Symbol: boolean
crypto/libressl/crypto/asn1/a_type.c
122
a->value.boolean = value ? 0xff : 0;
crypto/libressl/crypto/asn1/a_type.c
163
result = a->value.boolean - b->value.boolean;
crypto/libressl/crypto/asn1/asn1_gen.c
642
if (!X509V3_get_value_bool(&vtmp, &atmp->value.boolean)) {
crypto/libressl/crypto/bytestring/bs_cbs.c
597
uint8_t boolean;
crypto/libressl/crypto/bytestring/bs_cbs.c
603
boolean = CBS_data(&child2)[0];
crypto/libressl/crypto/bytestring/bs_cbs.c
604
if (boolean == 0)
crypto/libressl/crypto/bytestring/bs_cbs.c
606
else if (boolean == 0xff)
crypto/libressl/include/openssl/asn1.h
451
ASN1_BOOLEAN boolean;
crypto/libressl/ssl/bs_cbs.c
597
uint8_t boolean;
crypto/libressl/ssl/bs_cbs.c
603
boolean = CBS_data(&child2)[0];
crypto/libressl/ssl/bs_cbs.c
604
if (boolean == 0)
crypto/libressl/ssl/bs_cbs.c
606
else if (boolean == 0xff)
games/hack/def.eshk.h
77
boolean following; /* following customer since he owes us sth */
games/hack/extern.h
160
boolean hmon(struct monst *, struct obj *, int);
games/hack/extern.h
348
void litroom(boolean);
games/hack/extern.h
479
void mdrush(struct monst *, boolean);
games/hack/extern.h
73
int getdir(boolean);
games/hack/extern.h
85
void goto_level(int, boolean);
games/hack/hack.Decl.c
70
boolean in_mklev, restoring;
games/hack/hack.apply.c
324
static boolean dig_down;
games/hack/hack.cmd.c
147
boolean firsttime = FALSE;
games/hack/hack.cmd.c
298
getdir(boolean s)
games/hack/hack.do.c
187
goto_level(int newlevel, boolean at_stairs)
games/hack/hack.do.c
190
boolean up = (newlevel < dlevel);
games/hack/hack.eat.c
392
newuhs(boolean incr)
games/hack/hack.eat.c
90
static void newuhs(boolean);
games/hack/hack.end.c
224
boolean has_amulet = FALSE;
games/hack/hack.end.c
503
boolean quit = FALSE, gotkilled = FALSE, starv = FALSE;
games/hack/hack.fight.c
105
boolean far = (dist(magr->mx, magr->my) > 15);
games/hack/hack.fight.c
212
boolean
games/hack/hack.fight.c
216
boolean hittxt = FALSE;
games/hack/hack.fight.c
344
boolean malive = TRUE;
games/hack/hack.fight.c
67
static boolean far_noise;
games/hack/hack.fight.c
79
boolean vis;
games/hack/hack.h
186
extern boolean in_mklev;
games/hack/hack.h
187
extern boolean level_exists[];
games/hack/hack.h
188
extern boolean restoring;
games/hack/hack.invent.c
388
boolean allowgold = FALSE;
games/hack/hack.invent.c
389
boolean allowall = FALSE;
games/hack/hack.invent.c
390
boolean allownone = FALSE;
games/hack/hack.invent.c
556
boolean allflag = FALSE;
games/hack/hack.invent.c
762
boolean billx = inshop() && doinvbill(0);
games/hack/hack.invent.c
763
boolean unpd = FALSE;
games/hack/hack.invent.c
84
boolean inuse[52];
games/hack/hack.lev.c
74
boolean level_exists[MAXLEVEL + 1];
games/hack/hack.main.c
534
chdirx(const char *dir, boolean wr)
games/hack/hack.main.c
92
static void chdirx(const char *, boolean);
games/hack/hack.makemon.c
83
boolean anything = (!ptr);
games/hack/hack.mklev.c
108
static void makeniche(boolean);
games/hack/hack.mklev.c
300
boolean discarded;
games/hack/hack.mklev.c
333
addrsx(int lx, int ly, int hx, int hy, boolean discarded)
games/hack/hack.mklev.c
719
makeniche(boolean with_trap)
games/hack/hack.mklev.c
76
