root/sys/arch/sun3/include/mon.h
/*      $NetBSD: mon.h,v 1.30 2023/06/24 05:31:05 msaitoh Exp $ */

/*-
 * Copyright (c) 1996 The NetBSD Foundation, Inc.
 * All rights reserved.
 *
 * This code is derived from software contributed to The NetBSD Foundation
 * by Adam Glass.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

/*
 * This file derived from kernel/mach/sun3.md/machMon.h from the
 * sprite distribution.
 *
 * In particular, this file came out of the Walnut Creek cdrom collection
 * which contained no warnings about any possible copyright infringement.
 * It was also identical to a file in the sprite kernel tar file found on
 * allspice.berkeley.edu.
 * It also written in the annoying sprite coding style.  I've made
 * efforts not to heavily edit their file, just ifdef parts out. -- glass
 */

#ifndef _MACHINE_MON_H
#define _MACHINE_MON_H

/*
 * machMon.h --
 *
 *     Structures, constants and defines for access to the sun monitor.
 *     These are translated from the sun monitor header file "sunromvec.h".
 *
 * NOTE: The file keyboard.h in the monitor directory has all sorts of useful
 *       keyboard stuff defined.  I haven't attempted to translate that file
 *       because I don't need it.  If anyone wants to use it, be my guest.
 *
 * Copyright (C) 1985 Regents of the University of California
 * All rights reserved.
 *
 *
 * Header: /sprite/src/kernel/mach/sun3.md/RCS/machMon.h,v 9.1
 *         90/10/03 13:52:34 mgbaker Exp SPRITE (Berkeley)
 */

/*
 * Structure set up by the boot command to pass arguments to the program that
 * is booted.
 */
struct bootparam {
        char            *argPtr[8];     /* String arguments */
        char            strings[100];   /* String table for string arguments */
        char            devName[2];     /* Device name */
        int             ctlrNum;        /* Controller number */
        int             unitNum;        /* Unit number */
        int             partNum;        /* Partition/file number */
        char            *fileName;      /* File name, points into strings */
        struct boottab  *bootDevice;    /* Defined in saio.h */
} __attribute__((packed));

/*
 * This structure defines a segment of physical memory. To support
 * sparse physical memory, the PROM constructs a linked list of
 * these at power-on-self-test time.
 */
struct physmemory {
        u_int address;
        u_int size;
        struct physmemory *next;
};

/*
 * Here is the structure of the vector table found at the front of the boot
 * rom.  The functions defined in here are explained below.
 *
 * NOTE: This struct has references to the structures keybuf and globram which
 *       I have not translated.  If anyone needs to use these they should
 *       translate these structs into Sprite format.
 */
struct sunromvec {
        char    *init_SP;               /* Initial SP for hardware */
        char    *init_PC;               /* Initial PC for hardware */
        int     *diagberr;              /* Bus err handler for diags */

        /*
         * Monitor and hardware revision and identification
         */

        struct bootparam **bootParam;   /* Info for bootstrapped pgm */
        u_int   *memorySize;            /* Usable memory in bytes */

        /*
         * Single-character input and output
         */

        u_char  (*getChar)(void);       /* Get char from input source */
        int     (*putChar)(int);        /* Put char to output sink */
        int     (*mayGet)(void);        /* Maybe get char, or -1 */
        int     (*mayPut)(int); /* Maybe put char, or -1 */
        u_char  *echo;          /* Should getchar echo? */
        u_char  *inSource;      /* Input source selector */
        u_char  *outSink;       /* Output sink selector */

        /*
         * Keyboard input (scanned by monitor nmi routine)
         */

        int     (*getKey)(void);        /* Get next key if one exists */
        int     (*initGetKey)(void *); /* Initialize get key */
        u_int   *translation;           /* Kbd translation selector
                                           (see keyboard.h in sun
                                            monitor code) */
        u_char  *keyBid;                /* Keyboard ID byte */
        int     *screen_x;              /* V2: Screen x pos (R/O) */
        int     *screen_y;              /* V2: Screen y pos (R/O) */
        struct keybuf   *keyBuf;        /* Up/down keycode buffer */

        /*
         * Monitor revision level.
         */

        char            *monId;

        /*
         * Frame buffer output and terminal emulation
         */

        int     (*fbWriteChar)(int); /* Write a character to FB */
        int     *fbAddr;                /* Address of frame buffer */
        char    **font;                 /* Font table for FB */
        /* Quickly write string to FB */
        int     (*fbWriteStr)(char *buf, int len);

