common/lib/libc/gen/rbtree.c
193
rb_tree_insert_node(struct rb_tree *rbt, void *object)
common/lib/libc/gen/rbtree.c
197
struct rb_node *parent, *tmp, *self = RB_ITEMTONODE(rbto, object);
common/lib/libc/gen/rbtree.c
220
tobj, object);
common/lib/libc/gen/rbtree.c
326
return object;
common/lib/libc/gen/rbtree.c
757
rb_tree_remove_node(struct rb_tree *rbt, void *object)
common/lib/libc/gen/rbtree.c
760
struct rb_node *standin, *self = RB_ITEMTONODE(rbto, object);
common/lib/libc/gen/rbtree.c
817
standin = RB_ITEMTONODE(rbto, rb_tree_iterate(rbt, object, which));
common/lib/libc/gen/rbtree.c
973
rb_tree_iterate(struct rb_tree *rbt, void *object, const unsigned int direction)
common/lib/libc/gen/rbtree.c
981
if (object == NULL) {
common/lib/libc/gen/rbtree.c
995
self = RB_ITEMTONODE(rbto, object);
common/lib/libprop/prop_stack.c
109
*obj = ielem->object;
common/lib/libprop/prop_stack.c
55
eelem->object = obj;
common/lib/libprop/prop_stack.c
69
ielem->object = obj;
common/lib/libprop/prop_stack.c
94
*obj = eelem->object;
common/lib/libprop/prop_stack.h
40
prop_object_t object;
common/lib/libprop/prop_stack.h
46
prop_object_t object;
crypto/dist/ipsec-tools/src/racoon/eaytest.c
735
char *object = "d7e6a6c1876ef0488bb74958b9fee94e";
crypto/dist/ipsec-tools/src/racoon/eaytest.c
756
data = vmalloc(strlen(object));
crypto/dist/ipsec-tools/src/racoon/eaytest.c
759
memcpy(data->v, object, data->l);
games/adventure/vocab.c
100
place[object] = -1;
games/adventure/vocab.c
103
if (atloc[where] == object) {
games/adventure/vocab.c
104
atloc[where] = links[object];
games/adventure/vocab.c
107
for (temp = atloc[where]; links[temp] != object; temp = links[temp]);
games/adventure/vocab.c
108
links[temp] = links[object];
games/adventure/vocab.c
113
drop(int object, int where)
games/adventure/vocab.c
115
if (object > 100)
games/adventure/vocab.c
116
fixed[object - 100] = where;
games/adventure/vocab.c
118
if (place[object] == -1)
games/adventure/vocab.c
120
place[object] = where;
games/adventure/vocab.c
124
links[object] = atloc[where];
games/adventure/vocab.c
125
atloc[where] = object;
games/adventure/vocab.c
55
destroy(int object)
games/adventure/vocab.c
57
move(object, 0);
games/adventure/vocab.c
61
juggle(int object)
games/adventure/vocab.c
65
i = place[object];
games/adventure/vocab.c
66
j = fixed[object];
games/adventure/vocab.c
67
move(object, i);
games/adventure/vocab.c
68
move(object + 100, j);
games/adventure/vocab.c
72
move(int object, int where)
games/adventure/vocab.c
76
if (object <= 100)
games/adventure/vocab.c
77
from = place[object];
games/adventure/vocab.c
79
from = fixed[object - 100];
games/adventure/vocab.c
81
carry(object, from);
games/adventure/vocab.c
82
drop(object, where);
games/adventure/vocab.c
86
put(int object, int where, int pval)
games/adventure/vocab.c
88
move(object, where);
games/adventure/vocab.c
93
carry(int object, int where)
games/adventure/vocab.c
97
if (object <= 100) {
games/adventure/vocab.c
98
if (place[object] == -1)
games/rogue/hit.c
125
rogue_hit(object *monster, boolean force_hit)
games/rogue/hit.c
164
rogue_damage(short d, object *monster, short other)
games/rogue/hit.c
211
get_w_damage(const object *obj)
games/rogue/hit.c
262
to_hit(const object *obj)
games/rogue/hit.c
302
mon_damage(object *monster, short damage)
games/rogue/hit.c
339
object *monster;
games/rogue/hit.c
436
get_hit_chance(const object *weapon)
games/rogue/hit.c
447
get_weapon_damage(const object *weapon)
games/rogue/hit.c
458
s_con_mon(object *monster)
games/rogue/hit.c
59
static int get_w_damage(const object *);
games/rogue/hit.c
60
static int to_hit(const object *);
games/rogue/hit.c
62
static object *fight_monster = NULL;
games/rogue/hit.c
66
mon_hit(object *monster)
games/rogue/init.c
151
object *obj;
games/rogue/inventory.c
219
inventory(const object *pack, unsigned short mask)
games/rogue/inventory.c
221
object *obj;
games/rogue/inventory.c
475
static void desc_called(struct sbuf *s, const object *);
games/rogue/inventory.c
520
desc_called(struct sbuf *s, const object *obj)
games/rogue/inventory.c
531
get_desc(const object *obj, char *desc, size_t desclen)
games/rogue/inventory.c
711
object *obj;
games/rogue/inventory.c
728
get_id_table(const object *obj)
games/rogue/monster.c
125
static void aim_monster(object *);
games/rogue/monster.c
126
static int flit(object *);
games/rogue/monster.c
127
static int move_confused(object *);
games/rogue/monster.c
128
static int mtry(object *, short, short);
games/rogue/monster.c
130
static void put_m_at(short, short, object *);
games/rogue/monster.c
134
set_monster_damage(object *obj)
games/rogue/monster.c
149
object *monster;
games/rogue/monster.c
164
object *
games/rogue/monster.c
165
gr_monster(object *monster, int mn)
games/rogue/monster.c
192
object *monster, *next_monster, *test_mons;
games/rogue/monster.c
250
object *monster;
games/rogue/monster.c
274
monster = gr_monster((object *)0, 0);
games/rogue/monster.c
289
object *monster;
games/rogue/monster.c
306
gmc(object *monster)
games/rogue/monster.c
320
mv_1_monster(object *monster, short row, short col)
games/rogue/monster.c
458
mtry(object *monster, short row, short col)
games/rogue/monster.c
468
move_mon_to(object *monster, short row, short col)
games/rogue/monster.c
517
mon_can_go(const object *monster, short row, short col)
games/rogue/monster.c
519
object *obj;
games/rogue/monster.c
557
wake_up(object *monster)
games/rogue/monster.c
567
object *monster;
games/rogue/monster.c
58
object level_monsters;
games/rogue/monster.c
599
mon_name(const object *monster)
games/rogue/monster.c
630
object *monster;
games/rogue/monster.c
663
object *monster;
games/rogue/monster.c
688
object *monster;
