Symbol: play
games/monop/cards.c
252
play[i].money -= num;
games/monop/cards.c
261
play[i].money += num;
games/monop/execute.c
207
if (play) {
games/monop/execute.c
209
free(play[i].name);
games/monop/execute.c
210
play[i].name = NULL;
games/monop/execute.c
212
free(play);
games/monop/execute.c
213
play = NULL;
games/monop/execute.c
278
fprintf(outf, " money %d\n", play[i].money);
games/monop/execute.c
279
fprintf(outf, " loc %d\n", play[i].loc);
games/monop/execute.c
280
fprintf(outf, " num_gojf %d\n", play[i].num_gojf);
games/monop/execute.c
281
fprintf(outf, " in_jail %d\n", play[i].in_jail);
games/monop/execute.c
404
if (play == NULL || cur_p == NULL || num_play < 2) {
games/monop/execute.c
528
if (play != NULL) {
games/monop/execute.c
532
play = calloc((size_t)num_play, sizeof(play[0]));
games/monop/execute.c
533
if (play == NULL) {
games/monop/execute.c
540
if (play == NULL) {
games/monop/execute.c
544
cur_p = &play[player];
games/monop/execute.c
580
if (play == NULL) {
games/monop/execute.c
584
pp = &play[restore_itemnum];
games/monop/execute.c
688
add_list(tmp, &play[tmp].own_list, restore_itemnum);
games/monop/misc.c
127
op = play[pl].own_list;
games/monop/misc.c
143
play[pl].num_util = num;
games/monop/misc.c
162
play[pl].num_rr = num;
games/monop/misc.c
82
cur_p = &play[player];
games/monop/monop.c
113
PLAY *play, /* player structure array ("calloc"ed) */
games/monop/monop.c
266
cur_p = play = calloc((size_t)num_play, sizeof (PLAY));
games/monop/monop.c
267
if (play == NULL)
games/monop/monop.c
278
name_list[i] = play[i].name = strdup(buf);
games/monop/monop.c
281
play[i].money = 1500;
games/monop/monop.c
296
free(play[i].name);
games/monop/monop.c
297
free(play);
games/monop/monop.c
315
printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6));
games/monop/monop.c
330
cur_p = &play[max_pl];
games/monop/monop.h
142
extern PLAY *play, *cur_p;
games/monop/print.c
128
printf("%d", play[sqp->owner].num_util);
games/monop/print.c
141
printf("%d %4d", play[sqp->owner].num_rr,
games/monop/print.c
142
25 << (play[sqp->owner].num_rr - 1));
games/monop/print.c
170
pp = &play[pl];
games/monop/print.c
66
printsq(play[i].loc, FALSE);
games/monop/print.c
67
printf(" %s (%d)", play[i].name, i+1);
games/monop/print.c
68
if (cur_p == &play[i])
games/monop/prop.c
100
play[plr].num_util--;
games/monop/prop.c
178
} else if (cur_bid > play[i].money) {
games/monop/prop.c
180
play[i].money);
games/monop/prop.c
190
printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
games/monop/prop.c
192
play[i].money -= cur_max;
games/monop/prop.c
49
add_list(playernum, &(play[playernum].own_list), cur_p->loc);
games/monop/prop.c
97
play[plr].num_rr--;
games/monop/rent.c
46
plp = &play[sqp->owner];
games/monop/trade.c
109
pp = &play[pn];
games/monop/trade.c
178
printf("Player %s (%d) gives:\n", play[tp->trader].name,
games/monop/trade.c
214
pl_fr = &play[from->trader];
games/monop/trade.c
215
pl_to = &play[to->trader];
games/monop/trade.c
303
free(play[player].name);
games/monop/trade.c
307
play[i] = play[i+1];
games/monop/trade.c
316
printf("\nThen %s WINS!!!!!\n", play[0].name);
games/monop/trade.c
319
play[0].money+prop_worth(&play[0]));
games/morse/morse.c
280
static void play(const char *, int);
games/morse/morse.c
610
play(" ", 0);
games/morse/morse.c
627
play(m->morse, prosign);
games/sail/extern.h
322
void play(void) __dead2;
games/sail/pl_main.c
135
play();
games/trek/main.c
195
play();
games/trek/trek.h
469
void play(void) __dead2;
sys/dev/sound/pci/hdspe-pcm.c
124
if (scp->hc->play)
sys/dev/sound/pci/hdspe-pcm.c
654
err = pcm_register(dev, scp, scp->hc->play, scp->hc->rec);
sys/dev/sound/pci/hdspe-pcm.c
661
for (i = 0; i < scp->hc->play; i++) {
sys/dev/sound/pci/hdspe.h
99
uint32_t play;
sys/dev/sound/pci/solo.c
429
int play = (dir == PCMDIR_PLAY)? 1 : 0;
sys/dev/sound/pci/solo.c
438
sc->simplex_dir = play ? PCMDIR_PLAY : PCMDIR_REC ;
sys/dev/sound/pci/solo.c
448
ess_write(sc, 0xb8, 0x04 | (play? 0x00 : 0x0a));
usr.sbin/cdcontrol/cdcontrol.c
126
static int play(char *arg);
usr.sbin/cdcontrol/cdcontrol.c
397
return play (arg);