root/sys/dev/drm/include/linux/bitops.h
/*-
 * Copyright (c) 2010 Isilon Systems, Inc.
 * Copyright (c) 2010 iX Systems, Inc.
 * Copyright (c) 2010 Panasas, Inc.
 * Copyright (c) 2015-2020 François Tigeot <ftigeot@wolfpond.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice unmodified, this list of conditions, and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
#ifndef _LINUX_BITOPS_H_
#define _LINUX_BITOPS_H_

#include <asm/types.h>

#define BIT(nr)                 (1UL << (nr))
#define BIT_ULL(nb)             (1ULL << (nb))
#define BIT_MASK(n)             (~0UL >> (BITS_PER_LONG - (n)))
#define BITS_TO_LONGS(n)        howmany((n), BITS_PER_LONG)
#define BIT_WORD(nr)            ((nr) / BITS_PER_LONG)
#define BITS_PER_BYTE           8

#include <asm/bitops.h>

#include <sys/types.h>
#include <sys/systm.h>

static inline int
__ffs(int mask)
{
        return (ffs(mask) - 1);
}

static inline int
__fls(int mask)
{
        return (fls(mask) - 1);
}

static inline int
__ffsl(long mask)
{
        return (ffsl(mask) - 1);
}

static inline int
__flsl(long mask)
{
        return (flsl(mask) - 1);
}

/*
 * fls64 - find leftmost set bit in a 64-bit word
 *
 * Returns 0 if no bit is set or the bit
 * position counted from 1 to 64 otherwise
 */
static inline int
fls64(__u64 x)
{
        return flsl(x);
}

#define ffz(mask)       __ffs(~(mask))

static inline int get_count_order(unsigned int count)
{
        int order;

        order = fls(count) - 1;
        if (count & (count - 1))
                order++;
        return order;
}

static inline unsigned long
find_first_bit(unsigned long *addr, unsigned long size)
{
        long mask;
        int bit;

        for (bit = 0; size >= BITS_PER_LONG;
            size -= BITS_PER_LONG, bit += BITS_PER_LONG, addr++) {
                if (*addr == 0)
                        continue;
                return (bit + __ffsl(*addr));
        }
        if (size) {
                mask = (*addr) & BIT_MASK(size);
                if (mask)
                        bit += __ffsl(mask);
                else
                        bit += size;
        }
        return (bit);
}

static inline unsigned long
find_first_zero_bit(unsigned long *addr, unsigned long size)
{
        long mask;
        int bit;

        for (bit = 0; size >= BITS_PER_LONG;
            size -= BITS_PER_LONG, bit += BITS_PER_LONG, addr++) {
                if (~(*addr) == 0)
                        continue;
                return (bit + __ffsl(~(*addr)));
        }
        if (size) {
                mask = ~(*addr) & BIT_MASK(size);
                if (mask)
                        bit += __ffsl(mask);
                else
                        bit += size;
        }
        return (bit);
}

static inline unsigned long
find_last_bit(unsigned long *addr, unsigned long size)
{
        long mask;
        int offs;
        int bit;
        int pos;

        pos = size / BITS_PER_LONG;
        offs = size % BITS_PER_LONG;
        bit = BITS_PER_LONG * pos;
        addr += pos;
        if (offs) {
                mask = (*addr) & BIT_MASK(offs);
                if (mask)
                        return (bit + __flsl(mask));
        }
        while (--pos) {
                addr--;
                bit -= BITS_PER_LONG;
                if (*addr)
                        return (bit + __flsl(mask));
        }
        return (size);
}

static inline unsigned long
find_next_bit(unsigned long *addr, unsigned long size, unsigned long offset)
{
        long mask;
        int offs;
        int bit;
        int pos;

        if (offset >= size)
                return (size);
        pos = offset / BITS_PER_LONG;
        offs = offset % BITS_PER_LONG;
        bit = BITS_PER_LONG * pos;
        addr += pos;
        if (offs) {
                mask = (*addr) & ~BIT_MASK(offs);
                if (mask)
                        return (bit + __ffsl(mask));
                bit += BITS_PER_LONG;
                addr++;
        }
        for (size -= bit; size >= BITS_PER_LONG;
            size -= BITS_PER_LONG, bit += BITS_PER_LONG, addr++) {
                if (*addr == 0)
                        continue;
                return (bit + __ffsl(*addr));
        }
        if (size) {
                mask = (*addr) & BIT_MASK(size);
                if (mask)
                        bit += __ffsl(mask);
                else
                        bit += size;
        }
        return (bit);
}

static inline unsigned long
find_next_zero_bit(unsigned long *addr, unsigned long size,
    unsigned long offset)
{
        long mask;
        int offs;
        int bit;
        int pos;

