fpstate64
struct fpstate64 *fs
struct fpstate64 *fs;
struct fpstate64 *fs;
struct fpstate64 *fe_fpstate; /* registers, etc */
struct fpstate64;
int fpu_cleanup(struct lwp *, struct fpstate64 *);
int fpu_emulate(struct lwp *, struct trapframe64 *, struct fpstate64 *);
struct fpstate64;
void savefpstate(struct fpstate64 *);
void loadfpstate(struct fpstate64 *);
struct fpstate64 db_fpstate __aligned(SPARC64_BLOCK_SIZE);
struct fpstate64 md_fpstate;
struct fpstate64 *md_fpstate; /* fpu state, if any; always resident */
#define ALIGNFPSTATE(f) ((struct fpstate64 *)(((long)(f))&(~SPARC64_BLOCK_ALIGN)))
#define fpstate fpstate64
struct fpstate64 *fpstate;
struct fpstate64 fps[2];
fpstate_cache = pool_cache_init(sizeof(struct fpstate64),
struct fpstate64 *fpstate;
fpstate = (struct fpstate64 *)(uintptr_t)addr;
struct fpstate64 *fs;
struct fpstate64 *fsp;
struct fpstate64 *fsp;
struct fpstate64 *fs;
extern const struct fpstate64 initfpstate;
const struct fpstate64 *statep = &initfpstate;
struct fpstate64 *statep;
struct fpstate64 *fsp;
struct fpstate64 *fsp;
extern const struct fpstate64 initfpstate;
const struct fpstate64 *fs;
struct fpstate64 *fs;
struct fpstate64 *fs;
const struct fpstate64 initfpstate __aligned(SPARC64_BLOCK_SIZE) = {
struct fpstate64 *fs = l->l_md.md_fpstate;
sizeof(struct fpstate64));
struct fpstate64 *fs;