root/sys/dev/pci/drm/radeon/r200.c
/*
 * Copyright 2008 Advanced Micro Devices, Inc.
 * Copyright 2008 Red Hat Inc.
 * Copyright 2009 Jerome Glisse.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors: Dave Airlie
 *          Alex Deucher
 *          Jerome Glisse
 */

#include <drm/radeon_drm.h>
#include "radeon_reg.h"
#include "radeon.h"
#include "radeon_asic.h"

#include "r100d.h"
#include "r200_reg_safe.h"

#include "r100_track.h"

static int r200_get_vtx_size_0(uint32_t vtx_fmt_0)
{
        int vtx_size, i;
        vtx_size = 2;

        if (vtx_fmt_0 & R200_VTX_Z0)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_W0)
                vtx_size++;
        /* blend weight */
        if (vtx_fmt_0 & (0x7 << R200_VTX_WEIGHT_COUNT_SHIFT))
                vtx_size += (vtx_fmt_0 >> R200_VTX_WEIGHT_COUNT_SHIFT) & 0x7;
        if (vtx_fmt_0 & R200_VTX_PV_MATRIX_SEL)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_N0)
                vtx_size += 3;
        if (vtx_fmt_0 & R200_VTX_POINT_SIZE)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_DISCRETE_FOG)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_SHININESS_0)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_SHININESS_1)
                vtx_size++;
        for (i = 0; i < 8; i++) {
                int color_size = (vtx_fmt_0 >> (11 + 2*i)) & 0x3;
                switch (color_size) {
                case 0: break;
                case 1: vtx_size++; break;
                case 2: vtx_size += 3; break;
                case 3: vtx_size += 4; break;
                }
        }
        if (vtx_fmt_0 & R200_VTX_XY1)
                vtx_size += 2;
        if (vtx_fmt_0 & R200_VTX_Z1)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_W1)
                vtx_size++;
        if (vtx_fmt_0 & R200_VTX_N1)
                vtx_size += 3;
        return vtx_size;
}

struct radeon_fence *r200_copy_dma(struct radeon_device *rdev,
                                   uint64_t src_offset,
                                   uint64_t dst_offset,
                                   unsigned num_gpu_pages,
                                   struct dma_resv *resv)
{
        struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
        struct radeon_fence *fence;
        uint32_t size;
        uint32_t cur_size;
        int i, num_loops;
        int r = 0;

        /* radeon pitch is /64 */
        size = num_gpu_pages << RADEON_GPU_PAGE_SHIFT;
        num_loops = DIV_ROUND_UP(size, 0x1FFFFF);
        r = radeon_ring_lock(rdev, ring, num_loops * 4 + 64);
        if (r) {
                DRM_ERROR("radeon: moving bo (%d).\n", r);
                return ERR_PTR(r);
        }
        /* Must wait for 2D idle & clean before DMA or hangs might happen */
        radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
        radeon_ring_write(ring, (1 << 16));
        for (i = 0; i < num_loops; i++) {
                cur_size = size;
                if (cur_size > 0x1FFFFF) {
                        cur_size = 0x1FFFFF;
                }
                size -= cur_size;
                radeon_ring_write(ring, PACKET0(0x720, 2));
                radeon_ring_write(ring, src_offset);
                radeon_ring_write(ring, dst_offset);
                radeon_ring_write(ring, cur_size | (1 << 31) | (1 << 30));
                src_offset += cur_size;
                dst_offset += cur_size;
        }
        radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
        radeon_ring_write(ring, RADEON_WAIT_DMA_GUI_IDLE);
        r = radeon_fence_emit(rdev, &fence, RADEON_RING_TYPE_GFX_INDEX);
        if (r) {
                radeon_ring_unlock_undo(rdev, ring);
                return ERR_PTR(r);
        }
        radeon_ring_unlock_commit(rdev, ring, false);
        return fence;
}


static int r200_get_vtx_size_1(uint32_t vtx_fmt_1)
{
        int vtx_size, i, tex_size;
        vtx_size = 0;
        for (i = 0; i < 6; i++) {
                tex_size = (vtx_fmt_1 >> (i * 3)) & 0x7;
                if (tex_size > 4)
                        continue;
                vtx_size += tex_size;
        }
        return vtx_size;
}

int r200_packet0_check(struct radeon_cs_parser *p,
                       struct radeon_cs_packet *pkt,
                       unsigned idx, unsigned reg)
{
        struct radeon_bo_list *reloc;
        struct r100_cs_track *track;
        volatile uint32_t *ib;
        uint32_t tmp;
        int r;
        int i;
        int face;
        u32 tile_flags = 0;
        u32 idx_value;

