root/sys/dev/raidframe/rf_reconmap.c
/*      $NetBSD: rf_reconmap.c,v 1.39 2022/04/08 10:27:04 andvar Exp $  */
/*
 * Copyright (c) 1995 Carnegie-Mellon University.
 * All rights reserved.
 *
 * Author: Mark Holland
 *
 * Permission to use, copy, modify and distribute this software and
 * its documentation is hereby granted, provided that both the copyright
 * notice and this permission notice appear in all copies of the
 * software, derivative works or modified versions, and any portions
 * thereof, and that both notices appear in supporting documentation.
 *
 * CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
 * CONDITION.  CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND
 * FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
 *
 * Carnegie Mellon requests users of this software to return to
 *
 *  Software Distribution Coordinator  or  Software.Distribution@CS.CMU.EDU
 *  School of Computer Science
 *  Carnegie Mellon University
 *  Pittsburgh PA 15213-3890
 *
 * any improvements or extensions that they make and grant Carnegie the
 * rights to redistribute these changes.
 */

/*************************************************************************
 * rf_reconmap.c
 *
 * code to maintain a map of what sectors have/have not been reconstructed
 *
 *************************************************************************/

#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: rf_reconmap.c,v 1.39 2022/04/08 10:27:04 andvar Exp $");

#include "rf_raid.h"
#include <sys/time.h>
#include "rf_general.h"
#include "rf_utils.h"

/* special pointer values indicating that a reconstruction unit
 * has been either totally reconstructed or not at all.  Both
 * are illegal pointer values, so you have to be careful not to
 * dereference through them.  RU_NOTHING must be zero, since
 * MakeReconMap uses memset to initialize the structure.  These are used
 * only at the head of the list.
 */
#define RU_ALL      ((RF_ReconMapListElem_t *) -1)
#define RU_NOTHING  ((RF_ReconMapListElem_t *) 0)

/* For most reconstructs we need at most 3 RF_ReconMapListElem_t's.
 * Bounding the number we need is quite difficult, as it depends on how
 * badly the sectors to be reconstructed get divided up.  In the current
 * code, the reconstructed sectors appeared aligned on stripe boundaries,
 * and are always presented in stripe width units, so we're probably
 * allocating quite a bit more than we'll ever need.
 */
#define RF_NUM_RECON_POOL_ELEM 100

static void
compact_stat_entry(RF_Raid_t *, RF_ReconMap_t *, int, int);
static void crunch_list(RF_ReconMap_t *, RF_ReconMapListElem_t *);
static RF_ReconMapListElem_t *
MakeReconMapListElem(RF_ReconMap_t *, RF_SectorNum_t, RF_SectorNum_t,
                     RF_ReconMapListElem_t *);
static void
FreeReconMapListElem(RF_ReconMap_t *mapPtr, RF_ReconMapListElem_t * p);

/*---------------------------------------------------------------------------
 *
 * Creates and initializes new Reconstruction map
 *
 * ru_sectors   - size of reconstruction unit in sectors
 * disk_sectors - size of disk in sectors
 * spareUnitsPerDisk - zero unless distributed sparing
 *-------------------------------------------------------------------------*/

RF_ReconMap_t *
rf_MakeReconMap(RF_Raid_t *raidPtr, RF_SectorCount_t ru_sectors,
                RF_SectorCount_t disk_sectors,
                RF_ReconUnitCount_t spareUnitsPerDisk)
{
        RF_RaidLayout_t *layoutPtr = &raidPtr->Layout;
        RF_ReconUnitCount_t num_rus = layoutPtr->stripeUnitsPerDisk / layoutPtr->SUsPerRU;
        RF_ReconMap_t *p;

        p = RF_Malloc(sizeof(*p));
        p->sectorsPerReconUnit = ru_sectors;
        p->sectorsInDisk = disk_sectors;

        p->totalRUs = num_rus;
        p->spareRUs = spareUnitsPerDisk;
        p->unitsLeft = num_rus - spareUnitsPerDisk;
        p->low_ru = 0;
        p->status_size = RF_RECONMAP_SIZE;
        p->high_ru = p->status_size - 1;
        p->head = 0;

        p->status = RF_Malloc(p->status_size * sizeof(*p->status));
        RF_ASSERT(p->status != NULL);

        pool_init(&p->elem_pool, sizeof(RF_ReconMapListElem_t), 0,
            0, 0, "raidreconpl", NULL, IPL_BIO);
        pool_prime(&p->elem_pool, RF_NUM_RECON_POOL_ELEM);

        rf_init_mutex2(p->mutex, IPL_VM);
        rf_init_cond2(p->cv, "reconupdate");

        return (p);
}


/*---------------------------------------------------------------------------
 *
 * marks a new set of sectors as reconstructed.  All the possible
 * mergings get complicated.  To simplify matters, the approach I take
 * is to just dump something into the list, and then clean it up
 * (i.e. merge elements and eliminate redundant ones) in a second pass
 * over the list (compact_stat_entry()).  Not 100% efficient, since a
 * structure can be allocated and then immediately freed, but it keeps
 * this code from becoming (more of) a nightmare of special cases.
 * The only thing that compact_stat_entry() assumes is that the list
 * is sorted by startSector, and so this is the only condition I
 * maintain here.  (MCH)
 *
 * This code now uses a pool instead of the previous malloc/free
 * stuff.
 *-------------------------------------------------------------------------*/

