HandleMessage
virtual status_t HandleMessage( /* call this from the thread that listens to the port */
virtual status_t HandleMessage(
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
status = BFileInterface::HandleMessage(message,data,size);
status = BControllable::HandleMessage(message, data, size);
status = BMediaNode::HandleMessage(message,data,size);
virtual status_t HandleMessage(
status = BBufferConsumer::HandleMessage(message,data,size);
status = BBufferProducer::HandleMessage(message,data,size);
status = BMediaNode::HandleMessage(message,data,size);
virtual status_t HandleMessage(
virtual status_t HandleMessage(int32 message, const void *data,
if ((BControllable::HandleMessage(message, data, size) != B_OK) &&
(BBufferConsumer::HandleMessage(message, data, size) != B_OK) &&
(BBufferProducer::HandleMessage(message, data, size) != B_OK) &&
(BControllable::HandleMessage(message, data, size) != B_OK)) {
BMediaNode::HandleMessage(message, data, size);
virtual status_t HandleMessage(int32 code, const void* data, size_t size);
virtual status_t HandleMessage(
virtual status_t HandleMessage(int32 message, const void *data,
virtual status_t HandleMessage(int32 message, const void *data,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message,
virtual status_t HandleMessage(int32 message, const void *data,
status = AbstractFileInterfaceNode::HandleMessage(message,data,size);
status = BBufferProducer::HandleMessage(message,data,size);
virtual status_t HandleMessage(
status_t HandleMessage(
virtual status_t HandleMessage(int32 message, const void *data,
virtual status_t HandleMessage(int32 message, const void *data,
status = BBufferConsumer::HandleMessage(message, data, size);
status = BBufferProducer::HandleMessage(message, data, size);
status = BMediaNode::HandleMessage(message, data, size);
virtual status_t HandleMessage(
virtual status_t HandleMessage(int32 message, const void *data,
status_t HandleMessage(
if((BControllable::HandleMessage(message, data, size) != B_OK) &&
(BBufferConsumer::HandleMessage(message, data, size) != B_OK) &&
(BBufferProducer::HandleMessage(message, data, size) != B_OK) &&
(BControllable::HandleMessage(message, data, size) != B_OK) ) {
BMediaNode::HandleMessage(message, data, size);
virtual status_t HandleMessage(int32 code, const void *data, size_t size);
status = BBufferConsumer::HandleMessage(message,data,size);
status = AbstractFileInterfaceNode::HandleMessage(message,data,size);
virtual status_t HandleMessage(
virtual status_t HandleMessage(int32 message, const void* data,
BBufferConsumer::HandleMessage(code, pData, size) &&
BBufferProducer::HandleMessage(code, pData, size) &&
BControllable::HandleMessage(code, pData, size) &&
BMediaNode::HandleMessage(code, pData, size))
virtual status_t HandleMessage(
obj->HandleMessage((log_what) what, msg);
void HandleMessage(log_what what, const log_message& msg);
err = BControllable::HandleMessage(message, data, size);
if (err) err = BBufferConsumer::HandleMessage(message, data, size);
if (err) err = BMediaNode::HandleMessage(message, data, size);
status_t HandleMessage(
BBufferConsumer::HandleMessage(code, data, size) &&
BBufferProducer::HandleMessage(code, data, size) &&
BControllable::HandleMessage(code, data, size) &&
BMediaNode::HandleMessage(code, data, size))
virtual status_t HandleMessage(
virtual status_t HandleMessage(int32 message,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message, const void* data,
if (BBufferConsumer::HandleMessage(message, data, size) == B_OK
|| BMediaEventLooper::HandleMessage(message, data, size) == B_OK)
status_t HandleMessage(int32 message, const void *data, size_t size);
status_t HandleMessage(int32 message, const void* data,
if (B_OK == BMediaNode::HandleMessage(message, data, size))
if (fProducerThis && fProducerThis->BBufferProducer::HandleMessage(
if (fConsumerThis && fConsumerThis->BBufferConsumer::HandleMessage(
&& fFileInterfaceThis->BFileInterface::HandleMessage(
&& fControllableThis->BControllable::HandleMessage(
if (fTimeSourceThis && fTimeSourceThis->BTimeSource::HandleMessage(
if (HandleMessage(message, data, size) == B_OK)
if (BBufferConsumer::HandleMessage(message, data, size) < 0
&& BMediaEventLooper::HandleMessage(message, data, size) < 0
&& BMediaNode::HandleMessage(message, data, size) < 0) {
virtual status_t HandleMessage(int32 message,
virtual status_t HandleMessage(int32 message, const void* data,
virtual status_t HandleMessage(int32 message,
if (!listener->HandleMessage(sender, link, reply))
virtual bool HandleMessage(Window* sender,
return StackingEventHandler::HandleMessage(sender, link, reply);
bool HandleMessage(SATWindow* sender,
return satWindow->HandleMessage(satWindow, link, reply);
virtual bool HandleMessage(Window* sender,
static bool HandleMessage(SATWindow* sender,
virtual void HandleMessage(BMessage *message);
fLaunchContext->HandleMessage(message);
launchContext->HandleMessage(message);
void HandleMessage(BMessage *message);
if (BBufferConsumer::HandleMessage(message, data, size) == B_OK
|| BMediaEventLooper::HandleMessage(message, data, size) == B_OK)
return BMediaNode::HandleMessage(message, data, size);
virtual status_t HandleMessage(int32 message,
if (B_OK == BBufferProducer::HandleMessage(message,data,size))
if (B_OK == BMediaEventLooper::HandleMessage(message,data,size))
return BMediaNode::HandleMessage(message,data,size);
virtual status_t HandleMessage(int32 message,