games/rogue/monster.c
707
monster = gr_monster((object *)0, 0);
games/rogue/monster.c
719
put_m_at(short row, short col, object *monster)
games/rogue/monster.c
730
aim_monster(object *monster)
games/rogue/monster.c
763
move_confused(object *monster)
games/rogue/monster.c
793
flit(object *monster)
games/rogue/monster.c
847
object *monster;
games/rogue/monster.c
864
mon_sees(const object *monster, int row, int col)
games/rogue/monster.c
885
object *monster;
games/rogue/monster.c
92
static object mon_tab[MONSTERS] = {
games/rogue/move.c
73
object *obj;
games/rogue/object.c
165
static void gr_armor(object *);
games/rogue/object.c
166
static void gr_potion(object *);
games/rogue/object.c
167
static void gr_scroll(object *);
games/rogue/object.c
168
static void gr_wand(object *);
games/rogue/object.c
169
static void gr_weapon(object *, int);
games/rogue/object.c
174
static void rand_place(object *);
games/rogue/object.c
180
object *obj;
games/rogue/object.c
232
object *obj;
games/rogue/object.c
246
place_at(object *obj, int row, int col)
games/rogue/object.c
254
object *
games/rogue/object.c
255
object_at(object *pack, short row, short col)
games/rogue/object.c
257
object *obj = NULL;
games/rogue/object.c
272
object *
games/rogue/object.c
275
object *obj;
games/rogue/object.c
286
free_stuff(object *objlist)
games/rogue/object.c
288
object *obj;
games/rogue/object.c
299
name_of(const object *obj)
games/rogue/object.c
354
object *
games/rogue/object.c
357
object *obj;
games/rogue/object.c
420
gr_scroll(object *obj)
games/rogue/object.c
458
gr_potion(object *obj)
games/rogue/object.c
498
set_weapon_damage(object *obj)
games/rogue/object.c
527
gr_weapon(object *obj, int assign_wk)
games/rogue/object.c
568
gr_armor(object *obj)
games/rogue/object.c
58
object level_objects;
games/rogue/object.c
594
gr_wand(object *obj)
games/rogue/object.c
602
get_food(object *obj, boolean force_ration)
games/rogue/object.c
623
get_armor_class(const object *obj)
games/rogue/object.c
63
static object *free_list = NULL;
games/rogue/object.c
631
object *
games/rogue/object.c
634
object *obj;
games/rogue/object.c
639
} else if (!(obj = md_malloc(sizeof(object)))) {
games/rogue/object.c
654
free_object(object *obj)
games/rogue/object.c
676
object *obj;
games/rogue/object.c
678
object *monster;
games/rogue/object.c
715
object *obj;
games/rogue/object.c
723
rand_place(object *obj)
games/rogue/object.c
735
object *obj;
games/rogue/pack.c
105
object *
games/rogue/pack.c
108
object *obj;
games/rogue/pack.c
154
object *obj, *new;
games/rogue/pack.c
213
static object *
games/rogue/pack.c
214
check_duplicate(object *obj, object *pack)
games/rogue/pack.c
216
object *op;
games/rogue/pack.c
249
object *obj;
games/rogue/pack.c
318
object *obj;
games/rogue/pack.c
341
object *obj;
games/rogue/pack.c
370
unwear(object *obj)
games/rogue/pack.c
379
do_wear(object *obj)
games/rogue/pack.c
390
object *obj;
games/rogue/pack.c
423
do_wield(object *obj)
games/rogue/pack.c
430
unwield(object *obj)
games/rogue/pack.c
442
object *obj;
games/rogue/pack.c
470
pack_count(const object *new_obj)
games/rogue/pack.c
472
object *obj;
games/rogue/pack.c
497
mask_pack(const object *pack, unsigned short mask)
games/rogue/pack.c
554
object *obj;
games/rogue/pack.c
60
static object *check_duplicate(object *, object *);
games/rogue/pack.c
62
static boolean mask_pack(const object *, unsigned short);
games/rogue/pack.c
65
object *
games/rogue/pack.c
66
add_to_pack(object *obj, object *pack, int condense)
games/rogue/pack.c
68
object *op;
games/rogue/pack.c
93
take_from_pack(object *obj, object *pack)
games/rogue/ring.c
135
do_put_on(object *ring, boolean on_left)
games/rogue/ring.c
152
object *ring;
games/rogue/ring.c
197
un_put_on(object *ring)
games/rogue/ring.c
210
gr_ring(object *ring, boolean assign_wk)
games/rogue/ring.c
279
object *ring;
games/rogue/ring.c
78
object *ring;
games/rogue/rogue.h
257
object *armor;
games/rogue/rogue.h
258
object *weapon;
games/rogue/rogue.h
259
object *left_ring, *right_ring;
games/rogue/rogue.h
264
object pack;
games/rogue/rogue.h
343
extern object level_objects;
games/rogue/rogue.h
352
extern object level_monsters;
games/rogue/rogue.h
445
object *alloc_object(void);
games/rogue/rogue.h
446
object *get_letter_object(int);
games/rogue/rogue.h
447
object *gr_monster(object *, int);
games/rogue/rogue.h
448
object *gr_object(void);
games/rogue/rogue.h
453
const char *mon_name(const object *);
games/rogue/rogue.h
454
const char *name_of(const object *);
games/rogue/rogue.h
455
object *object_at(object *, short, short);
games/rogue/rogue.h
456
object *pick_up(int, int, short *);
games/rogue/rogue.h
465
void check_gold_seeker(object *);
games/rogue/rogue.h
466
boolean check_imitator(object *);
games/rogue/rogue.h
473
void cough_up(object *);
games/rogue/rogue.h
476
void do_put_on(object *, boolean);
games/rogue/rogue.h
478
void do_wear(object *);
games/rogue/rogue.h
479
void do_wield(object *);
games/rogue/rogue.h
480
void dr_course(object *, boolean, short, short);
games/rogue/rogue.h
488
boolean flame_broil(object *);
games/rogue/rogue.h
489
void free_object(object *);
games/rogue/rogue.h
490
void free_stuff(object *);
games/rogue/rogue.h
491
int get_armor_class(const object *);
games/rogue/rogue.h
493
void get_desc(const object *, char *, size_t);
games/rogue/rogue.h
496
void get_food(object *, boolean);
games/rogue/rogue.h
497
int get_hit_chance(const object *);
games/rogue/rogue.h
504
int get_weapon_damage(const object *);
games/rogue/rogue.h
505
char gmc(object *);
games/rogue/rogue.h
508
void gr_ring(object *, boolean);
games/rogue/rogue.h
519
void insert_score(char [][82], char [][30], const char *, short, short, const object *, int);
