root/usr.bin/doas/env.c
/* $OpenBSD: env.c,v 1.10 2019/07/07 19:21:28 tedu Exp $ */
/*
 * Copyright (c) 2016 Ted Unangst <tedu@openbsd.org>
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

#include <sys/types.h>
#include <sys/tree.h>

#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <err.h>
#include <unistd.h>
#include <errno.h>
#include <pwd.h>

#include "doas.h"

const char *formerpath;

struct envnode {
        RB_ENTRY(envnode) node;
        const char *key;
        const char *value;
};

struct env {
        RB_HEAD(envtree, envnode) root;
        u_int count;
};

static void fillenv(struct env *env, const char **envlist);

static int
envcmp(struct envnode *a, struct envnode *b)
{
        return strcmp(a->key, b->key);
}
RB_GENERATE_STATIC(envtree, envnode, node, envcmp)

static struct envnode *
createnode(const char *key, const char *value)
{
        struct envnode *node;

        node = malloc(sizeof(*node));
        if (!node)
                err(1, NULL);
        node->key = strdup(key);
        node->value = strdup(value);
        if (!node->key || !node->value)
                err(1, NULL);
        return node;
}

static void
freenode(struct envnode *node)
{
        free((char *)node->key);
        free((char *)node->value);
        free(node);
}

static void
addnode(struct env *env, const char *key, const char *value)
{
        struct envnode *node;

        node = createnode(key, value);
        RB_INSERT(envtree, &env->root, node);
        env->count++;
}

static struct env *
createenv(const struct rule *rule, const struct passwd *mypw,
    const struct passwd *targpw)
{
        static const char *copyset[] = {
                "DISPLAY", "TERM",
                NULL
        };
        struct env *env;
        u_int i;

        env = malloc(sizeof(*env));
        if (!env)
                err(1, NULL);
        RB_INIT(&env->root);
        env->count = 0;

        addnode(env, "DOAS_USER", mypw->pw_name);
        addnode(env, "HOME", targpw->pw_dir);
        addnode(env, "LOGNAME", targpw->pw_name);
        addnode(env, "PATH", getenv("PATH"));
        addnode(env, "SHELL", targpw->pw_shell);
        addnode(env, "USER", targpw->pw_name);

        fillenv(env, copyset);

        if (rule->options & KEEPENV) {
                extern const char **environ;

                for (i = 0; environ[i] != NULL; i++) {
                        struct envnode *node;
                        const char *e, *eq;
                        size_t len;
                        char name[1024];

                        e = environ[i];

                        /* ignore invalid or overlong names */
                        if ((eq = strchr(e, '=')) == NULL || eq == e)
                                continue;
                        len = eq - e;
                        if (len > sizeof(name) - 1)
                                continue;
                        memcpy(name, e, len);
                        name[len] = '\0';

                        node = createnode(name, eq + 1);
                        if (RB_INSERT(envtree, &env->root, node)) {
                                /* ignore any later duplicates */
                                freenode(node);
                        } else {
                                env->count++;
                        }
                }
        }

        return env;
}

static char **
flattenenv(struct env *env)
{
        char **envp;
        struct envnode *node;
        u_int i;

        envp = reallocarray(NULL, env->count + 1, sizeof(char *));
        if (!envp)
                err(1, NULL);
        i = 0;
        RB_FOREACH(node, envtree, &env->root) {
                if (asprintf(&envp[i], "%s=%s", node->key, node->value) == -1)
                        err(1, NULL);
                i++;
        }
        envp[i] = NULL;
        return envp;
}

static void
fillenv(struct env *env, const char **envlist)
{
        struct envnode *node, key;
        const char *e, *eq;
        const char *val;
        char name[1024];
        u_int i;
        size_t len;

        for (i = 0; envlist[i]; i++) {
                e = envlist[i];

                /* parse out env name */
                if ((eq = strchr(e, '=')) == NULL)
                        len = strlen(e);
                else
                        len = eq - e;
                if (len > sizeof(name) - 1)
                        continue;
                memcpy(name, e, len);
                name[len] = '\0';

                /* delete previous copies */
                key.key = name;
                if (*name == '-')
                        key.key = name + 1;
                if ((node = RB_FIND(envtree, &env->root, &key))) {
                        RB_REMOVE(envtree, &env->root, node);
                        freenode(node);
                        env->count--;
                }
                if (*name == '-')
                        continue;

                /* assign value or inherit from environ */
                if (eq) {
                        val = eq + 1;
                        if (*val == '$') {
                                if (strcmp(val + 1, "PATH") == 0)
                                        val = formerpath;
                                else
                                        val = getenv(val + 1);
                        }
                } else {
                        if (strcmp(name, "PATH") == 0)
                                val = formerpath;
                        else
                                val = getenv(name);
                }
                /* at last, we have something to insert */
                if (val) {
                        node = createnode(name, val);
                        RB_INSERT(envtree, &env->root, node);
                        env->count++;
                }
        }
}

char **
prepenv(const struct rule *rule, const struct passwd *mypw,
    const struct passwd *targpw)
{
        struct env *env;

        env = createenv(rule, mypw, targpw);
        if (rule->envlist)
                fillenv(env, rule->envlist);

        return flattenenv(env);
}