B_FONT_FACE
view->SetFontAndColor(startOffset, endOffset, &font, B_FONT_FACE);
view->SetFontAndColor(startOffset, endOffset, &font, B_FONT_FACE);
if (mask == B_FONT_FACE)
SetFont(&font, B_FONT_FACE);
fTextView->SetFontAndColor(&font, B_FONT_FAMILY_AND_STYLE | B_FONT_FACE);
if (font_flags & B_FONT_FACE)
if (mask & B_FONT_FACE)
if ((mode & B_FONT_FACE) != 0)
if ((mask & B_FONT_FACE) != 0) {
if ((flags & B_FONT_FACE) != 0)
fState->GetDrawState()->SetFont(font, B_FONT_FACE);
if (mask & B_FONT_FACE) {
fCanvas->CurrentState()->SetFont(font, B_FONT_FACE);