games/rogue/rogue.h
522
void inventory(const object *, unsigned short);
games/rogue/rogue.h
529
void killed_by(const object *, short) __dead;
games/rogue/rogue.h
533
boolean m_confuse(object *);
games/rogue/rogue.h
552
int mon_can_go(const object *, short, short);
games/rogue/rogue.h
553
int mon_damage(object *, short);
games/rogue/rogue.h
554
void mon_hit(object *);
games/rogue/rogue.h
555
boolean mon_sees(const object *, int, int);
games/rogue/rogue.h
556
void move_mon_to(object *, short, short);
games/rogue/rogue.h
559
void mv_1_monster(object *, short, short);
games/rogue/rogue.h
566
short pack_count(const object *);
games/rogue/rogue.h
571
void place_at(object *, int, int);
games/rogue/rogue.h
579
void put_scores(const object *, short) __dead;
games/rogue/rogue.h
596
void rogue_damage(short, object *, short);
games/rogue/rogue.h
597
void rogue_hit(object *, boolean);
games/rogue/rogue.h
598
void rust(object *);
games/rogue/rogue.h
599
void s_con_mon(object *);
games/rogue/rogue.h
603
boolean seek_gold(object *);
games/rogue/rogue.h
604
void set_weapon_damage(object *);
games/rogue/rogue.h
605
void set_monster_damage(object *);
games/rogue/rogue.h
612
void special_hit(object *);
games/rogue/rogue.h
617
void take_from_pack(object *, object *);
games/rogue/rogue.h
622
void un_put_on(object *);
games/rogue/rogue.h
626
void unwear(object *);
games/rogue/rogue.h
627
void unwield(object *);
games/rogue/rogue.h
628
void vanish(object *, short, object *);
games/rogue/rogue.h
631
void wake_up(object *);
games/rogue/rogue.h
640
object *add_to_pack(object *, object *, int);
games/rogue/rogue.h
641
struct id *get_id_table(const object *);
games/rogue/room.c
116
object *monster;
games/rogue/room.c
186
object *obj;
games/rogue/room.c
288
object *obj;
games/rogue/room.c
406
object *monster;
games/rogue/room.c
422
dr_course(object *monster, boolean entering, short row, short col)
games/rogue/save.c
204
for (object *mon = &level_monsters; mon != NULL;
games/rogue/save.c
216
for (object *obj = &rogue.pack; obj != NULL;
games/rogue/save.c
263
write_pack(const object *pack, FILE *fp)
games/rogue/save.c
265
object t;
games/rogue/save.c
268
r_write(fp, pack, sizeof(object));
games/rogue/save.c
271
r_write(fp, &t, sizeof(object));
games/rogue/save.c
275
read_pack(object *pack, FILE *fp, boolean is_rogue)
games/rogue/save.c
277
object read_obj, *new_obj;
games/rogue/save.c
280
r_read(fp, &read_obj, sizeof(object));
games/rogue/save.c
63
static void read_pack(object *, FILE *, boolean);
games/rogue/save.c
68
static void write_pack(const object *, FILE *);
games/rogue/score.c
231
static void make_score(struct score_entry *, const object *, int);
games/rogue/score.c
336
put_scores(const object *monster, short other)
games/rogue/score.c
458
make_score(struct score_entry *se, const object *monster, int other)
games/rogue/score.c
528
object *obj;
games/rogue/score.c
558
get_value(const object *obj)
games/rogue/score.c
61
static int get_value(const object *);
games/rogue/score.c
67
killed_by(const object *monster, short other)
games/rogue/spec_hit.c
104
rust(object *monster)
games/rogue/spec_hit.c
123
freeze(object *monster)
games/rogue/spec_hit.c
156
steal_gold(object *monster)
games/rogue/spec_hit.c
176
steal_item(object *monster)
games/rogue/spec_hit.c
178
object *obj;
games/rogue/spec_hit.c
229
disappear(object *monster)
games/rogue/spec_hit.c
246
cough_up(object *monster)
games/rogue/spec_hit.c
248
object *obj;
games/rogue/spec_hit.c
290
try_to_cough(short row, short col, object *obj)
games/rogue/spec_hit.c
309
seek_gold(object *monster)
games/rogue/spec_hit.c
344
object *obj;
games/rogue/spec_hit.c
355
check_gold_seeker(object *monster)
games/rogue/spec_hit.c
361
check_imitator(object *monster)
games/rogue/spec_hit.c
380
object *monster;
games/rogue/spec_hit.c
392
sting(object *monster)
games/rogue/spec_hit.c
462
m_confuse(object *monster)
games/rogue/spec_hit.c
482
flame_broil(object *monster)
games/rogue/spec_hit.c
58
static void disappear(object *);
games/rogue/spec_hit.c
61
static void freeze(object *);
games/rogue/spec_hit.c
64
static void steal_gold(object *);
games/rogue/spec_hit.c
65
static void steal_item(object *);
games/rogue/spec_hit.c
66
static void sting(object *);
games/rogue/spec_hit.c
67
static boolean try_to_cough(short, short, object *);
games/rogue/spec_hit.c
73
special_hit(object *monster)
games/rogue/throw.c
127
throw_at_monster(object *monster, object *weapon)
games/rogue/throw.c
161
object *
games/rogue/throw.c
162
get_thrown_at_monster(object *obj, short dir, short *row, short *col)
games/rogue/throw.c
204
flop_weapon(object *weapon, short row, short col)
games/rogue/throw.c
206
object *new_weapon, *monster;
games/rogue/throw.c
58
static void flop_weapon(object *, short, short);
games/rogue/throw.c
59
static object *get_thrown_at_monster(object *, short, short *, short *);
games/rogue/throw.c
60
static boolean throw_at_monster(object *, object *);
games/rogue/throw.c
67
object *weapon;
games/rogue/throw.c
69
object *monster;
games/rogue/trap.c
128
killed_by((object *)0, POISON_DART);
games/rogue/use.c
194
object *obj;
games/rogue/use.c
300
vanish(object *obj, short rm, object *pack)
games/rogue/use.c
370
object *obj;
games/rogue/use.c
399
object *obj;
games/rogue/use.c
439
object *monster;
games/rogue/use.c
483
object *obj, *monster;
games/rogue/use.c
569
object *monster;
games/rogue/use.c
617
object *obj;
games/rogue/use.c
82
object *obj;
games/rogue/zap.c
120
static object *
games/rogue/zap.c
142
zap_monster(object *monster, unsigned short kind)
games/rogue/zap.c
145
object *nm;
games/rogue/zap.c
208
tele_away(object *monster)
games/rogue/zap.c
251
wdrain_life(object *monster)
