root/sys/arch/bebox/stand/boot/vreset.c
/*      $NetBSD: vreset.c,v 1.15 2022/02/16 23:49:26 riastradh Exp $    */

/*
 * Copyright (C) 1995-1997 Gary Thomas (gdt@linuxppc.org)
 * All rights reserved.
 *
 * Initialize the VGA control registers to 80x25 text mode.
 *
 * Adapted from a program by:
 *                                      Steve Sellgren
 *                                      San Francisco Indigo Company
 *                                      sfindigo!sellgren@uunet.uu.net
 * Adapted for Moto boxes by:
 *                                      Pat Kane & Mark Scott, 1996
 * Fixed for IBM/PowerStack II          Pat Kane 1997
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *      This product includes software developed by Gary Thomas.
 * 4. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifdef CONS_VGA
#include <lib/libsa/stand.h>
#include "boot.h"
#include "iso_font.h"

/*
 * VGA Register
 */
struct VgaRegs
{
        u_short io_port;
        u_char io_index;
        u_char io_value;
};

/*
 * Default console text mode registers  used to reset
 * graphics adapter.
 */
#define NREGS 54
#define ENDMK  0xFFFF  /* End marker */

#define S3Vendor        0x5333
#define CirrusVendor    0x1013
#define DiamondVendor   0x100E
#define MatroxVendor    0x102B

struct VgaRegs GenVgaTextRegs[NREGS+1] = {
/*      port    index   value */
        /* SR Regs */
        { 0x3c4, 0x1, 0x0 },
        { 0x3c4, 0x2, 0x3 },
        { 0x3c4, 0x3, 0x0 },
        { 0x3c4, 0x4, 0x2 },
        /* CR Regs */
        { 0x3d4, 0x0, 0x5f },
        { 0x3d4, 0x1, 0x4f },
        { 0x3d4, 0x2, 0x50 },
        { 0x3d4, 0x3, 0x82 },
        { 0x3d4, 0x4, 0x55 },
        { 0x3d4, 0x5, 0x81 },
        { 0x3d4, 0x6, 0xbf },
        { 0x3d4, 0x7, 0x1f },
        { 0x3d4, 0x8, 0x00 },
        { 0x3d4, 0x9, 0x4f },
        { 0x3d4, 0xa, 0x0d },
        { 0x3d4, 0xb, 0x0e },
        { 0x3d4, 0xc, 0x00 },
        { 0x3d4, 0xd, 0x00 },
        { 0x3d4, 0xe, 0x00 },
        { 0x3d4, 0xf, 0x00 },
        { 0x3d4, 0x10, 0x9c },
        { 0x3d4, 0x11, 0x8e },
        { 0x3d4, 0x12, 0x8f },
        { 0x3d4, 0x13, 0x28 },
        { 0x3d4, 0x14, 0x1f },
        { 0x3d4, 0x15, 0x96 },
        { 0x3d4, 0x16, 0xb9 },
        { 0x3d4, 0x17, 0xa3 },
        /* GR Regs */
        { 0x3ce, 0x0, 0x0 },
        { 0x3ce, 0x1, 0x0 },
        { 0x3ce, 0x2, 0x0 },
        { 0x3ce, 0x3, 0x0 },
        { 0x3ce, 0x4, 0x0 },
        { 0x3ce, 0x5, 0x10 },
        { 0x3ce, 0x6, 0xe },
        { 0x3ce, 0x7, 0x0 },
        { 0x3ce, 0x8, 0xff },
        { ENDMK },
};

