#include "defs.h"
RCSID("$NetBSD: algor.cc,v 1.6 2021/12/05 09:22:45 rillig Exp $")
#include "algor.h"
#include "board.h"
#include "box.h"
#include "random.h"
ALGOR::ALGOR(const char c) : PLAYER(c)
{
#ifdef notyet
_edge1 = (_b.nx() * _b.ny()) * 2;
_edge2 = (_b.nx() * (_b.ny() - 1)) + ((_b.nx() - 1) * _b.ny());
_maxedge = _b.nx() * _b.ny() * 2;
#endif
}
int ALGOR::find_closure(size_t& y, size_t& x, int& dir, BOARD& b)
{
RANDOM rdy(b.ny()), rdx(b.nx());
for (y = rdy(); y < b.ny(); y = rdy()) {
rdx.clear();
for (x = rdx(); x < b.nx(); x = rdx()) {
BOX box(y, x, b);
if (box.count() == 3) {
for (dir = BOX::first; dir < BOX::last; dir++)
if (!box.isset(dir))
return 1;
b.abort("find_closure: 3 sided box[%zu,%zu] has no free sides",
y, x);
}
}
}
return 0;
}
#if 0
size_t ALGOR::find_single()
{
size_t ne;
for (size_t x = 0; x < b.nx(); x++) {
BOX tbox(0, x, b);
ne += tbox.isset(BOX::top);
BOX bbox(b.ny() - 1, x, b);
ne += bbox.isset(BOX::bottom);
}
for (size_t y = 0; y < _b.ny(); y++) {
BOX lbox(y, 0, b);
ne += lbox.isset(BOX::left);
BOX rbox(y,_b.nx() - 1, b);
ne += rbox.isset(BOX::right);
}
return ne;
}
#endif
size_t ALGOR::count_closure(size_t& y, size_t& x, int& dir, BOARD& b)
{
size_t i = 0;
size_t tx, ty;
int tdir, mv;
while (find_closure(ty, tx, tdir, b)) {
if (i == 0) {
x = tx;
y = ty;
dir = tdir;
}
if ((mv = b.domove(ty, tx, tdir, getWho())) == -1)
b.abort("count_closure: Invalid move (%zu, %zu, %d)", y, x, dir);
else
i += mv;
}
return i;
}
size_t ALGOR::find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
{
BOARD nb(b);
int maxdir = -1;
size_t nbox, maxbox = 0;
size_t maxx = ~0, maxy = ~0;
size_t tx = 0, ty = 0;
int tdir = 0;
while ((nbox = count_closure(ty, tx, tdir, nb)) != 0)
if (nbox > maxbox) {
maxbox = nbox;
maxx = tx;
maxy = ty;
maxdir = tdir;
}
y = maxy;
x = maxx;
dir = maxdir;
return maxbox;
}
int ALGOR::try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b)
{
if (box.count() >= 2)
b.abort("try_good_turn: box[%zu,%zu] has more than 2 sides occupied",
y, x);
RANDOM rd(BOX::last);
for (dir = rd(); dir < BOX::last; dir = rd())
if (!box.isset(dir)) {
size_t by = y + BOX::edges[dir].y;
size_t bx = x + BOX::edges[dir].x;
if (!b.bounds(by, bx))
return 1;
BOX nbox(by, bx, b);
if (nbox.count() < 2)
return 1;
}
return 0;
}
int ALGOR::find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b)
{
BOARD nb(b);
RANDOM rdy(b.ny()), rdx(b.nx());
for (y = rdy(); y < b.ny(); y = rdy()) {
rdx.clear();
for (x = rdx(); x < b.nx(); x = rdx()) {
BOX box(y, x, nb);
if (box.count() < 2 && try_good_turn(box, y, x, dir, nb))
return 1;
}
}
return 0;
}
int ALGOR::try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
int last)
{
if (4 - box.count() <= last)
b.abort("try_bad_turn: Called at [%zu,%zu] for %d with %d",
y, x, last, box.count());
for (dir = BOX::first; dir < BOX::last; dir++)
if (!box.isset(dir)) {
if (!last)
return 1;
else
last--;
}
return 0;
}
int ALGOR::find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last)
{
RANDOM rdy(b.ny()), rdx(b.nx());
for (y = rdy(); y < b.ny(); y = rdy()) {
rdx.clear();
for (x = rdx(); x < b.nx(); x = rdx()) {
BOX box(y, x, b);
if ((4 - box.count()) > last &&
try_bad_turn(box, y, x, dir, b, last))
return 1;
}
}
return 0;
}
size_t ALGOR::find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
int last)
{
BOARD nb(b);
int tdir, mindir = -1, mv;
size_t nbox, minbox = nb.nx() * nb.ny() + 1;
size_t tx, ty, minx = ~0, miny = ~0;
int xdir = 0;
while (find_bad_turn(ty, tx, tdir, nb, last)) {
if ((mv = nb.domove(ty, tx, tdir, getWho())) != 0)
b.abort("find_min_closure1: Invalid move %d (%zu, %zu, %d)", mv,
ty, tx, tdir);
if ((nbox = count_closure(y, x, xdir, nb)) == 0)
b.abort("find_min_closure1: no closure found");
if (nbox <= minbox) {
minbox = nbox;
minx = tx;
miny = ty;
mindir = tdir;
}
}
y = miny;
x = minx;
dir = mindir;
return minbox;
}
size_t ALGOR::find_min_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
{
size_t x1, y1;
int dir1;
size_t count = b.ny() * b.nx() + 1, count1;
for (size_t i = 0; i < 3; i++)
if (count > (count1 = find_min_closure1(y1, x1, dir1, b, i))) {
count = count1;
y = y1;
x = x1;
dir = dir1;
}
return count != b.ny() * b.nx() + 1;
}
void ALGOR::play(const BOARD& b, size_t& y, size_t& x, int& dir)
{
if (find_max_closure(y, x, dir, b))
return;
#ifdef notyet
size_t sgl = find_single();
size_t dbl = find_double();
#endif
if (find_good_turn(y, x, dir, b))
return;
if (find_min_closure(y, x, dir, b))
return;
}