#ifndef GARRAY_H
#define GARRAY_H
struct growableArray {
GNode **a;
unsigned int size;
unsigned int n;
};
#define AppendList2Array(l1, l2) \
do { \
LstNode ln; \
for (ln = Lst_First((l1)); ln != NULL; ln = Lst_Adv(ln))\
Array_AtEnd((l2), Lst_Datum(ln)); \
} while (0)
#ifdef STATS_GROW
#define MAY_INCREASE_STATS STAT_GROWARRAY++
#else
#define MAY_INCREASE_STATS
#endif
#define Array_AtEnd(l, gn) \
do { \
if ((l)->n >= (l)->size) { \
(l)->size *= 2; \
(l)->a = ereallocarray((l)->a, \
(l)->size, sizeof(struct GNode *)); \
MAY_INCREASE_STATS; \
} \
(l)->a[(l)->n++] = (gn); \
} while (0)
#define Array_Push(l, gn) Array_AtEnd(l, gn)
#define Array_Pop(l) \
((l)->n > 0 ? (l)->a[--(l)->n] : NULL)
#define Array_PushNew(l, gn) \
do { \
unsigned int i; \
for (i = 0; i < (l)->n; i++) \
if ((l)->a[i] == (gn)) \
break; \
if (i == (l)->n) \
Array_Push(l, gn); \
} while (0)
#define Array_Find(l, func, v) \
do { \
unsigned int i; \
for (i = 0; i < (l)->n; i++) \
if ((func)((l)->a[i], (v)) == 0)\
break; \
} while (0)
#define Array_FindP(l, func, v) \
do { \
unsigned int i; \
for (i = 0; i < (l)->n; i++) \
if ((func)(&((l)->a[i]), (v)) == 0) \
break; \
} while (0)
#define Array_ForEach(l, func, v) \
do { \
unsigned int i; \
for (i = 0; i < (l)->n; i++) \
(func)((l)->a[i], (v)); \
} while (0)
#define Array_Every(l, func) \
do { \
unsigned int i; \
for (i = 0; i < (l)->n; i++) \
(func)((l)->a[i]); \
} while (0)
#define Array_Init(l, sz) \
do { \
(l)->size = (sz); \
(l)->n = 0; \
(l)->a = ereallocarray(NULL, (l)->size, sizeof(GNode *)); \
} while (0)
#define Array_Reset(l) \
do { \
(l)->n = 0; \
} while (0)
#define Array_IsEmpty(l) ((l)->n == 0)
#endif