games/rogue/zap.c
254
object *lmon, *nm;
games/rogue/zap.c
330
object *monster;
games/rogue/zap.c
58
static object *get_zapped_monster(short, short *, short *);
games/rogue/zap.c
59
static void tele_away(object *);
games/rogue/zap.c
60
static void wdrain_life(object *);
games/rogue/zap.c
61
static void zap_monster(object *, unsigned short);
games/rogue/zap.c
70
object *wand;
games/rogue/zap.c
72
object *monster;
games/warp/object.h
27
struct object *next, *prev, *contend;
regress/sys/uvm/pdsim/lirs.c
195
fault(struct object *dummy, int i)
regress/sys/uvm/pdsim/lirs.c
271
struct object obj;
sys/altq/altq_rmclass_debug.h
68
int object; /* object operated on */
sys/arch/alpha/alpha/pmap.c
3621
pmap_l1pt_ctor(void *arg, void *object, int flags)
sys/arch/alpha/alpha/pmap.c
3623
pt_entry_t *l1pt = object, pte;
sys/arch/arm/include/asm.h
119
#define _ASM_TYPE_OBJECT %object
sys/arch/arm/include/asm.h
143
#define _ASM_TYPE_OBJECT @object
sys/arch/arm/xscale/iopaau.c
75
iopaau_desc_ctor(void *arg, void *object, int flags)
sys/arch/arm/xscale/iopaau.c
77
struct aau_desc_4 *d = object;
sys/arch/hppa/spmath/cnv_float.h
51
#define Dintp1(object) (object)
sys/arch/hppa/spmath/cnv_float.h
52
#define Dintp2(object) (object)
sys/arch/hppa/spmath/cnv_float.h
54
#define Qintp0(object) (object)
sys/arch/hppa/spmath/cnv_float.h
55
#define Qintp1(object) (object)
sys/arch/hppa/spmath/cnv_float.h
56
#define Qintp2(object) (object)
sys/arch/hppa/spmath/cnv_float.h
57
#define Qintp3(object) (object)
sys/arch/hppa/spmath/dbl_float.h
55
#define Dbl_sign(object) Dsign(object)
sys/arch/hppa/spmath/dbl_float.h
56
#define Dbl_exponent(object) Dexponent(object)
sys/arch/hppa/spmath/dbl_float.h
57
#define Dbl_signexponent(object) Dsignexponent(object)
sys/arch/hppa/spmath/dbl_float.h
58
#define Dbl_mantissap1(object) Dmantissap1(object)
sys/arch/hppa/spmath/dbl_float.h
59
#define Dbl_mantissap2(object) Dmantissap2(object)
sys/arch/hppa/spmath/dbl_float.h
60
#define Dbl_exponentmantissap1(object) Dexponentmantissap1(object)
sys/arch/hppa/spmath/dbl_float.h
61
#define Dbl_allp1(object) Dallp1(object)
sys/arch/hppa/spmath/dbl_float.h
62
#define Dbl_allp2(object) Dallp2(object)
sys/arch/hppa/spmath/float.h
100
#define Is_sbit28(object) Bitfield_mask( 28, 1,object)
sys/arch/hppa/spmath/float.h
101
#define Is_sbit29(object) Bitfield_mask( 29, 1,object)
sys/arch/hppa/spmath/float.h
102
#define Is_sbit30(object) Bitfield_mask( 30, 1,object)
sys/arch/hppa/spmath/float.h
103
#define Is_sbit31(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
115
#define Dallp1(object) (object)
sys/arch/hppa/spmath/float.h
116
#define Dsign(object) Bitfield_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
117
#define Dsignedsign(object) Bitfield_signed_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
118
#define Dexponent(object) Bitfield_extract( 1, 11,object)
sys/arch/hppa/spmath/float.h
119
#define Dmantissap1(object) Bitfield_mask( 12, 20,object)
sys/arch/hppa/spmath/float.h
120
#define Dsignaling(object) Bitfield_extract( 12, 1,object)
sys/arch/hppa/spmath/float.h
121
#define Dsignalingnan(object) Bitfield_extract( 1, 12,object)
sys/arch/hppa/spmath/float.h
122
#define Dhigh2mantissa(object) Bitfield_extract( 12, 2,object)
sys/arch/hppa/spmath/float.h
123
#define Dexponentmantissap1(object) Bitfield_mask( 1, 31,object)
sys/arch/hppa/spmath/float.h
124
#define Dsignexponent(object) Bitfield_extract( 0, 12,object)
sys/arch/hppa/spmath/float.h
125
#define Dhidden(object) Bitfield_extract( 11, 1,object)
sys/arch/hppa/spmath/float.h
126
#define Dhiddenoverflow(object) Bitfield_extract( 10, 1,object)
sys/arch/hppa/spmath/float.h
127
#define Dhiddenhigh7mantissa(object) Bitfield_extract( 11, 8,object)
sys/arch/hppa/spmath/float.h
128
#define Dhiddenhigh3mantissa(object) Bitfield_extract( 11, 4,object)
sys/arch/hppa/spmath/float.h
129
#define Dlowp1(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
130
#define Dlow31p1(object) Bitfield_mask( 1, 31,object)
sys/arch/hppa/spmath/float.h
131
#define Dhighp1(object) Bitfield_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
132
#define Dhigh4p1(object) Bitfield_extract( 0, 4,object)
sys/arch/hppa/spmath/float.h
133
#define Dhigh31p1(object) Bitfield_extract( 0, 31,object)
sys/arch/hppa/spmath/float.h
134
#define Dsignedhigh31p1(object) Bitfield_signed_extract( 0, 31,object)
sys/arch/hppa/spmath/float.h
135
#define Dbit3p1(object) Bitfield_extract( 3, 1,object)
sys/arch/hppa/spmath/float.h
137
#define Deposit_dsign(object,value) Bitfield_deposit(value,0,1,object)
sys/arch/hppa/spmath/float.h
138
#define Deposit_dexponent(object,value) Bitfield_deposit(value,1,11,object)
sys/arch/hppa/spmath/float.h
139
#define Deposit_dmantissap1(object,value) Bitfield_deposit(value,12,20,object)
sys/arch/hppa/spmath/float.h
140
#define Deposit_dhigh2mantissa(object,value) Bitfield_deposit(value,12,2,object)
sys/arch/hppa/spmath/float.h
141
#define Deposit_dexponentmantissap1(object,value) \
sys/arch/hppa/spmath/float.h
142
Bitfield_deposit(value,1,31,object)
sys/arch/hppa/spmath/float.h
143
#define Deposit_dsignexponent(object,value) Bitfield_deposit(value,0,12,object)
sys/arch/hppa/spmath/float.h
144
#define Deposit_dlowp1(object,value) Bitfield_deposit(value,31,1,object)
sys/arch/hppa/spmath/float.h
145
#define Deposit_dhigh4p1(object,value) Bitfield_deposit(value,0,4,object)
sys/arch/hppa/spmath/float.h
147
#define Is_dsign(object) Bitfield_mask( 0, 1,object)
sys/arch/hppa/spmath/float.h
148
#define Is_dsignaling(object) Bitfield_mask( 12, 1,object)
sys/arch/hppa/spmath/float.h
149
#define Is_dhidden(object) Bitfield_mask( 11, 1,object)
sys/arch/hppa/spmath/float.h
150