        /*
         * Reboot interface routine -- resets and reboots system.  No return.
         */

        int     (*reBoot)(const char *);        /* e.g. reBoot("xy()vmunix") */

        /*
         * Line input and parsing
         */

        u_char  *lineBuf;       /* The line input buffer */
        u_char  **linePtr;      /* Cur pointer into linebuf */
        int             *lineSize;      /* length of line in linebuf */
        int     (*getLine)(int);        /* Get line from user */
        u_char  (*getNextChar)(void); /* Get next char from linebuf */
        u_char  (*peekNextChar)(void);  /* Peek at next char */
        int             *fbThere;               /* =1 if frame buffer there */
        int             (*getNum)(void);        /* Grab hex num from line */

        /*
         * Print formatted output to current output sink
         */

        int     (*printf)(const char *, ...);   /* Like kernel printf */
        int     (*printHex)(int, int);  /* Format N digits in hex */

        /*
         * Led stuff
         */

        u_char  *leds;                  /* RAM copy of LED register */
        int     (*setLeds)(int);        /* Sets LED's and RAM copy */

        /*
         * Non-maskable interrupt  (nmi) information
         */

        int     (*nmiAddr)(void *);     /* Addr for level 7 vector */
        int     (*abortEntry)(void *); /* Entry for keyboard abort */
        int     *nmiClock;              /* Counts up in msec */

        /*
         * Frame buffer type: see <sun/fbio.h>
         */

        int             *fbType;

        /*
         * Assorted other things
         */

        u_int   romvecVersion;          /* Version # of Romvec */
        struct globram  *globRam;       /* monitor global variables */
        void    *kbdZscc;               /* Addr of keyboard in use */

        int     *keyrInit;              /* ms before kbd repeat */
        u_char  *keyrTick;              /* ms between repetitions */
        u_int   *memoryAvail;           /* V1: Main mem usable size */
        long    *resetAddr;             /* where to jump on a reset */
        long    *resetMap;              /* pgmap entry for resetaddr */
                                        /* Really struct pgmapent *  */
        int     (*exitToMon)(void); /* Exit from user program */
        u_char  **memorybitmap;         /* V1: &{0 or &bits} */

        /****************************************************************
         * Note: from here on, things vary per-architecture!
         ****************************************************************/
        union {
                void *un_pad[8]; /* this determines the size */
                struct {
                        /* Set seg in all contexts (ctx, va, sme) */
                        void    (*un3_setcxsegmap)(int, int, int);
                        /* V2: Handler for 'v' cmd */
                        void    (**un3_vector_cmd)(int, char *);
                } un3;
                struct {
                        /* V2: Handler for 'v' cmd */
                        void    (**un3x_vector_cmd)(int, char *);
                        /* Address of low memory PTEs (maps at least 4MB) */
                        int     **un3x_lomemptaddr;
                        /*
                         * Address of debug/mon PTEs which map the 2MB space
                         * starting at MON_KDB_BASE, ending at MONEND.
                         */
                        int     **un3x_monptaddr;
                        /*
                         * Address of dvma PTEs.  This is a VA that maps the I/O MMU
                         * page table, but only the last part, which corresponds to
                         * the CPU virtual space at MON_DVMA_BASE (see below).
                         */
                        int     **un3x_dvmaptaddr;
                        /*
                         * Physical Address of the debug/mon PTEs found at the
                         * virtual address given by *romVectorPtr->monptaddr;
                         */
                        int     **un3x_monptphysaddr;
                        /*
                         * Address of shadow copy of DVMA PTEs.  This is a VA that
                         * maps the PTEs used by the CPU to map the same physical
                         * pages as the I/O MMU into the CPU virtual space starting
                         * at MON_DVMA_BASE, length MON_DVMA_SIZE (see below).
                         */
                        int     **un3x_shadowpteaddr;
                        /* Ptr to memory list for 3/80 */
                        struct physmemory *un3x_physmemory;
                } un3x;
        } mon_un;
} __attribute__((packed));

/*
 * Functions defined in the vector:
 *
 *
 * getChar -- Return the next character from the input source
 *
 *     u_char getChar()
 *
 * putChar -- Write the given character to the output source.
 *
 *     void putChar(ch)
 *         char ch;     
 *
 * mayGet -- Maybe get a character from the current input source.  Return -1
 *           if don't return a character.
 *
 *      int mayGet()
 *      
 * mayPut -- Maybe put a character to the current output source.   Return -1
 *           if no character output.
 *
 *      int  mayPut(ch)
 *          char ch;
 *
 * getKey -- Returns a key code (if up/down codes being returned),
 *           a byte of ASCII (if that's requested),
 *           NOKEY (if no key has been hit).
 *
 *      int getKey()
 *      
 * initGetKey --  Initialize things for get key.
 *
 *      void initGetKey()
 *
 * fbWriteChar -- Write a character to the frame buffer
 *
 *      void fwritechar(ch)
 *          u_char ch;
 *
 * fbWriteStr -- Write a string to the frame buffer.
 *
 *      void fwritestr(addr,len)
 *          u_char *addr;       / * String to be written * /
 *          short len;          / * Length of string * /
 *
 * getLine -- read the next input line into a global buffer
 *
 *      getline(echop)
 *          int echop;  / * 1 if should echo input, 0 if not * /
 *
 * getNextChar -- return the next character from the global line buffer.
 *
 *      u_char getNextChar()
 *
 * peekNextChar -- look at the next character in the global line buffer.
 *
 *      u_char peekNextChar()
 *
 * getNum -- Grab hex num from the global line buffer.
 *
 *      int getNum()
 *
 * printf -- Scaled down version of C library printf.  Only %d, %x, %s, and %c
 *           are recognized.
 *
 * printhex -- prints rightmost <digs> hex digits of <val>
 *
 *      printhex(val, digs)
 *          int val;
 *          int digs;
 *
 * abortEntry -- Entry for keyboard abort.
 *
 *     abortEntry()
 */