void
rf_ReconMapUpdate(RF_Raid_t *raidPtr, RF_ReconMap_t *mapPtr,
                  RF_SectorNum_t startSector, RF_SectorNum_t stopSector)
{
        RF_SectorCount_t sectorsPerReconUnit = mapPtr->sectorsPerReconUnit;
        RF_SectorNum_t i, first_in_RU, last_in_RU, ru;
        RF_ReconMapListElem_t *p, *pt;

        rf_lock_mutex2(mapPtr->mutex);
        while(mapPtr->lock) {
                rf_wait_cond2(mapPtr->cv, mapPtr->mutex);
        }
        mapPtr->lock = 1;
        rf_unlock_mutex2(mapPtr->mutex);
        RF_ASSERT(startSector >= 0 && stopSector < mapPtr->sectorsInDisk &&
                  stopSector >= startSector);

        while (startSector <= stopSector) {
                i = startSector / mapPtr->sectorsPerReconUnit;
                first_in_RU = i * sectorsPerReconUnit;
                last_in_RU = first_in_RU + sectorsPerReconUnit - 1;

                /* do we need to move the queue? */
                while (i > mapPtr->high_ru) {
#if 0
#ifdef DIAGNOSTIC
                        /* XXX: The check below is not valid for
                         * RAID5_RS.  It is valid for RAID 1 and RAID 5.
                         * The issue is that we can easily have
                         * RU_NOTHING entries here too, and those are
                         * quite correct.
                         */
                        if (mapPtr->status[mapPtr->head]!=RU_ALL) {
                                printf("\nraid%d: reconmap incorrect -- working on i %" PRIu64 "\n",
                                       raidPtr->raidid, i);
                                printf("raid%d: ru %" PRIu64 " not completed!!!\n",
                                       raidPtr->raidid, mapPtr->head);
                                
                                printf("raid%d: low: %" PRIu64 " high: %" PRIu64 "\n",
                                       raidPtr->raidid, mapPtr->low_ru, mapPtr->high_ru);

                                panic("reconmap incorrect");
                        } 
#endif
#endif
                        mapPtr->low_ru++;
                        mapPtr->high_ru++;
                        /* initialize "highest" RU status entry, which
                           will take over the current head position */
                        mapPtr->status[mapPtr->head]=RU_NOTHING;
                        
                        /* move head too */
                        mapPtr->head++;
                        if (mapPtr->head >= mapPtr->status_size)
                                mapPtr->head = 0;

                }

                ru = i - mapPtr->low_ru + mapPtr->head;
                if (ru >= mapPtr->status_size)
                        ru = ru - mapPtr->status_size;

                if ((ru < 0) || (ru >= mapPtr->status_size)) {
                        printf("raid%d: ru is bogus %" PRIu64 "%" PRIu64 "%" PRIu64 "%" PRIu64 "%" PRIu64 "\n",
                               raidPtr->raidid, i, ru, mapPtr->head, mapPtr->low_ru, mapPtr->high_ru);
                        panic("bogus ru in reconmap");
                }
                               
                p = mapPtr->status[ru];
                if (p != RU_ALL) {
                        if (p == RU_NOTHING || p->startSector > startSector) {
                                /* insert at front of list */

                                mapPtr->status[ru] = MakeReconMapListElem(mapPtr,startSector, RF_MIN(stopSector, last_in_RU), (p == RU_NOTHING) ? NULL : p);

                        } else {/* general case */
                                do {    /* search for place to insert */
                                        pt = p;
                                        p = p->next;
                                } while (p && (p->startSector < startSector));
                                pt->next = MakeReconMapListElem(mapPtr,startSector, RF_MIN(stopSector, last_in_RU), p);

                        }
                        compact_stat_entry(raidPtr, mapPtr, i, ru);
                }
                startSector = RF_MIN(stopSector, last_in_RU) + 1;
        }
        rf_lock_mutex2(mapPtr->mutex);    
        mapPtr->lock = 0;
        rf_broadcast_cond2(mapPtr->cv);
        rf_unlock_mutex2(mapPtr->mutex);
}



