root/src/tests/servers/app/view_state/ViewState.cpp
/*
 * Copyright 2005-2009, Haiku Inc.
 * Distributed under the terms of the MIT License.
 *
 * Authors:
 *              Axel Dörfler, axeld@pinc-software.de
 */


#include <Application.h>
#include <Window.h>
#include <View.h>

#include <stdio.h>


class View : public BView {
public:
                                                        View(BRect rect);
        virtual                                 ~View();

        virtual void                    Draw(BRect updateRect);
};


class Window : public BWindow {
public:
                                                        Window();
        virtual                                 ~Window();

        virtual bool                    QuitRequested();
};


class Application : public BApplication {
public:
                                                        Application();

        virtual void                    ReadyToRun();
};


View::View(BRect rect)
        :
        BView(rect, "view state", B_FOLLOW_ALL, B_WILL_DRAW)
{
}


View::~View()
{
}


void
View::Draw(BRect updateRect)
{
        SetHighColor(100, 100, 100);
        StrokeRect(Bounds());

        // TODO: for now, we only test scaling functionality

        SetHighColor(42, 42, 242);
        StrokeRect(BRect(5, 5, 10, 10));
#ifdef __HAIKU__
        printf("scale 1: %g\n", Scale());
#endif

        SetScale(2.0);
        StrokeRect(BRect(5, 5, 10, 10));
#ifdef __HAIKU__
        printf("scale 2: %g\n", Scale());
#endif

        SetHighColor(42, 242, 42);
        PushState();
        StrokeRect(BRect(6, 6, 11, 11));
#ifdef __HAIKU__
        printf("scale 3: %g\n", Scale());
#endif

        SetHighColor(242, 42, 42);
        SetScale(2.0);
        StrokeRect(BRect(5, 5, 10, 10));
#ifdef __HAIKU__
        printf("scale 4: %g\n", Scale());
#endif

        PopState();
        SetScale(1.0);
}


//      #pragma mark -


Window::Window()
        :
        BWindow(BRect(100, 100, 400, 400), "ViewState-Test", B_TITLED_WINDOW,
                B_ASYNCHRONOUS_CONTROLS)
{
        BView* view = new View(BRect(10, 10, 290, 290));
        AddChild(view);
}


Window::~Window()
{
}


bool
Window::QuitRequested()
{
        be_app->PostMessage(B_QUIT_REQUESTED);
        return true;
}


//      #pragma mark -


Application::Application()
        :
        BApplication("application/x-vnd.haiku-view_state")
{
}


void
Application::ReadyToRun()
{
        Window* window = new Window();
        window->Show();
}


//      #pragma mark -


int
main(int argc, char** argv)
{
        Application app;
        app.Run();

        return 0;
}