struct VgaRegs S3TextRegs[NREGS+1] = {
/*      port    index   value */
        /* SR Regs */
        { 0x3c4, 0x1, 0x0 },
        { 0x3c4, 0x2, 0x3 },
        { 0x3c4, 0x3, 0x0 },
        { 0x3c4, 0x4, 0x2 },
        /* CR Regs */
        { 0x3d4, 0x0, 0x5f },
        { 0x3d4, 0x1, 0x4f },
        { 0x3d4, 0x2, 0x50 },
        { 0x3d4, 0x3, 0x82 },
        { 0x3d4, 0x4, 0x55 },
        { 0x3d4, 0x5, 0x81 },
        { 0x3d4, 0x6, 0xbf },
        { 0x3d4, 0x7, 0x1f },
        { 0x3d4, 0x8, 0x00 },
        { 0x3d4, 0x9, 0x4f },
        { 0x3d4, 0xa, 0x0d },
        { 0x3d4, 0xb, 0x0e },
        { 0x3d4, 0xc, 0x00 },
        { 0x3d4, 0xd, 0x00 },
        { 0x3d4, 0xe, 0x00 },
        { 0x3d4, 0xf, 0x00 },
        { 0x3d4, 0x10, 0x9c },
        { 0x3d4, 0x11, 0x8e },
        { 0x3d4, 0x12, 0x8f },
        { 0x3d4, 0x13, 0x28 },
        { 0x3d4, 0x14, 0x1f },
        { 0x3d4, 0x15, 0x96 },
        { 0x3d4, 0x16, 0xb9 },
        { 0x3d4, 0x17, 0xa3 },
        /* GR Regs */
        { 0x3ce, 0x0, 0x0 },
        { 0x3ce, 0x1, 0x0 },
        { 0x3ce, 0x2, 0x0 },
        { 0x3ce, 0x3, 0x0 },
        { 0x3ce, 0x4, 0x0 },
        { 0x3ce, 0x5, 0x10 },
        { 0x3ce, 0x6, 0xe },
        { 0x3ce, 0x7, 0x0 },
        { 0x3ce, 0x8, 0xff },
        { ENDMK }
};

struct RGBColors {
        u_char r, g, b;
};