/*---------------------------------------------------------------------------
 *
 * performs whatever list compactions can be done, and frees any space
 * that is no longer necessary.  Assumes only that the list is sorted
 * by startSector.  crunch_list() compacts a single list as much as
 * possible, and the second block of code deletes the entire list if
 * possible.  crunch_list() is also called from
 * MakeReconMapAccessList().
 *
 * When a recon unit is detected to be fully reconstructed, we set the
 * corresponding bit in the parity stripe map so that the head follow
 * code will not select this parity stripe again.  This is redundant
 * (but harmless) when compact_stat_entry is called from the
 * reconstruction code, but necessary when called from the user-write
 * code.
 *
 *-------------------------------------------------------------------------*/

static void
compact_stat_entry(RF_Raid_t *raidPtr, RF_ReconMap_t *mapPtr, int i, int j)
{
        RF_SectorCount_t sectorsPerReconUnit = mapPtr->sectorsPerReconUnit;
        RF_ReconMapListElem_t *p = mapPtr->status[j];

        crunch_list(mapPtr, p);

        if ((p->startSector == i * sectorsPerReconUnit) &&
            (p->stopSector == i * sectorsPerReconUnit +
                              sectorsPerReconUnit - 1)) {
                mapPtr->status[j] = RU_ALL;
                mapPtr->unitsLeft--;
                FreeReconMapListElem(mapPtr, p);
        }
}


static void
crunch_list(RF_ReconMap_t *mapPtr, RF_ReconMapListElem_t *listPtr)
{
        RF_ReconMapListElem_t *pt, *p = listPtr;

        if (!p)
                return;
        pt = p;
        p = p->next;
        while (p) {
                if (pt->stopSector >= p->startSector - 1) {
                        pt->stopSector = RF_MAX(pt->stopSector, p->stopSector);
                        pt->next = p->next;
                        FreeReconMapListElem(mapPtr, p);
                        p = pt->next;
                } else {
                        pt = p;
                        p = p->next;
                }
        }
}
/*---------------------------------------------------------------------------
 *
 * Allocate and fill a new list element
 *
 *-------------------------------------------------------------------------*/

static RF_ReconMapListElem_t *
MakeReconMapListElem(RF_ReconMap_t *mapPtr, RF_SectorNum_t startSector,
                     RF_SectorNum_t stopSector, RF_ReconMapListElem_t *next)
{
        RF_ReconMapListElem_t *p;

        p = pool_get(&mapPtr->elem_pool, PR_WAITOK);
        p->startSector = startSector;
        p->stopSector = stopSector;
        p->next = next;
        return (p);
}
/*---------------------------------------------------------------------------
 *
 * Free a list element
 *
 *-------------------------------------------------------------------------*/

static void
FreeReconMapListElem(RF_ReconMap_t *mapPtr, RF_ReconMapListElem_t *p)
{
        pool_put(&mapPtr->elem_pool, p);
}
/*---------------------------------------------------------------------------
 *
 * Free an entire status structure.  Inefficient, but can be called at
 * any time.
 *
 *-------------------------------------------------------------------------*/
void
rf_FreeReconMap(RF_ReconMap_t *mapPtr)
{
        RF_ReconMapListElem_t *p, *q;
        RF_ReconUnitNum_t i;

        for (i = 0; i < mapPtr->status_size; i++) {
                p = mapPtr->status[i];
                while (p != RU_NOTHING && p != RU_ALL) {
                        q = p;
                        p = p->next;
                        RF_Free(q, sizeof(*q));
                }
        }

        rf_destroy_mutex2(mapPtr->mutex);
        rf_destroy_cond2(mapPtr->cv);

        pool_destroy(&mapPtr->elem_pool);
        RF_Free(mapPtr->status, mapPtr->status_size *
                sizeof(RF_ReconMapListElem_t *));
        RF_Free(mapPtr, sizeof(RF_ReconMap_t));
}
/*---------------------------------------------------------------------------
 *
 * returns nonzero if the indicated RU has been reconstructed already
 *
 *-------------------------------------------------------------------------*/

int
rf_CheckRUReconstructed(RF_ReconMap_t *mapPtr, RF_SectorNum_t startSector)
{
        RF_ReconUnitNum_t i;
        int rv;

        i = startSector / mapPtr->sectorsPerReconUnit;
        
        if (i < mapPtr->low_ru)
                rv = 1;
        else if (i > mapPtr->high_ru)
                rv = 0;
        else {
                i = i - mapPtr->low_ru + mapPtr->head;
                if (i >= mapPtr->status_size)
                        i = i - mapPtr->status_size;
                if (mapPtr->status[i] == RU_ALL)
                        rv = 1;
                else
                        rv = 0;
        }
        
        return rv;
}

RF_ReconUnitCount_t
rf_UnitsLeftToReconstruct(RF_ReconMap_t *mapPtr)
{
        RF_ASSERT(mapPtr != NULL);
        return (mapPtr->unitsLeft);
}

#if RF_DEBUG_RECON
void
rf_PrintReconSchedule(RF_ReconMap_t *mapPtr, struct timeval *starttime)
{
        static int old_pctg = -1;
        struct timeval tv, diff;
        int     new_pctg;

        new_pctg = 100 - (rf_UnitsLeftToReconstruct(mapPtr) *
                          100 / mapPtr->totalRUs);
        if (new_pctg != old_pctg) {
                RF_GETTIME(tv);
                RF_TIMEVAL_DIFF(starttime, &tv, &diff);
                printf("%d %d.%06d\n", (int) new_pctg, (int) diff.tv_sec,
                       (int) diff.tv_usec);
                old_pctg = new_pctg;
        }
}
#endif