Writestr
Writestr(W_SIGNAL, ship, "striking her colours!");
Writestr(W_SIGNAL, to, message);
Writestr(W_SIGNAL, from, message);
Writestr(W_SIGNAL, to, message);
Writestr(W_SIGNAL, sp, "prize crew overthrown");
void Writestr(int, struct ship *, const char *);
Writestr(W_SIGNAL, ms, buf);
Writestr(W_MOVE, ms, movebuf);
Writestr(W_CAPTAIN, ms, captain);
Writestr(W_SIGNAL, ms, message);
Writestr(W_SIGNAL, from, message);
Writestr(W_SIGNAL, from, message);