static boolean secret; /* TRUE while making a vault: increase
games/hack/hack.mklev.c
81
static boolean goldseen;
games/hack/hack.mklev.c
97
static void addrsx(int, int, int, int, boolean);
games/hack/hack.mkmaze.c
81
boolean al = (dlevel >= 30 && !flags.made_amulet);
games/hack/hack.mon.c
109
boolean inpool, iseel;
games/hack/hack.mon.c
318
boolean likegold = 0, likegems = 0, likeobjs = 0;
games/hack/hack.mon.c
576
boolean pool;
games/hack/hack.options.c
69
static void parseoptions(char *, boolean);
games/hack/hack.options.c
89
parseoptions(char *opts, boolean from_env)
games/hack/hack.options.c
93
boolean negated;
games/hack/hack.pager.c
167
static boolean whole_screen = TRUE;
games/hack/hack.pager.c
194
static boolean so;
games/hack/hack.pager.c
365
page_file(const char *fnam, boolean silent)
games/hack/hack.pager.c
80
static int page_file(const char *, boolean);
games/hack/hack.potion.c
298
boolean uclose, isyou = (mon == &youmonst);
games/hack/hack.pri.c
95
static boolean panicking;
games/hack/hack.read.c
538
litroom(boolean on)
games/hack/hack.read.c
75
boolean confused = (Confusion != 0);
games/hack/hack.read.c
76
boolean known = FALSE;
games/hack/hack.shk.c
321
boolean box, pick;
games/hack/hack.shk.c
942
boolean uondoor = 0, satdoor, avoid = 0, badinv;
games/hack/hack.tty.c
114
static boolean settty_needed = FALSE;
games/hack/hack.unix.c
438
mdrush(struct monst *md, boolean away)
games/rogue/hit.c
119
rogue_hit(object *monster, boolean force_hit)
games/rogue/hit.c
170
get_damage(const char *ds, boolean r)
games/rogue/hit.c
282
boolean
games/rogue/hit.c
315
fight(boolean to_the_death)
games/rogue/hit.c
319
boolean first_miss = 1;
games/rogue/init.c
306
env_get_value(char **s, char *e, boolean add_blank)
games/rogue/init.c
53
static void env_get_value(char **, char *, boolean);
games/rogue/init.c
58
static boolean init_curses = 0;
games/rogue/init.c
62
boolean cant_int = 0;
games/rogue/init.c
63
boolean did_int = 0;
games/rogue/init.c
64
boolean score_only;
games/rogue/init.c
65
boolean save_is_interactive = 1;
games/rogue/init.c
66
boolean ask_quit = 1;
games/rogue/init.c
67
boolean no_skull = 0;
games/rogue/init.c
68
boolean passgo = 0;
games/rogue/init.c
69
boolean flush = 1;
games/rogue/init.c
73
boolean
games/rogue/inventory.c
204
static boolean get_com_id(int *, short);
games/rogue/inventory.c
205
static boolean pr_com_id(int);
games/rogue/inventory.c
206
static boolean pr_motion_char(int);
games/rogue/inventory.c
280
boolean need_two_screens = FALSE;
games/rogue/inventory.c
339
static boolean
games/rogue/inventory.c
352
static boolean
games/rogue/inventory.c
366
static boolean
games/rogue/inventory.c
50
boolean is_wood[WANDS];
games/rogue/inventory.c
606
boolean used[WAND_MATERIALS];
games/rogue/inventory.c
676
inv_armor_weapon(boolean is_weapon)
games/rogue/level.c
107
boolean big_room;
games/rogue/level.c
312
static boolean
games/rogue/level.c
462
static boolean
games/rogue/level.c
468
static boolean
games/rogue/level.c
528
fill_it(int rn, boolean do_rec_de)
games/rogue/level.c
53
static boolean connect_rooms(short, short);
games/rogue/level.c
534
boolean did_this = 0;
games/rogue/level.c
55
