root/games/atc/log.c
/*      $NetBSD: log.c,v 1.25 2021/05/02 12:50:43 rillig Exp $  */

/*-
 * Copyright (c) 1990, 1993
 *      The Regents of the University of California.  All rights reserved.
 *
 * This code is derived from software contributed to Berkeley by
 * Ed James.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

/*
 * Copyright (c) 1987 by Ed James, UC Berkeley.  All rights reserved.
 *
 * Copy permission is hereby granted provided that this notice is
 * retained on all partial or complete copies.
 *
 * For more info on this and all of my stuff, mail edjames@berkeley.edu.
 */

#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)log.c       8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: log.c,v 1.25 2021/05/02 12:50:43 rillig Exp $");
#endif
#endif /* not lint */

#include <sys/types.h>
#include <sys/utsname.h>
#include <sys/stat.h>   /* for umask(2) */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <pwd.h>
#include <err.h>

#include "pathnames.h"
#include "def.h"
#include "struct.h"
#include "extern.h"
#include "tunable.h"

static FILE *score_fp;

static int
compar(const void *va, const void *vb)
{
        const SCORE     *a, *b;

        a = (const SCORE *)va;
        b = (const SCORE *)vb;
        if (b->planes == a->planes)
                return (b->time - a->time);
        else
                return (b->planes - a->planes);
}

#define SECAMIN         60
#define MINAHOUR        60
#define HOURADAY        24
#define SECAHOUR        (SECAMIN * MINAHOUR)
#define SECADAY         (SECAHOUR * HOURADAY)
#define DAY(t)          ((t) / SECADAY)
#define HOUR(t)         (((t) % SECADAY) / SECAHOUR)
#define MIN(t)          (((t) % SECAHOUR) / SECAMIN)
#define SEC(t)          ((t) % SECAMIN)

static const char *
timestr(int t)
{
        static char     s[80];

        if (DAY(t) > 0)
                (void)snprintf(s, sizeof(s), "%dd+%02dhrs", DAY(t), HOUR(t));
        else if (HOUR(t) > 0)
                (void)snprintf(s, sizeof(s), "%d:%02d:%02d", HOUR(t), MIN(t),
                        SEC(t));
        else if (MIN(t) > 0)
                (void)snprintf(s, sizeof(s), "%d:%02d", MIN(t), SEC(t));
        else if (SEC(t) > 0)
                (void)snprintf(s, sizeof(s), ":%02d", SEC(t));
        else
                *s = '\0';

        return (s);
}

void
open_score_file(void)
{
        mode_t old_mask;
        int score_fd;
        int flags;

        old_mask = umask(0);
#if defined(O_NOFOLLOW)
        score_fd = open(_PATH_SCORE, O_CREAT|O_RDWR|O_NOFOLLOW, 0664);
#else
        score_fd = open(_PATH_SCORE, O_CREAT|O_RDWR, 0664);
#endif
        (void)umask(old_mask);
        if (score_fd < 0) {
                warn("open %s", _PATH_SCORE);
                return;
        }
        if (score_fd < 3)
                exit(1);
        /* Set the close-on-exec flag.  If this fails for any reason, quit
         * rather than leave the score file open to tampering.  */
        flags = fcntl(score_fd, F_GETFD);
        if (flags < 0)
                err(1, "fcntl F_GETFD");
        flags |= FD_CLOEXEC;
        if (fcntl(score_fd, F_SETFD, flags) == -1)
                err(1, "fcntl F_SETFD");
        /*
         * This is done to take advantage of stdio, while still
         * allowing a O_CREAT during the open(2) of the log file.
         */
        score_fp = fdopen(score_fd, "r+");
        if (score_fp == NULL) {
                warn("fdopen %s", _PATH_SCORE);
                return;
        }
}

int
log_score(int list_em)
{
        int             i, num_scores = 0, good, changed = 0, found = 0;
        struct passwd   *pw;
        char            *cp;
        SCORE           score[100], thisscore;
        struct utsname  lname;
        long            offset;

        if (safe_planes == 1)
                printf("You directed 1 plane safely to its destination.\n\n");
        else
                printf("You directed %d planes safely to their destinations.\n\n",
                    safe_planes);

        if (score_fp == NULL) {
                warnx("no score file available");
                return (-1);
        }

