pause
if (s_client_config.pause & 0x01)
int pause;
.opt.flag = &s_client_config.pause,
doword(int pause, int r, int c)
if (pause) {
boolean pause = score_only;
if (pause) {
int pause(void);
__weak_reference(__pause, pause);
__strong_reference(_pause, pause);
while (!VGLOnDisplay) pause();
pause();
pause();
acd_pause_resume(device_t dev, int pause)
int8_t ccb[16] = { ATAPI_PAUSE, 0, 0, 0, 0, 0, 0, 0, pause,
pause("agelnk", hz);
pause("alclnk", hz);
pause("alelnk", hz);
pause("ath_reset_grablock", msecs_to_ticks(100));
u32 pause, asm_dir, reg_val;
pause = 0;
pause = 0;
pause = 1;
if (pause)
pause("jmelnk", hz);
mxge_change_pause(mxge_softc_t *sc, int pause)
if (pause)
sc->pause = pause;
mxge_change_pause(sc, sc->pause);
if (sc->pause)
int pause;
if (sc->pause)
pause = 1;
if (!sc->pause)
pause = 0;
return mxge_change_pause(sc, pause);
if (sc->pause)
sc->pause = 1;
int pause;
pause("mps_pause", (hz/1000));/* 1msec sleep */
pause ; \
pause ; \
pause();
pause();
pause();
pause();
pause();
pause();
pause();
pause();
pause();
pause();
pause();
c->pause.func = chat_PauseTimer;
c->pause.name = "chat pause";
c->pause.arg = c;
timer_Start(&c->pause);
if (c->pause.state == TIMER_RUNNING)
memset(&c->pause, '\0', sizeof c->pause);
timer_Stop(&c->pause);
timer_Stop(&c->pause);
timer_Stop(&c->pause);
c->pause.load = 0;
timer_Stop(&c->pause);
c->pause.load += load;
struct pppTimer pause; /* Inactivity timer */