        ib = p->ib.ptr;
        track = (struct r100_cs_track *)p->track;
        idx_value = radeon_get_ib_value(p, idx);
        switch (reg) {
        case RADEON_CRTC_GUI_TRIG_VLINE:
                r = r100_cs_packet_parse_vline(p);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }
                break;
                /* FIXME: only allow PACKET3 blit? easier to check for out of
                 * range access */
        case RADEON_DST_PITCH_OFFSET:
        case RADEON_SRC_PITCH_OFFSET:
                r = r100_reloc_pitch_offset(p, pkt, idx, reg);
                if (r)
                        return r;
                break;
        case RADEON_RB3D_DEPTHOFFSET:
                r = radeon_cs_packet_next_reloc(p, &reloc, 0);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }
                track->zb.robj = reloc->robj;
                track->zb.offset = idx_value;
                track->zb_dirty = true;
                ib[idx] = idx_value + ((u32)reloc->gpu_offset);
                break;
        case RADEON_RB3D_COLOROFFSET:
                r = radeon_cs_packet_next_reloc(p, &reloc, 0);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }
                track->cb[0].robj = reloc->robj;
                track->cb[0].offset = idx_value;
                track->cb_dirty = true;
                ib[idx] = idx_value + ((u32)reloc->gpu_offset);
                break;
        case R200_PP_TXOFFSET_0:
        case R200_PP_TXOFFSET_1:
        case R200_PP_TXOFFSET_2:
        case R200_PP_TXOFFSET_3:
        case R200_PP_TXOFFSET_4:
        case R200_PP_TXOFFSET_5:
                i = (reg - R200_PP_TXOFFSET_0) / 24;
                r = radeon_cs_packet_next_reloc(p, &reloc, 0);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }
                if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
                        if (reloc->tiling_flags & RADEON_TILING_MACRO)
                                tile_flags |= R200_TXO_MACRO_TILE;
                        if (reloc->tiling_flags & RADEON_TILING_MICRO)
                                tile_flags |= R200_TXO_MICRO_TILE;

                        tmp = idx_value & ~(0x7 << 2);
                        tmp |= tile_flags;
                        ib[idx] = tmp + ((u32)reloc->gpu_offset);
                } else
                        ib[idx] = idx_value + ((u32)reloc->gpu_offset);
                track->textures[i].robj = reloc->robj;
                track->tex_dirty = true;
                break;
        case R200_PP_CUBIC_OFFSET_F1_0:
        case R200_PP_CUBIC_OFFSET_F2_0:
        case R200_PP_CUBIC_OFFSET_F3_0:
        case R200_PP_CUBIC_OFFSET_F4_0:
        case R200_PP_CUBIC_OFFSET_F5_0:
        case R200_PP_CUBIC_OFFSET_F1_1:
        case R200_PP_CUBIC_OFFSET_F2_1:
        case R200_PP_CUBIC_OFFSET_F3_1:
        case R200_PP_CUBIC_OFFSET_F4_1:
        case R200_PP_CUBIC_OFFSET_F5_1:
        case R200_PP_CUBIC_OFFSET_F1_2:
        case R200_PP_CUBIC_OFFSET_F2_2:
        case R200_PP_CUBIC_OFFSET_F3_2:
        case R200_PP_CUBIC_OFFSET_F4_2:
        case R200_PP_CUBIC_OFFSET_F5_2:
        case R200_PP_CUBIC_OFFSET_F1_3:
        case R200_PP_CUBIC_OFFSET_F2_3:
        case R200_PP_CUBIC_OFFSET_F3_3:
        case R200_PP_CUBIC_OFFSET_F4_3:
        case R200_PP_CUBIC_OFFSET_F5_3:
        case R200_PP_CUBIC_OFFSET_F1_4:
        case R200_PP_CUBIC_OFFSET_F2_4:
        case R200_PP_CUBIC_OFFSET_F3_4:
        case R200_PP_CUBIC_OFFSET_F4_4:
        case R200_PP_CUBIC_OFFSET_F5_4:
        case R200_PP_CUBIC_OFFSET_F1_5:
        case R200_PP_CUBIC_OFFSET_F2_5:
        case R200_PP_CUBIC_OFFSET_F3_5:
        case R200_PP_CUBIC_OFFSET_F4_5:
        case R200_PP_CUBIC_OFFSET_F5_5:
                i = (reg - R200_PP_TXOFFSET_0) / 24;
                face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
                r = radeon_cs_packet_next_reloc(p, &reloc, 0);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }
                track->textures[i].cube_info[face - 1].offset = idx_value;
                ib[idx] = idx_value + ((u32)reloc->gpu_offset);
                track->textures[i].cube_info[face - 1].robj = reloc->robj;
                track->tex_dirty = true;
                break;
        case RADEON_RE_WIDTH_HEIGHT:
                track->maxy = ((idx_value >> 16) & 0x7FF);
                track->cb_dirty = true;
                track->zb_dirty = true;
                break;
        case RADEON_RB3D_COLORPITCH:
                r = radeon_cs_packet_next_reloc(p, &reloc, 0);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }

                if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
                        if (reloc->tiling_flags & RADEON_TILING_MACRO)
                                tile_flags |= RADEON_COLOR_TILE_ENABLE;
                        if (reloc->tiling_flags & RADEON_TILING_MICRO)
                                tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;

