root/usr.sbin/bgpd/timer.c
/*      $OpenBSD: timer.c,v 1.20 2025/02/20 19:47:31 claudio Exp $ */

/*
 * Copyright (c) 2003-2007 Henning Brauer <henning@openbsd.org>
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <sys/types.h>
#include <stdlib.h>

#include "bgpd.h"
#include "session.h"
#include "log.h"

struct timer *
timer_get(struct timer_head *th, enum Timer timer)
{
        struct timer *t;

        TAILQ_FOREACH(t, th, entry)
                if (t->type == timer)
                        break;

        return (t);
}

struct timer *
timer_nextisdue(struct timer_head *th, monotime_t now)
{
        struct timer *t;

        t = TAILQ_FIRST(th);
        if (t != NULL && monotime_valid(t->val) &&
            monotime_cmp(t->val, now) <= 0)
                return (t);
        return (NULL);
}

monotime_t
timer_nextduein(struct timer_head *th)
{
        struct timer *t;

        if ((t = TAILQ_FIRST(th)) != NULL && monotime_valid(t->val))
                return t->val;
        return monotime_clear();
}

int
timer_running(struct timer_head *th, enum Timer timer, monotime_t *due)
{
        struct timer    *t = timer_get(th, timer);

        if (t != NULL && monotime_valid(t->val)) {
                if (due != NULL)
                        *due = t->val;
                return (1);
        }
        return (0);
}

void
timer_set(struct timer_head *th, enum Timer timer, u_int offset)
{
        struct timer    *t = timer_get(th, timer);
        struct timer    *next;
        monotime_t       ms;

        ms = monotime_from_sec(offset);
        ms = monotime_add(ms, getmonotime());

        if (t == NULL) {        /* have to create */
                if ((t = malloc(sizeof(*t))) == NULL)
                        fatal("timer_set");
                t->type = timer;
        } else {
                if (monotime_cmp(t->val, ms) == 0)
                        return;
                TAILQ_REMOVE(th, t, entry);
        }

        t->val = ms;

        TAILQ_FOREACH(next, th, entry)
                if (!monotime_valid(next->val) ||
                    monotime_cmp(next->val, t->val) > 0)
                        break;
        if (next != NULL)
                TAILQ_INSERT_BEFORE(next, t, entry);
        else
                TAILQ_INSERT_TAIL(th, t, entry);
}

void
timer_stop(struct timer_head *th, enum Timer timer)
{
        struct timer    *t = timer_get(th, timer);

        if (t != NULL) {
                t->val = monotime_clear();
                TAILQ_REMOVE(th, t, entry);
                TAILQ_INSERT_TAIL(th, t, entry);
        }
}

void
timer_remove(struct timer_head *th, enum Timer timer)
{
        struct timer    *t = timer_get(th, timer);

        if (t != NULL) {
                TAILQ_REMOVE(th, t, entry);
                free(t);
        }
}

void
timer_remove_all(struct timer_head *th)
{
        struct timer    *t;

        while ((t = TAILQ_FIRST(th)) != NULL) {
                TAILQ_REMOVE(th, t, entry);
                free(t);
        }
}