root/headers/os/kernel/image.h
/*
 * Copyright 2007-2019, Haiku, Inc. All rights reserved.
 * Distributed under the terms of the MIT License.
 */
#ifndef _IMAGE_H
#define _IMAGE_H


#include <OS.h>
#include <sys/param.h>


typedef int32 image_id;

typedef enum {
        B_APP_IMAGE                     = 1,
        B_LIBRARY_IMAGE,
        B_ADD_ON_IMAGE,
        B_SYSTEM_IMAGE
} image_type;

typedef struct {
        image_id        id;
        image_type      type;
        int32           sequence;
        int32           init_order;
        void            (*init_routine)();
        void            (*term_routine)();
        dev_t           device;
        ino_t           node;
        char            name[MAXPATHLEN];
        void            *text;
        void            *data;
        int32           text_size;
        int32           data_size;

        /* Haiku R1 extensions */
        int32           api_version;    /* the Haiku API version used by the image */
        int32           abi;                    /* the Haiku ABI used by the image */
} image_info;


#ifdef __cplusplus
extern "C" {
#endif


/* flags for clear_caches() */
#define B_FLUSH_DCACHE                          0x0001  /* data cache */
#define B_FLUSH_ICACHE                          0x0004  /* instruction cache */
#define B_INVALIDATE_DCACHE                     0x0002
#define B_INVALIDATE_ICACHE                     0x0008


/* symbol types */
#define B_SYMBOL_TYPE_DATA                      0x1
#define B_SYMBOL_TYPE_TEXT                      0x2
#define B_SYMBOL_TYPE_ANY                       0x5


/* initialization/termination functions of shared objects */
#define B_INIT_BEFORE_FUNCTION_NAME     "initialize_before"
#define B_INIT_AFTER_FUNCTION_NAME      "initialize_after"
#define B_TERM_BEFORE_FUNCTION_NAME     "terminate_before"
#define B_TERM_AFTER_FUNCTION_NAME      "terminate_after"

void initialize_before(image_id self);
void initialize_after(image_id self);
void terminate_before(image_id self);
void terminate_after(image_id self);


#define B_APP_IMAGE_SYMBOL              ((void*)(addr_t)0)
        /* value that can be used instead of a pointer to a symbol in the program
           image. */
#define B_CURRENT_IMAGE_SYMBOL  ((void*)__func__)
        /* pointer to a symbol in the callers image */


thread_id load_image(int32 argc, const char **argv, const char **environ);
image_id load_add_on(const char *path);
status_t unload_add_on(image_id image);
status_t get_image_symbol(image_id image, const char *name, int32 symbolType,
                                void **_symbolLocation);
status_t get_nth_image_symbol(image_id image, int32 n, char *nameBuffer,
                                int32 *_nameLength, int32 *_symbolType, void **_symbolLocation);
void clear_caches(void *address, size_t length, uint32 flags);

#define get_image_info(image, info) \
                                _get_image_info((image), (info), sizeof(*(info)))
#define get_next_image_info(team, cookie, info) \
                                _get_next_image_info((team), (cookie), (info), sizeof(*(info)))

/* private, use the macros above */
status_t _get_image_info(image_id image, image_info *info, size_t size);
status_t _get_next_image_info(team_id team, int32 *cookie, image_info *info,
                                size_t size);


#ifdef __cplusplus
}
#endif


#endif  /* _IMAGE_H */