/*
 * Default console text mode color table.
 * These values were obtained by booting Linux with
 * text mode firmware & then dumping the registers.
 */
struct RGBColors TextCLUT[256] = {
/*      red     green   blue */
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x2a },
        { 0x0,  0x2a,   0x0 },
        { 0x0,  0x2a,   0x2a },
        { 0x2a, 0x0,    0x0 },
        { 0x2a, 0x0,    0x2a },
        { 0x2a, 0x2a,   0x0 },
        { 0x2a, 0x2a,   0x2a },
        { 0x0,  0x0,    0x15 },
        { 0x0,  0x0,    0x3f },
        { 0x0,  0x2a,   0x15 },
        { 0x0,  0x2a,   0x3f },
        { 0x2a, 0x0,    0x15 },
        { 0x2a, 0x0,    0x3f },
        { 0x2a, 0x2a,   0x15 },
        { 0x2a, 0x2a,   0x3f },
        { 0x0,  0x15,   0x0 },
        { 0x0,  0x15,   0x2a },
        { 0x0,  0x3f,   0x0 },
        { 0x0,  0x3f,   0x2a },
        { 0x2a, 0x15,   0x0 },
        { 0x2a, 0x15,   0x2a },
        { 0x2a, 0x3f,   0x0 },
        { 0x2a, 0x3f,   0x2a },
        { 0x0,  0x15,   0x15 },
        { 0x0,  0x15,   0x3f },
        { 0x0,  0x3f,   0x15 },
        { 0x0,  0x3f,   0x3f },
        { 0x2a, 0x15,   0x15 },
        { 0x2a, 0x15,   0x3f },
        { 0x2a, 0x3f,   0x15 },
        { 0x2a, 0x3f,   0x3f },
        { 0x15, 0x0,    0x0 },
        { 0x15, 0x0,    0x2a },
        { 0x15, 0x2a,   0x0 },
        { 0x15, 0x2a,   0x2a },
        { 0x3f, 0x0,    0x0 },
        { 0x3f, 0x0,    0x2a },
        { 0x3f, 0x2a,   0x0 },
        { 0x3f, 0x2a,   0x2a },
        { 0x15, 0x0,    0x15 },
        { 0x15, 0x0,    0x3f },
        { 0x15, 0x2a,   0x15 },
        { 0x15, 0x2a,   0x3f },
        { 0x3f, 0x0,    0x15 },
        { 0x3f, 0x0,    0x3f },
        { 0x3f, 0x2a,   0x15 },
        { 0x3f, 0x2a,   0x3f },
        { 0x15, 0x15,   0x0 },
        { 0x15, 0x15,   0x2a },
        { 0x15, 0x3f,   0x0 },
        { 0x15, 0x3f,   0x2a },
        { 0x3f, 0x15,   0x0 },
        { 0x3f, 0x15,   0x2a },
        { 0x3f, 0x3f,   0x0 },
        { 0x3f, 0x3f,   0x2a },
        { 0x15, 0x15,   0x15 },
        { 0x15, 0x15,   0x3f },
        { 0x15, 0x3f,   0x15 },
        { 0x15, 0x3f,   0x3f },
        { 0x3f, 0x15,   0x15 },
        { 0x3f, 0x15,   0x3f },
        { 0x3f, 0x3f,   0x15 },
        { 0x3f, 0x3f,   0x3f },
        { 0x39, 0xc,    0x5 },
        { 0x15, 0x2c,   0xf },
        { 0x26, 0x10,   0x3d },
        { 0x29, 0x29,   0x38 },
        { 0x4,  0x1a,   0xe },
        { 0x2,  0x1e,   0x3a },
        { 0x3c, 0x25,   0x33 },
        { 0x3c, 0xc,    0x2c },
        { 0x3f, 0x3,    0x2b },
        { 0x1c, 0x9,    0x13 },
        { 0x25, 0x2a,   0x35 },
        { 0x1e, 0xa,    0x38 },
        { 0x24, 0x8,    0x3 },
        { 0x3,  0xe,    0x36 },
        { 0xc,  0x6,    0x2a },
        { 0x26, 0x3,    0x32 },
        { 0x5,  0x2f,   0x33 },
        { 0x3c, 0x35,   0x2f },
        { 0x2d, 0x26,   0x3e },
        { 0xd,  0xa,    0x10 },
        { 0x25, 0x3c,   0x11 },
        { 0xd,  0x4,    0x2e },
        { 0x5,  0x19,   0x3e },
        { 0xc,  0x13,   0x34 },
        { 0x2b, 0x6,    0x24 },
        { 0x4,  0x3,    0xd },
        { 0x2f, 0x3c,   0xc },
        { 0x2a, 0x37,   0x1f },
        { 0xf,  0x12,   0x38 },
        { 0x38, 0xe,    0x2a },
        { 0x12, 0x2f,   0x19 },
        { 0x29, 0x2e,   0x31 },
        { 0x25, 0x13,   0x3e },
        { 0x33, 0x3e,   0x33 },
        { 0x1d, 0x2c,   0x25 },
        { 0x15, 0x15,   0x5 },
        { 0x32, 0x25,   0x39 },
        { 0x1a, 0x7,    0x1f },
        { 0x13, 0xe,    0x1d },
        { 0x36, 0x17,   0x34 },
        { 0xf,  0x15,   0x23 },
        { 0x2,  0x35,   0xd },
        { 0x15, 0x3f,   0xc },
        { 0x14, 0x2f,   0xf },
        { 0x19, 0x21,   0x3e },
        { 0x27, 0x11,   0x2f },
        { 0x38, 0x3f,   0x3c },
        { 0x36, 0x2d,   0x15 },
        { 0x16, 0x17,   0x2 },
        { 0x1,  0xa,    0x3d },
        { 0x1b, 0x11,   0x3f },
        { 0x21, 0x3c,   0xd },
        { 0x1a, 0x39,   0x3d },
        { 0x8,  0xe,    0xe },
        { 0x22, 0x21,   0x23 },
        { 0x1e, 0x30,   0x5 },
        { 0x1f, 0x22,   0x3d },
        { 0x1e, 0x2f,   0xa },