static void fill_it(int, boolean);
games/rogue/level.c
61
static boolean mask_room(short, short *, short *, unsigned short);
games/rogue/level.c
620
static boolean
games/rogue/level.c
65
static boolean same_col(short, short);
games/rogue/level.c
66
static boolean same_row(short, short);
games/rogue/level.c
772
boolean
games/rogue/level.c
789
boolean
games/rogue/level.c
813
add_exp(int e, boolean promotion)
games/rogue/machdep.c
149
md_control_keybord(boolean mode)
games/rogue/machdep.c
151
static boolean called_before = 0;
games/rogue/machdep.c
359
boolean
games/rogue/machdep.c
475
md_lock(boolean l)
games/rogue/message.c
131
const char *if_cancelled, boolean add_blank, boolean do_echo)
games/rogue/message.c
222
boolean label;
games/rogue/message.c
320
boolean found_non_blank;
games/rogue/message.c
350
boolean
games/rogue/message.c
357
r_index(const char *str, int ch, boolean last)
games/rogue/message.c
54
static boolean rmsg = 0;
games/rogue/message.c
56
boolean msg_cleared = 1;
games/rogue/message.c
64
message(const char *msg, boolean intrpt)
games/rogue/monster.c
116
static boolean flit(object *);
games/rogue/monster.c
117
static boolean move_confused(object *);
games/rogue/monster.c
118
static boolean mtry(object *, short, short);
games/rogue/monster.c
119
static boolean no_room_for_monster(int);
games/rogue/monster.c
172
boolean flew;
games/rogue/monster.c
230
boolean found;
games/rogue/monster.c
302
boolean tried[6];
games/rogue/monster.c
436
static boolean
games/rogue/monster.c
495
boolean
games/rogue/monster.c
51
boolean mon_disappeared;
games/rogue/monster.c
544
wake_room(short rn, boolean entering, short row, short col)
games/rogue/monster.c
548
boolean in_room;
games/rogue/monster.c
611
boolean found = 0;
games/rogue/monster.c
664
boolean found = 0;
games/rogue/monster.c
739
static boolean
games/rogue/monster.c
769
static boolean
games/rogue/monster.c
806
static boolean
games/rogue/monster.c
840
boolean
games/rogue/move.c
224
boolean
games/rogue/move.c
237
static boolean
games/rogue/move.c
298
boolean
games/rogue/move.c
319
boolean first_miss = 1;
games/rogue/move.c
334
boolean
games/rogue/move.c
370
static boolean
games/rogue/move.c
371
check_hunger(boolean msg_only)
games/rogue/move.c
374
boolean fainted = 0;
games/rogue/move.c
435
boolean
games/rogue/move.c
438
boolean fainted;
games/rogue/move.c
51
boolean jump = 0;
games/rogue/move.c
54
static boolean can_turn(short, short);
games/rogue/move.c
547
static boolean alt;
games/rogue/move.c
55
static boolean check_hunger(boolean);
games/rogue/move.c
58
static boolean next_to_something(int, int);
games/rogue/move.c
59
static void turn_passage(short, boolean);
games/rogue/move.c
608
static boolean
games/rogue/move.c
618
turn_passage(short dir, boolean fast)
games/rogue/object.c
159
static void plant_gold(short, short, boolean);
games/rogue/object.c
191
boolean is_maze, is_room;
games/rogue/object.c
217
plant_gold(short row, short col, boolean is_maze)
games/rogue/object.c
583
get_food(object *obj, boolean force_ration)
games/rogue/pack.c
245
boolean ichars[26];
games/rogue/pack.c
494
static boolean
games/rogue/pack.c
506
static boolean
games/rogue/pack.c
54