        if (offset >= size)
                return (size);
        pos = offset / BITS_PER_LONG;
        offs = offset % BITS_PER_LONG;
        bit = BITS_PER_LONG * pos;
        addr += pos;
        if (offs) {
                mask = ~(*addr) & ~BIT_MASK(offs);
                if (mask)
                        return (bit + __ffsl(mask));
                bit += BITS_PER_LONG;
                addr++;
        }
        for (size -= bit; size >= BITS_PER_LONG;
            size -= BITS_PER_LONG, bit += BITS_PER_LONG, addr++) {
                if (~(*addr) == 0)
                        continue;
                return (bit + __ffsl(~(*addr)));
        }
        if (size) {
                mask = ~(*addr) & BIT_MASK(size);
                if (mask)
                        bit += __ffsl(mask);
                else
                        bit += size;
        }
        return (bit);
}

static inline void
bitmap_zero(unsigned long *addr, int size)
{
        int len;

        len = BITS_TO_LONGS(size) * sizeof(long);
        memset(addr, 0, len);
}

static inline void
bitmap_fill(unsigned long *addr, int size)
{
        int tail;
        int len;

        len = (size / BITS_PER_LONG) * sizeof(long);
        memset(addr, 0xff, len);
        tail = size & (BITS_PER_LONG - 1);
        if (tail) 
                addr[size / BITS_PER_LONG] = BIT_MASK(tail);
}

static inline int
bitmap_full(unsigned long *addr, int size)
{
        long mask;
        int tail;
        int len;
        int i;

        len = size / BITS_PER_LONG;
        for (i = 0; i < len; i++)
                if (addr[i] != ~0UL)
                        return (0);
        tail = size & (BITS_PER_LONG - 1);
        if (tail) {
                mask = BIT_MASK(tail);
                if ((addr[i] & mask) != mask)
                        return (0);
        }
        return (1);
}

static inline int
bitmap_empty(unsigned long *addr, int size)
{
        long mask;
        int tail;
        int len;
        int i;

        len = size / BITS_PER_LONG;
        for (i = 0; i < len; i++)
                if (addr[i] != 0)
                        return (0);
        tail = size & (BITS_PER_LONG - 1);
        if (tail) {
                mask = BIT_MASK(tail);
                if ((addr[i] & mask) != 0)
                        return (0);
        }
        return (1);
}

#define NBLONG  (NBBY * sizeof(long))

#define set_bit(i, a)                                                   \
    atomic_set_long(&((volatile long *)(a))[(i)/NBLONG], 1LU << ((i) % NBLONG))

#define clear_bit(i, a)                                                 \
    atomic_clear_long(&((volatile long *)(a))[(i)/NBLONG], 1LU << ((i) % NBLONG))

#define test_bit(i, a)                                                  \
    !!(atomic_load_acq_long(&((volatile long *)(a))[(i)/NBLONG]) &      \
                            (1LU << ((i) % NBLONG)))

static inline long
test_and_clear_bit(long bit, long *var)
{
        long val;

        var += bit / (sizeof(long) * NBBY);
        bit %= sizeof(long) * NBBY;
        bit = 1L << bit;
        do {
                val = *(volatile long *)var;
        } while (atomic_cmpset_long(var, val, val & ~bit) == 0);

        return !!(val & bit);
}

static inline unsigned long
__test_and_clear_bit(unsigned int bit, volatile unsigned long *ptr)
{
        const unsigned int units = (sizeof(*ptr) * NBBY);
        volatile unsigned long *const p = &ptr[bit / units];
        const unsigned long mask = (1UL << (bit % units));
        unsigned long v;

        v = *p;
        *p &= ~mask;

        return ((v & mask) != 0);
}

static inline long
test_and_set_bit(long bit, volatile unsigned long *var)
{
        long val;

        var += bit / (sizeof(long) * NBBY);
        bit %= sizeof(long) * NBBY;
        bit = 1L << bit;
        do {
                val = *(volatile long *)var;
        } while (atomic_cmpset_long(var, val, val | bit) == 0);

        return !!(val & bit);
}


#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
#define BITMAP_LAST_WORD_MASK(nbits)                                    \
(                                                                       \
        ((nbits) % BITS_PER_LONG) ?                                     \
                (1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL               \
)


static inline void
bitmap_set(unsigned long *map, int start, int nr)
{
        unsigned long *p = map + BIT_WORD(start);
        const int size = start + nr;
        int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
        unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);

        while (nr - bits_to_set >= 0) {
                *p |= mask_to_set;
                nr -= bits_to_set;
                bits_to_set = BITS_PER_LONG;
                mask_to_set = ~0UL;
                p++;
        }
        if (nr) {
                mask_to_set &= BITMAP_LAST_WORD_MASK(size);
                *p |= mask_to_set;
        }
}

static inline void
bitmap_clear(unsigned long *map, int start, int nr)
{
        unsigned long *p = map + BIT_WORD(start);
        const int size = start + nr;
        int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
        unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);

