_ABI_GCC_2 0x00020000
#define B_HAIKU_ABI_GCC_4 0x00040000
#define B_HAIKU_ABI_GCC_2_ANCIENT 0x00020000
#define B_HAIKU_ABI_GCC_2_BEOS 0x00020001
#define B_HAIKU_ABI_GCC_2_HAIKU 0x00020002
#define B_HAIKU_ABI_NAME __HAIKU_ARCH_ABI
#if __GNUC__ == 2
# define B_HAIKU_ABI B_HAIKU_ABI_GCC_2_HAIKU
#elif (__GNUC__ >= 4 && __GNUC__ <= 16) || defined(__TINYC__)
# define B_HAIKU_ABI B_HAIKU_ABI_GCC_4
#else
# error Unsupported compiler!
#endif
#define B_HAIKU_BITS __HAIKU_ARCH_BITS
#define B_HAIKU_PHYSICAL_BITS __HAIKU_ARCH_PHYSICAL_BITS
#ifdef __HAIKU_ARCH_64_BIT
# define B_HAIKU_64_BIT 1
#else
# define B_HAIKU_32_BIT 1
#endif
#ifdef __HAIKU_ARCH_PHYSICAL_64_BIT
# define B_HAIKU_PHYSICAL_64_BIT 1
#else
# define B_HAIKU_PHYSICAL_32_BIT 1
#endif
#ifdef __HAIKU_BEOS_COMPATIBLE
# define B_HAIKU_BEOS_COMPATIBLE 1
#endif
#endif