#ifndef __VIDEO_NODE_H_
#define __VIDEO_NODE_H_
#include <BufferConsumer.h>
#include <MediaEventLooper.h>
class BLocker;
class VideoView;
class VideoNode : public BMediaEventLooper, public BBufferConsumer {
public:
VideoNode(const char *name, VideoView *view);
~VideoNode();
void SetOverlayEnabled(bool yesno);
bool IsOverlayActive();
void LockBitmap();
BBitmap * Bitmap();
void UnlockBitmap();
protected:
BMediaAddOn * AddOn(int32 *internal_id) const;
void NodeRegistered();
void BufferReceived(BBuffer * buffer);
status_t GetNextInput(int32 *cookie, media_input *out_input);
void DisposeInputCookie(int32 cookie);
status_t HandleMessage(int32 message, const void *data, size_t size);
void HandleEvent(const media_timed_event *event,
bigtime_t lateness, bool realTimeEvent);
status_t AcceptFormat(const media_destination &dst,
media_format *format);
void ProducerDataStatus(const media_destination &dst,
int32 status, bigtime_t at_media_time);
status_t GetLatencyFor(const media_destination &dst,
bigtime_t *out_latency, media_node_id *out_id);
status_t Connected(const media_source &src,
const media_destination &dst,
const media_format &format, media_input *out_input);
void Disconnected(const media_source &src,
const media_destination &dst);
status_t FormatChanged(const media_source &src,
const media_destination &dst, int32 from_change_count,
const media_format &format);
protected:
void HandleBuffer(BBuffer *buffer);
status_t CreateBuffers(BRect frame, color_space cspace, bool overlay);
void DeleteBuffers();
protected:
VideoView * fVideoView;
media_input fInput;
bool fOverlayEnabled;
bool fOverlayActive;
bool fDirectOverlayBuffer;
BBitmap * fBitmap;
BLocker * fBitmapLocker;
};
#endif