root/sys/dev/sun/btreg.h
/*      $NetBSD: btreg.h,v 1.3 2005/12/11 12:23:56 christos Exp $ */

/*
 * Copyright (c) 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * This software was developed by the Computer Systems Engineering group
 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
 * contributed to Berkeley.
 *
 * All advertising materials mentioning features or use of this software
 * must display the following acknowledgement:
 *      This product includes software developed by the University of
 *      California, Lawrence Berkeley Laboratory.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *      @(#)btreg.h     8.2 (Berkeley) 1/21/94
 */

/*
 * Several Sun color frame buffers use some kind of Brooktree video
 * DAC (e.g., the Bt458, -- in any case, Brooktree make the only
 * decent color frame buffer chips).
 *
 * Color map control on these is a bit funky in a SPARCstation.
 * To update the color map one would normally do byte writes, but
 * the hardware takes longword writes.  Since there are three
 * registers for each color map entry (R, then G, then B), we have
 * to set color 1 with a write to address 0 (setting 0's R/G/B and
 * color 1's R) followed by a second write to address 1 (setting
 * color 1's G/B and color 2's R/G).  Software must therefore keep
 * a copy of the current map.
 *
 * The colormap address register increments automatically, so the
 * above write is done as:
 *
 *      bt->bt_addr = 0;
 *      bt->bt_cmap = R0G0B0R1;
 *      bt->bt_cmap = G1B1R2G2;
 *      ...
 *
 * Yow!
 *
 * Bonus complication: on the cg6, only the top 8 bits of each 32 bit
 * register matter, even though the cg3 takes all the bits from all
 * bytes written to it.
 */
struct bt_regs {
        u_int   bt_addr;                /* map address register */
        u_int   bt_cmap;                /* colormap data register */
        u_int   bt_ctrl;                /* control register */
        u_int   bt_omap;                /* overlay (cursor) map register */
};
#define BT_INIT(bt, shift) do { /* whatever this means.. */ \
        (bt)->bt_addr = 0x06 << (shift);        /* command reg */ \
        (bt)->bt_ctrl = 0x73 << (shift);        /* overlay plane */ \
        (bt)->bt_addr = 0x04 << (shift);        /* read mask */ \
        (bt)->bt_ctrl = 0xff << (shift);        /* color planes */ \
} while(0)
#define BT_UNBLANK(bt, x, shift) do { \
        /* restore color 0 (and R of color 1) */ \
        (bt)->bt_addr = 0 << (shift); \
        (bt)->bt_cmap = (x); \
        if ((shift)) { \
                (bt)->bt_cmap = (x) << 8; \
                (bt)->bt_cmap = (x) << 16; \
        /* restore read mask */ \
        BT_INIT((bt), (shift)); \
} while(0)
#define BT_BLANK(bt, shift) do { \
        (bt)->bt_addr = 0x06 << (shift);        /* command reg */ \
        (bt)->bt_ctrl = 0x70 << (shift);        /* overlay plane */ \
        (bt)->bt_addr = 0x04 << (shift);        /* read mask */ \
        (bt)->bt_ctrl = 0x00 << (shift);        /* color planes */ \
        /* Set color 0 to black -- note that this overwrites R of color 1. */\
        (bt)->bt_addr = 0 << (shift); \
        (bt)->bt_cmap = 0 << (shift); \
        /* restore read mask */ \
        BT_INIT((bt), (shift)); \
} while(0)


/*
 * Sbus framebuffer control look like this (usually at offset 0x400000).
 */
struct fbcontrol {
        struct  bt_regs fbc_dac;
        u_char  fbc_ctrl;
        u_char  fbc_status;
        u_char  fbc_cursor_start;
        u_char  fbc_cursor_end;
        u_char  fbc_vcontrol[12];       /* 12 bytes of video timing goo */
};
/* fbc_ctrl bits: */
#define FBC_IENAB       0x80            /* Interrupt enable */
#define FBC_VENAB       0x40            /* Video enable */
#define FBC_TIMING      0x20            /* Master timing enable */
#define FBC_CURSOR      0x10            /* Cursor compare enable */
#define FBC_XTALMSK     0x0c            /* Xtal select (0,1,2,test) */
#define FBC_DIVMSK      0x03            /* Divisor (1,2,3,4) */

/* fbc_status bits: */
#define FBS_INTR        0x80            /* Interrupt pending */
#define FBS_MSENSE      0x70            /* Monitor sense mask */
#define         FBS_1024X768    0x10
#define         FBS_1152X900    0x30
#define         FBS_1280X1024   0x40
#define         FBS_1600X1280   0x50
#define FBS_ID_MASK     0x0f            /* ID mask */
#define         FBS_ID_COLOR    0x01
#define         FBS_ID_MONO     0x02
#define         FBS_ID_MONO_ECL 0x03    /* ? */