Symbol: doname
games/hack/extern.h
284
char *doname(struct obj *);
games/hack/hack.apply.c
447
pline("You now wield %s.", doname(obj));
games/hack/hack.c
455
pline("Pick up %s ? [ynaq]", doname(obj));
games/hack/hack.c
506
doname(obj));
games/hack/hack.c
520
doname(obj),
games/hack/hack.do.c
113
pline("You dropped %s.", doname(obj));
games/hack/hack.do_name.c
174
pline("What do you want to name %s? ", doname(obj));
games/hack/hack.do_wear.c
73
pline("You were wearing %s.", doname(otmp));
games/hack/hack.dog.c
413
pline("%s ate %s.", Monnam(mtmp), doname(obj));
games/hack/hack.eat.c
176
doname(otmp),
games/hack/hack.end.c
256
doname(otmp), i);
games/hack/hack.end.c
263
doname(otmp), i);
games/hack/hack.engrave.c
241
pline("You now wield %s.", doname(otmp));
games/hack/hack.fight.c
381
mdat->mname, doname(obj));
games/hack/hack.invent.c
709
doname(obj));
games/hack/hack.invent.c
861
cornline(1, doname(otmp));
games/hack/hack.invent.c
882
pline("You %s here %s.", verb, doname(otmp0));
games/hack/hack.mhitu.c
413
Xmonnam(mtmp), doname(obj));
games/hack/hack.objnam.c
432
char *s = doname(obj);
games/hack/hack.shk.c
582
doname(obj));
games/hack/hack.shk.c
588
doname(obj), ltmp, plur(ltmp));
games/hack/hack.shk.c
767
Monnam(shopkeeper), doname(obj));
games/hack/hack.shk.c
769
pline("You sold %s and got %ld gold piece%s.", doname(obj), ltmp,
games/hack/hack.shk.c
816
"x - %s", doname(obj));
games/hack/hack.steal.c
121
pline("%s steals %s!", Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
220
pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
244
pline("%s stole %s!", Monnam(mtmp), doname(otmp));