#include <math.h>
#include "math_private.h"
#if defined(__amd64__) || defined(__i386__)
static const volatile double
T3hi = 0.33333333333333331,
T3lo = 1.8350121769317163e-17,
T5hi = 0.13333333333333336,
T5lo = 1.3051083651294260e-17,
T7hi = 0.053968253968250494,
T7lo = 3.1509625637859973e-18,
pio4_hi = 0.78539816339744828,
pio4_lo = 3.0628711372715500e-17,
pio4lo_hi = -1.2541394031670831e-20,
pio4lo_lo = 6.1493048227390915e-37;
#define T3 ((long double)T3hi + T3lo)
#define T5 ((long double)T5hi + T5lo)
#define T7 ((long double)T7hi + T7lo)
#define pio4 ((long double)pio4_hi + pio4_lo)
#define pio4lo ((long double)pio4lo_hi + pio4lo_lo)
#else
static const long double
T3 = 0.333333333333333333180L,
T5 = 0.133333333333333372290L,
T7 = 0.0539682539682504975744L,
pio4 = 0.785398163397448309628L,
pio4lo = -1.25413940316708300586e-20L;
#endif
static const double
T9 = 0.021869488536312216,
T11 = 0.0088632355256619590,
T13 = 0.0035921281113786528,
T15 = 0.0014558334756312418,
T17 = 0.00059003538700862256,
T19 = 0.00023907843576635544,
T21 = 0.000097154625656538905,
T23 = 0.000038440165747303162,
T25 = 0.000018082171885432524,
T27 = 0.0000024196006108814377,
T29 = 0.0000078293456938132840,
T31 = -0.0000032609076735050182,
T33 = 0.0000023261313142559411;
long double
__kernel_tanl(long double x, long double y, int iy) {
long double z, r, v, w, s;
long double osign;
int i;
iy = (iy == 1 ? -1 : 1);
osign = (x >= 0 ? 1.0 : -1.0);
if (fabsl(x) >= 0.67434) {
if (x < 0) {
x = -x;
y = -y;
}
z = pio4 - x;
w = pio4lo - y;
x = z + w;
y = 0.0;
i = 1;
} else
i = 0;
z = x * x;
w = z * z;
r = T5 + w * (T9 + w * (T13 + w * (T17 + w * (T21 +
w * (T25 + w * (T29 + w * T33))))));
v = z * (T7 + w * (T11 + w * (T15 + w * (T19 + w * (T23 +
w * (T27 + w * T31))))));
s = z * x;
r = y + z * (s * (r + v) + y);
r += T3 * s;
w = x + r;
if (i == 1) {
v = (long double) iy;
return osign *
(v - 2.0 * (x - (w * w / (w + v) - r)));
}
if (iy == 1)
return w;
else {
long double a, t;
z = w;
z = z + 0x1p32 - 0x1p32;
v = r - (z - x);
t = a = -1.0 / w;
t = t + 0x1p32 - 0x1p32;
s = 1.0 + t * z;
return t + a * (s + t * v);
}
}