static boolean is_pack_letter(short *, unsigned short *);
games/rogue/pack.c
543
boolean
games/rogue/pack.c
55
static boolean mask_pack(const object *, unsigned short);
games/rogue/play.c
50
boolean interrupted = 0;
games/rogue/random.c
68
boolean
games/rogue/random.c
74
boolean
games/rogue/ring.c
127
do_put_on(object *ring, boolean on_left)
games/rogue/ring.c
141
boolean left = 0, right = 0;
games/rogue/ring.c
203
gr_ring(object *ring, boolean assign_wk)
games/rogue/ring.c
255
ring_stats(boolean pr)
games/rogue/ring.c
60
boolean r_teleport;
games/rogue/ring.c
61
boolean r_see_invisible;
games/rogue/ring.c
62
boolean sustain_strength;
games/rogue/ring.c
63
boolean maintain_armor;
games/rogue/rogue.h
450
void rogue_hit(object *, boolean);
games/rogue/rogue.h
452
int get_damage(const char *, boolean);
games/rogue/rogue.h
455
boolean mon_damage(object *, short);
games/rogue/rogue.h
456
void fight(boolean);
games/rogue/rogue.h
463
boolean init(int, char**);
games/rogue/rogue.h
480
void inv_armor_weapon(boolean);
games/rogue/rogue.h
487
boolean drop_check(void);
games/rogue/rogue.h
488
boolean check_up(void);
games/rogue/rogue.h
489
void add_exp(int, boolean);
games/rogue/rogue.h
496
void md_control_keybord(boolean);
games/rogue/rogue.h
503
boolean md_df(const char *);
games/rogue/rogue.h
509
void md_lock(boolean);
games/rogue/rogue.h
514
void message(const char *, boolean);
games/rogue/rogue.h
518
const char *, boolean, boolean);
games/rogue/rogue.h
522
boolean is_digit(short);
games/rogue/rogue.h
523
int r_index(const char *, int, boolean);
games/rogue/rogue.h
534
boolean mon_can_go(const object *, short, short);
games/rogue/rogue.h
536
void wake_room(short, boolean, short, short);
games/rogue/rogue.h
544
boolean mon_sees(const object *, int, int);
games/rogue/rogue.h
550
boolean is_passable(int, int);
games/rogue/rogue.h
551
boolean can_move(short, short, short, short);
games/rogue/rogue.h
553
boolean is_direction(short, short *);
games/rogue/rogue.h
554
boolean reg_move(void);
games/rogue/rogue.h
565
void get_food(object *, boolean);
games/rogue/rogue.h
590
boolean has_amulet(void);
games/rogue/rogue.h
598
boolean rand_percent(int);
games/rogue/rogue.h
599
boolean coin_toss(void);
games/rogue/rogue.h
603
void do_put_on(object *, boolean);
games/rogue/rogue.h
606
void gr_ring(object *, boolean);
games/rogue/rogue.h
608
void ring_stats(boolean);
games/rogue/rogue.h
620
boolean is_all_connected(void);
games/rogue/rogue.h
622
void dr_course(object *, boolean, short, short);
games/rogue/rogue.h
634
void quit(boolean);
games/rogue/rogue.h
636
boolean is_vowel(short);
games/rogue/rogue.h
638
long xxx(boolean);
games/rogue/rogue.h
644
boolean seek_gold(object *);
games/rogue/rogue.h
646
boolean check_imitator(object *);
games/rogue/rogue.h
647
boolean imitating(short, short);
games/rogue/rogue.h
648
boolean m_confuse(object *);
games/rogue/rogue.h
649
boolean flame_broil(object *);
games/rogue/rogue.h
660
void search(short, boolean);
games/rogue/rogue.h
684
extern boolean ask_quit;
games/rogue/rogue.h
685
extern boolean being_held;
games/rogue/rogue.h
686
extern boolean cant_int;
games/rogue/rogue.h
687
extern boolean con_mon;
