root/games/warp/config.h
/* RDCHK:
 *      This symbol, if defined, indicates that the rdchk routine is available
 *      to find out if there is input pending on an IO channel.  Generally
 *      the routine is used only if FIONREAD and O_NDELAY aren't available.
 */
#undef  RDCHK           /**/

/* SCOREFULL:
 *      This symbol, if defined, indicates that any scoreboard kept by the
 *      program should be kept on the basis of the user's full name as opposed
 *      to the user's login name.  If the user can change his full name he
 *      can enter multiple scores if this is defined.
 */
#undef  SCOREFULL       /**/

/* SIGNEDCHAR:
 *      This symbol, if defined, indicates that characters are a signed type.
 *      If not defined, things declared as signed characters (and that make
 *      use of negative values) should probably be declared as shorts instead.
 */
#define SIGNEDCHAR      /**/

/* TERMIOS:
 *      This symbol, if defined, indicates that the program should include
 *      termio.h rather than sgtty.h.  There are also differences in the
 *      ioctl() calls that depend on the value of this symbol.
 */
#define TERMIOS         /**/

/* USENDIR:
 *      This symbol, if defined, indicates that the program should compile
 *      the ndir.c code provided with the package.
 */
/* LIBNDIR:
 *      This symbol, if defined, indicates that the program should include the
 *      system's version of ndir.h, rather than the one with this package.
 */
#undef  USENDIR         /**/
#undef  LIBNDIR         /**/
#define LIBNDIR

/* WHOAMI:
 *      This symbol, if defined, indicates that the program may include
 *      whoami.h.
 */
#undef  WHOAMI          /**/

/* HOSTNAME:
 *      This symbol contains name of the host the program is going to run on.
 *      The domain is not kept with hostname, but must be gotten from MYDOMAIN.
 *      The dot comes with MYDOMAIN, and need not be supplied by the program.
 *      If gethostname() or uname() exist, HOSTNAME may be ignored.
 */
/* MYDOMAIN:
 *      This symbol contains the domain of the host the program is going to
 *      run on.  The domain must be appended to HOSTNAME to form a complete
 *      host name.  The dot comes with MYDOMAIN, and need not be supplied by
 *      the program.  If the host name is derived from PHOSTNAME, the domain
 *      may or may not already be there, and the program should check.
 */
#define HOSTNAME "kazoo"                /**/
#define MYDOMAIN ".uucp"                /**/

/* PASSNAMES:
 *      This symbol, if defined, indicates that full names are stored in
 *      the /etc/passwd file.
 */
/* BERKNAMES:
 *      This symbol, if defined, indicates that full names are stored in
 *      the /etc/passwd file in Berkeley format (name first thing, everything
 *      up to first comma, with & replaced by capitalized login id, yuck).
 */
/* USGNAMES:
 *      This symbol, if defined, indicates that full names are stored in
 *      the /etc/passwd file in USG format (everything after - and before ( is
 *      the name).
 */
#define PASSNAMES /*  (undef to take name from ~/.fullname) */
#define BERKNAMES /* (that is, ":name,stuff:") */
#undef  USGNAMES  /* (that is, ":stuff-name(stuff):") */

/* PREFSHELL:
 *      This symbol contains the full name of the preferred user shell on this
 *      system.  Usual values are /bin/csh, /bin/ksh, /bin/sh.
 */
#define PREFSHELL "/bin/csh"            /**/

/* ROOTID:
 *      This symbol contains the uid of root, normally 0.
 */
#define ROOTID 0                /**/

/* VOIDFLAGS:
 *      This symbol indicates how much support of the void type is given by this
 *      compiler.  What various bits mean:
 *
 *          1 = supports declaration of void
 *          2 = supports arrays of pointers to functions returning void
 *          4 = supports comparisons between pointers to void functions and
 *                  addresses of void functions
 *
 *      The package designer should define VOIDUSED to indicate the requirements
 *      of the package.  This can be done either by #defining VOIDUSED before
 *      including config.h, or by defining defvoidused in Myinit.U.
 */
#ifndef VOIDUSED
#define VOIDUSED 7
#endif
#define VOIDFLAGS 7
#if (VOIDFLAGS & VOIDUSED) != VOIDUSED
#define void int                /* is void to be avoided? */
#define M_VOID          /* Xenix strikes again */
#endif

/* warp private library, may use ~ expansion, %x and %l */
#define PRIVLIB "/usr/share/games/warp"         /**/