raiseexperience
raiseexperience((long)tmp);
raiseexperience((long)(skill[c[LEVEL]] - c[EXPERIENCE]));
void raiseexperience(long);
raiseexperience(6000000L);
raiseexperience((long)monster[monst].experience);
raiseexperience((long)k);
raiseexperience((long)j);