IMMUTABLE
if ((accmode & VWRITE) && (flags & IMMUTABLE))
if (vap->va_flags & (IMMUTABLE | APPEND))
IMMUTABLE, APPEND);
IMMUTABLE, APPEND);
if (node->tn_flags & (IMMUTABLE | APPEND))
if (node->tn_flags & (IMMUTABLE | APPEND))
if (node->tn_flags & (IMMUTABLE | APPEND)) {
if (node->tn_flags & (IMMUTABLE | APPEND))
if (writing && (node->tn_flags & IMMUTABLE) != 0) {
if (node->tn_flags & (IMMUTABLE | APPEND)) {
if (node->tn_flags & (IMMUTABLE | APPEND)) {
if (dnode->tn_flags & APPEND || node->tn_flags & (IMMUTABLE | APPEND)) {
if (udf_node->flags & (IMMUTABLE | APPEND))
if (udf_node->flags & (IMMUTABLE | APPEND))
if (node->flags & (IMMUTABLE | APPEND))
if (udf_node->flags & (IMMUTABLE | APPEND))
if ((mode & VWRITE) && (flags & IMMUTABLE))
(SF_SNAPSHOT|IMMUTABLE|APPEND)) == 0)
if (flags & (IMMUTABLE | APPEND))
if (vp->v_type == VDIR || (ip->flags & (IMMUTABLE | APPEND)) ||
if (accmode & VWRITE && ip->flags & IMMUTABLE)
if (ip->flags & (IMMUTABLE | APPEND)) {
if (vap->va_flags & (IMMUTABLE | APPEND))
IMMUTABLE, APPEND);
IMMUTABLE, APPEND);
if ((accmode & VWRITE) && (ip->i_flags & IMMUTABLE))
if (vap->va_flags & (IMMUTABLE | APPEND)) {
if (ip->i_flags & (IMMUTABLE | APPEND)) {
if (vp->v_type == VDIR || (ip->i_flags & (IMMUTABLE | APPEND)) ||
if (ip->i_flags & (IMMUTABLE | APPEND)) {
(ip->i_flags & (IMMUTABLE | APPEND))) {
if (ip->i_flags & (IMMUTABLE | APPEND))
if (ip->i_flags & (IMMUTABLE | APPEND))
IMMUTABLE, APPEND);
IMMUTABLE, APPEND);
(ip->i_flags & (IMMUTABLE | APPEND))) {
(ip->i_flags & IMMUTABLE))
if (vap->va_flags & (IMMUTABLE | APPEND)) {
if (ip->i_flags & (IMMUTABLE | APPEND)) {
if (vp->v_type == VDIR || (ip->i_flags & (IMMUTABLE | APPEND)) ||
if (ip->i_flags & (IMMUTABLE | APPEND)) {