SBLOCK_UFS2
if (sblock_try[i] == SBLOCK_UFS2)
if (sblockloc == SBLOCK_UFS2)
if (!is_ufs2 && sblock_try[i] == SBLOCK_UFS2)
if (sblockoff == SBLOCK_UFS2 && (fs->fs_magic == FS_UFS1_MAGIC ||
if (!is_ufs2 && sblock_try[i] == SBLOCK_UFS2)
sblock.fs_sblockloc = SBLOCK_UFS2;
if (!is_ufs2 && where == SBLOCK_UFS2)
if (!is_ufs2 && sblock_try[i] == SBLOCK_UFS2)
if (*sbl == SBLOCK_UFS2)
if (*sbl == SBLOCK_UFS2)
if (sblockloc == SBLOCK_UFS2)
{ SBLOCK_UFS2, SBLOCK_UFS1, SBLOCK_FLOPPY, SBLOCK_PIGGY, -1 }
if (sblock_try[i] == SBLOCK_UFS2)
if (!is_ufs2 && sblock_try[i] == SBLOCK_UFS2)
sblock.fs_sblockloc = SBLOCK_UFS2;
if (sbloc == SBLOCK_UFS2)
if (sblock_try[i] == SBLOCK_UFS2)