        while (nr - bits_to_clear >= 0) {
                *p &= ~mask_to_clear;
                nr -= bits_to_clear;
                bits_to_clear = BITS_PER_LONG;
                mask_to_clear = ~0UL;
                p++;
        }
        if (nr) {
                mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
                *p &= ~mask_to_clear;
        }
}

enum {
        REG_OP_ISFREE,          /* true if region is all zero bits */
        REG_OP_ALLOC,           /* set all bits in region */
        REG_OP_RELEASE,         /* clear all bits in region */
};

static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
{
        int nbits_reg;          /* number of bits in region */
        int index;              /* index first long of region in bitmap */
        int offset;             /* bit offset region in bitmap[index] */
        int nlongs_reg;         /* num longs spanned by region in bitmap */
        int nbitsinlong;        /* num bits of region in each spanned long */
        unsigned long mask;     /* bitmask for one long of region */
        int i;                  /* scans bitmap by longs */
        int ret = 0;            /* return value */

        /*
         * Either nlongs_reg == 1 (for small orders that fit in one long)
         * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
         */
        nbits_reg = 1 << order;
        index = pos / BITS_PER_LONG;
        offset = pos - (index * BITS_PER_LONG);
        nlongs_reg = BITS_TO_LONGS(nbits_reg);
        nbitsinlong = min(nbits_reg,  BITS_PER_LONG);

        /*
         * Can't do "mask = (1UL << nbitsinlong) - 1", as that
         * overflows if nbitsinlong == BITS_PER_LONG.
         */
        mask = (1UL << (nbitsinlong - 1));
        mask += mask - 1;
        mask <<= offset;

        switch (reg_op) {
        case REG_OP_ISFREE:
                for (i = 0; i < nlongs_reg; i++) {
                        if (bitmap[index + i] & mask)
                                goto done;
                }
                ret = 1;        /* all bits in region free (zero) */
                break;

        case REG_OP_ALLOC:
                for (i = 0; i < nlongs_reg; i++)
                        bitmap[index + i] |= mask;
                break;

        case REG_OP_RELEASE:
                for (i = 0; i < nlongs_reg; i++)
                        bitmap[index + i] &= ~mask;
                break;
        }
done:
        return ret;
}

/**
 * bitmap_find_free_region - find a contiguous aligned mem region
 *      @bitmap: array of unsigned longs corresponding to the bitmap
 *      @bits: number of bits in the bitmap
 *      @order: region size (log base 2 of number of bits) to find
 *
 * Find a region of free (zero) bits in a @bitmap of @bits bits and
 * allocate them (set them to one).  Only consider regions of length
 * a power (@order) of two, aligned to that power of two, which
 * makes the search algorithm much faster.
 *
 * Return the bit offset in bitmap of the allocated region,
 * or -errno on failure.
 */
static inline int 
bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
{
        int pos, end;           /* scans bitmap by regions of size order */

        for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) {
                if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
                        continue;
                __reg_op(bitmap, pos, order, REG_OP_ALLOC);
                return pos;
        }
        return -ENOMEM;
}

/**
 * bitmap_release_region - release allocated bitmap region
 *      @bitmap: array of unsigned longs corresponding to the bitmap
 *      @pos: beginning of bit region to release
 *      @order: region size (log base 2 of number of bits) to release
 *
 * This is the complement to __bitmap_find_free_region() and releases
 * the found region (by clearing it in the bitmap).
 *
 * No return value.
 */
static inline void 
bitmap_release_region(unsigned long *bitmap, int pos, int order)
{
        __reg_op(bitmap, pos, order, REG_OP_RELEASE);
}

/* Returns a contiguous bitmask from bits h to l */
#define GENMASK(h, l)   \
        (((~0UL) >> (BITS_PER_LONG - (h) - 1)) & ((~0UL) << (l)))

#define GENMASK_ULL(h, l) \
        (((~0ULL) >> (BITS_PER_LONG_LONG - 1 - (h))) & ((~0ULL) << (l)))

#include <asm/bitops/non-atomic.h>
#include <asm/bitops/const_hweight.h>

#define for_each_set_bit(bit, addr, size) \
        for ((bit) = find_first_bit((addr), (size));            \
             (bit) < (size);                                    \
             (bit) = find_next_bit((addr), (size), (bit) + 1))

#define for_each_clear_bit(bit, addr, size) \
        for ((bit) = find_first_zero_bit((addr), (size));       \
             (bit) < (size);                                            \
             (bit) = find_next_zero_bit((addr), (size), (bit) + 1))

static inline int64_t
sign_extend64(uint64_t value, int index)
{
        uint8_t shift = 63 - index;
        return (int64_t)(value << shift) >> shift;
}

#endif  /* _LINUX_BITOPS_H_ */