Symbol: Blind
games/hack/hack.c
190
if (Blind)
games/hack/hack.c
343
if (!Blind) {
games/hack/hack.c
383
if (!Blind)
games/hack/hack.c
544
if (!Blind)
games/hack/hack.c
569
if (Blind || flags.run == 0)
games/hack/hack.c
679
if (!Blind)
games/hack/hack.c
698
if (Blind)
games/hack/hack.c
749
if (Blind || u.uswallow)
games/hack/hack.c
772
if (Blind) {
games/hack/hack.c
790
if (Blind) {
games/hack/hack.eat.c
249
} else if (!rn2(4) && !Blind) {
games/hack/hack.eat.c
251
Blind = d(2, 10);
games/hack/hack.eat.c
254
if (Blind)
games/hack/hack.eat.c
307
if (otmp->otyp == CARROT && !Blind) {
games/hack/hack.eat.c
314
if (Blind) {
games/hack/hack.fight.c
199
if (Blind)
games/hack/hack.fight.c
205
if (Blind)
games/hack/hack.fight.c
326
} else if (Blind)
games/hack/hack.fight.c
332
if (!Blind) {
games/hack/hack.fight.c
384
if ((obj = o_at(mtmp->mx, mtmp->my)) && !Blind)
games/hack/hack.fight.c
421
if (Blind)
games/hack/hack.invent.c
844
const char *verb = Blind ? "feel" : "see";
games/hack/hack.invent.c
848
if (Blind) {
games/hack/hack.invent.c
860
return (!!Blind);
games/hack/hack.invent.c
867
if (Blind && otmp->otyp == DEAD_COCKATRICE && !uarmg) {
games/hack/hack.invent.c
892
return (!!Blind);
games/hack/hack.main.c
433
if (!flags.mv || Blind)
games/hack/hack.mhitu.c
262
if (mtmp->mcan && !Blind) {
games/hack/hack.mhitu.c
388
if (!Blind) {
games/hack/hack.mhitu.c
390
Blind = d(4, 12);
games/hack/hack.mhitu.c
414
if (!Blind) {
games/hack/hack.mhitu.c
437
if (Blind)
games/hack/hack.mhitu.c
443
if (Blind)
games/hack/hack.mon.c
678
if (Blind)
games/hack/hack.mon.c
799
if (Blind)
games/hack/hack.mon.c
806
if (!Blind)
games/hack/hack.mon.c
917
if (Blind) {
games/hack/hack.objnam.c
181
if (!obj->dknown && !Blind)
games/hack/hack.potion.c
114
if (!Blind)
games/hack/hack.potion.c
132
if (Blind)
games/hack/hack.potion.c
133
Blind = 1; /* see on next move */
games/hack/hack.potion.c
218
if (!Blind)
games/hack/hack.potion.c
222
Blind += rn1(100, 250);
games/hack/hack.potion.c
234
if (Blind)
games/hack/hack.potion.c
235
Blind = 1;
games/hack/hack.potion.c
406
if (!Blind)
games/hack/hack.potion.c
408
Blind += rnd(5);
games/hack/hack.pri.c
443
else if (!Blind && (otmp = o_at(x, y)))
games/hack/hack.pri.c
445
else if (!Blind && g_at(x, y))
games/hack/hack.pri.c
474
if (room->lit || cansee(x, y) || Blind)
games/hack/hack.pri.c
522
if (room->scrsym == '.' && !room->lit && !Blind) {
games/hack/hack.pri.c
583
? ((Blind && Telepat) || canseemon(mtmp)) :
games/hack/hack.pri.c
657
int show = (Blind && Telepat) || canseemon(mon);
games/hack/hack.read.c
289
if (!Blind)
games/hack/hack.read.c
550
if (Blind)
games/hack/hack.read.c
617
if (!Blind && dist(zx, zy) > 2) {
games/hack/hack.read.c
86
if (!scroll->dknown && Blind) {
games/hack/hack.read.c
90
if (Blind)
games/hack/hack.shk.c
992
long saveBlind = Blind;
games/hack/hack.shk.c
993
Blind = 0;
games/hack/hack.shk.c
998
Blind = saveBlind;
games/hack/hack.steal.c
150
if (Blind)
games/hack/hack.steal.c
187
Amonnam(mtmp, Blind ? "gentle" : "beautiful"),
games/hack/hack.trap.c
412
if (!Blind)