games/rogue/rogue.h
688
extern boolean detect_monster;
games/rogue/rogue.h
689
extern boolean did_int;
games/rogue/rogue.h
690
extern boolean flush;
games/rogue/rogue.h
691
extern boolean interrupted;
games/rogue/rogue.h
692
extern boolean is_wood[];
games/rogue/rogue.h
693
extern boolean jump;
games/rogue/rogue.h
694
extern boolean maintain_armor;
games/rogue/rogue.h
695
extern boolean mon_disappeared;
games/rogue/rogue.h
696
extern boolean msg_cleared;
games/rogue/rogue.h
697
extern boolean no_skull;
games/rogue/rogue.h
698
extern boolean passgo;
games/rogue/rogue.h
699
extern boolean r_see_invisible;
games/rogue/rogue.h
700
extern boolean r_teleport;
games/rogue/rogue.h
701
extern boolean save_is_interactive;
games/rogue/rogue.h
702
extern boolean score_only;
games/rogue/rogue.h
703
extern boolean see_invisible;
games/rogue/rogue.h
704
extern boolean sustain_strength;
games/rogue/rogue.h
705
extern boolean trap_door;
games/rogue/rogue.h
706
extern boolean wizard;
games/rogue/room.c
285
boolean found;
games/rogue/room.c
327
boolean
games/rogue/room.c
414
dr_course(object *monster, boolean entering, short row, short col)
games/rogue/room.c
487
static boolean
games/rogue/room.c
515
boolean done = 0;
games/rogue/room.c
52
static boolean rooms_visited[MAXROOMS];
games/rogue/room.c
57
boolean is_bool;
games/rogue/room.c
59
boolean *bval;
games/rogue/room.c
95
static boolean get_oth_room(short, short *, short *);
games/rogue/save.c
137
r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
games/rogue/save.c
220
r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
games/rogue/save.c
270
read_pack(object *pack, FILE *fp, boolean is_rogue)
games/rogue/save.c
298
rw_dungeon(FILE *fp, boolean rw)
games/rogue/save.c
321
rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
games/rogue/save.c
367
rw_rooms(FILE *fp, boolean rw)
games/rogue/save.c
397
static boolean
games/rogue/save.c
52
static boolean has_been_touched(const struct rogue_time *,
games/rogue/save.c
57
static void read_pack(object *, FILE *, boolean);
games/rogue/save.c
59
static void rw_dungeon(FILE *, boolean);
games/rogue/save.c
60
static void rw_id(struct id *, FILE *, int, boolean);
games/rogue/save.c
61
static void rw_rooms(FILE *, boolean);
games/rogue/score.c
154
quit(boolean from_intrpt)
games/rogue/score.c
158
boolean mc;
games/rogue/score.c
205
boolean pause = score_only;
games/rogue/score.c
384
boolean
games/rogue/score.c
528
xxx(boolean st)
games/rogue/spec_hit.c
173
boolean has_something = 0;
games/rogue/spec_hit.c
282
static boolean
games/rogue/spec_hit.c
301
boolean
games/rogue/spec_hit.c
333
static boolean
games/rogue/spec_hit.c
353
boolean
games/rogue/spec_hit.c
372
boolean
games/rogue/spec_hit.c
459
boolean
games/rogue/spec_hit.c
481
boolean
games/rogue/spec_hit.c
55
static boolean gold_at(short, short);
games/rogue/spec_hit.c
59
static boolean try_to_cough(short, short, object *);
games/rogue/spec_hit.c
62
boolean being_held;
games/rogue/throw.c
118
static boolean
games/rogue/throw.c
201
boolean found = 0;
games/rogue/throw.c
52
static boolean throw_at_monster(object *, object *);
games/rogue/throw.c
58
boolean first_miss = 1;
games/rogue/trap.c