/*
 * Functions and defines to access the monitor.
 */

#define mon_printf (romVectorPtr->printf)
#define mon_putchar (romVectorPtr->putChar)
#define mon_may_getchar (romVectorPtr->mayGet)
#define mon_exit_to_mon (romVectorPtr->exitToMon)
#define mon_reboot (romVectorPtr->reBoot)


/*
 * Sun3 specific stuff...
 */

#ifdef  _SUN3_
#define setcxsegmap     mon_un.un3.un3_setcxsegmap
#define vector_cmd      mon_un.un3.un3_vector_cmd
#define romVectorPtr    ((struct sunromvec *) SUN3_PROM_BASE)
#endif  /* SUN3 */

/*
 * MONSTART and MONEND denote the range used by the monitor.
 * PROM_BASE is the virtual address of the PROM.
 */
#define SUN3_MONSTART           0x0FE00000
#define SUN3_PROM_BASE          0x0FEF0000
#define SUN3_MONEND             0x0FF00000

/*
 * These describe the monitor's short segment (one it can reach using
 * short PC-relative addressing) which it uses to map its data page.
 * MONSHORTPAGE is the page; MONSHORTSEG is the containing segment.
 * Its mapping must not be removed or the PROM monitor will fail.
 * MONSHORTPAGE is also where the "ie" puts its SCP.
 */
#define SUN3_MONSHORTPAGE       0x0FFFE000
#define SUN3_MONSHORTSEG        0x0FFE0000

#ifdef  _SUN3_  /* XXX */
#define SUN_MONSTART            SUN3_MONSTART
#define SUN_MONEND              SUN3_MONEND
#endif /* _SUN3_ */

/*
 * Sun3X specific stuff...
 */

#ifdef  _SUN3X_
#define vector_cmd      mon_un.un3x.un3x_vector_cmd
#define lomemptaddr     mon_un.un3x.un3x_lomemptaddr
#define monptaddr       mon_un.un3x.un3x_monptaddr
#define dvmaptaddr      mon_un.un3x.un3x_dvmaptaddr
#define monptphysaddr   mon_un.un3x.un3x_monptphysaddr
#define shadowpteaddr   mon_un.un3x.un3x_shadowpteaddr
#define v_physmemory    mon_un.un3x.un3x_physmemory
#define romVectorPtr    ((struct sunromvec *) SUN3X_PROM_BASE)
#endif  /* SUN3X */

/*
 * We don't have a separate kernel debugger like sun kadb,
 * but this range is setup by the monitor for such a thing.
 * We might as well preserve the mappings anyway.
 */
#define SUN3X_MON_KDB_BASE      0xFEE00000
#define SUN3X_MON_KDB_SIZE        0x100000

/*
 * MONSTART and MONEND define the range used by the monitor.
 * MONDATA is its data page (do not touch!)
 * PROM_BASE is where the boot PROM lives.
 */
#define SUN3X_MONSTART          0xFEF00000
#define SUN3X_MONDATA           0xFEF72000
#define SUN3X_PROM_BASE         0xFEFE0000
#define SUN3X_MONEND            0xFF000000

#ifdef  _SUN3X_ /* XXX */
#define SUN_MONSTART            SUN3X_MONSTART
#define SUN_MONEND              SUN3X_MONEND
#endif /* _SUN3X_ */

/*
 * These define the CPU virtual address range mapped by the
 * PROM for use as DVMA space.  The physical pages mapped in
 * this range are also mapped by the I/O MMU.  Note that the
 * last page is reserved for the PROM (really for the "ie").
 */
#define SUN3X_MON_DVMA_BASE     0xFFF00000
#define SUN3X_MON_DVMA_SIZE       0x100000      /* 1MB */

#ifdef  _STANDALONE
/* The libsa code uses a pointer... */
extern struct sunromvec *_romvec;
#undef  romVectorPtr
#define romVectorPtr    _romvec
#endif  /* _STANDALONE */

#endif  /* _MACHINE_MON_H */