explode
if (!explode)
bool explode;
explode = false;
explode = true;
explode = sp->file->explode;
if (explode != 1 && sink != 1)
char explode, sink;
char explode; /* 232 */
if (sp->file->explode)
if ((ship->file->explode = a) == 2)
char *makeflags = explode(getenv("MAKEFLAGS"));