Write
static void Write(int, struct ship *, long, long, long, long);
Write(W_CAPTURED, ship, a, 0, 0, 0);
Write(W_CLASS, ship, a, 0, 0, 0);
Write(W_CREW, ship, a, b, c, 0);
Write(W_DBP, ship, a, b, c, d);
Write(W_DRIFT, ship, a, 0, 0, 0);
Write(W_EXPLODE, ship, a, 0, 0, 0);
Write(W_FOUL, ship, a, 0, 0, 0);
Write(W_GUNL, ship, a, b, 0, 0);
Write(W_GUNR, ship, a, b, 0, 0);
Write(W_HULL, ship, a, 0, 0, 0);
Write(W_OBP, ship, a, b, c, d);
Write(W_PCREW, ship, a, 0, 0, 0);
Write(W_UNFOUL, ship, a, b, 0, 0);
Write(W_POINTS, ship, a, 0, 0, 0);
Write(W_QUAL, ship, a, 0, 0, 0);
Write(W_UNGRAP, ship, a, b, 0, 0);
Write(W_RIGG, ship, a, b, c, d);
Write(W_COL, ship, a, 0, 0, 0);
Write(W_DIR, ship, a, 0, 0, 0);
Write(W_ROW, ship, a, 0, 0, 0);
Write(W_SINK, ship, a, 0, 0, 0);
Write(W_STRUCK, ship, a, 0, 0, 0);
Write(W_TA, ship, a, 0, 0, 0);
Write(W_ALIVE, NULL, 0, 0, 0, 0);
Write(W_TURN, NULL, a, 0, 0, 0);
Write(W_WIND, NULL, a, b, 0, 0);
Write(W_FS, ship, a, 0, 0, 0);
Write(W_GRAP, ship, a, 0, 0, 0);
Write(W_RIG1, ship, a, 0, 0, 0);
Write(W_RIG2, ship, a, 0, 0, 0);
Write(W_RIG3, ship, a, 0, 0, 0);
Write(W_RIG4, ship, a, 0, 0, 0);
Write(W_BEGIN, ship, 0, 0, 0, 0);
Write(W_END, ship, 0, 0, 0, 0);
Write(W_DDEAD, NULL, 0, 0, 0, 0);
console->Write(input);
status = uefi_call_wrapper(serio->Write, 3, serio, &sz, &buf);
status = file->Write(file, &sz, bufp);
.Write = ARCEMU_UNIMPL,
int32_t Write;