#define Is_dhiddenoverflow(object) Bitfield_mask( 10, 1,object)
sys/arch/hppa/spmath/float.h
151
#define Is_dlowp1(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
152
#define Is_dhighp1(object) Bitfield_mask( 0, 1,object)
sys/arch/hppa/spmath/float.h
153
#define Is_dbit3p1(object) Bitfield_mask( 3, 1,object)
sys/arch/hppa/spmath/float.h
155
#define Dallp2(object) (object)
sys/arch/hppa/spmath/float.h
156
#define Dmantissap2(object) (object)
sys/arch/hppa/spmath/float.h
157
#define Dlowp2(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
158
#define Dlow4p2(object) Bitfield_mask( 28, 4,object)
sys/arch/hppa/spmath/float.h
159
#define Dlow31p2(object) Bitfield_mask( 1, 31,object)
sys/arch/hppa/spmath/float.h
160
#define Dhighp2(object) Bitfield_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
161
#define Dhigh31p2(object) Bitfield_extract( 0, 31,object)
sys/arch/hppa/spmath/float.h
162
#define Dbit2p2(object) Bitfield_extract( 2, 1,object)
sys/arch/hppa/spmath/float.h
163
#define Dbit3p2(object) Bitfield_extract( 3, 1,object)
sys/arch/hppa/spmath/float.h
164
#define Dbit21p2(object) Bitfield_extract( 21, 1,object)
sys/arch/hppa/spmath/float.h
165
#define Dbit28p2(object) Bitfield_extract( 28, 1,object)
sys/arch/hppa/spmath/float.h
166
#define Dbit29p2(object) Bitfield_extract( 29, 1,object)
sys/arch/hppa/spmath/float.h
167
#define Dbit30p2(object) Bitfield_extract( 30, 1,object)
sys/arch/hppa/spmath/float.h
168
#define Dbit31p2(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
170
#define Deposit_dlowp2(object,value) Bitfield_deposit(value,31,1,object)
sys/arch/hppa/spmath/float.h
172
#define Is_dlowp2(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
173
#define Is_dhighp2(object) Bitfield_mask( 0, 1,object)
sys/arch/hppa/spmath/float.h
174
#define Is_dbit2p2(object) Bitfield_mask( 2, 1,object)
sys/arch/hppa/spmath/float.h
175
#define Is_dbit3p2(object) Bitfield_mask( 3, 1,object)
sys/arch/hppa/spmath/float.h
176
#define Is_dbit21p2(object) Bitfield_mask( 21, 1,object)
sys/arch/hppa/spmath/float.h
177
#define Is_dbit28p2(object) Bitfield_mask( 28, 1,object)
sys/arch/hppa/spmath/float.h
178
#define Is_dbit29p2(object) Bitfield_mask( 29, 1,object)
sys/arch/hppa/spmath/float.h
179
#define Is_dbit30p2(object) Bitfield_mask( 30, 1,object)
sys/arch/hppa/spmath/float.h
180
#define Is_dbit31p2(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
261
#define Extall(object) (object)
sys/arch/hppa/spmath/float.h
262
#define Extsign(object) Bitfield_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
263
#define Exthigh31(object) Bitfield_extract( 0, 31,object)
sys/arch/hppa/spmath/float.h
264
#define Extlow31(object) Bitfield_extract( 1, 31,object)
sys/arch/hppa/spmath/float.h
265
#define Extlow(object) Bitfield_extract( 31, 1,object)
sys/arch/hppa/spmath/float.h
371
#define Cbit(object) Bitfield_extract( 5, 1,object)
sys/arch/hppa/spmath/float.h
372
#define Tbit(object) Bitfield_extract( 25, 1,object)
sys/arch/hppa/spmath/float.h
373
#define Roundingmode(object) Bitfield_extract( 21, 2,object)
sys/arch/hppa/spmath/float.h
374
#define Invalidtrap(object) Bitfield_extract( 27, 1,object)
sys/arch/hppa/spmath/float.h
375
#define Divisionbyzerotrap(object) Bitfield_extract( 28, 1,object)
sys/arch/hppa/spmath/float.h
376
#define Overflowtrap(object) Bitfield_extract( 29, 1,object)
sys/arch/hppa/spmath/float.h
377
#define Underflowtrap(object) Bitfield_extract( 30, 1,object)
sys/arch/hppa/spmath/float.h
378
#define Inexacttrap(object) Bitfield_extract( 31, 1,object)
sys/arch/hppa/spmath/float.h
379
#define Invalidflag(object) Bitfield_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
380
#define Divisionbyzeroflag(object) Bitfield_extract( 1, 1,object)
sys/arch/hppa/spmath/float.h
381
#define Overflowflag(object) Bitfield_extract( 2, 1,object)
sys/arch/hppa/spmath/float.h
382
#define Underflowflag(object) Bitfield_extract( 3, 1,object)
sys/arch/hppa/spmath/float.h
383
#define Inexactflag(object) Bitfield_extract( 4, 1,object)
sys/arch/hppa/spmath/float.h
384
#define Allflags(object) Bitfield_extract( 0, 5,object)
sys/arch/hppa/spmath/float.h
410
#define Allexception(object) (object)
sys/arch/hppa/spmath/float.h
411
#define Exceptiontype(object) Bitfield_extract( 0, 6,object)
sys/arch/hppa/spmath/float.h
412
#define Instructionfield(object) Bitfield_mask( 6,26,object)
sys/arch/hppa/spmath/float.h
413
#define Parmfield(object) Bitfield_extract( 23, 3,object)
sys/arch/hppa/spmath/float.h
414
#define Rabit(object) Bitfield_extract( 24, 1,object)
sys/arch/hppa/spmath/float.h
415
#define Ibit(object) Bitfield_extract( 25, 1,object)
sys/arch/hppa/spmath/float.h
417
#define Set_exceptiontype(object,value) Bitfield_deposit(value, 0, 6,object)
sys/arch/hppa/spmath/float.h
418
#define Set_parmfield(object,value) Bitfield_deposit(value, 23, 3,object)
sys/arch/hppa/spmath/float.h
419
#define Set_exceptiontype_and_instr_field(exception,instruction,object) \
sys/arch/hppa/spmath/float.h
420
object = ((exception) << 26) | (instruction)
sys/arch/hppa/spmath/float.h
429
#define Allexception(object) (object)
sys/arch/hppa/spmath/float.h
430
#define Greaterthanbit(object) Bitfield_extract( 27, 1,object)
sys/arch/hppa/spmath/float.h
431
#define Lessthanbit(object) Bitfield_extract( 28, 1,object)
sys/arch/hppa/spmath/float.h
432
#define Equalbit(object) Bitfield_extract( 29, 1,object)
sys/arch/hppa/spmath/float.h
433
#define Unorderedbit(object) Bitfield_extract( 30, 1,object)
sys/arch/hppa/spmath/float.h
434
#define Exceptionbit(object) Bitfield_extract( 31, 1,object)
sys/arch/hppa/spmath/float.h
58
#define Sall(object) (object)
sys/arch/hppa/spmath/float.h
59
#define Ssign(object) Bitfield_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