        { 0x0,  0x1c,   0xe },
        { 0x0,  0x1c,   0x15 },
        { 0x0,  0x1c,   0x1c },
        { 0x0,  0x15,   0x1c },
        { 0x0,  0xe,    0x1c },
        { 0x0,  0x7,    0x1c },
        { 0xe,  0xe,    0x1c },
        { 0x11, 0xe,    0x1c },
        { 0x15, 0xe,    0x1c },
        { 0x18, 0xe,    0x1c },
        { 0x1c, 0xe,    0x1c },
        { 0x1c, 0xe,    0x18 },
        { 0x1c, 0xe,    0x15 },
        { 0x1c, 0xe,    0x11 },
        { 0x1c, 0xe,    0xe },
        { 0x1c, 0x11,   0xe },
        { 0x1c, 0x15,   0xe },
        { 0x1c, 0x18,   0xe },
        { 0x1c, 0x1c,   0xe },
        { 0x18, 0x1c,   0xe },
        { 0x15, 0x1c,   0xe },
        { 0x11, 0x1c,   0xe },
        { 0xe,  0x1c,   0xe },
        { 0xe,  0x1c,   0x11 },
        { 0xe,  0x1c,   0x15 },
        { 0xe,  0x1c,   0x18 },
        { 0xe,  0x1c,   0x1c },
        { 0xe,  0x18,   0x1c },
        { 0xe,  0x15,   0x1c },
        { 0xe,  0x11,   0x1c },
        { 0x14, 0x14,   0x1c },
        { 0x16, 0x14,   0x1c },
        { 0x18, 0x14,   0x1c },
        { 0x1a, 0x14,   0x1c },
        { 0x1c, 0x14,   0x1c },
        { 0x1c, 0x14,   0x1a },
        { 0x1c, 0x14,   0x18 },
        { 0x1c, 0x14,   0x16 },
        { 0x1c, 0x14,   0x14 },
        { 0x1c, 0x16,   0x14 },
        { 0x1c, 0x18,   0x14 },
        { 0x1c, 0x1a,   0x14 },
        { 0x1c, 0x1c,   0x14 },
        { 0x1a, 0x1c,   0x14 },
        { 0x18, 0x1c,   0x14 },
        { 0x16, 0x1c,   0x14 },
        { 0x14, 0x1c,   0x14 },
        { 0x14, 0x1c,   0x16 },
        { 0x14, 0x1c,   0x18 },
        { 0x14, 0x1c,   0x1a },
        { 0x14, 0x1c,   0x1c },
        { 0x14, 0x1a,   0x1c },
        { 0x14, 0x18,   0x1c },
        { 0x14, 0x16,   0x1c },
        { 0x0,  0x0,    0x10 },
        { 0x4,  0x0,    0x10 },
        { 0x8,  0x0,    0x10 },
        { 0xc,  0x0,    0x10 },
        { 0x10, 0x0,    0x10 },
        { 0x10, 0x0,    0xc },
        { 0x10, 0x0,    0x8 },
        { 0x10, 0x0,    0x4 },
        { 0x10, 0x0,    0x0 },
        { 0x10, 0x4,    0x0 },
        { 0x10, 0x8,    0x0 },
        { 0x10, 0xc,    0x0 },
        { 0x10, 0x10,   0x0 },
        { 0xc,  0x10,   0x0 },
        { 0x8,  0x10,   0x0 },
        { 0x4,  0x10,   0x0 },
        { 0x0,  0x10,   0x0 },
        { 0x0,  0x10,   0x4 },
        { 0x0,  0x10,   0x8 },
        { 0x0,  0x10,   0xc },
        { 0x0,  0x10,   0x10 },
        { 0x0,  0xc,    0x10 },
        { 0x0,  0x8,    0x10 },
        { 0x0,  0x4,    0x10 },
        { 0x8,  0x8,    0x10 },
        { 0xa,  0x8,    0x10 },
        { 0xc,  0x8,    0x10 },
        { 0xe,  0x8,    0x10 },
        { 0x10, 0x8,    0x10 },
        { 0x10, 0x8,    0xe },
        { 0x10, 0x8,    0xc },
        { 0x10, 0x8,    0xa },
        { 0x10, 0x8,    0x8 },
        { 0x10, 0xa,    0x8 },
        { 0x10, 0xc,    0x8 },
        { 0x10, 0xe,    0x8 },
        { 0x10, 0x10,   0x8 },
        { 0xe,  0x10,   0x8 },
        { 0xc,  0x10,   0x8 },
        { 0xa,  0x10,   0x8 },
        { 0x8,  0x10,   0x8 },
        { 0x8,  0x10,   0xa },
        { 0x8,  0x10,   0xc },
        { 0x8,  0x10,   0xe },
        { 0x8,  0x10,   0x10 },
        { 0x8,  0xe,    0x10 },
        { 0x8,  0xc,    0x10 },
        { 0x8,  0xa,    0x10 },
        { 0xb,  0xb,    0x10 },
        { 0xc,  0xb,    0x10 },
        { 0xd,  0xb,    0x10 },
        { 0xf,  0xb,    0x10 },
        { 0x10, 0xb,    0x10 },
        { 0x10, 0xb,    0xf },
        { 0x10, 0xb,    0xd },
        { 0x10, 0xb,    0xc },
        { 0x10, 0xb,    0xb },
        { 0x10, 0xc,    0xb },
        { 0x10, 0xd,    0xb },
        { 0x10, 0xf,    0xb },
        { 0x10, 0x10,   0xb },
        { 0xf,  0x10,   0xb },
        { 0xd,  0x10,   0xb },
        { 0xc,  0x10,   0xb },
        { 0xb,  0x10,   0xb },
        { 0xb,  0x10,   0xc },
        { 0xb,  0x10,   0xd },
        { 0xb,  0x10,   0xf },
        { 0xb,  0x10,   0x10 },
        { 0xb,  0xf,    0x10 },
        { 0xb,  0xd,    0x10 },
        { 0xb,  0xc,    0x10 },
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x0 },
        { 0x0,  0x0,    0x0 },
};

