turn
state1[] = { { 't', 2, " turn", turn },
static const char *turn(int);
if (++turn % 55 == 0) {
send_turn(turn);
if (turn % 7 == 0 && (dieroll() >= cc->windchange || !windspeed)) {
|| (turn & 1) == 0) {
|| (turn & 1) == 0)) {
send_dbp(from, n, turn, to->file->index, sections);
send_obp(from, n, turn, to->file->index, sections);
extern int turn;
#define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 \
#define Xfouled2(a, b) ((a)->file->foul[(b)->file->index].sn_turn < turn-1 \
int turn;
if (turn % 50 == 0)
send_dbp(ms, j, turn, to->file->index, men);
send_obp(ms, j, turn, to->file->index, men);
wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
p->sn_turn = turn;
turn = a;
p->sn_turn = turn;
To turn off,
To turn off;
volatile unsigned turn __aligned(COHERENCY_UNIT);
if (turn != me) {
while (turn != me)
turn = 1 - me;