fb_attach
fb_match, fb_attach, NULL, NULL);
static void fb_attach(device_t, device_t, void *);
fb_attach(&sc->sc_fb, isconsole);
fb_attach(fb, isconsole);
fb_attach(&sc->sc_fb, isconsole);
fb_attach(fb, isconsole);
fb_attach(&sc->sc_fb, sc->sc_console);
fb_attach(fb, 1);
fb_attach(fb, 2);
fb_attach(fb, 4);
void fb_attach(struct fbdevice *, int);
fb_attach(fb, console);
fb_attach(&sc->sc_fb, isconsole);
fb_attach(fb, isconsole);
fb_attach(&sc->sc_fb, isconsole);
fb_attach(&sc->sc_fb, isconsole);
fb_attach(fb, 0);
fb_attach(fb, isconsole);
fb_attach(&sc->sc_fb, isconsole);
fb_attach(fb, isconsole);
void fb_attach(struct fbdevice *, int);