FP_RP
#define float_round_up FP_RP
| (2 << (FP_RP*2))) /* round to positive infinity */
__CTASSERT(__SHIFTOUT(VFP_FPSCR_RP, VFP_FPSCR_RMODE) == FP_RP);
__CTASSERT(__SHIFTOUT(VFP_FPSCR_RP, VFP_FPSCR_RMODE) == FP_RP);
#define float_round_up FP_RP
#define float_round_up FP_RP
#define float_round_up FP_RP
| (2 << (FP_RP * 2)) /* round to positive infinity */
#define float_round_up FP_RP
#define float_round_up FP_RP
| (2 << (FP_RP * 2)) /* round to positive infinity */
#define float_round_up FP_RP
#define float_round_up FP_RP
float_round_up = FP_RP
_FP_DYNAMIC=FP_RP
_FP_DYNAMIC=FP_RP
return FP_RP;
case FP_RP:
float_round_up = FP_RP
{ "RP", FP_RP, 2 },
fpsetround(FP_RP);
ATF_CHECK_EQ_MSG(fpgetround(), FP_RP,
(int)fpgetround(), (int)FP_RP);