222
search(short n, boolean is_auto)
games/rogue/trap.c
226
static boolean reg_search;
games/rogue/trap.c
51
boolean trap_door = 0;
games/rogue/use.c
319
potion_heal(boolean extra)
games/rogue/use.c
55
boolean see_invisible = 0;
games/rogue/use.c
57
boolean detect_monster = 0;
games/rogue/use.c
58
boolean con_mon = 0;
games/rogue/use.c
67
static void potion_heal(boolean);
games/rogue/zap.c
55
boolean wizard = 0;
games/rogue/zap.c
61
boolean first_miss = 1;
lib/libc/citrus/citrus_prop.c
226
obj->u.boolean = true;
lib/libc/citrus/citrus_prop.c
235
obj->u.boolean = false;
lib/libc/citrus/citrus_prop.c
396
CALL0(boolean);
lib/libc/citrus/citrus_prop.c
54
bool boolean;
lib/libc/citrus/citrus_prop.h
49
_CITRUS_PROP_CB0_T(boolean, int)
lib/libc/citrus/citrus_prop.h
69
_CITRUS_PROP_CB_T_OPS(boolean);
lib/libc/citrus/citrus_prop.h
77
{ name, _CITRUS_PROP_BOOL, { .boolean = { cb } } }
libexec/bootpd/readfile.c
1291
PRIVATE boolean
libexec/bootpd/readfile.c
1323
PRIVATE boolean
libexec/bootpd/readfile.c
1335
boolean
libexec/bootpd/readfile.c
1357
PRIVATE boolean
libexec/bootpd/readfile.c
2006
boolean
libexec/bootpd/readfile.c
2026
boolean
libexec/bootpd/readfile.c
230
extern boolean iplookcmp();
libexec/bootpd/readfile.c
231
boolean nmcmp(hash_datum *, hash_datum *);
libexec/bootpd/readfile.c
257
PRIVATE boolean
libexec/bootpd/readfile.c
259
PRIVATE boolean
libexec/bootpd/readfile.c
265
PRIVATE boolean
libexec/bootpd/readfile.h
6
extern boolean hwlookcmp(hash_datum *, hash_datum *);
libexec/bootpd/readfile.h
7
extern boolean iplookcmp(hash_datum *, hash_datum *);
libexec/bootpd/readfile.h
8
extern boolean nmcmp(hash_datum *, hash_datum *);
sys/dev/raid/tws/tws.c
55
extern boolean tws_ctlr_ready(struct tws_softc *sc);
sys/dev/raid/tws/tws.c
63
extern boolean tws_get_response(struct tws_softc *sc, u_int16_t *req_id);
sys/dev/raid/tws/tws.c
64
extern boolean tws_ctlr_reset(struct tws_softc *sc);
sys/dev/raid/tws/tws.h
248
boolean is64bit; /* True - 64bit else 32bit */
sys/dev/raid/tws/tws.h
258
boolean obfl_q_overrun; /* OBFL overrun flag */
sys/dev/raid/tws/tws_cam.c
103
extern boolean tws_get_response(struct tws_softc *sc,
sys/dev/raid/tws/tws_cam.c
122
extern boolean tws_ctlr_reset(struct tws_softc *sc);
sys/dev/raid/tws/tws_cam.c
131
extern boolean tws_ctlr_ready(struct tws_softc *sc);
sys/dev/raid/tws/tws_hdm.c
354
boolean
sys/dev/raid/tws/tws_hdm.c
407
boolean
sys/dev/raid/tws/tws_hdm.c
461
boolean
sys/dev/raid/tws/tws_hdm.c
66
boolean tws_get_response(struct tws_softc *sc, u_int16_t *req_id,
sys/dev/raid/tws/tws_hdm.c
68
boolean tws_ctlr_ready(struct tws_softc *sc);
sys/dev/raid/tws/tws_hdm.c
71
boolean tws_ctlr_reset(struct tws_softc *sc);
sys/dev/raid/tws/tws_hdm.h
395
boolean posted;
usr.bin/tip/acu.c
168
if (boolean(value(VERBOSE)))
usr.bin/tip/acu.c
84
boolean(value(VERBOSE)) = FALSE;
usr.bin/tip/cmds.c
162
v = boolean(value(VERBOSE));
usr.bin/tip/cmds.c
247
v = boolean(value(VERBOSE));
usr.bin/tip/cmds.c
385
if (!boolean(value(ECHOCHECK))) {
usr.bin/tip/cmds.c
410
if (boolean(value(ECHOCHECK)))
usr.bin/tip/cmds.c
428
if (c == 0177 && !boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
433
