#ifndef __VIDEO_NODE_H_
#define __VIDEO_NODE_H_
#include <BufferConsumer.h>
#include <MediaEventLooper.h>
class BBitmap;
class BLocker;
class BWindow;
class VideoView;
class VideoWindow;
class VideoNode : public BMediaEventLooper, public BBufferConsumer
{
public:
VideoNode(const char *name);
VideoNode(const char *name, BMediaAddOn* addon, int32 id);
~VideoNode();
void SetOverlayEnabled(bool yesno);
bool IsOverlayActive();
void LockBitmap();
BBitmap * Bitmap();
void UnlockBitmap();
protected:
BMediaAddOn * AddOn(int32 *internal_id) const;
void NodeRegistered();
void BufferReceived(BBuffer * buffer);
status_t GetNextInput(int32 *cookie, media_input *out_input);
void DisposeInputCookie(int32 cookie);
status_t HandleMessage(
int32 message,
const void *data,
size_t size);
void HandleEvent(
const media_timed_event *event,
bigtime_t lateness,
bool realTimeEvent);
status_t AcceptFormat(
const media_destination &dst,
media_format *format);
void ProducerDataStatus(
const media_destination &dst,
int32 status,
bigtime_t at_media_time);
status_t GetLatencyFor(
const media_destination &dst,
bigtime_t *out_latency,
media_node_id *out_id);
status_t Connected(
const media_source &src,
const media_destination &dst,
const media_format &format,
media_input *out_input);
void Disconnected(
const media_source &src,
const media_destination &dst);
status_t FormatChanged(
const media_source &src,
const media_destination &dst,
int32 from_change_count,
const media_format &format);
void HandleBuffer(BBuffer *buffer);
status_t CreateBuffers(BRect frame, color_space cspace, bool overlay);
void DeleteBuffers();
private:
void _InitDisplay();
VideoWindow * fWindow;
VideoView * fVideoView;
media_input fInput;
bool fOverlayEnabled;
bool fOverlayActive;
bool fDirectOverlayBuffer;
BBitmap * fBitmap;
BLocker * fBitmapLocker;
BMediaAddOn* fAddOn;
int32 fInternalFlavorId;
};
#endif