#ifdef BSD
        if (flock(fileno(score_fp), LOCK_EX) < 0)
#endif
#ifdef SYSV
        if (lockf(fileno(score_fp), F_LOCK, 1) < 0)
#endif
        {
                warn("flock %s", _PATH_SCORE);
                return (-1);
        }
        for (;;) {
                good = fscanf(score_fp, SCORE_SCANF_FMT,
                           score[num_scores].name,
                           score[num_scores].host,
                           score[num_scores].game,
                           &score[num_scores].planes,
                           &score[num_scores].time,
                           &score[num_scores].real_time);
                if (good != 6 || ++num_scores >= NUM_SCORES)
                        break;
        }
        if (!test_mode && !list_em) {
                if ((pw = (struct passwd *) getpwuid(getuid())) == NULL) {
                        (void)fprintf(stderr,
                                "getpwuid failed for uid %d.  Who are you?\n",
                                (int)getuid());
                        return (-1);
                }
                (void)strlcpy(thisscore.name, pw->pw_name, SCORE_NAME_LEN);
                (void)uname(&lname);
                (void)strlcpy(thisscore.host, lname.nodename,
                    sizeof(thisscore.host));

                cp = strrchr(filename, '/');
                if (cp == NULL) {
                        (void)fprintf(stderr, "log: where's the '/' in %s?\n",
                            filename);
                        return (-1);
                }
                cp++;
                (void)strlcpy(thisscore.game, cp, SCORE_GAME_LEN);

                thisscore.time = clck;
                thisscore.planes = safe_planes;
                thisscore.real_time = time(0) - start_time;

                for (i = 0; i < num_scores; i++) {
                        if (strcmp(thisscore.name, score[i].name) == 0 &&
                            strcmp(thisscore.host, score[i].host) == 0 &&
                            strcmp(thisscore.game, score[i].game) == 0) {
                                if (thisscore.time > score[i].time) {
                                        score[i].time = thisscore.time;
                                        score[i].planes = thisscore.planes;
                                        score[i].real_time =
                                            thisscore.real_time;
                                        changed++;
                                }
                                found++;
                                break;
                        }
                }
                if (!found) {
                        for (i = 0; i < num_scores; i++) {
                                if (thisscore.time > score[i].time) {
                                        if (num_scores < NUM_SCORES)
                                                num_scores++;
                                        (void)memcpy(&score[num_scores - 1],
                                            &score[i], sizeof (score[i]));
                                        (void)memcpy(&score[i], &thisscore,
                                            sizeof (score[i]));
                                        changed++;
                                        break;
                                }
                        }
                }
                if (!found && !changed && num_scores < NUM_SCORES) {
                        (void)memcpy(&score[num_scores], &thisscore,
                            sizeof (score[num_scores]));
                        num_scores++;
                        changed++;
                }

                if (changed) {
                        if (found)
                                (void)puts("You beat your previous score!");
                        else
                                (void)puts("You made the top players list!");
                        qsort(score, (size_t)num_scores, sizeof (*score),
                            compar);
                        rewind(score_fp);
                        for (i = 0; i < num_scores; i++)
                                (void)fprintf(score_fp, "%s %s %s %d %d %d\n",
                                    score[i].name, score[i].host,
                                    score[i].game, score[i].planes,
                                    score[i].time, score[i].real_time);
                        (void)fflush(score_fp);
                        if (ferror(score_fp))
                                warn("error writing %s", _PATH_SCORE);
                        /* It is just possible that updating an entry could
                         * have reduced the length of the file, so we
                         * truncate it.  The seeks are required for stream/fd
                         * synchronisation by POSIX.1.  */
                        offset = ftell(score_fp);
                        (void)lseek(fileno(score_fp), (off_t)0, SEEK_SET);
                        (void)ftruncate(fileno(score_fp), (off_t)offset);
                        rewind(score_fp);
                } else {
                        if (found)
                                (void)puts(
                                    "You didn't beat your previous score.");
                        else
                                (void)puts(
                                    "You didn't make the top players list.");
                }
                (void)putchar('\n');
        }
#ifdef BSD
        (void)flock(fileno(score_fp), LOCK_UN);
#endif
#ifdef SYSV
        /* lock will evaporate upon close */
#endif
        (void)fclose(score_fp);
        (void)printf("%2s:  %-8s  %-8s  %-18s  %4s  %9s  %4s\n", "#", "name",
            "host", "game", "time", "real time", "planes safe");
        (void)printf("-------------------------------------------------------");
        (void)printf("-------------------------\n");
        for (i = 0; i < num_scores; i++) {
                cp = strchr(score[i].host, '.');
                if (cp != NULL)
                        *cp = '\0';
                (void)printf("%2d:  %-8s  %-8s  %-18s  %4d  %9s  %4d\n", i + 1,
                    score[i].name, score[i].host, score[i].game,
                    score[i].time, timestr(score[i].real_time),
                    score[i].planes);
        }
        (void)putchar('\n');
        return (0);
}

/* ARGSUSED */
void
log_score_quit(int dummy __unused)
{
        (void)log_score(0);
        exit(0);
}