if (!boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
437
if (!boolean(value(RAWFTP))) {
usr.bin/tip/cmds.c
438
if (boolean(value(TABEXPAND))) {
usr.bin/tip/cmds.c
446
if (!boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
450
} while (c != '\r' && !boolean(value(RAWFTP)));
usr.bin/tip/cmds.c
451
if (boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
453
if (boolean(value(ECHOCHECK))) {
usr.bin/tip/cmds.c
469
if (lastc != '\n' && !boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
476
if (boolean(value(VERBOSE))) {
usr.bin/tip/cmds.c
477
if (boolean(value(RAWFTP)))
usr.bin/tip/cmds.c
510
if (boolean(value(ECHOCHECK)))
usr.bin/tip/cmds.c
545
if (!boolean(value(ECHOCHECK))) {
usr.bin/tip/cmds.c
612
if (boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
658
if (flags & TL_VERBOSE && boolean(value(VERBOSE)))
usr.bin/tip/cmds.c
733
if (boolean(value(SCRIPT)))
usr.bin/tip/cmds.c
881
if (boolean(value(SCRIPT)))
usr.bin/tip/cmds.c
886
if (boolean(value(TAND)))
usr.bin/tip/cmds.c
893
HD = boolean(value(LECHO));
usr.bin/tip/cu.c
115
boolean(value(VERBOSE)) = 0;
usr.bin/tip/remote.c
201
boolean(value(RAISE)) = 1;
usr.bin/tip/remote.c
203
boolean(value(ECHOCHECK)) = 1;
usr.bin/tip/remote.c
205
boolean(value(BEAUTIFY)) = 1;
usr.bin/tip/remote.c
207
boolean(value(BEAUTIFY)) = 0;
usr.bin/tip/remote.c
209
boolean(value(SCRIPT)) = 1;
usr.bin/tip/remote.c
211
boolean(value(TABEXPAND)) = 1;
usr.bin/tip/remote.c
213
boolean(value(VERBOSE)) = 1;
usr.bin/tip/remote.c
215
boolean(value(VERBOSE)) = 0;
usr.bin/tip/remote.c
217
boolean(value(TAND)) = 1;
usr.bin/tip/remote.c
219
boolean(value(TAND)) = 0;
usr.bin/tip/remote.c
221
boolean(value(RAWFTP)) = 1;
usr.bin/tip/remote.c
223
boolean(value(HALFDUPLEX)) = 1;
usr.bin/tip/tip.c
373
if (boolean(value(SCRIPT))) {
usr.bin/tip/tip.c
387
boolean(value(RAISE)) = !boolean(value(RAISE));
usr.bin/tip/tip.c
392
if (boolean(value(HALFDUPLEX)))
usr.bin/tip/tip.c
402
if (boolean(value(RAISE)) && islower(gch))
usr.bin/tip/tip.c
405
if (boolean(value(HALFDUPLEX)))
usr.bin/tip/tip.c
534
if (boolean(value(TAND)))
usr.bin/tip/tipout.c
104
boolean(value(BEAUTIFY)) = !boolean(value(BEAUTIFY));
usr.bin/tip/tipout.c
156
if (boolean(value(SCRIPT)) && fscript != NULL) {
usr.bin/tip/tipout.c
157
if (!boolean(value(BEAUTIFY))) {
usr.bin/tip/tipout.c
74
if (boolean(value(SCRIPT)) && fscript != NULL)
usr.bin/tip/tipout.c
77
boolean(value(SCRIPT)) = FALSE;
usr.bin/tip/tipout.c
84
boolean(value(SCRIPT)) = TRUE;
usr.bin/tip/tipout.c
95
if (boolean(value(SCRIPT)) && fscript != NULL)
usr.bin/tip/unidialer.c
397
if (boolean(value(VERBOSE)))
usr.bin/tip/unidialer.c
417
if (boolean(value(VERBOSE)))
usr.bin/tip/unidialer.c
510
if (boolean(value(VERBOSE)))
usr.bin/tip/unidialer.c
559
if (boolean(value(VERBOSE)))
usr.bin/tip/unidialer.c
569
if (boolean(value(VERBOSE)))
usr.bin/tip/unidialer.c
618
boolean(value(VERBOSE))) {
usr.bin/tip/unidialer.c
630
if (boolean(value(VERBOSE)))
usr.bin/tip/unidialer.c
641
if (boolean(value(VERBOSE)))
usr.bin/tip/value.c
123
if (boolean(p->v_value) == (*v != '!'))
usr.bin/tip/value.c
125
boolean(p->v_value) = (*v != '!');
usr.bin/tip/value.c
214
if (boolean(p->v_value) == FALSE) {