                        tmp = idx_value & ~(0x7 << 16);
                        tmp |= tile_flags;
                        ib[idx] = tmp;
                } else
                        ib[idx] = idx_value;

                track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
                track->cb_dirty = true;
                break;
        case RADEON_RB3D_DEPTHPITCH:
                track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
                track->zb_dirty = true;
                break;
        case RADEON_RB3D_CNTL:
                switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
                case 7:
                case 8:
                case 9:
                case 11:
                case 12:
                        track->cb[0].cpp = 1;
                        break;
                case 3:
                case 4:
                case 15:
                        track->cb[0].cpp = 2;
                        break;
                case 6:
                        track->cb[0].cpp = 4;
                        break;
                default:
                        dev_warn_once(p->dev, "Invalid color buffer format (%d) !\n",
                                      ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
                        return -EINVAL;
                }
                if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
                        dev_warn_once(p->dev, "No support for depth xy offset in kms\n");
                        return -EINVAL;
                }

                track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
                track->cb_dirty = true;
                track->zb_dirty = true;
                break;
        case RADEON_RB3D_ZSTENCILCNTL:
                switch (idx_value & 0xf) {
                case 0:
                        track->zb.cpp = 2;
                        break;
                case 2:
                case 3:
                case 4:
                case 5:
                case 9:
                case 11:
                        track->zb.cpp = 4;
                        break;
                default:
                        break;
                }
                track->zb_dirty = true;
                break;
        case RADEON_RB3D_ZPASS_ADDR:
                r = radeon_cs_packet_next_reloc(p, &reloc, 0);
                if (r) {
                        dev_warn_once(p->dev, "No reloc for ib[%d]=0x%04X\n",
                                      idx, reg);
                        radeon_cs_dump_packet(p, pkt);
                        return r;
                }
                ib[idx] = idx_value + ((u32)reloc->gpu_offset);
                break;
        case RADEON_PP_CNTL:
                {
                        uint32_t temp = idx_value >> 4;
                        for (i = 0; i < track->num_texture; i++)
                                track->textures[i].enabled = !!(temp & (1 << i));
                        track->tex_dirty = true;
                }
                break;
        case RADEON_SE_VF_CNTL:
                track->vap_vf_cntl = idx_value;
                break;
        case 0x210c:
                /* VAP_VF_MAX_VTX_INDX */
                track->max_indx = idx_value & 0x00FFFFFFUL;
                break;
        case R200_SE_VTX_FMT_0:
                track->vtx_size = r200_get_vtx_size_0(idx_value);
                break;
        case R200_SE_VTX_FMT_1:
                track->vtx_size += r200_get_vtx_size_1(idx_value);
                break;
        case R200_PP_TXSIZE_0:
        case R200_PP_TXSIZE_1:
        case R200_PP_TXSIZE_2:
        case R200_PP_TXSIZE_3:
        case R200_PP_TXSIZE_4:
        case R200_PP_TXSIZE_5:
                i = (reg - R200_PP_TXSIZE_0) / 32;
                track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
                track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
                track->tex_dirty = true;
                break;
        case R200_PP_TXPITCH_0:
        case R200_PP_TXPITCH_1:
        case R200_PP_TXPITCH_2:
        case R200_PP_TXPITCH_3:
        case R200_PP_TXPITCH_4:
        case R200_PP_TXPITCH_5:
                i = (reg - R200_PP_TXPITCH_0) / 32;
                track->textures[i].pitch = idx_value + 32;
                track->tex_dirty = true;
                break;
        case R200_PP_TXFILTER_0:
        case R200_PP_TXFILTER_1:
        case R200_PP_TXFILTER_2:
        case R200_PP_TXFILTER_3:
        case R200_PP_TXFILTER_4:
        case R200_PP_TXFILTER_5:
                i = (reg - R200_PP_TXFILTER_0) / 32;
                track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
                                                 >> R200_MAX_MIP_LEVEL_SHIFT);
                tmp = (idx_value >> 23) & 0x7;
                if (tmp == 2 || tmp == 6)
                        track->textures[i].roundup_w = false;
                tmp = (idx_value >> 27) & 0x7;
                if (tmp == 2 || tmp == 6)
                        track->textures[i].roundup_h = false;
                track->tex_dirty = true;
                break;
        case R200_PP_TXMULTI_CTL_0:
