Symbol: Monnam
games/hack/hack.apply.c
160
pline("%s is blinded by the flash!", Monnam(mtmp));
games/hack/hack.do.c
453
Monnam(mon));
games/hack/hack.do.c
461
Monnam(mon));
games/hack/hack.do_name.c
344
char *bp = Monnam(mtmp);
games/hack/hack.dog.c
213
pline("%s is confused from hunger.", Monnam(mtmp));
games/hack/hack.dog.c
218
pline("%s dies from hunger.", Monnam(mtmp));
games/hack/hack.dog.c
395
pline("%s ate %s.", Monnam(mtmp), doname(obj));
games/hack/hack.dog.c
480
pline("%s devours the %s.", Monnam(mtmp),
games/hack/hack.fight.c
113
if(vis) pline("%s is turned to stone!", Monnam(mdef));
games/hack/hack.fight.c
125
if(vis) pline("%s is killed!", Monnam(mdef));
games/hack/hack.fight.c
259
pline("%s is turned to stone!", Monnam(mon));
games/hack/hack.fight.c
311
pline("%s appears confused.",Monnam(mon));
games/hack/hack.fight.c
98
(void) snprintf(buf,sizeof buf,"%s %s", Monnam(magr),
games/hack/hack.h
286
char *Monnam(struct monst *);
games/hack/hack.mhitu.c
156
Monnam(mtmp));
games/hack/hack.mhitu.c
160
pline("%s drowns you ...", Monnam(mtmp));
games/hack/hack.mhitu.c
264
Monnam(mtmp));
games/hack/hack.mhitu.c
359
Monnam(mtmp), (side == RIGHT_SIDE) ? "right" : "left");
games/hack/hack.mhitu.c
412
else pline("%s misses.",Monnam(mtmp));
games/hack/hack.mhitu.c
416
else pline("%s hits!",Monnam(mtmp));
games/hack/hack.mhitu.c
87
Monnam(u.ustuck));
games/hack/hack.mon.c
110
pline("%s drowns.", Monnam(mtmp));
games/hack/hack.mon.c
364
pline("%s's gaze has confused you!", Monnam(mtmp));
games/hack/hack.mon.c
916
if(ishuman(mtmp)) pline("%s gets angry!", Monnam(mtmp));
games/hack/hack.potion.c
316
pline("%s looks sound and hale again!", Monnam(mon));
games/hack/hack.read.c
526
pline("%s's stomach is lit.", Monnam(u.ustuck));
games/hack/hack.shk.c
528
pline("%s calms down.", Monnam(shkp));
games/hack/hack.shk.c
531
Monnam(shkp));
games/hack/hack.shk.c
617
Monnam(shopkeeper));
games/hack/hack.shk.c
622
Monnam(shopkeeper), total);
games/hack/hack.shk.c
737
pline("%s didn't notice.", Monnam(shopkeeper));
games/hack/hack.shk.c
748
pline("%s seems not interested.", Monnam(shopkeeper));
games/hack/hack.shk.c
767
Monnam(shopkeeper), doname(obj));
games/hack/hack.shk.c
922
pline("%s nimbly catches the %s.", Monnam(shkp), xname(obj));
games/hack/hack.steal.c
120
pline("%s steals %s!", Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
147
Monnam(mtmp));
games/hack/hack.steal.c
211
pline("%s stole %s.", named ? "She" : Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
234
pline("%s stole %s!", Monnam(mtmp), doname(otmp));
games/hack/hack.steal.c
89
Monnam(mtmp));
games/hack/hack.trap.c
229
Monnam(mtmp));
games/hack/hack.trap.c
241
pline("%s falls in a pit!", Monnam(mtmp));
games/hack/hack.trap.c
249
Monnam(mtmp));
games/hack/hack.trap.c
256
Monnam(mtmp));
games/hack/hack.trap.c
261
Monnam(mtmp));
games/hack/hack.trap.c
268
Monnam(mtmp));
games/hack/hack.wizard.c
176
Monnam(mtmp));
games/hack/hack.wizard.c
188
pline("%s hypnotizes you.", Monnam(mtmp));
games/hack/hack.wizard.c
193
Monnam(mtmp));
games/hack/hack.zap.c
539
Monnam(mon), fltxt);