60
#define Ssignedsign(object) Bitfield_signed_extract( 0, 1,object)
sys/arch/hppa/spmath/float.h
61
#define Sexponent(object) Bitfield_extract( 1, 8,object)
sys/arch/hppa/spmath/float.h
62
#define Smantissa(object) Bitfield_mask( 9, 23,object)
sys/arch/hppa/spmath/float.h
63
#define Ssignaling(object) Bitfield_extract( 9, 1,object)
sys/arch/hppa/spmath/float.h
64
#define Ssignalingnan(object) Bitfield_extract( 1, 9,object)
sys/arch/hppa/spmath/float.h
65
#define Shigh2mantissa(object) Bitfield_extract( 9, 2,object)
sys/arch/hppa/spmath/float.h
66
#define Sexponentmantissa(object) Bitfield_mask( 1, 31,object)
sys/arch/hppa/spmath/float.h
67
#define Ssignexponent(object) Bitfield_extract( 0, 9,object)
sys/arch/hppa/spmath/float.h
68
#define Shidden(object) Bitfield_extract( 8, 1,object)
sys/arch/hppa/spmath/float.h
69
#define Shiddenoverflow(object) Bitfield_extract( 7, 1,object)
sys/arch/hppa/spmath/float.h
70
#define Shiddenhigh7mantissa(object) Bitfield_extract( 8, 8,object)
sys/arch/hppa/spmath/float.h
71
#define Shiddenhigh3mantissa(object) Bitfield_extract( 8, 4,object)
sys/arch/hppa/spmath/float.h
72
#define Slow(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
73
#define Slow4(object) Bitfield_mask( 28, 4,object)
sys/arch/hppa/spmath/float.h
74
#define Slow31(object) Bitfield_mask( 1, 31,object)
sys/arch/hppa/spmath/float.h
75
#define Shigh31(object) Bitfield_extract( 0, 31,object)
sys/arch/hppa/spmath/float.h
76
#define Ssignedhigh31(object) Bitfield_signed_extract( 0, 31,object)
sys/arch/hppa/spmath/float.h
77
#define Shigh4(object) Bitfield_extract( 0, 4,object)
sys/arch/hppa/spmath/float.h
78
#define Sbit24(object) Bitfield_extract( 24, 1,object)
sys/arch/hppa/spmath/float.h
79
#define Sbit28(object) Bitfield_extract( 28, 1,object)
sys/arch/hppa/spmath/float.h
80
#define Sbit29(object) Bitfield_extract( 29, 1,object)
sys/arch/hppa/spmath/float.h
81
#define Sbit30(object) Bitfield_extract( 30, 1,object)
sys/arch/hppa/spmath/float.h
82
#define Sbit31(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
84
#define Deposit_ssign(object,value) Bitfield_deposit(value,0,1,object)
sys/arch/hppa/spmath/float.h
85
#define Deposit_sexponent(object,value) Bitfield_deposit(value,1,8,object)
sys/arch/hppa/spmath/float.h
86
#define Deposit_smantissa(object,value) Bitfield_deposit(value,9,23,object)
sys/arch/hppa/spmath/float.h
87
#define Deposit_shigh2mantissa(object,value) Bitfield_deposit(value,9,2,object)
sys/arch/hppa/spmath/float.h
88
#define Deposit_sexponentmantissa(object,value) \
sys/arch/hppa/spmath/float.h
89
Bitfield_deposit(value,1,31,object)
sys/arch/hppa/spmath/float.h
90
#define Deposit_ssignexponent(object,value) Bitfield_deposit(value,0,9,object)
sys/arch/hppa/spmath/float.h
91
#define Deposit_slow(object,value) Bitfield_deposit(value,31,1,object)
sys/arch/hppa/spmath/float.h
92
#define Deposit_shigh4(object,value) Bitfield_deposit(value,0,4,object)
sys/arch/hppa/spmath/float.h
94
#define Is_ssign(object) Bitfield_mask( 0, 1,object)
sys/arch/hppa/spmath/float.h
95
#define Is_ssignaling(object) Bitfield_mask( 9, 1,object)
sys/arch/hppa/spmath/float.h
96
#define Is_shidden(object) Bitfield_mask( 8, 1,object)
sys/arch/hppa/spmath/float.h
97
#define Is_shiddenoverflow(object) Bitfield_mask( 7, 1,object)
sys/arch/hppa/spmath/float.h
98
#define Is_slow(object) Bitfield_mask( 31, 1,object)
sys/arch/hppa/spmath/float.h
99
#define Is_sbit24(object) Bitfield_mask( 24, 1,object)
sys/arch/hppa/spmath/fpbits.h
69
#define Bitfield_extract(start, length, object) \
sys/arch/hppa/spmath/fpbits.h
70
((object) >> (HOSTWDSZ - (start) - (length)) & \
sys/arch/hppa/spmath/fpbits.h
73
#define Bitfield_signed_extract(start, length, object) \
sys/arch/hppa/spmath/fpbits.h
74
((int)((object) << start) >> (HOSTWDSZ - (length)))
sys/arch/hppa/spmath/fpbits.h
76
#define Bitfield_mask(start, len, object) \
sys/arch/hppa/spmath/fpbits.h
77
((object) & (((unsigned)-1 >> (HOSTWDSZ-len)) << (HOSTWDSZ-start-len)))
sys/arch/hppa/spmath/fpbits.h
79
#define Bitfield_deposit(value,start,len,object) object = \
sys/arch/hppa/spmath/fpbits.h
80
((object) & ~(((unsigned)-1 >> (HOSTWDSZ-(len))) << (HOSTWDSZ-(start)-(len)))) | \
sys/arch/hppa/spmath/sgl_float.h
55
#define Sgl_sign(object) Ssign(object)
sys/arch/hppa/spmath/sgl_float.h
56
#define Sgl_exponent(object) Sexponent(object)
sys/arch/hppa/spmath/sgl_float.h
57
#define Sgl_signexponent(object) Ssignexponent(object)
sys/arch/hppa/spmath/sgl_float.h
58
#define Sgl_mantissa(object) Smantissa(object)
sys/arch/hppa/spmath/sgl_float.h
59
#define Sgl_exponentmantissa(object) Sexponentmantissa(object)
sys/arch/hppa/spmath/sgl_float.h
60
#define Sgl_all(object) Sall(object)
sys/arch/mips/include/asm.h
309
.type _C_LABEL(x), @object;
sys/arch/or1k/include/asm.h
52
#define _ASM_TYPE_OBJECT @object
sys/arch/sparc/include/asm.h
113
#define OTYPE(x) .type x,@object
sys/arch/sparc/sparc/pmap.c
4305
pmap_pmap_pool_ctor(void *arg, void *object, int flags)
sys/arch/sparc/sparc/pmap.c
4307
struct pmap *pm = object;
sys/arch/sparc/sparc/pmap.c
4387
pmap_pmap_pool_dtor(void *arg, void *object)
sys/arch/sparc/sparc/pmap.c
4389
struct pmap *pm = object;
sys/arch/x86/x86/pmap.c
2704
vaddr_t object;
sys/arch/x86/x86/pmap.c
2741
object = (vaddr_t)pdir;
sys/arch/x86/x86/pmap.c
2742
for (i = 0; i < PDP_SIZE; i++, object += PAGE_SIZE) {
sys/arch/x86/x86/pmap.c
2744
(void)pmap_extract(pmap_kernel(), object, &pdirpa);
sys/arch/x86/x86/pmap.c
2781
object = (vaddr_t)pdir;
sys/arch/x86/x86/pmap.c
2782
pmap_protect(pmap_kernel(), object, object + (PAGE_SIZE * PDP_SIZE),
sys/arch/x86/x86/pmap.c
2785
for (i = 0; i < PDP_SIZE; i++, object += PAGE_SIZE) {