u_char AC[21] = {
        0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
        0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
        0x0C, 0x00, 0x0F, 0x08, 0x00
};


static int delayLoop(int);
static void writeAttr(u_char, u_char, u_char);
static void setTextRegs(struct VgaRegs *);
static void setTextCLUT(void);
static void loadFont(u_char *);
static void unlockS3(void);
static void enablePCIvideo(int);

void
vga_reset(u_char *ISA_mem)
{
        int slot;
        struct VgaRegs *VgaTextRegs;

        /* See if VGA already in TEXT mode - exit if so! */
        outb(0x3CE, 0x06);
        if ((inb(0x3CF) & 0x01) == 0)
                return;

        /* If no VGA responding in text mode, then we have some work to do... */
        slot = findPCIVga();            /* find video card in use */
        enablePCIvideo(slot);           /* enable I/O to card */

        /*
         * Note: the PCI scanning code does not yet work correctly
         *       for non-Moto boxes, so the switch below only
         *       defaults to using an S3 card if it does not
         *       find a Cirrus card.
         *
         *       The only reason we need to scan the bus looking for
         *       a graphics card is so we could do the "enablePCIvideo(slot)"
         *       call above; it is needed because Moto's OpenFirmware
         *       disables I/O to the graphics adapter before it gives
         *       us control.                                       PEK'97
         */

        switch (PCIVendor(slot)) {
        default:                               /* Assume S3 */
#if 0
        case S3Vendor:
#endif
                unlockS3();
                VgaTextRegs = S3TextRegs;
                outw(0x3C4, 0x0120);           /* disable video              */
                setTextRegs(VgaTextRegs);      /* initial register setup     */
                setTextCLUT();                 /* load color lookup table    */
                loadFont(ISA_mem);             /* load font                  */
                setTextRegs(VgaTextRegs);      /* reload registers           */
                outw(0x3C4, 0x0100);           /* re-enable video            */
                outb(0x3c2, 0x63);             /* MISC */
                outb(0x3c2, 0x67);             /* MISC */
                break;

        case CirrusVendor:
                VgaTextRegs = GenVgaTextRegs;
                outw(0x3C4, 0x0612);           /* unlock ext regs            */
                outw(0x3C4, 0x0700);           /* reset ext sequence mode    */
                outw(0x3C4, 0x0120);           /* disable video              */
                setTextRegs(VgaTextRegs);      /* initial register setup     */
                setTextCLUT();                 /* load color lookup table    */
                loadFont(ISA_mem);             /* load font                  */
                setTextRegs(VgaTextRegs);      /* reload registers           */
                outw(0x3C4, 0x0100);           /* re-enable video            */
                outb(0x3c2, 0x63);             /* MISC */
                break;

        case DiamondVendor:
        case MatroxVendor:
          /*
           * The following code is almost enuf to get the Matrox
           * working (on a Moto box) but the video is not stable.
           * We probably need to tweak the TVP3026 Video PLL regs.   PEK'97
           */
                VgaTextRegs = GenVgaTextRegs;
                outw(0x3C4, 0x0120);           /* disable video              */
                setTextRegs(VgaTextRegs);      /* initial register setup     */
                setTextCLUT();                 /* load color lookup table    */
                loadFont(ISA_mem);             /* load font                  */
                setTextRegs(VgaTextRegs);      /* reload registers           */
                outw(0x3C4, 0x0100);           /* re-enable video            */
                outb(0x3c2, 0x63);             /* MISC */
                delayLoop(1);
                break;
        };

#ifdef DEBUG
        printPCIslots();
        delayLoop(5);
#endif
        delayLoop(2);           /* give time for the video monitor to come up */
}

static int
delayLoop(int k)
{
        volatile int a, b;
        volatile int i, j;
        a = 0;
        do {
                for (i = 0; i < 500; i++) {
                        b = i;
                        for (j = 0; j < 200; j++) {
                                a = b+j;
                        }
                }
        } while (k--);
        return a;
}

/*
 * Write to VGA Attribute registers.
 */
static void
writeAttr(u_char index, u_char data, u_char videoOn)
{

        (void)inb(0x3da);   /* reset attr. address toggle */
        if (videoOn)
                outb(0x3c0, (index & 0x1F) | 0x20);
        else
                outb(0x3c0, (index & 0x1F));
        outb(0x3c0, data);
}

static void
setTextRegs(struct VgaRegs *svp)
{
        int i;

