OF_call_method_1
OF_call_method_1(method, ihandle, nargs, va_alist)
OF_call_method_1("color!", sc->sc_ih, 4, *r, *g, *b, index);
OF_call_method_1("color!", sc->sc_ih, 4, r, g, b, idx);
OF_call_method_1("color!", console_instance, 4, r, g, b, idx);
OF_call_method_1("fan-init", ih, 0);
OF_call_method_1("slew-high", clock_ih, 0);
OF_call_method_1("smu-powertune-hi", smu_ih, 0);
OF_call_method_1("color!", ih, 4, r, g, b, index);
OF_call_method_1("backlight-on", ih, 0);
OF_call_method_1("backlight-off", ih, 0);
OF_call_method_1("set-contrast", ih, 1, brightness_level);
OF_call_method_1("set-contrast", ih, 1, brightness_level);
OF_call_method_1("color!", console_instance, 4,
OF_call_method_1("instantiate-rtas", ih, 1, sc->ra_base_pa);
pa = OF_call_method_1("claim", mem_ihandle, 3, pa, size, align);
pa = OF_call_method_1("claim", mem_ihandle, 2, size, align);
return (OF_call_method_1("release", mem_ihandle, 2, pa, size));
va = OF_call_method_1("claim", mmu_ihandle, 3, va, size, align);
va = OF_call_method_1("claim", mmu_ihandle, 2, size, align);
OF_call_method_1("color!", ih, 4, r, g, b, index);
of->max_transfer = OF_call_method_1("max-transfer",
lp->d_secperunit = OF_call_method_1("#blocks",
int OF_call_method_1(const char *, int, int, ...);