sys/arch/x86/x86/pmap.c
2795
(void) pmap_extract(pmap_kernel(), object, &pdirpa);
sys/arch/x86/x86/pmap.c
2803
object = ((vaddr_t)pdir) + PAGE_SIZE * l2tol3(PDIR_SLOT_PTE);
sys/arch/x86/x86/pmap.c
2804
(void)pmap_extract(pmap_kernel(), object, &pdirpa);
sys/arch/x86/x86/pmap.c
2819
vaddr_t object = (vaddr_t)pdir;
sys/arch/x86/x86/pmap.c
2824
for (i = 0; i < PDP_SIZE; i++, object += PAGE_SIZE) {
sys/arch/x86/x86/pmap.c
2826
(void) pmap_extract(pmap_kernel(), object, &pdirpa);
sys/arch/x86/x86/pmap.c
2830
object = (vaddr_t)pdir;
sys/arch/x86/x86/pmap.c
2831
for (i = 0; i < PDP_SIZE; i++, object += PAGE_SIZE) {
sys/arch/x86/x86/pmap.c
2833
pte = kvtopte(object);
sys/arch/x86/x86/pmap.c
2835
xen_bcast_invlpg((vaddr_t)object);
sys/arch/xen/xen/privcmd.c
1045
struct uvm_object *uobj = entry->object.uvm_obj;
sys/dev/marvell/gtidmac.c
1209
bus_dmamap_t **dmamap_out, void *object)
sys/dev/marvell/gtidmac.c
1223
sc->sc_cdesc_xore[chan].chan_running = object;
sys/dev/marvell/gtidmac.c
849
gtidmac_dmover_done(void *object, int chan, bus_dmamap_t *dmamap_in,
sys/dev/marvell/gtidmac.c
853
struct dmover_request *dreq = object;
sys/dev/marvell/gtidmac.c
946
bus_dmamap_t **dmamap_out, void *object)
sys/dev/marvell/gtidmac.c
960
sc->sc_cdesc[chan].chan_running = object;
sys/fs/nfs/client/nfs_clbio.c
129
VM_OBJECT_WLOCK(object);
sys/fs/nfs/client/nfs_clbio.c
132
VM_OBJECT_WUNLOCK(object);
sys/fs/nfs/client/nfs_clbio.c
173
VM_OBJECT_WLOCK(object);
sys/fs/nfs/client/nfs_clbio.c
208
VM_OBJECT_WUNLOCK(object);
sys/fs/nfs/client/nfs_clbio.c
86
vm_object_t object;
sys/fs/nfs/client/nfs_clbio.c
98
if ((object = vp->v_object) == NULL) {
sys/kern/subr_pool.c
2339
pool_cache_destruct_object1(pool_cache_t pc, void *object)
sys/kern/subr_pool.c
2341
(*pc->pc_dtor)(pc->pc_arg, object);
sys/kern/subr_pool.c
2342
pool_put(&pc->pc_pool, object);
sys/kern/subr_pool.c
2352
pool_cache_destruct_object(pool_cache_t pc, void *object)
sys/kern/subr_pool.c
2355
FREECHECK_IN(&pc->pc_freecheck, object);
sys/kern/subr_pool.c
2358
pool_cache_destruct_object1(pc, object);
sys/kern/subr_pool.c
2370
void *object;
sys/kern/subr_pool.c
2384
object = pcg->pcg_objects[i].pcgo_va;
sys/kern/subr_pool.c
2385
pool_cache_destruct_object1(pc, object);
sys/kern/subr_pool.c
2642
void *object;
sys/kern/subr_pool.c
2673
object = pool_get(&pc->pc_pool, flags);
sys/kern/subr_pool.c
2674
*objectp = object;
sys/kern/subr_pool.c
2675
if (__predict_false(object == NULL)) {
sys/kern/subr_pool.c
2680
if (__predict_false((*pc->pc_ctor)(pc->pc_arg, object, flags) != 0)) {
sys/kern/subr_pool.c
2681
pool_put(&pc->pc_pool, object);
sys/kern/subr_pool.c
2686
KASSERT((((vaddr_t)object) & (pc->pc_pool.pr_align - 1)) == 0);
sys/kern/subr_pool.c
2690
*pap = POOL_VTOPHYS(object);
sys/kern/subr_pool.c
2696
FREECHECK_OUT(&pc->pc_freecheck, object);
sys/kern/subr_pool.c
2711
void *object;
sys/kern/subr_pool.c
2743
object = pcg->pcg_objects[--pcg->pcg_avail].pcgo_va;
sys/kern/subr_pool.c
2749
KASSERT(object != NULL);
sys/kern/subr_pool.c
2753
FREECHECK_OUT(&pc->pc_freecheck, object);
sys/kern/subr_pool.c
2754
pool_redzone_fill(&pc->pc_pool, object);
sys/kern/subr_pool.c
2755
pool_cache_get_kmsan(pc, object);
sys/kern/subr_pool.c
2756
return object;
sys/kern/subr_pool.c
2776
if (!pool_cache_get_slow(pc, cc, s, &object, pap, flags)) {
sys/kern/subr_pool.c
2777
if (object != NULL) {
sys/kern/subr_pool.c
2778
kmsan_orig(object, pc->pc_pool.pr_size,
sys/kern/subr_pool.c
2790
return object;
sys/kern/subr_pool.c
2794
pool_cache_put_slow(pool_cache_t pc, pool_cache_cpu_t *cc, int s, void *object)
sys/kern/subr_pool.c
2846
pool_cache_destruct_object(pc, object);
sys/kern/subr_pool.c
2858
pool_cache_put_paddr(pool_cache_t pc, void *object, paddr_t pa)
sys/kern/subr_pool.c
2864
KASSERT(object != NULL);
sys/kern/subr_pool.c
2865
pool_cache_put_kmsan(pc, object);
sys/kern/subr_pool.c
2866
pool_cache_redzone_check(pc, object);
sys/kern/subr_pool.c
2867
FREECHECK_IN(&pc->pc_freecheck, object);
sys/kern/subr_pool.c
2870
pc_phinpage_check(pc, object);
sys/kern/subr_pool.c
2873
if (pool_cache_put_nocache(pc, object)) {
sys/kern/subr_pool.c
2884
pcg->pcg_objects[pcg->pcg_avail].pcgo_va = object;
sys/kern/subr_pool.c
2908
if (!pool_cache_put_slow(pc, cc, s, object))
sys/kern/subr_pool.c
540
void *object)
sys/kern/subr_pool.c
544
pp->pr_wchan, object);
sys/kern/subr_pool.c
546
if (__predict_false((char *)object < (char *)page + ph->ph_off)) {
sys/kern/subr_pool.c
548
pp->pr_wchan, object);
sys/kern/subr_pool.c
552
pp->pr_wchan, object, ph->ph_poolid, pp->pr_poolid);
sys/kern/subr_pool.c
557
pc_phinpage_check(pool_cache_t pc, void *object)
sys/kern/subr_pool.c
564
page = POOL_OBJ_TO_PAGE(pp, object);
sys/kern/subr_pool.c
567
pr_phinpage_check(pp, ph, page, object);
sys/kern/uipc_mbuf.c
505
mb_ctor(void *arg, void *object, int flags)
sys/kern/uipc_mbuf.c
507
struct mbuf *m = object;
sys/miscfs/procfs/procfs_map.c
156
UVM_OBJ_IS_VNODE(entry->object.uvm_obj)) {
sys/miscfs/procfs/procfs_map.c
157
vp = (struct vnode *)entry->object.uvm_obj;
sys/uvm/uvm_anon.c
61
uvm_anon_ctor(void *arg, void *object, int flags)
sys/uvm/uvm_anon.c
63
struct vm_anon *anon = object;
sys/uvm/uvm_coredump.c
137
if (entry->object.uvm_obj == NULL &&
sys/uvm/uvm_coredump.c
143
} else if (entry->object.uvm_obj != NULL &&
sys/uvm/uvm_coredump.c
144
UVM_OBJ_IS_DEVICE(entry->object.uvm_obj)) {
sys/uvm/uvm_coredump.c
156
if (entry->object.uvm_obj == NULL) {
sys/uvm/uvm_device.c
382
struct uvm_object *uobj = entry->object.uvm_obj;
sys/uvm/uvm_extern.h
632
uintptr_t object;
sys/uvm/uvm_fault.c
1059
if (flt->cow_now || (ufi->entry->object.uvm_obj == NULL)) {
sys/uvm/uvm_fault.c
1085
uobj = ufi->entry->object.uvm_obj; /* lower layer */