        /*
         *  saved settings
         */
        while (svp->io_port != ENDMK) {
                outb(svp->io_port,   svp->io_index);
                outb(svp->io_port+1, svp->io_value);
                svp++;
        }

        outb(0x3c2, 0x67);  /* MISC */
        outb(0x3c6, 0xff);  /* MASK */

        for (i = 0; i < 0x10; i++)
                writeAttr(i, AC[i], 0); /* pallete */
        writeAttr(0x10, 0x0c, 0);       /* text mode */
        writeAttr(0x11, 0x00, 0);       /* overscan color (border) */
        writeAttr(0x12, 0x0f, 0);       /* plane enable */
        writeAttr(0x13, 0x08, 0);       /* pixel panning */
        writeAttr(0x14, 0x00, 1);       /* color select; video on */
}

static void
setTextCLUT(void)
{
        int i;

        outb(0x3C6, 0xFF);
        i = inb(0x3C7);
        outb(0x3C8, 0);
        i = inb(0x3C7);

        for (i = 0; i < 256; i++) {
                outb(0x3C9, TextCLUT[i].r);
                outb(0x3C9, TextCLUT[i].g);
                outb(0x3C9, TextCLUT[i].b);
        }
}

static void
loadFont(u_char *ISA_mem)
{
        int i, j;
        u_char *font_page = (u_char *)&ISA_mem[0xA0000];

        outb(0x3C2, 0x67);
        /*
         * Load font
         */
        i = inb(0x3DA);         /* Reset Attr toggle */

        outb(0x3C0, 0x30);
        outb(0x3C0, 0x01);      /* graphics mode */

        outw(0x3C4, 0x0001);    /* reset sequencer */
        outw(0x3C4, 0x0204);    /* write to plane 2 */
        outw(0x3C4, 0x0406);    /* enable plane graphics */
        outw(0x3C4, 0x0003);    /* reset sequencer */
        outw(0x3CE, 0x0402);    /* read plane 2 */
        outw(0x3CE, 0x0500);    /* write mode 0, read mode 0 */
        outw(0x3CE, 0x0605);    /* set graphics mode */

        for (i = 0;  i < sizeof(font);  i += 16) {
                for (j = 0;  j < 16;  j++) {
                        __asm volatile("eieio" ::: "memory");
                        font_page[(2*i)+j] = font[i+j];
                }
        }
}

static void
unlockS3(void)
{
        /* From the S3 manual */
        outb(0x46E8, 0x10);  /* Put into setup mode */
        outb(0x3C3, 0x10);
        outb(0x102, 0x01);   /* Enable registers */
        outb(0x46E8, 0x08);  /* Enable video */
        outb(0x3C3, 0x08);
        outb(0x4AE8, 0x00);

        outb(0x42E8, 0x80);  /* Reset graphics engine? */

        outb(0x3D4, 0x38);  /* Unlock all registers */
        outb(0x3D5, 0x48);
        outb(0x3D4, 0x39);
        outb(0x3D5, 0xA5);
        outb(0x3D4, 0x40);
        outb(0x3D5, inb(0x3D5)|0x01);
        outb(0x3D4, 0x33);
        outb(0x3D5, inb(0x3D5)&~0x52);
        outb(0x3D4, 0x35);
        outb(0x3D5, inb(0x3D5)&~0x30);
        outb(0x3D4, 0x3A);
        outb(0x3D5, 0x00);
        outb(0x3D4, 0x53);
        outb(0x3D5, 0x00);
        outb(0x3D4, 0x31);
        outb(0x3D5, inb(0x3D5)&~0x4B);
        outb(0x3D4, 0x58);

        outb(0x3D5, 0);

        outb(0x3D4, 0x54);
        outb(0x3D5, 0x38);
        outb(0x3D4, 0x60);
        outb(0x3D5, 0x07);
        outb(0x3D4, 0x61);
        outb(0x3D5, 0x80);
        outb(0x3D4, 0x62);
        outb(0x3D5, 0xA1);
        outb(0x3D4, 0x69);  /* High order bits for cursor address */
        outb(0x3D5, 0);

        outb(0x3D4, 0x32);
        outb(0x3D5, inb(0x3D5)&~0x10);
}

/*
 * The following code modifies the PCI Command register
 * to enable memory and I/O accesses.
 */
static void
enablePCIvideo(int slot)
{

        enablePCI(slot, 1, 1, 0);       /* Enable IO and Memory */

        outb(0x3d4, 0x11);
        outb(0x3d5, 0x0e);      /* unlock CR0-CR7 */
}
#endif /* CONS_VGA */