        case R200_PP_TXMULTI_CTL_1:
        case R200_PP_TXMULTI_CTL_2:
        case R200_PP_TXMULTI_CTL_3:
        case R200_PP_TXMULTI_CTL_4:
        case R200_PP_TXMULTI_CTL_5:
                i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
                break;
        case R200_PP_TXFORMAT_X_0:
        case R200_PP_TXFORMAT_X_1:
        case R200_PP_TXFORMAT_X_2:
        case R200_PP_TXFORMAT_X_3:
        case R200_PP_TXFORMAT_X_4:
        case R200_PP_TXFORMAT_X_5:
                i = (reg - R200_PP_TXFORMAT_X_0) / 32;
                track->textures[i].txdepth = idx_value & 0x7;
                tmp = (idx_value >> 16) & 0x3;
                /* 2D, 3D, CUBE */
                switch (tmp) {
                case 0:
                case 3:
                case 4:
                case 5:
                case 6:
                case 7:
                        /* 1D/2D */
                        track->textures[i].tex_coord_type = 0;
                        break;
                case 1:
                        /* CUBE */
                        track->textures[i].tex_coord_type = 2;
                        break;
                case 2:
                        /* 3D */
                        track->textures[i].tex_coord_type = 1;
                        break;
                }
                track->tex_dirty = true;
                break;
        case R200_PP_TXFORMAT_0:
        case R200_PP_TXFORMAT_1:
        case R200_PP_TXFORMAT_2:
        case R200_PP_TXFORMAT_3:
        case R200_PP_TXFORMAT_4:
        case R200_PP_TXFORMAT_5:
                i = (reg - R200_PP_TXFORMAT_0) / 32;
                if (idx_value & R200_TXFORMAT_NON_POWER2) {
                        track->textures[i].use_pitch = 1;
                } else {
                        track->textures[i].use_pitch = 0;
                        track->textures[i].width = 1 << ((idx_value & RADEON_TXFORMAT_WIDTH_MASK) >> RADEON_TXFORMAT_WIDTH_SHIFT);
                        track->textures[i].height = 1 << ((idx_value & RADEON_TXFORMAT_HEIGHT_MASK) >> RADEON_TXFORMAT_HEIGHT_SHIFT);
                }
                if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
                        track->textures[i].lookup_disable = true;
                switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
                case R200_TXFORMAT_I8:
                case R200_TXFORMAT_RGB332:
                case R200_TXFORMAT_Y8:
                        track->textures[i].cpp = 1;
                        track->textures[i].compress_format = R100_TRACK_COMP_NONE;
                        break;
                case R200_TXFORMAT_AI88:
                case R200_TXFORMAT_ARGB1555:
                case R200_TXFORMAT_RGB565:
                case R200_TXFORMAT_ARGB4444:
                case R200_TXFORMAT_VYUY422:
                case R200_TXFORMAT_YVYU422:
                case R200_TXFORMAT_LDVDU655:
                case R200_TXFORMAT_DVDU88:
                case R200_TXFORMAT_AVYU4444:
                        track->textures[i].cpp = 2;
                        track->textures[i].compress_format = R100_TRACK_COMP_NONE;
                        break;
                case R200_TXFORMAT_ARGB8888:
                case R200_TXFORMAT_RGBA8888:
                case R200_TXFORMAT_ABGR8888:
                case R200_TXFORMAT_BGR111110:
                case R200_TXFORMAT_LDVDU8888:
                        track->textures[i].cpp = 4;
                        track->textures[i].compress_format = R100_TRACK_COMP_NONE;
                        break;
                case R200_TXFORMAT_DXT1:
                        track->textures[i].cpp = 1;
                        track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
                        break;
                case R200_TXFORMAT_DXT23:
                case R200_TXFORMAT_DXT45:
                        track->textures[i].cpp = 1;
                        track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
                        break;
                }
                track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
                track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
                track->tex_dirty = true;
                break;
        case R200_PP_CUBIC_FACES_0:
        case R200_PP_CUBIC_FACES_1:
        case R200_PP_CUBIC_FACES_2:
        case R200_PP_CUBIC_FACES_3:
        case R200_PP_CUBIC_FACES_4:
        case R200_PP_CUBIC_FACES_5:
                tmp = idx_value;
                i = (reg - R200_PP_CUBIC_FACES_0) / 32;
                for (face = 0; face < 4; face++) {
                        track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
                        track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
                }
                track->tex_dirty = true;
                break;
        default:
                pr_err("Forbidden register 0x%04X in cs at %d\n", reg, idx);
                return -EINVAL;
        }
        return 0;
}

void r200_set_safe_registers(struct radeon_device *rdev)
{
        rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
        rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);
}