overlay
int overlay(const WINDOW *, WINDOW *);
int overlay; /* set to true if field is in overlay mode */
if ((field->overlay == 0)
|| ((field->overlay == 1) && (pos >= row->length))) {
if ((field->overlay == 0) && (row->length > pos)) {
if ((field->overlay == 0)
|| ((field->overlay == 1) && (pos >= row->length))) {
if ((field->overlay == 0)
|| ((field->overlay == 1)
} else if (field->overlay == 1) {
cur->overlay = 1;
cur->overlay = 0;
MODULE(MODULE_CLASS_VFS, overlay, "layerfs");
ushf *overlay;
overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
ds->pending_buf = (uchf *) overlay;
ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
ushf *overlay;
overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
s->pending_buf = (uchf *) overlay;
s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
report_return(overlay(source, dest));
prop_dictionary_t overlay;
overlay = prop_dictionary_internalize_from_file(path);
if (overlay == NULL) {
prop_object_iterator_t iter = prop_dictionary_iterator(overlay);
board = prop_dictionary_get_keysym(overlay, key);
prop_object_release(overlay);