sys/uvm/uvm_fault.c
1357
(ufi->entry->object.uvm_obj && shadowed != false),0,0);
sys/uvm/uvm_fault.c
1861
struct uvm_object *uobj = ufi->entry->object.uvm_obj;
sys/uvm/uvm_fault.c
1982
struct uvm_object *uobj = ufi->entry->object.uvm_obj;
sys/uvm/uvm_fault.c
913
ufi.entry->object.uvm_obj;
sys/uvm/uvm_fault_i.h
145
tmpmap = ufi->entry->object.sub_map;
sys/uvm/uvm_loan.c
142
struct uvm_object *uobj = ufi->entry->object.uvm_obj;
sys/uvm/uvm_loan.c
366
ufi->entry->object.uvm_obj);
sys/uvm/uvm_loan.c
601
struct uvm_object *uobj = ufi->entry->object.uvm_obj;
sys/uvm/uvm_map.c
1562
new_entry->object.uvm_obj = uobj;
sys/uvm/uvm_map.c
204
(ent)->object.uvm_obj == (uobj) && \
sys/uvm/uvm_map.c
2407
UVM_OBJ_IS_KERN_OBJECT(entry->object.uvm_obj)) {
sys/uvm/uvm_map.c
2517
(uintptr_t)first_entry->object.uvm_obj,
sys/uvm/uvm_map.c
2533
first_entry->object.uvm_obj->pgops->pgo_detach) {
sys/uvm/uvm_map.c
2534
(*first_entry->object.uvm_obj->pgops->pgo_detach)
sys/uvm/uvm_map.c
2535
(first_entry->object.uvm_obj);
sys/uvm/uvm_map.c
2622
oldent->object.uvm_obj != NULL || oldent->aref.ar_amap != NULL) {
sys/uvm/uvm_map.c
2881
newentry->object.uvm_obj = entry->object.uvm_obj;
sys/uvm/uvm_map.c
2882
if (newentry->object.uvm_obj) {
sys/uvm/uvm_map.c
2883
if (newentry->object.uvm_obj->pgops->pgo_reference)
sys/uvm/uvm_map.c
2884
newentry->object.uvm_obj->pgops->
sys/uvm/uvm_map.c
2885
pgo_reference(newentry->object.uvm_obj);
sys/uvm/uvm_map.c
3117
entry->object.uvm_obj == NULL && entry->aref.ar_amap == NULL &&
sys/uvm/uvm_map.c
3120
entry->object.sub_map = submap;
sys/uvm/uvm_map.c
3198
UVM_OBJ_IS_VNODE(current->object.uvm_obj)) {
sys/uvm/uvm_map.c
3200
(struct vnode *) current->object.uvm_obj;
sys/uvm/uvm_map.c
3249
current->object.uvm_obj;
sys/uvm/uvm_map.c
3429
struct uvm_object * const uobj = entry->object.uvm_obj;
sys/uvm/uvm_map.c
3598
(entry->object.uvm_obj == NULL))) {
sys/uvm/uvm_map.c
3854
(entry->object.uvm_obj == NULL))) {
sys/uvm/uvm_map.c
4016
uobj = current->object.uvm_obj; /* lower layer */
sys/uvm/uvm_map.c
4438
if (new_entry->object.uvm_obj &&
sys/uvm/uvm_map.c
4439
new_entry->object.uvm_obj->pgops->pgo_reference)
sys/uvm/uvm_map.c
4440
new_entry->object.uvm_obj->pgops->pgo_reference(
sys/uvm/uvm_map.c
4441
new_entry->object.uvm_obj);
sys/uvm/uvm_map.c
4606
if (new_entry->object.uvm_obj->pgops->pgo_detach)
sys/uvm/uvm_map.c
4607
new_entry->object.uvm_obj->pgops->pgo_detach(
sys/uvm/uvm_map.c
4608
new_entry->object.uvm_obj);
sys/uvm/uvm_map.c
4609
new_entry->object.uvm_obj = NULL;
sys/uvm/uvm_map.c
4725
uobj = entry->object.uvm_obj;
sys/uvm/uvm_map.c
4904
rw_enter(entry->object.uvm_obj->vmobjlock, op);
sys/uvm/uvm_map.c
4913
rw_exit(entry->object.uvm_obj->vmobjlock);
sys/uvm/uvm_map.c
4926
((voa)->object & UVM_VOADDR_TYPE_MASK)
sys/uvm/uvm_map.c
4928
((voa)->object & UVM_VOADDR_OBJECT_MASK)
sys/uvm/uvm_map.c
4932
(voa)->object = ((uintptr_t)(obj)) | (type); \
sys/uvm/uvm_map.c
5025
(entry->object.uvm_obj == NULL)))) {
sys/uvm/uvm_map.c
5109
struct uvm_object *uobj = entry->object.uvm_obj;
sys/uvm/uvm_map.c
5233
entry, entry->start, entry->end, entry->object.uvm_obj,
sys/uvm/uvm_map.c
5265
map = entry->object.sub_map;
sys/uvm/uvm_map.c
5305
struct uvm_object *uobj = e->object.uvm_obj;
sys/uvm/uvm_map.c
5336
struct vm_map *map = e->object.sub_map;
sys/uvm/uvm_map.c
838
if (entry->object.uvm_obj == NULL) {
sys/uvm/uvm_map.c
842
if (entry->object.sub_map == NULL) {
sys/uvm/uvm_map.c
846
if (entry->object.uvm_obj != NULL ||
sys/uvm/uvm_map.c
847
entry->object.sub_map != NULL) {
sys/uvm/uvm_map.c
967
uvm_map_reference(entry1->object.sub_map);
sys/uvm/uvm_map.c
969
KASSERT(entry1->object.uvm_obj != NULL); /* suppress coverity */
sys/uvm/uvm_map.c
971
if (entry1->object.uvm_obj->pgops &&
sys/uvm/uvm_map.c
972
entry1->object.uvm_obj->pgops->pgo_reference)
sys/uvm/uvm_map.c
973
entry1->object.uvm_obj->pgops->pgo_reference(
sys/uvm/uvm_map.c
974
entry1->object.uvm_obj);
sys/uvm/uvm_map.h
144
} object; /* object I point to */
sys/uvm/uvm_meter.c
367
entry->object.uvm_obj == NULL)
sys/uvm/uvm_mmap.c
155
KASSERT(!UVM_OBJ_IS_KERN_OBJECT(entry->object.uvm_obj));
sys/uvm/uvm_mmap.c
156
if (UVM_OBJ_IS_DEVICE(entry->object.uvm_obj)) {
sys/uvm/uvm_mmap.c
165
uobj = entry->object.uvm_obj; /* lower layer */
sys/uvm/uvm_mremap.c
56
reserved_entry->object.uvm_obj != NULL ||
sys/uvm/uvm_mremap.c
73
uobj = entry->object.uvm_obj;
sys/uvm/uvm_mremap.c
85
reserved_entry->object.uvm_obj = uobj;
usr.bin/pmap/pmap.c
365
printf(" object.uvm_obj/sub_map = %p,\n", vme->object.uvm_obj);
usr.bin/pmap/pmap.c
406
if (vme->object.uvm_obj != NULL) {
usr.bin/pmap/pmap.c
407
P(uvm_obj) = vme->object.uvm_obj;
usr.bin/pmap/pmap.c
509
vme->object.uvm_obj, vme->offset,
usr.bin/pmap/pmap.c
593
P(submap) = vme->object.sub_map;
usr.bin/pmap/pmap.c
594
S(submap) = sizeof(*vme->object.sub_map);
usr.bin/pmap/pmap.c
837
const char *sub = mapname(vme->object.sub_map);
usr.bin/rpcgen/rpc_cout.c
340
char *object;
usr.bin/rpcgen/rpc_cout.c
353
object = alloc(strlen(def->def_name) + strlen(format) +
usr.bin/rpcgen/rpc_cout.c
356
s_print(object, vecformat, def->def_name,
usr.bin/rpcgen/rpc_cout.c
359
s_print(object, format, def->def_name,
usr.bin/rpcgen/rpc_cout.c
363
cs->array_max, object, cs->name);
usr.bin/rpcgen/rpc_cout.c
364
free(object);
usr.bin/rpcgen/rpc_cout.c
372
object = alloc(strlen(def->def_name) + strlen(format) +
usr.bin/rpcgen/rpc_cout.c
375
s_print(object, vecformat, def->def_name,
usr.bin/rpcgen/rpc_cout.c
378
s_print(object, format, def->def_name,
usr.bin/rpcgen/rpc_cout.c
382
dflt->array_max, object, dflt->name);
usr.bin/rpcgen/rpc_cout.c
383
free(object);
usr.bin/rpcgen/rpc_util.h
39
#define ALLOC(object) ((object *)malloc(sizeof(object)))