DispatchMessage
virtual void DispatchMessage(BMessage* message,
virtual void DispatchMessage(BMessage* message,
virtual void DispatchMessage(BMessage* message,
virtual void DispatchMessage(BMessage* message,
virtual void DispatchMessage(BMessage* message,
virtual void DispatchMessage(BMessage* message,
virtual void DispatchMessage(BMessage* message, BHandler* handler);
return BLooper::DispatchMessage(message, handler);
void DispatchMessage(BMessage *message, BHandler *handler);
#define PUMP_MESSAGE_LOOP { MSG Msg; while (PeekMessage(&Msg, NULL, 0, 0, PM_REMOVE) != 0) { TranslateMessage(&Msg); DispatchMessage(&Msg); } }
BWindow::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message,
BWindow::DispatchMessage(message, handler);
void DispatchMessage(BMessage *message, BHandler *handler);
virtual void DispatchMessage(BMessage* message, BHandler* target);
BWindow::DispatchMessage(message, target);
BWindow::DispatchMessage(msg, handler);
BWindow::DispatchMessage(msg, handler);
virtual void DispatchMessage(BMessage* message,
BWindow::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
BWindow::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
BWindow::DispatchMessage(msg, handler);
BWindow::DispatchMessage(msg, handler);
void DispatchMessage(BMessage *message, BHandler *handler);
BWebWindow::DispatchMessage(message, target);
virtual void DispatchMessage(BMessage* message,
BWindow::DispatchMessage(message, target);
virtual void DispatchMessage(BMessage* message,
Looper()->DispatchMessage(message, *target);
BLooper::DispatchMessage(message, handler);
BLooper::DispatchMessage(message, handler);
DispatchMessage(fLastMessage, handler);
DispatchMessage(message, handler);
inherited::DispatchMessage(message, handler);
BWindow::DispatchMessage(msg, handler);
BWindow::DispatchMessage(message, handler);
BLooper::DispatchMessage(message, target);
BWindow::DispatchMessage(message, this);
DispatchMessage(fLastMessage, handler);
BWindow::DispatchMessage(message, handler);
_inherited::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
BAlert::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage*, BHandler*);
BAlert::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
BWindow::DispatchMessage(message, handler);
BWindow::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message,
BWindow::DispatchMessage(message, handler);
virtual void DispatchMessage(BMessage* message,
TeamDebugHandlerRoster::Default()->DispatchMessage(message);
DispatchMessage(code, pmsg);
void DispatchMessage(int32 code, BPrivate::PortLink &link);
app->DispatchMessage(code, reader);
void DispatchMessage(int32 code, BPrivate::LinkReceiver &link);
BWindow::DispatchMessage(message, handler);
BWindow::DispatchMessage(message, handler);
Looper()->DispatchMessage(message, *target);
virtual void DispatchMessage(BMessage* message, BHandler* handler);
BWindow::DispatchMessage(message, handler);